Seen March 23rd, 2007
Posted March 19th, 2007
145 posts
16.9 Years
Matt Stille made the most impressive deck I have seen in a while. It was Stein free... Zaborg Free... hell it had Gearfried the Iron Knight as its backbone.

How amazing is that he took this deck to a Top 8 Finish.

Now many a people are going to Net-Deck that and say stuff like "Oh I knew about this deck for a while... just never made it."

Well I wont say anything like that... I never looked at Gearfried like this and all the credit goes to Matt Stille. But I think this deck here takes one of my favorite cards that people will generally laugh at (will address soon) and adds in another amazing card (Sacred Phoenix) mixed with Gearfried to make a rather crazy deck....

What Do You Think?

Momsters (20)
7-8: (1)
1x Sacred Phoenix of Nephthys

5-6: (5)
2x Mobuis/Zaborg
2x Cyber Dragon

1-4: (15)
3x Gearfried the Iron Knight
2x Apprentice Magician
2x Hands of Nephythys
1x Magician of Faith
1x Injection Fairy Lily
1x Old Vindictive Magician
1x Exiled Force
1x Sangan
1x D.D. Warrior Lady
1x Breaker the Magical Warrior
1x D.D. Assaliant

Spells: (12)
2x Smoke Grenade of the Thief
1x Enemy Controller
1x Premature Burial
1x Nobleman of Crossout
1x Heavy Storm
1x Creature Swap
1x Pot of Avarice
1x Graceful Charity
1x Reinforcements of the Army
1x Last Will
1x Confiscation

Traps: 9
3x Dark Coffin
3x Blast With Chain
1x Mirror Force
1x Torrential Tribute
1x Ring of Destruction

Side Deck: (15)
3x Mobuis the Frost Monarch
2x Gravekeepers Spy
1x Anteatereatingant
2x Trap Dustshoot
1x Solemn Judgment
1x Waboku
1x Call of the Haunted
3x Smashing Ground
1x My Body As a Shield

its a crazy arse deck... it took Matt Stille's Gearfrieds and added in Anteatingeaterant to munch on Coffins, Grenades and Blasts to not only S. Sumon a 2000 beatstick but get a Breaker like effect each turn.. not to mention if I were to sac a Coffin and Grenade resulting in a free effect better than a D. Duo (Random Discard and I get to pick a discard)... or a destroy of a monster and a free look/discard.

Then comes my favorite card Phoenix which is another Trap hitter but is just a pain to face period... the Phoenix can run havoc on a player when it hits the 8 (2 Grenades, 3 Blasts, 3 Coffins) cards that can ruin the hand or field....

SO what do you think?

Frostweaver

Ancient + Prehistoric

Age 34
Male
Canada
Seen September 11th, 2016
Posted July 30th, 2016
8,246 posts
19.7 Years
Sadly the concept fails since Anteatereatingant "sends" the traps to the graveyard while those s/t needs to be "destroyed." Yes I thought about abusing Ant-whatever this way too, but the idea collapsed and so I swept it aside.

I think his deck made it to Top 8 not only because it's a surprise against meta, but also he played it well (besides ditching mirror force with graceful that caused him the entire round 2.) Cause like what everyone said, we all know how it works, and we are all aware of it. We all tried it at some point, but all of our copies of the same idea failed. His doesn't, and most likely it's because he knows exactly when to throw down those equip cards, and when to use it without waiting for Gearfried.

Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
Hmm...I've seen this deck before......ah, yes, it was on another forum specifically for YGO...and everyone around flamed it relentlessly. True, it was more of a beta of this, but I feel now like returning there just to see their reaction...though it wouldn't really be worth it.

Anyway, this deck kinda takes the idea behind my Phoenix deck (posted here once a year or so ago) and twists it around, adding in Gearfried for extra pain. However, there are a few problems:

1. Blast With Chain, one of the main cards of this deck, requires a monster to be on your side of the field, so if your field has just been rendered empty by your opponent they remain useless, and if Phoenix is coming back, well, they die uselessly (I don't think that kind of trap can chain to Phoenix's effect--and certainly not to the summoning since the effect is instantaneous--so they're stuck).

2. As Forstweaver said, the S/T have to be destroyed, which Anteatereatingant doesn't do. HOWEVER, this doesn't make it a lousy card. Truthfully, with Chaos Sorcerer now completely gone, it's probably one of the best no-monsters-required high-level beatsticks we've got (not to mention the sweet S/T removal per turn).

3. Since Gearfried is the main star of this deck, there is little sense to run only ONE RotA, the only card that can search for him. Also, with 3 other useful Warriors to bring out it shouldn't become a problem to use another one.

4. If Gearfried can come out with relative reliability, then there is no need to use Confiscation over a third Smoke Grenade of the Bandit since, after all, with Gearfried it turns into a freebie Confiscation.

Now, for the suggested fixes:

-1 Creature Swap
+1 Enemy Controller (I know you only have one, but still keep this in mind if you ever find another one/get a Machine Structure Deck)

-1 Anteatereatingant
+1 RotA

-1 Confiscation
+1 Smoke Grenade of the Bandit

I know this hits on the ratio, but IMO it evens out.
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Evolution Chain:
Ichapokemr -----2000 Posts-----> Ichaste Pekoni (5/8/2007) -----3500 Posts (12/29/08) -----> Forci Stikane

Frostweaver

Ancient + Prehistoric

Age 34
Male
Canada
Seen September 11th, 2016
Posted July 30th, 2016
8,246 posts
19.7 Years
Anteatereatingant has a major problem...

It's a 2 card investment (the 2 S/T) and we're in a very chain-able situation so far, although Sakuretsu is making a comeback because it seems like we're going too fast for everyone in this format. Unlike Uria, Antereateatingant's S/T destruction can be chained to.

Also, just like Vampire Lord...

the missing 150 attack power makes all the difference.