Game Development Archive Locked games or old games, look for the old games that were in Game Development before November 20, 2005 or were locked before January 19, 2006.

View Poll Results: Are you planning on using the battle sys in your game?
Yes 46 74.19%
No 5 8.06%
Not sure yet... 11 17.74%
I don't care 0 0%
Voters: 62. You may not vote on this poll

 
 
Thread Tools
  #151    
Old May 12th, 2004 (12:34 AM).
RM2K3kid's Avatar
RM2K3kid RM2K3kid is offline
Insane..
  • Silver Tier
 
Join Date: Mar 2004
Location: Australia
Nature: Relaxed
Posts: 740
I got a few questions about the game big game that we are making. For the maps do you want me to make a brand new region(sounds good to me). If so tell me how many towns, routes, caves and gyms and i'll do the rest.
__________________
Mapper FTW!





Relevant Advertising!

  #152    
Old May 12th, 2004 (3:00 AM).
Sorye HK's Avatar
Sorye HK Sorye HK is offline
Looking around here and there
     
    Join Date: Jan 2004
    Gender: Male
    Nature: Adamant
    Posts: 3,363
    The only one with actual formulas is the first link. The second link's only useful for
    Base stats. (unless we use the GS formulas) The third link's site I can't reach.

    I've sometimes been really frustrated about not having the abillity to give up a battle.
    Why don't we add that in? It's just a simple bit of coding. Unless everyone wants to stick with the official system.
      #153    
    Old May 12th, 2004 (12:14 PM).
    DarkMage31's Avatar
    DarkMage31 DarkMage31 is offline
    RM2K(3) Master
       
      Join Date: Dec 2003
      Location: None of your beeswax!
      Gender:
      Posts: 1,981
      If people want it, they can add it in. Our job is to give the engine. If we want, we can add it for our game as well, but not JUST the engine.
      __________________
      -DM31




        #154    
      Old May 16th, 2004 (7:17 PM).
      rubyrulez's Avatar
      rubyrulez rubyrulez is offline
      Back in Action...again...
         
        Join Date: Sep 2003
        Location: Sonnet Town
        Age: 30
        Gender:
        Nature: Adamant
        Posts: 578
        Very, Very good, but how do you plan to expand it's capabilities to include battles against all 386 Pokemon, plus include a capture system, and how will you incorporate this into a game? But still, it's very, very good!
          #155    
        Old May 16th, 2004 (11:27 PM).
        Sorye HK's Avatar
        Sorye HK Sorye HK is offline
        Looking around here and there
           
          Join Date: Jan 2004
          Gender: Male
          Nature: Adamant
          Posts: 3,363
          hey, I think we should only use one map for the whole battle system.
          For different pokemon, we can have a switch for each section with different
          pokemon, and that switch will activate some random number events, each number
          the pokemon you battle with.

          Quote:
          how will you incorporate this into a game?
          if the whole battle system is done on one map, all we would have to do
          is copy that map and maybe some switches and variables if we want to
          re-design or update later.
            #156    
          Old May 17th, 2004 (5:38 AM).
          Craig619 Craig619 is offline
             
            Join Date: Apr 2004
            Gender:
            Posts: 35
            yeah i was wondering the same as Rubyrulez. how are you gonna make the capture system and the damage calculations for every single move against every single type of pokemon. it sounds like there is a long way to go.
              #157    
            Old May 17th, 2004 (5:50 AM).
            Dawson's Avatar
            Dawson Dawson is offline
            The Rebirth Is Upon Us
               
              Join Date: Apr 2004
              Location: Rising From The Ashes
              Gender:
              Nature: Naughty
              Posts: 9,728
              does anyone know when us map designers get to start on the project, i thought it would have been passed down by now.
                #158    
              Old May 17th, 2004 (3:05 PM).
              DarkMage31's Avatar
              DarkMage31 DarkMage31 is offline
              RM2K(3) Master
                 
                Join Date: Dec 2003
                Location: None of your beeswax!
                Gender:
                Posts: 1,981
                In regard to what all of you have been saying:

                The capture system is easy. I've got that all scripted out in Pokmon Lunar, my individual game. The only changes I would make before transferring it over to this project is incorporating the official formulas for the capture probability. Other than that, capturing is no problem.

                Damage calculations are easy- we've got all the formulas we could ever want straight from the official games. It simply a matter of applying that to RM2K using variables as each element in the equation.

