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Old December 6th, 2006 (2:14 PM).
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Well, here's my UU team.

Altaria (F) @ Leftovers ** Cloud
Trait: Natural Cure
EVs: 34 HP / 72 Def / 152 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Ice Beam
- Rest
- Toxic

Raichu (M) @ Leftovers ** Rai
Trait: Static
EVs: 69 HP / 68 Def / 152 Spd / 152 SAtk / 69 SDef
Naive Nature (+Spd, -SDef)
- Surf
- Thunderbolt
- Toxic
- Wish

Slowking (M) @ Leftovers ** Cal
Trait: Own Tempo
EVs: 170 HP / 88 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Ice Beam
- Psychic
- Surf

Sableye (F) @ Leftovers ** Sable
Trait: Keen Eye
EVs: 3 HP / 252 Atk / 1 Def / 252 Spd / 2 SDef
Jolly Nature (+Spd, -SAtk)
- Focus Punch
- Shadow Ball
- Substitute
- Toxic

Nidoking (M) @ Leftovers ** Dan
Trait: Poison Point
EVs: 205 Atk / 205 Spd / 100 SAtk
Naive Nature (+Spd, -SDef)
- Earthquake
- Ice Beam
- Megahorn
- Sludge Bomb

Hitmonlee (M) @ Salac Berry ** R. Lee
Trait: Limber
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Brick Break
- Bulk Up
- Endure
- Reversal
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Old December 8th, 2006 (2:29 AM). Edited December 9th, 2006 by Arsibiyez.
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Arsibiyez Arsibiyez is offline
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Umm... Change some of those EVs.... A lot of those aren't even divisible by 4.

Quote:
Originally Posted by Superkid11 View Post
Well, here's my UU team.

Altaria (F) @ Leftovers ** Cloud
Trait: Natural Cure
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Ice Beam
- Rest
- Toxic


Meh.... Alright, I guess...


Raichu (M) @ Leftovers ** Rai
Trait: Static
Modest Nature (+SAtk, -Atk)
- Surf
- Thunderbolt
- Toxic Thunder Wave
- Wish


Toxic on 2 Pokes on the same party... Nah. At least not for me.


Slowking (M) @ Leftovers ** Cal
Trait: Own Tempo
Modest Nature (+SAtk, -Atk) / Calm Nature (+SDef, -Atk)
- Calm Mind
- Ice Beam Rest
- Psychic
- Surf


This is redundant to both Altaria and Raichu... Ice Beam and Surf. Though, Surf is alright since it gets STAB. Rest is better as Slowking will be more useful as a special wall / sweeper.


Sableye (F) @ Leftovers ** Sable
Trait: Keen Eye
Jolly Nature (+Spd, -SAtk)
- Focus Punch Double Team
- Shadow Ball / Night Shade / Seismic Toss
- Substitute Recover / Moonlight
- Toxic Confuse Ray


Why all the Toxic? And a Subpunch combo on Sableye is very bad since he's got only average and below average stats. Recover / Moonlight for obvious reasons... And Double Team is just personal preference for compensating bad, bad stats. I know it's a bad move, but I can't think of anything else that can help her. Personally, I'd replace Sableye with, maybe, a Dusclops to make use of its exceptional defenses. Dusclops has served well as a multi-wall.


Dusclops @ Leftovers
Trait: Pressure
Sassy Nature (+Sdef, -Spd) / Relaxed Nature (+Def, -Spd)
- Night Shade
- Will-o-Wisp / Toxic
- Substitute
- Focus Punch


A little unorthodox for a Subpuncher, but it should work well enough to cover its Dark weakness. I prefer Will-o-Wisp, by the way, since burns reduce your opponent's Atk, complimenting Dusclops' Def.


Nidoking (M) @ Leftovers / Choice Band ** Dan
Trait: Poison Point
Jolly Nature (+Spd, -SAtk) / Adamant Nature (+Atk, -SAtk)
- Earthquake
- Ice Beam Rock Slide
- Megahorn
- Sludge Bomb


Ice Beam again? Better to CB this thing.


Hitmonlee (M) @ Leftovers ** R. Lee
Trait: Limber
Jolly Nature (+Spd, -SAtk)
- Brick Break
- Bulk Up
- Endure Substitute
- Reversal Earthquake / Rock Slide


A reversaler Hitmonlee isn't good since its defense is too low. Make use of Hitmonlee's high SDef and Sub up and buff up, then kill with the other attacks. I prefer Rock Slide over Earthquake so you have something to take out flying-types. He can probably stand up to both his weak-types with this set.

