Tool Updated Tool - Xeon's Overworld Editor! (English)

Started by Darthatron January 20th, 2007 6:35 AM
  • 86339 views
  • 28 replies

Darthatron

巨大なトロール。

Age 31
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
17.4 Years
.: Introduction :.

A slightly updated Version of "Xeon's Overworld Editor". Basicly translated the version that was in Scizz's Tool Archive and added some stuff. Hope it works for you because I found it much easier to understand in English.

.: What's it for? :.

It is used for Editing the Overworld Sprites in Pokemon Advance ROM's (Male and Female trainers for example, or Cutable Tress).

.: Screen Shots :.

Here is what it can do! :D

OWE1.GIF
Edit Overworld Sprites!

OWE2.GIF
Import 16 Color Bitmaps as Sprites!!

OWE3.GIF
Import Palletes from 16 color bitmaps!!!

.: Comments :.

Well I think it's good and very helpful for hacking. Hope it helps ya'll!

Please if you are going to critisise, remember that. And try to make it constructive...

Hope it helps someone out there...

One more thing before I go... "If you don't like it, don't use it!"

...Uh, dont go using the Edit Pallete button as it just takes you to an empty form. I'm working on that at the moment...

.: Downloads :.

New Version V2.0>>> OWE - English.zip

Old Version>>> "Backup, coming soon..."

.: Credits :.

Since Xeon made this originally i think he gets alot of the credit!

Version 1.0.12 by Xeon
Modded Version 1.0.12a by Tutti/dark01
Updated/Translated Version 1.0.12b by Darthatron (Me)

Edit: New Version out soon! I need ideas so if someone would be as good as to give me some, it would be nice.
あなた は しきしゃ です
わたし は ばか です
Age 31
south london
Seen January 11th, 2022
Posted November 30th, 2010
244 posts
18.8 Years
Uhh... I have a problem, I tried to import a sprite & pallet and it said:
Run-time error '6':
Overflow.

How can I fix this?
that means the sprite you tried to import was larger than the original mate, wen importing new sprites i export the sprite im trying to replace and edit in paint by copy/pasting another sprite then re-import it.
Hi

Darthatron

巨大なトロール。

Age 31
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
17.4 Years
yes Zak, that is the problem i believe... i am working on the new version ATM, i have recieved some PM's asking what could be put in. some of what seems almost impossible, im working on them all. should be out shortly.
あなた は しきしゃ です
わたし は ばか です

Darthatron

巨大なトロール。

Age 31
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
17.4 Years
I think it's about time that i psoted something...

Well updates are going well, been a bit busy with life and junk.

New version sould be out next week sometime. If everything goes well that is...

Catch ya later guys.

Still need more ideas, some people have PM me with some, most of which were good, im working on some.

P.S

I dont want to add too much stuff as it would make the program lag!

well cya later.
あなた は しきしゃ です
わたし は ばか です
Age 31
Seen March 2nd, 2016
Posted February 17th, 2012
180 posts
16.7 Years
The image could be to big.Remeber this is OW pokemon sprite editor don't put pictures like these even if you did all the following 16colors and stuff.
Er, no, It's not too big. I was trying to put in an edited overworld sprite...
Age 31
Seen March 2nd, 2016
Posted February 17th, 2012
180 posts
16.7 Years
if u edited the pic in sumthin like paint u culd have easily changed the size, did u paste anything on top of the sprite u was tryina edit?
Well yeah... I pasted the new sprite into Fireworks over the regular sprite, then took out the old sprite alltogether.

This has nothing to do with the size. If it did it would give an "overflow" runtime error.

Captain Arcane

spoon full o'peanut butter

Age 31
Male
United States
Seen June 20th, 2022
Posted September 25th, 2009
788 posts
16.9 Years
I think it's about time that i psoted something...

Well updates are going well, been a bit busy with life and junk.

New version sould be out next week sometime. If everything goes well that is...

Catch ya later guys.

Still need more ideas, some people have PM me with some, most of which were good, im working on some.

P.S

I dont want to add too much stuff as it would make the program lag!

well cya later.

Well, If your looking for ideas, I have one!
When your editing a sprite, you have to go threw many varients of that sprite, especialy if its a person sprite. Lets say your working on the main characters sprite, and your changing the red outfit to blue, or whatever color. You should make it so that if you changed a certain color on one sprite, the program will scan all the different varients of that sprite, and change the orignal color into the new color! Know I know that there is already that function, but sometimes it doesn't work all the way.

^_^

Darthatron

巨大なトロール。

Age 31
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
17.4 Years
I'm back just to answer some questions and stuff...

___________________________________________

@Captain Arcane = Well, that sounds pretty simple, but I'm sure it won't be. I'll try and do it.

___________________________________________

@Boz = A zoom button, hmm... Which section do you want to zoom in? Be good if i knew because, I think it's pretty easy to do it for some sections, harder for others...

___________________________________________

@zak = Ok, editing the frames would be very hard. And quite frankly, I would love to have that in but I'm a 'lil too busy ATM. The size on the other hand seems easy enough. I'll get right on it.

___________________________________________

@Superkid11 = The only reason you would get that Error is if you didn't specificly set the graphic to 16 colors, and I'm no master with Fireworks but I don't know you can set it to 16 colors in that.

Just because it only has 16 colors dosn't mean that it is a 16 Color Bitmap. You have to set it, does that make sense at all? If not I'll try to explain it better...

___________________________________________

The new version is coming along quite well. Should be done very shortly depending on how long it takes me to work out some stuff.

Well yeah, good luck with any hacks you have. Hope they turn out well.

Peace!
あなた は しきしゃ です
わたし は ばか です
Seen May 7th, 2007
Posted May 7th, 2007
1 posts
16 Years
I have a problem with this program. Because when i use it when its still a zip file it opens the rom. But when i try to color it with a pallete it say run-time error '9':Subscript out of range.When i try to open it afeter i unziped the package a message comes up and says "error loading INI settings for this game". What do i do??
Seen September 27th, 2007
Posted September 26th, 2007
82 posts
16 Years
it wont recanize any of my roms... what do i do?
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