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View Poll Results: What do you think of Pokemon Liquid?
Awesome 13 68.42%
Very Good 6 31.58%
Good 0 0%
Average 0 0%
Bad 0 0%
Realy Bad 0 0%
Voters: 19. You may not vote on this poll

 
 
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  #1    
Old April 13th, 2004 (7:18 PM). Edited November 11th, 2004 by RM2K3kid.
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I'm making a game called Pokemon Liquid it's being made in RPG Maker 2003. I'm almost ready for a demo so stay tunned.. also for Info and screens goto my site(it's in my sig). :D

EDIT: I just added some new screen shots to my site so check them out. :D
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  #2    
Old April 14th, 2004 (5:08 AM).
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    They look great! I can't wait. And I hope you injoy using the new RM2k forums :D
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      #3    
    Old April 14th, 2004 (5:28 AM).
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      they look really great . how did u made those text boxes small?
        #4    
      Old April 14th, 2004 (9:15 AM). Edited April 14th, 2004 by jj984jj.
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        I have a question, why did you make that pass thing in the first town. I'm not saying it's wrong or anything, it's just unusual, that's all. Couldn't you have just made a new map w/o that person standing in that spot or something similar to red/blue/green/yellow? Anyway, just a suggestion, since it's pretty easy to just copy and paste maps and edit that one thing.
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          #5    
        Old April 14th, 2004 (9:57 AM).
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          When it's available for download, can you make sure to include the RTP in the GameDisk? I've tried to play some RM2Ks but can't because there's no RTP to run them on [but ones I make can run].
            #6    
          Old April 14th, 2004 (11:39 AM).
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          Quote:
          Originally Posted by Porygon
          When it's available for download, can you make sure to include the RTP in the GameDisk? I've tried to play some RM2Ks but can't because there's no RTP to run them on [but ones I make can run].
          The whole RTP doesnt need to be in the game.. just the stuff you use from the RTP, because if you add the whole RTP it will be over 10 mb, and thats JUST for the RTP files.. i dont think you'd want that
            #7    
          Old April 14th, 2004 (2:25 PM).
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            OMFG! MY PLAN WORKED! WE HAVE AN RM2K SUBFORUM!!!! WOOT!

            The site looks great. Keep it up!
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              #8    
            Old April 14th, 2004 (3:13 PM).
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              lol, well I think they should've made this a long time ago, but why is it in two places?
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                #9    
              Old April 14th, 2004 (4:43 PM).
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                This is so kool!! I saw it in the scrolley bar and though WTF?????
                Your game looks really great! Can't wait to test play it!! How are you doing your battle system? Is it going to be like the original or a new CBS? I wish you luck!
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                  #10    
                Old April 14th, 2004 (7:51 PM).
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                Hey guys the battle system is coming along better than I expected and it's almost done. A demo will be released very soon so stay tunned. Also any comments welcome... Bye for now...
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                  #11    
                Old April 15th, 2004 (9:36 AM).
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                  Hmmm well, I've always had trouble with the program not being able to run RPGs because it can't find the RTP. Besides, it's on my brother's comp anyway, so I can just run it through the network without him knowing about it hehe
                    #12    
                  Old April 15th, 2004 (10:59 AM).
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                    You can find a link to download RTP through www.google.com. It's a big file, so be wary! Also, you may want to download the RTP expansion.
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                      #13    
                    Old April 15th, 2004 (6:21 PM).
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                      You can also find it on K-lite 2.6.
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                        #14    
                      Old April 15th, 2004 (9:05 PM).
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                      I just released a demo of pokemon liquid :D . Goto my site(sig) and download it. I hope you guys like it. If their are any problems please tell me so I can fix them... Ok bye...
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                        #15    
                      Old April 15th, 2004 (9:49 PM).
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                        I am downloading it now But it seems a bit too small.. only 884kb? My demo is about 14MB so I'm not really sure if it worked right.. I will let you know how it goes!
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                          #16    
                        Old April 15th, 2004 (9:52 PM).
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                        The pics are compressed. There is around 105 files in the zip. So thats why its so small..
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                          #17    
                        Old April 15th, 2004 (10:08 PM).
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                          Dude It's Great!!!! I didn't even know you could do half that stuff with rm2k3!! Such attention to detail as well!! DarkMage, a few other people and I are working on an official Pokemon Battle system so why don't you implement that into your game? It would make it pretty much 100% original. I really like your town design as well. Great to play for a few minutes!

