Quote:
Originally Posted by Mudkip85
well seeming you have found that you may disagree with my comments, i have to say that how on earth can you recommend to use fire blast sure its powerful but it hardly has any pp and in addition its accuracy is not perfect either so im going to have to say that you made a mistake their.
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No mistake. If you read my comment again, I said that if you find that Flamethrower is not powerful enough (in conjunction with not using Charcoal) then Fire Blast is an option. You lose accuracy for more power. 8 PP is also typically plenty for a battle. Fire moves should be used sparingly anyway.
Quote:
Originally Posted by Lucario21
Thanks loads for the comments I think Im gonna go for:
Houndour with leftovers
Fire blast (PP upd)
Crunch
Pursuit
Will -o- wisp
EVs: SpAtk: 252 Speed: 252 Hp: 6
Nature: Mild (+Sp. Atk, -Defense)
Better?
And now, Kingdra:
Kingdra with leftovers
Ice Beam
Hydro Pump (Pp upd)
Blank space...need advice here, was orignally gonna be rain dance but dragon dance boosts speed enough, right?)
Dragon dance
Anyway, thanks for the help and stuff, now I just need to completely redo houndoom, but also, a question, what the heck does STAB stand for? (Itll probably be really obvious when someone tells me)
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Hmmm, about Kingdra. Dragon Dance only increases Kingdra's Atk and Spd, it has no bearing on SAtk. Since you have NO physical moves (and shouldn't), DD becomes useless. Rain Dance is much better since it doubles the speed of Kingdra, making it the fastest non-uber Poke in the game. Of course then using RD ruins Houndoom's Fire moves. You could go ahead with Rest and Toxic, but keep in mind that RD is what makes Kingdra halfway decent.
BTW - STAB stands for Same Type Attack Bonus. In my previous example, since Houndoom is a Dark-type, it will get a 50% STAB bonus when using Crunch, a Dark move.