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Trait: Water Absorb
EVs: max lefties HP/100 ATK/100 DEF/rest in SA
Nature: Sassy (SD+/SPD-)
-Earthquake
-Surf
-Haze
-Sludge Bomb
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Trait:Flash Fire
EVs: 252 SA/252 SPD/6 HP
Nature: Timid (SPD+/ATK-)
-Flamethrower
-Sunny Day
-Solarbeam
-Crunch
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Trait: Thick Fat
EVs: 252 SA/100 ATK/158 SD
Nature: Gentle (SD+/DEF-)
-Surf
-Ice Beam
-Signal Beam
-Rest
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EVs: 100 SD/100 DEF/252 HP/58 ATK
Careful (SD+/SA-)
-Amnesia
-Curse
-Body Slam
-Shadow Ball
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Trait: Levitate
EVs: 252 SPD/158 SA/100 ATK
Nature: Hasty (SPD+/DEF-)
-Shadow Ball
-Thunderbolt
-Substitute
-Focus Punch
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Trait: Sturdy
EVs: 252 DEF/max lefties HP/rest in ATK
Nature: Relaxed (DEF+/SPD-)
-HP Rock
-Earthquake
-Explosion
-Sandstorm
The peculiar Pokemon choices are because the object of this team is to have as much immunity as possible.
Right now I have complete or approaching immunity from Water, Electric, Psychic, Fire, Ice, Ghost, Normal, Fighting, Ground, and Poison type attacks, along with immunity to burn condition, freeze condition, poison condition, and I have some of the best tanks in the game (Steelix and Snorlax).
Some of the EVs I am unsure of.
Gengar and Houndoom are primarily offensive but they still have some of the best defensive immunities in the game.
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