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Quote:
Originally Posted by ||NightLight||
Salamence (M) @ Choice Band
Trait: Intimidate
EVs: 252 Atk / 252 Spd / 4 SDef
Adamant Nature
- Fire Blast/Double-Edge
- Earthquake
- Hidden Power [Flying]
- Rock Slide
BB is useless. Fire Blast for Skarm or Double-Edge to 2KO Bulky Waters (not counting Suicune).
Dusclops (M) @ Leftovers
Trait: Pressure
EVs: 252 HP / 24 Atk / 140 Def / 92 SDef
Careful Nature
- Pain Split
- Seismic Toss
- Shadow Ball
- Will-O-Wisp
Ew. Max HP ALWAYS! A bit of Attack lets you OKO Alakazam and 2KO Starmie (even though you have no Spikes to protect)
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 244 HP / 252 Def / 12 SDef
Bold Nature
- Aromatherapy
- Ice Beam
- Seismic Toss
- Softboiled
Bold Nature please. 701 HP and 200 SAtk so that Ice Beam can do some decent damage.
Ninjask (M) @ Leftovers
Trait: Speed Boost
EVs: 252 HP / 128 Def / 128 SDef
Adamant Nature (+Atk, -SAtk)
- Baton Pass
- Silver Wind
- Substitute
- Swords Dance
Please get enough Spd EVs for 396 (outspeeds +Speed 130ers).
Ninjask is pretty unnessecary on this team. The only Pokemon that would benefit from it is Breloom and Breloom shares some of the same weakness so passing to it would be too risky.
Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 128 Def / 128 SDef
Bold Nature
- Baton Pass
- Substitute
- Surf
- Wish
Bold, Max Defense.
Breloom (M) @ Leftovers
Trait: Effect Spore
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Focus Punch
- Leech Seed
- Spore
- Substitute
Okay.
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Major problems with Boah.
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