                Yes, one map for the system sounds great. It's just a matter of setting the variables before the battle. That can be done in Common Events, no problems. We can even use different paralax bg's for different settings (cave, forest, grass, etc). Sound good?

                As for the rest of the chain, Meerkat has the game, and he's out for 3 weeks total. It's been 2 weeks so far. I don't know what he's done or hasn't done. So I've done little tidbits here and there, nothing major. I don't want to impede on Meerkat's progress. When the system is finished, the project will be passed to the first map designer, who will work closely with the story creator to lay out the maps. It will circulate among the mappers until the layout is all set. Then it will be passed to the event ppl, who will work on the substance of the game. They will also work closely with the story creator so the storyline can be implimented with the events. Then the Common Event people finish it off with weather, blinking, day and night, and all that fun stuff.

                Sound like a plan?
                __________________
                -DM31




                  #159    
                Old May 17th, 2004 (5:05 PM).
                rubyrulez's Avatar
                rubyrulez rubyrulez is offline
                Back in Action...again...
                   
                  Join Date: Sep 2003
                  Location: Sonnet Town
                  Age: 30
                  Gender:
                  Nature: Adamant
                  Posts: 578
                  Sounds perfect, this battle system will lead to great things in the future! Good Luck to you and everyone working on this new system!
                    #160    
                  Old May 18th, 2004 (12:15 AM).
                  RM2K3kid's Avatar
                  RM2K3kid RM2K3kid is offline
                  Insane..
                  • Silver Tier
                   
                  Join Date: Mar 2004
                  Location: Australia
                  Nature: Relaxed
                  Posts: 740
                  Hey DM you made that last bit sound so professional wich I like and it sounds like we have a plan, so I can't wait to get to work.
                  __________________
                  Mapper FTW!




                    #161    
                  Old May 18th, 2004 (4:30 AM).
                  Dawson's Avatar
                  Dawson Dawson is offline
                  The Rebirth Is Upon Us
                     
                    Join Date: Apr 2004
                    Location: Rising From The Ashes
                    Gender:
                    Nature: Naughty
                    Posts: 9,728
                    this is just so cool! btw who is the story creator? are we including the old regions in the game because my brother has been doing Kanto maps with r/s chipsets so i could just copy them for this project. are we gonna use fr/lg or r/s chipsets anyway?
                    oh, and we still need a name...
                      #162    
                    Old May 18th, 2004 (10:45 AM).
                    awkwardsilencer awkwardsilencer is offline
                       
                      Join Date: Apr 2004
                      Location: IDK
                      Gender:
                      Posts: 418
                      the name come last in a project.
                      __________________
                      Shiny Hunter...what?!

                      Im on my search for my first legit shiny on my Gba ruby and firered...never found one except for on the comp on a rom. wooo.
                        #163    
                      Old May 18th, 2004 (10:57 AM).
                      DarkMage31's Avatar
                      DarkMage31 DarkMage31 is offline
                      RM2K(3) Master
                         
                        Join Date: Dec 2003
                        Location: None of your beeswax!
                        Gender:
                        Posts: 1,981
                        awkwardsilencer is right. The name should come last.

                        For the story creator, so far we have (if I remember correctly) Mystic Swampert.

                        As far as progress, we'll just have to wait until Krazy Meerkat comes back. If he doesn't come back by the end of next week, I say we move on without him. What say you?
                        __________________
                        -DM31




                          #164    
                        Old May 22nd, 2004 (5:41 PM).
                        rubyrulez's Avatar
                        rubyrulez rubyrulez is offline
                        Back in Action...again...
                           
                          Join Date: Sep 2003
                          Location: Sonnet Town
                          Age: 30
                          Gender:
                          Nature: Adamant
                          Posts: 578
                          I think you get this done and out of your way as soon as you can. This Battle System will benefit a ton of people, including yourself and all people working on it. You should aslo consider designing trainers to use with this battle system, and animating them to throw a pokeball! That would be really cool!
                            #165    
                          Old May 22nd, 2004 (8:09 PM).
                          RM2K3kid's Avatar
                          RM2K3kid RM2K3kid is offline
                          Insane..
                          • Silver Tier
                           
                          Join Date: Mar 2004
                          Location: Australia
                          Nature: Relaxed
                          Posts: 740
                          Hey DM who's the first map designer?
                          __________________
                          Mapper FTW!




