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Originally Posted by Jonny Buuz
Well, when it's not in deep scan, it's Pokemon, and when it's in deep scan, it's just garbage.
Should've said that in the first post, sorry.
Any suggestions? It's back on normal scan if that matters.
EDIT: Also, that whole list works fine in regular scan, just not Oak and Gary and whatnot.
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The deep scan only applies to the first 3 entires of the list.
All of the other entries use the normal mode.
I just verified those 3 entries by doing a deep scan, and the numbers are correct.
If they differ in your ROM for some reason, try going back/forward a few entries. You will find them in 256 / Black White mode.
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Originally Posted by drem
i know how, i have fond the all offsets for (advance-mart, advance attack, N.A.E, pet, pokéamplifier...) but i don't found these for "maps" and "map labels" for elite map.
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The "MapLabels" and "Maps" offsets in the "PokeRoms.ini" file in EliteMap lead to a Pointer, this Pointer differs in a ROM that has a different language, therefore, you can't find it.
To get around this, follow the pointer in the English ROM, and search for the data that you find at that offset in the French one. Now turn the offset you found them at into a Pointer, and you'll have the offset that you have to add in your INI file.
For the Labels, it's a bit different, since they are in a different language, and therefore, differ bytewise.
Here, you search for the Map-Name list in your French ROM with a Hex-Editor and Table file.
Once you are there, turn the starting offset into a Pointer, and search it. When you find it, you have the offset that you have to enter at the "MapLabel" entry in the INI file.