Quote:
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Originally Posted by darklugia1
Thanks Shaneypoo17, but even after I renamed my file with no spaces in Ruby, in Scripted it read:
And I have many, many more questions, all apply to Emerald (these are very long and stupid, but I need help with them):
1. How do you create a new map without replacing a previous one?
2. How do you change the position where routes/cities connect?
3. I know something similar was asked before, but how do you change/add a new type and change its weaknesses/resistences?
4. Is it possible to create something similar to Shadow Pokemon? (that is, where no TM's or HM's can be learned, and no levels can be gained until it is 'purified')
5. Is it possible to create a script that allows you to capture a certain Pokemon form a trainer?
6. What's the script number for the events that occur inside of, and when you get off the truck?
7. How do you create a new item without replacing one?
8. Is it possible to insert a new tileset without replacing one?
9. How do you make a newly created Pokemon (??) learn more than one attack in Pokemon Amplifier?
10. Can you create a new attack without replacing a previous one?
Again, thanks for any help ;)
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For your Database problem, see
this thread.
1. The easiest way for you would be waiting for the new AdvanceMap version which will offer a function for that.
The harder way would be doing it by Hex-Editor.
You would have to add Map Header, Data and Footer for your new Map (together with Event data, Connections table, etc.), then make an addition to the Map Bank header in order to be able to use the map. (Repoint data if needed.)
2. AdvanceMap -> "Tools"->"Connections".
3. See a few pages back in this thread.
4. You could solve that problem by adding a "pre-evolution" to a Pokémon.
That pre-evo won't be able to learn any attacks and will be purified (evolves to the normal Pokémon) when Happy/Been given a special Item.
However it will still level up.
5. Possible yes, but only by ASM hacking. You would have to make major changes to the Trainerbattle routine.
6. Take a look at their level scripts.
7. It will be easier for you to replace an old one. Just change an unused "?????" item to what you want your new item to be.
9. No. You will have to repoint the attack data of the Pokémon with a Hex-Editor in order to add new Moves.
10. You probably will have to repoint the whole attack block in oder to add a new move.
I haven't tested it, but it would be worth a try.
Just copy the whole attack data block to empty space in your rom and add the data for your new attack by copying an existing one.
Then repoint the list and see what happens.
Quote:
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Originally Posted by killspear
whene i click on people in elit map to see the script
i don�t see any thing in the scripted
any one can hellp me
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http://www.pokecommunity.com/showthread.php?t=61429
Quote:
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Originally Posted by sleepypig
i would like to change the wild pokemon location in fire red, or leaf green without leaving any side effect to the rom (etc: headset disappear....)
I have been Tried ADvance Map and Elite Map(bewilder) , however neither both of them success....(i really sick with the Elitemap table or offset)
Could any pro teach a way? this have been torture me for few weeks!!!
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The new AdvanceMap version will have the header bug fixed.
Your only other choice is a Hex-Editor.
The structure has been posted
here.
Quote:
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Originally Posted by MegaMan666
I gotta problem, why Pokemon Emerald (US) doesn't work on EM 3.7 I remember that one file was needed for it , but I don't have it. Please help =]
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http://www.pokecommunity.com/showthread.php?t=47966
Quote:
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Originally Posted by Darklink224
Okay, so I'm making my frist hack, and the tools seem to hate me
I switch between Elitemap and Advancemap and now they dont want to work
If i get a fresh, new rom, and i load it with 1 tool, it wont work with the other one.
Whats wrong? Have these tools got a mind of their own?
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Yup! You always have to be nice to them! XD
Nah j/k! =P
EliteMap seems to have problems editing a rom that has been edited with AdvanceMap before and vice versa.
However, that is supposed to be fixed in the new version which will be released soon.
Quote:
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Originally Posted by Dragon_Slayer
heya, does any1 know how i can get mew celebi and deoxys with a emulator?
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http://www.pokecommunity.com/showthread.php?t=21545
http://www.pokecommunity.com/showthread.php?t=31644
http://www.pokecommunity.com/showthread.php?t=31288
Quote:
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Originally Posted by Shaneypoo17
ok... very simple prob... in A-map... which unknown is the flag? 1st or 2nd?
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For what Event type?
For Script Events:
-Flag Value: Unknown 1
-Flag Number: Unknown 2
For People Events:
-Unique flag: "No.+Status"
Quote:
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Originally Posted by topiser
Can Anyone give me a link to a easy to use pokemon haking tool with a tutorial for it?
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Here (
Here)
Here
Here
They are all easy to handle if you try to understand them.
Most of them don't even require a tutorial.
Just use the help of the links I gave you and you will find what you need.