Quote:
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Originally Posted by Shaneypoo17
change the tilesets using unlz... tilesets r normally at the start.
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Wrong.
Quote:
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Originally Posted by Andrei Almeyda
I really wanna make a graveyard, but all the graveyard slabs have a stone floor background and I need to change it to grass (y'know, so there's grass round the gravestone). Anyone know how?
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Open your ROM in AdvanceMap and go to "Tools"->"Block Editor".
There click on the Tile you want to edit.
You will see the stone tile used as background in the first tile box (Below) and the other part in the box next to it. (Above).
Just select a grass tile from the Tileset below, select a good Pallete for it and put it in the first box. Then click "Save".
Done.
Quote:
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Originally Posted by Shaneypoo17
hi all... im working on a script ande i can never get it right  can someone correct this?
#org 0xE3D8D0
message 0xE3D95C
boxset 0x4
end
#org 0xE3D9E8
=
#org 0xE3D8D0
Yo hey I really love
your POKEMON!
Its cute! I caught A\nweedle Earlier and i think\nthat it will be\nbetter off with you.\nhere you go!
checkflag 0xE3DA04
if 0 0x800200
setflag 0xE3DA04
setflag 0x800200
givepokemon 0x0D 0x04 0x5E
and does scriptED work with emerald? cuz it doesnt seem to work with it...
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You put so many errors in that Script that I suggest you to re-do it. (Practicing)
Have a look at the Script Database (which has similar Scripts) and the "commands.html" of EliteMap for a list of the commands and what their variable structure should look like.
Yes, ScriptED works on Emerald.