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Alchemist Panic Jacket! Conqueror of Fumoffu (R)

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Jack O'Neill

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    • Seen Jul 15, 2015
    Alchemist Panic Jacket! Conqueror of Fumoffu

    *rated R for gratuitous violence, profanity, drug use, slight sexual content, and crude humour*

    ===============​

    The title should make it obvious that this is a crossover RP. The main focus of this crossover is on Fullmetal Alchemist, Full Metal Panic! and its sequels, and Full Metal Jacket, along with just about every other movie made about the Vietnam War; other stuff (namely Mobile Suit Gundam SEED, Metal Gear Solid, s-CRY-ed, Ghost in the Shell: Stand Alone Complex, the Battlefield series of games, and Tom Clancy novels) is also referenced as well, but not to such a large extent. This is also an alternate-history RP; knowing what happens in the real world will be useful if one is to understand what happens in the alternate world.

    Backstory

    The year is 2007, and the Vietnam War is still being fought after 4 long decades. In fact, the Cold War in general has yet to end; the Soviet Union has not broken up, and Communism is still strong in the Warsaw Pact, China, and Cuba. Though the Chinese have taken a neutral stance regarding the conflict in Vietnam, the USSR still insists on supplying the Viet Cong with arms, even though they are still mired down in Afghanistan after nearly 30 years of battling the Mujahideen. Of course, the United States can afford to lavish copious amounts of support on the South Vietnamese; nearby nations, such as Australia, the Philippines, and Thailand, also offer their support against the Communists.

    During World War II, both the Allies and Nazi Germany performed research regarding alchemy; due to extensive intelligence-gathering by the Office of Strategic Services and the rapid advance of the Allies through Europe in 1944-1945, most German research fell into American, British, and Russian hands. Germany never got to field alchemists before the end of the war; though American, British, and Russian alchemists came too late to be of any considerable use in World War II, they were pitted against each other in the Korean War. The use of alchemy by the UN forces was what turned the tide against the North Koreans, and the war was brought to an end in 1951 after the Communists were swiftly overrun; thus, Korea was united under the democratic rule of the South, much to the chagrin of the Communists. Alchemists also saw extensive use during other American conflicts, including the Persian Gulf War; America was also willing to share its alchemic secrets with its allies, especially the Israelis, who used alchemy to devastating effect during the various Arab-Israeli Wars.

    Among the alchemists, approximately 1% of them could perform transmutations without circles and Equivalent Exchange; while some alchemists have displayed the ability to transmute without a circle, none have been able to ignore Equivalent Exchange without the aid of Philosopher's Stones. These special alchemists were simply dubbed "Alter users." In addition to their alchemy, Alter users can manifest a special ability unique to the given user; this "Alter power" can conceivably take on any form imaginable, but all involve the transmutation of matter without any regard for Equivalent Exchange or without using a transmutation circle. Alter users are almost exclusively American, Australian, Filipino, or Japanese; there are no Russian Alter users, and the only European nations with significant populations of Alter users are Germany, Great Britain, and Italy.

    Though sophisticated cybernetics (namely, full-body prosthetics and cyberbrains) are still a few years away, American doctors and scientists have made a major step towards that goal: automail. First developed in 1989, automail limbs were given to amputees at the government's own expense. Lieutenant Colonel Frank Archer of the U.S. Marine Corps was the first recipient of automail organs after a large portion of his torso was lost during a terrorist bombing in Jerusalem in 1994.

    After World War II, both America and the Soviet Union, independently of each other, developed a type of combat tech simply called "Black Technology," but actual deployment of combat platforms utilizing this kind of technology was delayed for quite some time. One such example of Black Technology is the Arm Slave, a type of combat mech. The first Arm Slaves, the M6 Bushnel (NATO) and the RK-86 Shamrock (Warsaw Pact), were first deployed in 1979; the second generation of Arm Slaves, the American M9 Gernsback and the Russian RK-92 Savage, were rolled out in 1991. America's ultimate Arm Slave, the ARX-7 Arbalest, was unveiled in 2003. What makes the Arbalest unique among Arm Slaves is the Lambda Driver, a device that can translate a pilot's emotions to physical power; the design for the Lambda Driver is heavily sought after by both America's allies and the Soviets. Russia's own ultimate Arm Slave, the ZY-98 Shadow, is severely handicapped because of its lack of a Lambda Driver. (IMPORTANT NOTE: The Arm Slaves in this RP are actually little, if anything, like their Full Metal Panic! forebears. They're more akin to Gundams in terms of appearance and, to a lesser extent, armament.)

