|
Nyah, hate to break it to you but this thing will never win in the frontier. Not only is King's Rock a sucky luck item, but you've also got several things wrong. Nearly all Ice types have high Special Defense, so Fire Punch will certainly not cause enough damage with Fire Punch to OHKO them. Furthermore, Fly never works against real opponents. It's a sucky two-stage move that should never be used on anything except for a HM slave. If you want it to survive in both contests and battles I'd suggest something like:
Dragonite @ Leftovers/Contest Scarf
Nature: Quiet
Thunderpunch/Thunderbolt
Ice Punch/Ice Beam
Substitute
Focus Punch
Wannabe BOAHnite. Thunderbolt and Ice Beam are the better (And more easily obtainable) moves for this set and the preference for battle, but if you're willing to cut down on its offensive power a little, Thunderpunch and Ice Punch make a nifty appeal combo for contests. Focus Punch does some nasty damage with Dragonite's high Attack, and in contests it lets you move to the last appeal slot, which is good if your opponents are about to do some serious jamming, or if the crowd excitement is at the right level. Finally, Substitute works well with Dragonite's high HP and in contests it does the same as Fly.
Another possible set would be
Dragonite @ Leftovers/Contest Scarf
Nature: Adamant
Aerial Ace
Earthquake
Rock Slide/Thunder
Dragon Dance
A pretty nifty moveset for Tough/Cool Contests and certainly worthwhile in battle. Aerial Ace is a good STAB move in battle and works excellently in contests (Double appeal if you're first), Dragon Dance is also a Cool move and will empower your other appeals in contests, and Earthquake provides some serious startling power. For the last move, Rock Slide helps against Ice types in battle and provides another startling option in contests, while Thunder (Also a startling move) helps against bulky water types that could cause problems for Dragonite in battle. Return is kind of meh in contests since it only has one appeal, and in battle it's a lukewarm option compared to the others. You really don't need to put that much emphasis on contest moves, as long as you've raised the contest attributes high enough, they'll win it for you. (I won a Hyper Rank contest using only appeals that directly clashed with the contest type, meaning crowd excitement went waaaay down).
__________________
Featured Theme: Patchouli Knowledge (Touhou Project)
Provided by and jointed with: Phani
Best viewed together, profile customization still in progress

Scandalous Maido Love Affair and Pair: Phani
Estranged Ex: The RP Section Rules
Sworn Rival For All Eternity and about five minutes beyond: Chibi
Illegitimate Lovechild: Mika
Card-gaming Beta on a Leash: Scarlet
|