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Originally Posted by Tory
Oh! I meant Regifreeze is better with Zap Cannon by using Lock-on and I thought that was I a great stragey! But I don't want two electrical attacks on my Regifreeze, intead of using Thuder Wave and Thunderbolt, I could just use Lock-on then Zap Cannon and quala! About my Regibrick, I was telling you about that Regibrick's Acientpower is better than Rock Slide because, Regibrick's ATTK is over 250+ right? Rock Slide is a strong attack but unlike Rock Slide, Acientpower will boost ever status up! So no Rock Slide on my Regibrick, its useless! Thank you for puting a perfect moveset on my Regimetal also!
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Sorry Tory, but you are not making any sense at all. You say you don't want "two" Electic attacks on your Regice, but then you put on a useless move like Lock-On. Its only purpose is to make Zap Cannon hit. As aragorn pointed out so very well, by the time you do Lock-On and then Zap Cannon, you could have used TWO Thunderbolts. That is 180 Attack power with TWO Thunderbolts compared to 100 Attack power from ONE Zap Cannon. Plus, if you needed to use it again, you would have to do Lock-On first. Once again, 2 more Thunderbolts instead give you 360 power compared to a measily 200, which you almost achieved with only TWO Thunderbolts! So with Thunderbolt being better than your two moves, that leaves one move available to use. Even though Thunder Wave is Electrical by nature, it is VERY advantageous since it makes your opponent attack last AND they have a 50% chance of not hitting. Why wouldn't you want that on your team????
Also, Rock Slide is better than Ancientpower no matter what Regirock's ATK is. Even though Anceintpower can up all of your stats, it only works 10% of the time. Now consider the fact that Rock Slide also can cause the opponent's Poke to flinch 30% of the time. 30% is what, THREE times better than 10%? Now you can see how valuable Thunder Wave is. With your opponent attacking last, not only does it have a 50% chance of not being able to attack, but it also now has a 30% chance of flinching if you use Rock Slide.
Rest, Leech Seed, and Toxic are also terrific moves to have on your team. Leech Seed on Celebi is a definite MUST. Don't forget that when you seed an opponent, if you switch out, the new Poke you use gets the benefit from Leech Seed as well. That is constant HP restoration at the expense of your opponent's Poke. Rest should be a no-brainer. Being able to go to sleep and heal ALL of your Poke's HP and cure ANY status ailment really is huge. Sure it is asleep for two turns, but if your Poke has good defenses it doesn't matter. Plus, you can always switch in Celebi and use Heal Bell to cure it. That is what makes Celebi so awesome. Toxic is another painintheass. It saps HP from the infected Poke and the amount that it takes increases after every single turn (unless the infected Poke cures it through Rest/Heal Bell/etc). I believe the reason you don't like these moves is because you don't know how to use them. Give them a try and you will see how important they really are.