    The Plot(s)

    U.S. Marine Corps Colonel Roy Mustang, the legendary Flame Alchemist, is assigned to hunt down General King Bradley, a former Green Beret who has gone rogue and is now commanding a legion of Montagnards, ethnic Vietnamese, Khmer, and renegade Americans deep in the heart of supposedly-neutral Cambodia; Colonel Mustang and his squad of elite infantry and alchemists is to terminate Bradley with extreme prejudice. Bradley has been linked to another rogue, Russian Colonel Yevgeny Borisovitch Volgin, who is obsessed with unleashing a superweapon known only as "Shagohod" on the hapless Vietnamese. The Shagohod, however, is an incomplete and ultimately flawed piece of technology; without Black Technology (namely, a Lambda Driver), it is nothing but an expensive and useless pile of metal, and even with Russia's foremost experts on Black Technology (Nikolai Sokolov and Aleksandr Granin) working on the project, Volgin is still very far from finishing the superweapon. In order to complete the Shagohod and achieve his goal of raining destruction upon all of Indochina, Volgin seeks out Kaname Chidori, a young civilian woman with an almost-intuitive understanding of Black Technology. In order to keep Kaname safe, ace Arm Slave pilot Ensign Sousuke Sagara of the U.S. Navy is assigned to guard her; his comrades, Ensign Kurz Weber and Lieutenant Melissa Mao, are in turn assigned to keep an eye on Sousuke.

    Quite a few soldiers attached to Colonel Mustang's group have their own personal reasons to go after Bradley and Volgin. For example, Major Edward Elric, the youngest State Alchemist in the entire U.S. Armed Forces, and his brother Alphonse are after Bradley because he's rumored to have a Philosopher's Stone in his possession. Major Kazuma "Treasoner" Torisuna, the strongest Alter user currently stationed in Vietnam, is after Bradley only because his arch-nemesis, Colonel Ryuho Tairen, went rogue along with the general. A mysterious CIA agent known only by the codename of "Scar" has been sent to terminate rogue alchemist Major Zolf Kimblee, who has become part of Bradley's group, with even more extreme prejudice. Lieutenant Colonel Maes Hughes, a close friend of the Flame Alchemist, is investigating the "Philosopher's Legacy," a sum of approximately $1 trillion shared between the member nations of NATO; a large portion of this sum has been stolen by Bradley and passed on to Volgin to fund the Shagohod project.

    As for you, the players, your own personal tale can fit in with any of these plots. You could be one of the elite assigned to accompany Mustang, a rogue working for Bradley, a guard working alongside Sousuke to protect Kaname, or simply a grunt battling your own personal war against the Communists. How will you shape the outcome of this war? Only time will tell...

    The Rules

    1. Whatever I say, goes.
    2. Absolutely, positively no godmodding.
    3. Proper grammar, spelling, and punctuation will be strictly enforced.
    4. Try to make your posts long and meaningful. One-liners will not be tolerated, kthnx.
    5. Inflammatory remarks of any kind will not tolerated.
    6. I deliberately fudged some of the details regarding the shows, movies, games, and books. Don't complain. (See Rule #1.)
    7. Characters from the shows, movies, games, and books are under my direct control. Don't ask to play as one, and don't try to take control of one.
    8. If you don't know anything, then look it up on Wikipedia.
    9. Above all else, just pay attention to the plot as it unfolds.

    Your Character

    Name:
    Age: [Anything from 18 to 45 will do nicely.]
    Rank: [Nothing higher than Colonel. State Alchemists and Alter users start out at the rank of Major.]
    State Alchemist? [A simple "yes" or "no" will do.]
    Alchemist title: [Only if you're a State Alchemist.]
    Alter user? [Yes or no.]
    Alter Power: [Be detailed. Name your Alter Power and give a detailed description of what it does.]
    Weapons: [The arsenal available to you differs slightly from the real-life American arsenal. You are limited to one or two pistols, one submachine gun or assault rifle (with optional grenade launcher), and either a shotgun, sniper rifle, machine gun, or rocket launcher.

    Pistols: SIG-Sauer P226 (9 mm Parabellum or .357 SIG), Heckler & Koch Mark 23 Mod 0, IMI Desert Eagle (.357 Magnum or .50 Action Express)
    Submachine guns: Heckler & Koch MP5N, Fabrique Nationale P90
    Assault rifles: Colt M4A1 Carbine (with optional M203), H&K G36 (with optional H&K AG36)
    Shotguns: Benelli M3 Super 90, M1014 Combat Shotgun, USAS-12
    Sniper rifles: Heckler & Koch MSG-90, Barrett M82
    Machine guns: M249 SAW, Mk 48 Mod 0
    Rocket launchers: Predator SRAW, FGM-148 Javelin, SMAW]
    Arm Slave: [Completely optional. The only Arm Slaves available to the Americans in large numbers are the M6 Bushnell and the M9 Gernsback; the ARX-7 Arbalest is only available on a limited basis.]
    Physical description:
    Personality:
    Miscellaneous stuff:
     
