Quote:
Originally Posted by chrome_angel
i knowim still learning but i raised up a new team so tell me if it is any better than last time. i still dont quite get the EV's so i wont post them. i wont post natures either im too lazy to go check. all lv. 100
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earthquake
dragon dance
brickbreak
dragon claw
well, i have it brick break and dragon claw for salmences obvious waeknesses so...yeah.
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earthquake
crunch
dragon dance
rock slide
well this one is pretty much a physical sweeper until i figure out what to relpace crunch with.
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light screen
toxic
protect
cosmic power
well, hes a wall right now until i can get my hands on a good wall
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surf
ice beam
protect
body slam
i love walrein, kind of a bad moveset but still he has nice hp.
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agility
meteor smash
earthquake
psychic
well.....i have no comments on thos one.
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thunderbolt
tri attack
thunderwave
protect
meh...temporary until i can find a good special sweeper
i know these guys have a big water weakness but im working on that, but please give me any recommendations on my team.
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Okay I'll give some advice for each team member.
Salamence- Since you have both special and physical moves on it, you've probably split the
EVs into both attack stats. It would make more sense to Replace dragon claw with hidden power flying, and use admanant as a nature. That way you can put all your EVs into speed and attack (Or maybe HP) Another option would to use him for a special sweeper, and replace EQ and brick break for hydro pump and Fire blast. (And any other move in place of Dragon dance)
Tyranitar- That's a good set for him. Tyranitar makes a good sub- puncher too, though.
Claydol- That's a good wall, but you really should have an attack on him. You'll get Stopped by steels since you can't do anything at all to them.
Walrien- I have the same advice for this guy as I had for Salamence; stick with one attack stat. If you Dump Body slam you can make the moveset more versitile, and give more attack power to ice beam and surf. The other two moves can be anything else, really.
metagross- Psychic is nice for the stab, but he'll do more damage with meteor mash, even if it's not super effective. Keep the three other moves and add explosion, for a really good metagross set
Magneton- Triattack is garbage, Hidden power grass is typical for electrics who can't hit ground types like swampert. Thunderwave is great since magneton is so slow, and protect doesn't have too much use on it's own, unless in 2v2.
So yeah, sorry that I went so overboard. This is just my advice