Try again with EVs. I'm not sure how to nicely allocate them, though. And you need a better Wishmaker, but I don't know which one will best suit this team. Wait for another rate regarding these. Best of luck to you! :D
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Old December 8th, 2006 (4:27 AM).
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Quote:
Originally Posted by Superkid11 View Post
Well, here's my UU team.

Altaria (F) @ Leftovers ** Cloud
Trait: Natural Cure
EVs: 244 HP / 64 Def / 56 SAtk / 144 SDef
Modes Calm Nature (+SDef, -Atk)
- Fire Blast Heal Bell
- Ice Beam/Fire Blast
- Rest
- Toxic/Roar

Sweet mother of all corrections, no! Never EVER try to turn Altaria into a sweeper, and don't even think about leading with it! It's a special wall and cleric, not a sweep. Take those sucky Sp.Attack EVs away and put them into HP and the defenses. It doesn't need Speed either.

Raichu (M) @ Leftovers ** Rai
Trait: Static
EVs: 69 HP / 68 Def / 152 Spd / 152 SAtk / 69 SDef These are all wrong :O
Timid Nature (+Spd, -Atk)
- Surf Hidden Power [Ice/Grass]
- Thunderbolt
- Toxic Substitute
- Wish

Meh, Raichu. Surf ain't really such a bright idea since bulky water and grass types abound in the UU. HP Grass or Ice will serve you far better. Also, it needs sub to stay alive. The EVs are all wrong, btw, and I don't really see the point of using this thing. Ampharos > Raichu.

Slowking (M) @ Leftovers ** Cal
Trait: Own Tempo
EVs: 212 HP / 172 Def / 124 SDef
Bold Nature (+Def, -Atk)
- Calm Mind
- Ice Beam/Thunder Wave/Yawn
- Psychic
- Surf Rest

What the heck is the point of a buffing type if it doesn't have anything to heal itself with? Rest is a must. It also needs more defensive EVs and a defense-oriented nature. The point with Slowking and Slowbro is to tank out and boost Sp.Attack before attacking, so it doesn't really need Sp.Attack EVs. By using the EVs on defenses (Particularly the ordinary Defense) and throwing in Rest, this pokémon has the potential to become an indomitable wall. Slowbro works better, though, since it has a higher base Defense.

Sableye (F) @ Leftovers ** Sable
Trait: Keen Eye
EVs: 252 HP / 128 Def / 128 SDef
Bold Nature (+Def, -Atk)
- Focus Punch Knock Off
- Shadow Ball Seismic Toss
- Substitute Recover
- Toxic/Substitute

lol physical Sableye. First off, Sableye should really be saved for the NU metagame, it's a bit too weak even for UU. Second, its pitiful Attack stat makes direct physical mashing pointless. Sableye is supposed to make a nuisance of itself, so hop to it. Seismic Toss for steady damage (It's preferable to Night Shade since there are more Normal types than Ghosts in the UU), Knock Off to get rid of your opponent's held items (This is Sableye at its most useful) and Recover to keep it alive. For the last move, I guess Substitute could help you out at times, although Toxic gives more damaging potential. Sableye is way too slow to benefit from Speed, btw, so put the EVs into defensive stats and hope for the best.

Nidoking (M) @ Choice Band ** Dan
Trait: Poison Point
EVs: 170 HP / 252 Atk / 88 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Ice Beam Rock Slide
- Megahorn
- Sludge Bomb

There's no point with having Ice Beam here, you've already got two special attackers. Make this a proper CB sweep and lead with it.