    WILL EDIT LATER



    Your Character

    Name: Kura [last name unknown]
    Age: 19
    Rank: Major
    State Alchemist: Yes
    Alchemist title: Soul Alchemist
    Alter user: Yes
    Alter Power: Healing. Kura can heal many physical wounds involving blood, broken bones, etc. She manipulates the cells so they grow faster and return the damaged body part to nomal; she can even mend ligmaments. It is her dream to be able to heal emotional scars and mental abnormalities to make everyone happy and healthy.
    Weapons: IMI Desert Eagles .50 Action Express, Colt M4A1 Carbine and.. am I allowed to have the HK MSG-90A1
    Arm Slave: None
    Physical description:
    Personality:
    Miscellaneous stuff:
     
    Last edited:
    Name: Pollin Farlin
    Age: 20
    Rank:Major
    State Alchemist? yes
    Alchemist title: The Vagary Alchemist
    Alter user? No
    Alter Power: N/A
    Weapons:
    Pistols:2x SigSauer P226
    Assault rifle: Colt M4A1 Carbine
    Rocket launcher: SMAW

    Arm Slave: Nope

    Physical description:
    Pollin is a blonde who stands at 5'6 roughly. Her eyes are dark blue and her bust is at a medium size. She usually wears a pink to with a jean jacket upon her upper body and dark blue jeans with sandals on her lower. In a mission requiring no uniform, she usually wears a navy blue shirt and olive green pants. She usually always wears a Japanese coolie hat that hangs on her back and is tied around her neck.

    For those imaginatively impaired ~

    Personality:
    Pollin is a very high energied girl who loves a good challenge. Though some would instantly stereotype her, she's not one to take BS like that. She can sometimes be in her own world but will still follow anything that is asked of her by a higher up. She's somewhat bossy to those younger than her, but most of the time she's fair. Though she's good with guns, she rarely uses them and tries moreso on alchemy, trying to perfect it when some of her family hasn't.

    Miscellaneous stuff: Alchemy had always been attempted/practiced by her family for centuries. Because of this, her family had developed this symbol which is worn on the inside of her coolie. Erm...she has a thing for Colonel Mustang :x
     
    Last edited:
    Name: Reneé Tyson
    Age: 19
    Rank: --not sure about this...a bit of help?
    State Alchemist? Nope
    Alchemist title: n/a
    Alter user? No
    Alter Power: No
    Weapons:

    SIG-Sauer P226
    USAS-12
    Barrett M82

    Arm Slave: n/a

    Physical description: A tall, lanky young woman of 6'0, although Reneé certainly does not intend on her intimidating appearance. Locks of dull brown cascade down towards her shoulder, kept up by randomly placed pins, few strands snaking its way past her face. Cool, penetrating eyes of dark cerulean exudes a stark contrast against her pale complexion. She wears a standard blue uniform, although the design implies a lower rank, with tall black boots to finish off the ensemble.

    Personality: Not the loud, brash person one would expect. Reneé holds a responsible, stern disposition, perhaps to keep everyone in line, despite her lack of alchemy. She has little to no sense of humor, and her joyous side is almost nonexistent. To strangers she appears to have adopted a tactiturn demeanor, whilst to closer companions Reneé is known to loosen up a bit. She believes in no superstitions, religions, or anything of that sort; blatantly put, Reneé is a purely straightforward woman with little to no tolerance.

    Miscellaneous stuff: n/a


    I'll have to edit this...my previous sign up was totally demolished by an unexpected closure of the tab. My apologies. ._.;

    edit; it looks so barren. x.x
     
    Last edited:
    I'll Edit More Later.

    Name: Ish Watson
    Age: 21
    Rank:Major
    State Alchemist: No (i know ima kick my self later)
    Alchemist title:N/A
    Alter user:No
    Alter Power:N/A
    Weapons: Pistols: SIG-Sauer P226 x2(9 mm Parabellum),
    Fabrique Nationale P90 x2,H&K G36(<might take out),SMAW
    Arm Slave:None
    Physical description:
    Personality:
    Miscellaneous stuff:
     
    Name: Kyraa Kiyomo
    Age: 18
    Rank: Major
    State Alchemist? Yes
    Alchemist title: The Water Alchemist
    Alter user? yes
    Alter Power: Tidal Wave, it is enough to wipe it a whole city in one hit. A second alter of hers is just a basic water alter that is quite powerful but it is nothing compared to Tidal Wave
    Weapons: [The arsenal available to you differs slightly from the real-life American arsenal. You are limited to one or two pistols, one submachine gun or assault rifle (with optional grenade launcher), and either a shotgun, sniper rifle, machine gun, or rocket launcher.

