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Originally Posted by Golden Groudon
Salamence (M) @ Choice Band ** Dragonwings
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Fire Blast
- Hidden Power [Flying]
- Rock Slide
STFU. Hydro Pump doesn't work for me and I don't need it.
I still think that Hydro Pump is better on this thing to **** up the common ground switch-ins, but whatever floats your boat.
Celebi @ Leftovers ** Keeper of Time
Trait: Natural Cure
EVs: 172 HP / 48 Def / 136 Spd / 16 SAtk / 136 SDef
Bold Nature (+Def, -Atk)
- Calm Mind
- Leech Seed
- Psychic
- Recover
Serebii joe whore ****
You have Zapdos and Milotic, yet your Celebi doesn't have Baton Pass? ._.
Anyway, 240 HP plz.
Zapdos @ Leftovers ** Thunder
Trait: Pressure
EVs: 240 HP / 16 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Hidden Power [Grass]
- Rest
- Sleep Talk
- Thunderbolt
BEST ZAPDOS EVER
k
Blissey (F) @ Leftovers ** Fat Preacher
Trait: Natural Cure
EVs: 212 HP / 252 Def / 44 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Seismic Toss
- Softboiled
- Thunder Wave
Should I I-Beam>T-wave?
yeah go with IB, otherwise Gengar has fun with this team once Celebi is gone
Donphan (M) @ Leftovers ** Tootsie Roll
Trait: Sturdy
EVs: 240 HP / 16 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Rest
- Roar
- Rock Slide
I HAVE A HUGE DDTAR WEAK
max hp imo, to get max lefties recovery
Milotic (M) @ Leftovers ** Divine Scales
Trait: Marvel Scale
EVs: 212 HP / 252 Def / 16 SAtk / 30 SDef
Bold Nature (+Def, -Atk)
- Hypnosis
- Ice Beam
- Recover
- Surf
BULKY WATER
k
Basicly, I have a huge boltbeam weak but it can predict somewhat to srug that off. ._. IIRC, I have sludge Bomb gengar weak. HELP ME WITH THAT AND NOT SAY SOMETHING LIKE "needs more jajajaja"
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SubPunchBoltBeam Draggy says hi, so CBGross over Salamence perhaps.
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