Hitmonlee (M) @ Salac Berry ** R. Lee
Trait: Limber
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Brick Break Rock Slide/Hidden Power [Rock]
- Bulk Up Mach Punch/Hi Jump Kick
- Endure
- Reversal

With those stats Hítmonlee isn't going to be around long enough to benefit from Bulk Up. Having only fighting moves on it is also a very good way to get yourself walled by Pelipper. A Rock move is a must, for the fighting one I'd say either give it Hi Jump Kick so you won't have to waste a Salac just to make it work or Mach Punch to clear out random Salac sweepers or near KOed foes. I prefer CB Hitmonlee over this thing, but whatever. -.-
No phazer and an Altaria make this team feel very sad. .___. Sableye and Raichu are dead weight here, imo, and you perversion with Toxic stands in stark contrast to the lack of walls on this team. You need more bulk (Particularly a good special wall), so try something like Meganium over Sableye and maybe Ampharos instead of Raichu, and for goodness sake keep a phazer handy unless you want everyone to sweep through. Check some guides to sort out your EVs too, they're really messed up.
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Old December 8th, 2006 (8:58 AM).
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Yeah, those EVs are twisted. I made this team pretty early on. xD But, infact, Hitmonlee HAS benefited from Bulk up if I was careful enough.

Thanks both of you, it's a huge help. :)
(and that Sableye actually helped me with a few Snorlaxes.)

Also... I did something kind of nasty... I replaced Sableye with a Chansey. (Sense I can't use Blissey on UU and I want to try not to use BLs...)

Chansey (F) @ Leftovers ** The Beast
Trait: Natural Cure
EVs: 100 HP / 252 Def / 156 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Seismic Toss
- Softboiled
- Thunder Wave

I called it The Beast because... well, give a Chansey 100 HP EVs and look at its HP. xD
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Old December 8th, 2006 (9:36 AM).
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Those EVs are incorrect. Chansey's best stat is HP, so 252 HP / 252 Def / 6 SDef is the way to go.
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Old December 9th, 2006 (6:05 AM).
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You're able to SubPunch Snorlax? lol. Lucky you.

It doesn't make much sense using Chansey if you're free to use Blissey... Playing in the UU isn't much of an excuse to use the basic forms... But I guess if Alter_Ego doesn't contradict your use of Chansey, then, okay.
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Old December 9th, 2006 (10:36 AM).
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Alter Ego Alter Ego is offline
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Quote:
Originally Posted by ||NightLight|| View Post
You're able to SubPunch Snorlax? lol. Lucky you.

It doesn't make much sense using Chansey if you're free to use Blissey... Playing in the UU isn't much of an excuse to use the basic forms... But I guess if Alter_Ego doesn't contradict your use of Chansey, then, okay.
Nyah, the point is that he isn't free to use Blissey. Blissey is pure OU stuff, so if he used that one this team would be moved to the OU metagame, which would basically require all of them to be switched for better OU alternatives. I'm personally not much for using unevolved forms, but meh, it works. I've seen Haunter around too.
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Old December 9th, 2006 (12:22 PM).
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Quote:
Originally Posted by Alter Ego View Post
Nyah, the point is that he isn't free to use Blissey. Blissey is pure OU stuff, so if he used that one this team would be moved to the OU metagame, which would basically require all of them to be switched for better OU alternatives. I'm personally not much for using unevolved forms, but meh, it works. I've seen Haunter around too.
I have too. That's where I got the idea. I saw a Haunter in a UU battle. xD

I'm tempted to make a subevolved OU team and enter them in a UU match...
Metang, Chansey, Shelgon, Dragonair, Haunter... Pupitar? :P If only Skarmory had a pre-evolved form.
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Old December 9th, 2006 (4:20 PM).
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Raichu @ Leftovers
EV's: 252 HP / 4 Atk / 252 Def
Hasty Nature
- Hidden Power [Ice]
- Surf
- Thunderbolt
- Substitute / Thunder Wave
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Old December 10th, 2006 (5:43 AM). Edited December 10th, 2006 by Arsibiyez.
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Quote:
Originally Posted by Alter Ego View Post
Nyah, the point is that he isn't free to use Blissey. Blissey is pure OU stuff, so if he used that one this team would be moved to the OU metagame, which would basically require all of them to be switched for better OU alternatives. I'm personally not much for using unevolved forms, but meh, it works. I've seen Haunter around too.
Ah... I see... Seems like the UU teams are very strict.


And, uhh... Lugialord? Maybe you should consider changing that Raichu? You made it so defensive... And you wasted 4 EVs on attack which it does not need. And you probably wanted HP Fire instead of HP Ice if you were planning to go against Grass types. It also gives you an edge against those Steel Types that seem to carry EQ all the time. But still, a Raichu with EVs like that doesn't look like it's ready for using such offensive moves. Maybe spread the EVs between SAtk and Def instead of HP.
 

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