Seen April 5th, 2012
Posted September 12th, 2008
244 posts
16.8 Years
.doc attached.

Not much to say really. This isn't finished, I just want some thoughts.
It is supposed to be a gritty realism-based pokemon universe. Things that are byproducts from being a game I tried to eliminate, such as (so far) types, levels, turn-based formal 'battles', 'moves' and instant evolution.

Thanks for comments

EDIT: (I know it is a bit cheesy, you know, what with kid starting pokemon journey and all, but i'm trying to do a same-but-different thing here.)