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Trait: Water Absorb
Nature: Bold (+Def, -Atk)
EV's: 228 Def/ 160 S.Atk/ 122 S. Def
-Baton Pass
-Substitute
-Ice Beam
-Surf
Good lead, can take a hit or two before BPing to something else.
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Trait: Natural Cure
Nature: Timid (+Spd, -Atk)
EV's: 108 HP/ 16 Def/ 140 Spd/ 246 S.Atk
-Rapid Spin
-Recover
-Surf
-Thunderbolt
I know the EV's are probably bad, but they do well...
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Trait: Immunity
Nature: Careful (+S.Def, -S.Atk)
EV's: 204 HP/ 108 Atk/ 56 Def/ 142 S.Def
-Curse
-Rest
-Shadow Ball
-Return
Good Curselax, now take down that Pokemon over there...
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Trait: Clear Body
Nature: Jolly(+Spd, -S.Atk)
EV's: 252 Atk/ 252 Spd/ 6 HP
-Explosion
-Psychic
-Thunder Punch
-Meteor Mash
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Trait: Intimidate
Nature: Adamant (+Atk, -S.Atk)
EV's: 252 Atk/ 252 Spd/ 6 S.Atk
-HP:Flying
-Fire Blast
-Earthquake
-Dragon Dance
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Trait: Manget Pull
Nature: Modest (+S.Atk, - Atk)
EV's: 252 S.Atk/ 35 Def/ 35 S.Def/ 188 Spd
-Thunderbolt
-Thunder Wave
-HP:Grass/Fire
-Substitute
Thinking I may need more spd to outrun Pert if i use HP:Grass, as i have a bit of a weakness, but any suggestions?