New Pokemon Fangame

Started by MysticSwampert March 25th, 2004 9:36 AM
  • 7202 views
  • 95 replies
  • Poll

What type should the 1st Gym Leader be?

Age 33
Seen May 31st, 2004
Posted May 28th, 2004
150 posts
19.2 Years
Me and a friend are making a new pokemon fangame using RM2k(3) and it is going really well. There is one technical problem. We can't think how to make a battle system.

There are some really good features we plan to put in the game.
Bikes/Running
New/Old pokemon
10 Commands (including bike and running)
a long in-built story feature (with ANOTHER team and a boss. This time they're strong though.)
Many, many more!

If anyone could help with the BS it would be really good.
Thanks!
Age 33
Seen May 31st, 2004
Posted May 28th, 2004
150 posts
19.2 Years
I'm afraid not.
When I said the game is coming on really well, i really ment that the planning/drawings is coming on really well. We only have a couple of events actually working.
These are common events and the intro speech.

Storyline: 50%
Events: 5%
Battle system: 0%
Maps: 1
That's really how it pans out. Although by Monday, I would have alot of the storyline events finished and would be able to put up screenshots. It's just hard to make maps and events without any BS.

BTW, Pokemon Lunar was great. I think it was just my old PC that made it lag.
Age 33
Seen May 31st, 2004
Posted May 28th, 2004
150 posts
19.2 Years
Well, if you don't mind, I wouln't mind a r/s quality version of the rival from gold/silver/crystal. Also cyndiquil (and evolutions), Treeko (and evolutions) character sets.

I would have the first screenshots up now, but I realised that I need some form of web address. So could anyone help me there by posting a couple of my pictures on their site. If you want them you could always message me on MSN at my adddress: [email protected] (this is still my MSN, even though it doesn't seem like it.
None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
Your rival in R/S is actually yourself in the opposite gender, right? Then use the following attatchment.

As for a web address, sign up for www.freewebs.com or www.angelfire.com or www.tripod.com for a free, easy website.
-DM31




None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
Whoa, talk about not reading carefully! A big woopsie on my part. In any case, I don't have an "R/S Quality G/S sprite," mainly because they probably don't exist. Any G/S sprite you may find will have the old GB Color colour scheme, not the 32-bit GBA brightness. If I have time to rip one (worth a try, right?) I'll post it!

Anyway, I really like those screens! My only questions are:
~Do you want your system (textbox picture) different? In the first screen it was Rm2k-like, and the second/third were pkmn like.

~That's my message system picture you're using from my game.
"Thank you DarkMage for letting me use your hand-drawn work of art!"
"You're welcome Mystic Swampert!"

~I really like the picture of Cyndaquil in the second screen! Nice!

~Map design looks excellent in the third screen!

~In regard to the first screen, I like the layout for the G/S house better than that of R/S. That's why I used it in my game! ;)

Nice! Looks great!
-DM31




Seen December 19th, 2009
Posted April 25th, 2009
85 posts
19.3 Years
Whoa, talk about not reading carefully! A big woopsie on my part. In any case, I don't have an "R/S Quality G/S sprite," mainly because they probably don't exist. Any G/S sprite you may find will have the old GB Color colour scheme, not the 32-bit GBA brightness. If I have time to rip one (worth a try, right?) I'll post it!
Actually, my graphics artists created Gold and Crystal sprites (including field sprites, battle sprites and back sprites) so they do exist, I however cannot hand them out as I did not create them~ Sorry 'bout that ;(
None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
They're not direct rips though, right?

So who is this "graphics artist?" Maybe you can contact him and ask if they're up for distribution?

The reason I ask is simply this: Through my years of making resources and developing games, I've found nothing is more satisfying then seeing resources you made through your sweat and blood being admired and accomplished enough to find their way into other peoples' games. It gives a much greater sense of accomplishment than just showing them off in your game and keeping them to yourself! Let us know if we can see these sprites!
-DM31




Age 33
Seen May 31st, 2004
Posted May 28th, 2004
150 posts
19.2 Years
1) There are already 3 screenies (look to the fifth post or something)
2) The demo should be out in a couple of months, because there is only 2 of us working on it
3) Yes, I think they are direct rips, and i was given the sprites for the hero by DarkMage31
4) Sorry for using the system graphic, it is only temporary untill i get round to making one myself or getting my friend to do it
5) I still need a decent pokmon battle system.......
None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
1) They look great!
2) Yay!
3) I didn't make those sprites... don't give me too much credit...
4) No need to feel sorry! Use it all you want! I don't care! It gives me great pride to see my work in other peoples' games! It would be great if you used it!
5) The only way to learn this is to read tons of tutorials and play tons of rm2k games that are better than yours. There's no "quick" way to do it. www.gaminggroundzero.com has the best games, so try downloading Kindred Saga or something.
-DM31




Age 35
Australia
Seen April 4th, 2017
Posted December 14th, 2015
1,279 posts
19.2 Years
Wow, that's a big ask mystic! I thought what made people proud about their game was the fact that they made it all themselves. I would be willing to help (if you want) but i would ask for as much credit as you give yourself in the making of the game. The battle sytem is often the hardest part of making a pokemon game.... I also would need to know what type of battle system you would want (a new system or keep to the original) anyway, just a tip, try to stay as far away as possible from the inbuilt system.

Pokemon Indigo League is a re-creation of the original Pokemon TV series in game form
Age 33
Seen May 31st, 2004
Posted May 28th, 2004
150 posts
19.2 Years
The thing is, although I am putting a lot of dedication into this game, it's just for fun and the bits I enjoy making most are the storyline and editing sprites.
So I thought that if I didn't have the burden of the bs on my shoulders, there would be more story (something lacking in the earlier pokemon games).

About the Battle System, I would like it as close to the origional pokemon system, but I know that would be very hard.
None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
Meerkat and I are going to do something similar, so when we work out the "official" CBS, you can download the game and adapt, not steal, the coding. The best way to learn CBS's is to look at other games and figure it out yourself.
-DM31




Age 35
Australia
Seen April 4th, 2017
Posted December 14th, 2015
1,279 posts
19.2 Years
kool.
will you release a demo of your game soon? so we can get to test it in case it gets discontinued, dont say it wont happen to you.. there are plenty of people who say they will never discontinue, then they do without telling anyone. and for no reason

Pokemon Indigo League is a re-creation of the original Pokemon TV series in game form