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Originally Posted by orangekows
Gyarados (M) @ Leftovers
Trait: Intimidate
EVs: 148 HP / 56 Atk / 136 Def / 12 Spd / 156 SDef
Impish Nature (+Def, -SAtk)
- Dragon Dance
- Earthquake
- Hidden Power [Flying]
- Taunt
what sucks is that random stuff like snorlax beats this
Gardevoir (F) @ Leftovers
Trait: Trace
EVs: 172 HP / 64 Def / 176 Spd / 96 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Ice Punch
- Psychic
- Thunderbolt
use these Evs, same amount of all stats except 11 more pts of SpAtk
EVs: 172 HP / 136 Def / 176 Spd / 24 SAtk
Modest Nature (+SAtk, -Atk)
Magneton @ Leftovers
Trait: Magnet Pull
EVs: 4 HP / 252 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Hidden Power [Grass]
- Metal Sound
- Thunder Wave
- Thunderbolt
HP: Fire is a must on maggie, since all non-maggie def walls can just shrug it off otherwise
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Seismic Toss
- Softboiled
- Thunder Wave
704 HP and 317 SpDef
Gengar (M) @ Leftovers
Trait: Levitate
EVs: 252 Atk / 176 Spd / 80 SAtk
Hasty Nature (+Spd, -Def)
- Focus Punch
- Sludge Bomb
- Substitute
- Thunderbolt
Whenever I use this set I prefer thunder due to the lack of SpAtk evs
Donphan (M) @ Leftovers
Trait: Sturdy
EVs: 188 HP / 68 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Rest
- Roar
- Rock Slide
nice last choice, cleans up your ddtar weak nicely
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overall I'd use reflect on maggie cause you have a problem with CB'ers