# 2 Link to this post, but load the entire thread.

February 17th, 2006 (10:06 PM).
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Join Date: Jan 2006
Location: Middle-Earth
Nature: Quirky
Posts: 3,732
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Ugh, please do the following in Netbattle:
Go to File, then go to Export to Text. Copy and paste it here. It’s so much neater, the way you posted it hurts the eyes.
Anyways, don’t tell us what the actual stats are for the Pokemon, tell us what EVs you gave them.
Quote:
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Originally Posted by Towlie
Regice Lv.100 @ Leftovers ||| Iceberg
- Clear Body ||| Bold Nature
HP - 301 Attack - 157 Defense - 328 Speed - 122 Sp. Attack - 278 Sp. Defense - 436
- Counter
- Explosion/Rest
- Ice Beam
- Thunder Wave
Counter does work, but for that to happen you must give Regice plenty of HP (just max it out please). Explosion, umm, yeah. Don't be surprised if you don't kill stuff with that. 157 Attack is way too little. Instead of choosing instant death, choose instant life with Rest.
Blissey Lv.100 @ Leftovers ||| Sp00nge
- Serene Grace ||| Bold Nature
HP - 672 Attack - 50 Defense - 107 Speed - 146 Sp. Attack - 249 Sp. Defense - 306
- Aromatherapy
- Softboiled
- Ice Beam
- Thunderbolt
ALWAYS max out Blissey's Def, every Defense point counts for her. Yes, T-bolt is better because at least you'll be able to handle more types of Pokemon.
Skarmory Lv.100 @ Leftovers ||| Metal Bird
- Sturdy ||| Impish Nature
HP - 292 Attack - 217 Defense - 337 Speed - 262 Sp. Attack - 104 Sp. Defense - 176
- Drill Peck
- Toxic
- Roar
- Spikes
Jolly huh? More like Impish. Because what's the point of making Skarm outspeed anything when it's purpose is to spike up, phaze, and defend? Also, max out its HP, give it like 400 Defense, and put the rest into Attack.
Snorlax Lv.100 @ Leftovers ||| Obese Child
- Thick Fat ||| Adamant or Careful Nature
HP - 461 Attack - 298 Defense - 205 Speed - 86 Sp. Attack - 166 Sp. Defense - 319
- Curse
- Earthquake/Rest
- Return
- Shadow Ball/Rest
Yeah it sucks that Pokemon can't have more than 4 moves right? For CurseLax to work most effectively, its needs Rest. You'll just have to choose which you have more trouble with - Metagross/Tyranitar or Gengar? Also, be sure to change its trait to Thick Fat. It helps it wall fire and ice attacks better.
Dusclops Lv.100 @ Leftovers ||| Cyclops
- Pressure ||| Bold Nature
HP - 242 Attack - 158 Defense - 394 Speed - 86 Sp. Attack - 156 Sp. Defense - 338
- Confuse Ray/Shadow Ball
- Will - O - Wisp
- Seismic Toss/Focus Punch
- Pain Split
Let me guess, you didn't max out Dusclops's HP? Then you should do so. Look at it this way: you max out Blissey's Defense because her base HP is far greater than her base Defense. You max out Dusclops's HP because its base Defense is far greater than its base HP. Also, consider Shadow Ball. With a few Attack EVs, it can OKO Alakazam. Not that Zam should pose a problem with THREE Special walls on this team. But more important is Focus Punch because Tyranitar (especially Boah) laughs at this team
Gorebyss Lv.100 @ Leftovers ||| Mermaid Man!
- Swift Swim ||| Modest Nature
HP - 252 Attack - 183 Defense - 246 Speed - 223 Sp. Attack - 327 Sp. Defense - 186
- Surf
- Rain Dance
- Ice Beam
- Hidden Power Electric/Grass
OR
- Surf
- Baton Pass
- Agility
- Iron Defense
What's the point of using Gorebyss without Rain Dance or Baton Pass? That's right, there isn't. For the Rain Dance set, make sure to give it 198 Speed so it can outspeed Jolteon and friends after the speed boost. BP Gorebyss could also use 198, but it's not necessary. I would suggest Amnesia too, but need I repeat that you have THREE special walls?
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Like I’ve said, you have THREE special walls which is way too excessive. At least put in a fast physical sweeper somewhere in there.
Honestly, I don’t think this team looks that fun since most of them have standard moves sets and just about all are stallish. All you need is Suicune and Claydol and you’d have a normal boring stall team.
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