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Old April 8th, 2006 (7:59 PM).
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Spinor Spinor is offline
<i><font color="b1373f">The Lonely Physicist</font></i>
 
Join Date: Feb 2006
Age: 27
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feraligatr

sea incense

rain dance(0)<-used on turn 1
hydro pump(60)used on turn 2, 60xSTAB=1.5=120+60xrain d.=1.5=240+sea i.=1.5x60=270 total damage(+1 type S.E.=2x60=390 or +2 types S.E=4x60=510[390+/510+/270+ C.H.=2x60=510/630/390]) or 60xSTAB=1.5=120+60xrain d.=1.5=240+sea i.=1.5x60=270 total damage(-N.V.E.=30=2-divide by-270=145total[+critical h.=2x60=265
earthquake(60)
hyper beam(120)


man that was ALOT A math,so STAB means Self Type Attack Boost
so its concluded with this strong strategy that all possible damage made by a feraligatr with sea incense that used r.d. then hydro pump is 270,390,510,630, or 625
P.s.:would a 9 year old be able to do this math?no wonder i passed the math taks test last year.
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Old April 8th, 2006 (8:10 PM).
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Fl0W:HHGURU Fl0W:HHGURU is offline
Used to be pokEMOn UseR =]
 
Join Date: Dec 2005
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...whats your point? Nice spammage. Bah my Fergaliator has a weak special defence stat dont like using this poke.
EDIT:
Quote:
2x60=390
Wrong :) its 120 ;)
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Old April 8th, 2006 (9:59 PM).
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aragornbird aragornbird is offline
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Ummm…no

First of all, Feraligatr is a bad Water type. Have you seen it’s base Special Attack stat? It’s only 79. That’s terrible for a Water Pokemon.

Second of all, Rain Dance + Water attack is nothing new. People have been using it for AGES, ever since Gold and Silver came out.

Third, never use items like Sea Incense that only boost one type for 10%. A 10% boost is pathetic. And what would you do if another Water type came out? Uh oh, your Hydro Pump is now useless, I guess you’d better use another move. Oh, but Sea Incense doesn’t boost types other than Water, does it? I guess that means Sea Incense is now useless too.

You really need to look up a Pokedex because the damages for Earthquake and Hyper Beam are both wrong. Earthquake is 100, not 60, and Hyper Beam is 150, not 120.

Oh, and I should tell you why Hyper Beam is a BAD move and you should never ever use it. That loss of turn after the move means that the enemy will either kill you, stat boost and then kill you, or switch to a stronger Pokemon and kill you. Besides, if you want to use a Normal move, use Return. Return has a power of 102. Hyper Beam has 150, but it takes two turns (one for attacking and one for recharge). In two turns, you can do 204 damage with Return rather than a 150 damage with Hyper Beam.

And like S[u]perS[o]nic said, 2x60 is definitely not 390. Your math teacher will be very upset if you said that to her.

With that said, I hoped you learned something from this, young trainer, and feel free to ask anymore questions about Pokemon strategies if you don’t understand.

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