                          Also, there was pretty much no sound in the game.. Except for a little sound effect here and there.
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                            #18    
                          Old April 15th, 2004 (10:17 PM).
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                          Yeah I might I'll keep it in mind thanks..... :D And no sounds except the door. I can't find any sounds and music....
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                            #19    
                          Old April 15th, 2004 (10:50 PM).
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                          Rawr!
                             
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                            Do you have msn messenger? I have almost all the F/R L/G Music, I have a lot of R/S music as well. If you don't have msn messenger then go to http://www.vgmusic.com/music/console/nintendo/gba/index-classic.html It has all the R/S music. If you want the F/R L/G music then you will have to contact me.
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                              #20    
                            Old April 15th, 2004 (11:00 PM).
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                              Do you think I could use some of your battle animations, chipsets etc? I was thinking about doing the same thing but I just wasn't skilled enough with graphics to do the animations. Thanks anyway - Rusty
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                                #21    
                              Old April 16th, 2004 (5:47 AM).
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                                I got all the way to the woods, and then when I tried to catch the Pichu, after I baited twice and then threw a pokeball, the came froze!
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                                Thus the Grand Evolution began. Let our flesh rot and blood boil.
                                Replace ourselves in his image. Oil, metal, and death. We are now pure.
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                                Check out my new story!
                                As the Spoon Turns..


                                  #22    
                                Old April 16th, 2004 (10:11 AM). Edited April 16th, 2004 by Imakuni?.
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                                  EDIT. I tried it but yah it freeses after i used the ball on the pichu. well g2g
                                  fix it soon
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                                    #23    
                                  Old April 16th, 2004 (4:16 PM).
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                                    I haven't downloaded it, but I am.

                                    That's some high praise you recieved from Meerkat! I can't wait!

                                    And, um, Meerkat, rm2k3kid is one of those people helping us on the game. lol! ;D He's doing map design!
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                                      #24    
                                    Old April 16th, 2004 (4:40 PM).
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                                    Fixed the pokeball problem and I uploaded the a Fixed copy. A tip for catching pokemon use rocks and bait more than 2 times it helps.
                                    Quote:
                                    Originally Posted by Krazy_Meerkat
                                    Do you think I could use some of your battle animations, chipsets etc? I was thinking about doing the same thing but I just wasn't skilled enough with graphics to do the animations. Thanks anyway - Rusty
                                    Yeah as long as I credit for making them.
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                                      #25    
                                    Old April 16th, 2004 (4:45 PM).
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                                      Well, you're on the team anyway! Why not! I'm going to make my own animations for dust and grass movement for lunar. My first one is going to be for the sand though.

                                      So, I played your game, and it was great! I really liked it! Your message system was good with the custom picture. Is it a pain to space everything just so for every message? It looks like it! I noticed one of the signs in the second town was a little off, but not bad at all!

                                      I like how there were so many things to interact with. This was a level in my game I never got to. I prefer to get the general idea and work on specifics and fine tuning later. I see you'd rather perfect small areas at a time. Everyone's different!

                                      My game froze upon trying to catch pikachu in the National Park. I'm going to revise my strategy to see if the outcome will change. If I figure out why it freezes I'll let you know I saw some events for a CMS in you Common Events. However, it didn't activate for me. I also saw the running thing I used in my game as well. You should add an option for those that can't go into test play mode

                                      Nice job! Looking forward to further updates!
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