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November 10th, 2006 (7:16 PM).
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Join Date: Jan 2006
Location: Middle-Earth
Nature: Quirky
Posts: 3,732
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Quote:
Originally Posted by Sereth
Blaziken
Lv.75
Careful Nature
Flamethrower/Fire Blast/Overheat
Swords Dance
Rock Slide
Sky Uppercut
Don't put two attacking moves of the same type on one Pokemon. If this is Emerald, then give Blaziken Swords Dance and Rock Slide (to hit Flying types). Flamethrower and Fire Blast are both better than Blaze Kick. Overheat is good too because Blaziken is a physical Pokemon, so the Special Attack drop won't matter that much.
Ninjask
Lv.62
Docile Nature
Aerial Ace
Swords Dance
Substitute
Baton Pass
What you should do with Ninjask is make it a Baton Passer. Baton Pass is Ninjask's most useful move. First, use Substitute to protect yourself from being damaged/statused. If the opponent doesn't break your Substitute, use Swords Dance until your Sub breaks. Then, use Baton Pass to another physical attacker on your team.
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Both of your Pokemon are weak to Flying and they also have trouble with Waters. Get an Electric to help out. The best Electrics are Zapdos/Raikou/Jolteon, with Electabuzz and Magneton being good choices as well.
That would leave your team vulnerable to Ground (or if you choose Zapdos, vulnerable to Ice). So a 4th team member should be a Water type. The best Waters are Swampert/Miltoic/Suicune/Starmie, with Vaporeon, Ludicolo, Lapras, and Slowbro being also being great.
You should have a 2nd physical attacker so that your Ninjask can pass to. Metagross is a great choice, since it gives you a Normal resistance and is nearly unbeatable with Attack and Speed boosts. Marowak with Thick Club attached is a great idea as well.
Finally, this team, like many in-game teams, can use a special wall to defend against special attacks. Use Snorlax if you have access to FR/LG and Regice if you don't.
To find movesets for all these Pokemon, use Smogon:
http://www.smogon.com/rs/pokemon/
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