                            #166    
                          Old May 23rd, 2004 (12:48 AM).
                          Dawson's Avatar
                          Dawson Dawson is offline
                          The Rebirth Is Upon Us
                             
                            Join Date: Apr 2004
                            Location: Rising From The Ashes
                            Gender:
                            Nature: Naughty
                            Posts: 9,728
                            i think its you rm2k3kid. DM can you post the job chart somewhere on the first page because i can never find it.
                              #167    
                            Old May 23rd, 2004 (4:16 AM).
                            DarkMage31's Avatar
                            DarkMage31 DarkMage31 is offline
                            RM2K(3) Master
                               
                              Join Date: Dec 2003
                              Location: None of your beeswax!
                              Gender:
                              Posts: 1,981
                              Hmm...

                              You are rm2k3kid. The others for map design are Phoenix316, Avatar, and Awkwardsilencer.
                              __________________
                              -DM31




                                #168    
                              Old May 23rd, 2004 (4:30 AM).
                              DarkMage31's Avatar
                              DarkMage31 DarkMage31 is offline
                              RM2K(3) Master
                                 
                                Join Date: Dec 2003
                                Location: None of your beeswax!
                                Gender:
                                Posts: 1,981
                                The devil? Okay, I'm not even going to ask...

                                I'm not sure... I think I'll take it up again because Meerkat doesn't seem like he's coming back. Since this is a team effort, there should be no problem with release delay. Gotta run and work on it!
                                __________________
                                -DM31




                                  #169    
                                Old May 23rd, 2004 (4:54 AM).
                                DarkMage31's Avatar
                                DarkMage31 DarkMage31 is offline
                                RM2K(3) Master
                                   
                                  Join Date: Dec 2003
                                  Location: None of your beeswax!
                                  Gender:
                                  Posts: 1,981
                                  WTF? Die? Like... die? Whoa, that came as a little bit of a shock. For you Daegon, I'll work hard to get this done... are you sure you're going to die?
                                  __________________
                                  -DM31




                                    #170    
                                  Old May 23rd, 2004 (9:28 AM).
                                  zephadus's Avatar
                                  zephadus zephadus is offline
                                  Trainer upset about # of PKMN
                                     
                                    Join Date: Dec 2003
                                    Location: Canada, eh?
                                    Age: 29
                                    Gender: Male
                                    Nature: Naughty
                                    Posts: 93
                                    Daegon's gonna die? WTF?
                                    What's the deal? Terminal illness?
                                    Man, that's fek'd-up...
                                      #171    
                                    Old May 23rd, 2004 (1:00 PM).
                                    DarkMage31's Avatar
                                    DarkMage31 DarkMage31 is offline
                                    RM2K(3) Master
                                       
                                      Join Date: Dec 2003
                                      Location: None of your beeswax!
                                      Gender:
                                      Posts: 1,981
                                      Yeah, that's pretty heavy... wow. I'm really sorry. I hope you get over whatever's getting you, Daegon.

                                      *goes to work on game*
                                      __________________
                                      -DM31




                                        #172    
                                      Old May 23rd, 2004 (11:32 PM).
                                      RM2K3kid's Avatar
                                      RM2K3kid RM2K3kid is offline
                                      Insane..
                                      • Silver Tier
                                       
                                      Join Date: Mar 2004
                                      Location: Australia
                                      Nature: Relaxed
                                      Posts: 740
                                      Quote:
                                      You are rm2k3kid. The others for map design are Phoenix316, Avatar, and Awkwardsilencer.
                                      kool :D ... just tell me when you need me and I get strait to it... :D
                                      __________________
                                      Mapper FTW!




                                        #173    
                                      Old May 23rd, 2004 (11:46 PM).
                                      Krazy_Meerkat's Avatar
                                      Krazy_Meerkat Krazy_Meerkat is offline
                                      Rawr!
                                         
                                        Join Date: Mar 2004
                                        Location: Australia
                                        Age: 29
                                        Nature: Lax
                                        Posts: 1,279
                                        I cant believe you would move on without me DM. Come on man, I waited for you!
                                        __________________

                                        Pokemon Indigo League is a re-creation of the original Pokemon TV series in game form
                                          #174    
                                        Old May 23rd, 2004 (11:59 PM).
                                        RM2K3kid's Avatar
                                        RM2K3kid RM2K3kid is offline
                                        Insane..
                                        • Silver Tier
                                         
                                        Join Date: Mar 2004
                                        Location: Australia
                                        Nature: Relaxed
                                        Posts: 740
                                        Krazy your back and right on time...
                                        __________________
                                        Mapper FTW!