    Pistols: IMI Desert Eagle (.357 Magnum or .50 Action Express) (<3333333)
    Physical description: She is you're average 18 year old but much more of a tomboy then a girly girl. Her outfit resembles that of ed's but the jacket is blue and it was the symbol of the state alchemist. She has long blound hair similiar to Winrys.
    Personality: She is very brave and tends to take things a little seriously. She name seem scary at first but she is very protective of her friends and will do anything to keep them safe.
    Miscellaneous stuff:

    RP Sample:

    https://s10.invisionfree.com/Pokemon_Trinity/index.php?showtopic=62&st=0&#last
     
    Will edit later~


    Name: Christopher S. "Greed" Patton
    Age: 19
    Rank: Lieutenant Commander
    State Alchemist? Yes
    Alchemist title: Diamond Steel Alchemist
    Alter user? Yes
    Alter Power: Lieutenant Commander Patton's Alter, Ultimate Shield, allows him to encase himself in a suit of high carbon steel armor coated with a synthetic diamond film, making him completely impervious to harm. At its first level, Ultimate Shield only protects the torso, while its second level extends the protection to the arms and legs and adds a Stahlhelm-type helmet; in its final form, Ultimate Shield resembles the armor worn by the Helghasts in Killzone. Lieutenant Commander Patton can also project force fields and use telekinesis; coupled with the Lambda Driver on his Arbalest, he is capable of devastating attacks and impenetrable defenses while piloting his Arm Slave.
    Weapons: SIG-Sauer P226 (.357 SIG), Desert Eagle (.357 Magnum), M1014 Combat Shotgun, Barrett M82
    Arm Slave: ARX-7 Arbalest
    Physical description:
    Personality:
    Miscellaneous stuff:


    Name: Lucia Clara "Wrath" Christian
    Age: 19
    Rank: Lieutenant Commander
    State Alchemist? Yes
    Alchemist title: Hidden Mist Alchemist
    Alter user? No
    Alter Power: n/a
    Weapons: SIG-Sauer P226 (9mm Parabellum) x2, Benelli M3 Super 90, H&K MSG-90
    Arm Slave: n/a
    Physical description:
    Personality:
    Miscellaneous stuff:


    Name: Marika Lynn Charendoff
    Age: 22
    Rank: Lieutenant Colonel
    State Alchemist? Yes
    Alchemist title: Machina Alchemist
    Alter user? Yes
    Alter Power: Lieutenant Colonel Charendoff's Alter, Hand of God, bears some similarities to Kazuma's own Shell Bullet. At its first level, Hand of God covers her right arm with protective titanium armor; the attached gauntlet is equipped with a retractable blade sharp enough to pierce even an M1A1 Abrams' armor plating. At its second level, both of her arms are encased in titanium; in addition, fixed blades sprout from her wrists, elbows, and knuckles. Hand of God's final form encases Lieutenant Colonel Charendoff's entire body in armor and adds a 5.56 mm assault rifle/12-gauge shotgun combo integrated into each arm. At all levels, her Alter is capable of delivering a destructive charge capable of disintegrating most objects in a manner akin to Scar's own arm.
    Weapons: Yarygin PYa x2, AK-74, Dragunov SVD
    Arm Slave: Modified RK-92 Savage
    Physical description:
    Personality:
    Miscellaneous stuff:
     
    Name: Zolf J. Kimblee.
    Age: 26.
    Rank: Major.
    State Alchemist?: Yes.
    Alchemist title: The Crimson Alchemist.
    Alter user?: No.
    Alter Power: None.
    Weapons: Heckler & Koch Mark 23 Mod 0, IMI Desert Eagle (.357 Magnum).
    Arm Slave: No.
    Physical description: Link 1, Link 2.
    Personality: A sick and perverse man, Kimblee loved to kill numerous civilians, women, and children just to hear the sound of them exploding, with the nihilistic view that human lives - even his own - were without substance and therefore worthless.
    Miscellaneous stuff: Kimblee is unique among the State Alchemists in the anime in that he only has to clap his hands together to activate his alchemy, but has not seen the Gate of Alchemy. The ability to clap his hands to activate his alchemy stems from the fact that Kimblee's transmutation circles have been tattooed into his palms, effectively giving Kimblee a similar kind of alchemic freedom that Edward and Izumi have. The difference is that Kimblee can only use alchemy that utilizes the transmutation circles tattooed on his hands, whereas those who have seen the gate can substititute a hand clap for any type of transmutation circle.
     
    Last edited:
    レオ: *invokes Rule #7 of the RP*
    7. Characters from the shows, movies, games, and books are under my direct control. Don't ask to play as one, and don't try to take control of one.
    Major Kimblee is one such character.
     
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