YGO: A New World to Play In

Started by DaKing23 July 14th, 2006 6:46 PM
  • 664 views
  • 9 replies
Seen March 23rd, 2007
Posted March 19th, 2007
145 posts
16.9 Years
Deck Name- A New World to Play In (42 Total)

Monsters (23 Total)

5-6 (1)

1x Golden Homunculus

1-4 (22)

3x Strike Ninja
3x Peten The Dark Clown
3x D.D. Scout Plane
2x Mystic Tomato
2x Kycoo The Ghost Destroyer
2x Spirit Reaper
1x D.D. Warrior Lady
1x Banisher of Light
1x D.D. Assailant
1x Bazoo The Soul Eater
1x Pitch-BLack Warwolf
1x Sangan
1x Breaker The Magical Warrior

Spells (12 Total)

2x Fissure
2x Soul Release
2x Soul Absorption
1x Graceful Charity
1x Heavy Storm
1 Mystical Space Typhoon
1x Snatch Steal
1x Lightning Vortex
1x Nobleman of Crossout

Traps (7 Total)
3x Macro Cosmos
2x Sakuretsu Armor
1x Skull Lair
1x Royal Decree
Age 33
In the magical home of the pixies, yay!
Seen November 16th, 2008
Posted August 17th, 2007
4,120 posts
18.9 Years
Better than what has been here.

A bit confusing. I would take out Decree for a Return. Also, Strike Ninja and Macro Cosmos would kill each other resources.


I would pick one. I would go with Ninja/Decree though.

What he said.

Smashing Ground is like always better than Fissure unless the metagame changed this morning.
Age 33
In the magical home of the pixies, yay!
Seen November 16th, 2008
Posted August 17th, 2007
4,120 posts
18.9 Years
Better than what has been here.

A bit confusing. I would take out Decree for a Return. Also, Strike Ninja and Macro Cosmos would kill each other resources.


I would pick one. I would go with Ninja/Decree though.

What he said.

Smashing Ground is like always better than Fissure unless the metagame changed this morning.

Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
About time another YGO deck showed up...I was starting to think that all the other YGO players on here had died or something 0.o...

But as for the deck, I agree with Haji--Strike Ninja and Macro Cosmos are too conflicting to work well together...however, I think Macro Cosmos is gaining speed, so that's what I'll try to fix for you:

-3 Strike Ninja
-3 Peten the Dark Clown (has to go to the Graveyard first, I believe)
-1 Banisher of the Light
-1 Bazoo the Soul Eater
-1 Pitch-Black Warwolf (0.o)
-2 Mystic Tomato
-1 Sangan (same as Peten)
-2 Fissure (like Mullet said twice, Smashing Ground is better)
-1 Skull Lair

(Hey, that's 15 cards...you have your Side Deck! No complete removing necessary! YAY...except completely drop the Fissures for more Royal Decrees if you make this your side)

+2 Helios, The Primordial Sun
+2 Helios Duo Megistus
+2 DD Survivor
+2 Banisher of the Radiance
+2 A Cat of Ill Omen (for getting Macro Cosmos out faster)
+2 Smashing Ground
+2 Grand Convergence

There...that gets you down to 41 cards and a bit more focus on the theme......and if you don't like it, thanks to how perfectly the numbers came out ;), you can immediately switch the cards out to get your (almost) original build, even in the middle of a match.
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Evolution Chain:
Ichapokemr -----2000 Posts-----> Ichaste Pekoni (5/8/2007) -----3500 Posts (12/29/08) -----> Forci Stikane

Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
the Helios are not very good...
......I guess they aren't up to full-power yet...after all, Trios (sp) and the spell cards aren't out yet...

...Well, it wouldn't hurt to try.
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Evolution Chain:
Ichapokemr -----2000 Posts-----> Ichaste Pekoni (5/8/2007) -----3500 Posts (12/29/08) -----> Forci Stikane