                                          #175    
                                        Old May 24th, 2004 (12:16 AM).
                                        Krazy_Meerkat's Avatar
                                        Krazy_Meerkat Krazy_Meerkat is offline
                                        Rawr!
                                           
                                          Join Date: Mar 2004
                                          Location: Australia
                                          Age: 29
                                          Nature: Lax
                                          Posts: 1,279
                                          ANYWAY, now that it's clear that Im still here, I would just like to tell you that I AM still working on the project. I have quite a big progress report for you guys. First of all, I would like to tell you that my CNS had a few bugs in it which i fixed, and... wait for it... *drum roll* I have finally added LOWER CASE!!!!!!! yay, that's 4 hrs work out of the way. now, Daegon I couldn't use your fomulas because I couldnt understand them.. I made up my own.. but they are similar to yours.. i think. it was based on level and I put in the FEROCITY thing i was tinkering with.. I now have two more maps, one is the intro, and the other is a test map. It will allow you to receive a pokemon, name it, re-name it if you wish, battle with other pokemon, heal your pokemon, gain levels and experience. I really went far with this.. Please do remember that I am still working on it, I just had to go for a while. Couldn't go on the net where i was. The test map is just for people who don't know how to do certain things like heal at a pokecenter, re-name pokemon, receive pokemon, and get into a battle. I have also completed the "RUN" choice in the battle, It will be a bit longer before completion because I haven't even done capture of a pokemon yet, And I need items for that. I was wondering if the CMS people were doing the pokemon selection and item maps, because I could easily adapt them for the battle.

                                          In case anyone was wondering, I already know about those bugs someone pointed out before, I fixed them straight away. there was also a problem with the "run" option but i fixed it.

                                          Also, Yes those graphics are authentic, I ripped them myself. for the battle background graphic, please nobody critise it. do you have any idea how hard it was to get that in .PNG format and still have the right colours??? i also had to manually re-size them to make them panorama. also there was a slight delay at the start of the battle, where you could see the black bit at the bottom of the panorama but the msg box hadn't shown up yet. it was only like a 0.3 second delay, but I'm picky and i fixed it. if there's anything that I have forgotten please tell me.

                                          Umm.. i was wondering, for the battle, I have already ripped the graphics of the guy throwing the pokeball and done it and stuff.. but I have gone and used lots of FR/LG people in the test map, and buildings and stuff. but then I realised that the main character is still R/S so i was wondering, should I change his body to FR/LG and leave his hair, because that is the main distinction in the battle system. or would you guys like to stick with the old R/S graphics?

                                          Also, Rm2k3kid, I used your message graphics in the game.. but I noticed that it is impossible to show a choice with those graphics. I managed to create my own little Yes/No textbox, but i just noticed that you dont have anywhere in your demo where you can select yes/no while someone is talking.

                                          Anyway that's it for today I'm pretty sure. I have been away for 2 weeks I know but remember I said 3. there is no need to forget about me 1 week prematurely. I will be back at my other house in a week, this is the first chance I have had to use the internet. Why were you so quick to drop me DM? i never once got an email from any of you. I check my emails at school on a daily basis. I will be on later, I am a big part of this battle system so I don't know why you would leave me so early. (not trying to sound important or anything) but i have coded the main guts of the system so far. I never asked for any more credit than you guys. what have I done wrong? i have to go now, please don't forget about me, I will be on same time tomorrow.

                                          I hope you get better daegon, best wishes simon
                                          __________________

                                          Pokemon Indigo League is a re-creation of the original Pokemon TV series in game form
                                           
                                          Quick Reply

                                          Sponsored Links
                                          Thread Tools

                                          Posting Rules
                                          You may not post new threads
                                          You may not post replies
                                          You may not post attachments
                                          You may not edit your posts

                                          BB code is On
                                          Smilies are On
                                          [IMG] code is On
                                          HTML code is Off

                                          Forum Jump


                                          All times are GMT -8. The time now is 2:45 PM.