ROM Hacking Need a helping hand? You can get help on any ROM Hacking-related problems or questions you have here.

Closed Thread
 
Thread Tools
  #25101    
Old May 19th, 2013 (11:28 PM).
BlackWhiteRobin's Avatar
BlackWhiteRobin BlackWhiteRobin is offline
     
    Join Date: Sep 2012
    Age: 19
    Gender: Male
    Nature: Quirky
    Posts: 534
    Quote:
    Originally Posted by Aemirch View Post
    Is the script type correct? As in, type 02 (it says something about validating values)-- and, check if the map has other scripts that resets offsets or pointers and if it does, delete said script.
    Yes the script type is [02] and my map doesn't have other level scripts. I'm using JPAN's Engine.
    __________________


    Relevant Advertising!

      #25102    
    Old May 19th, 2013 (11:45 PM).
    Aemirch's Avatar
    Aemirch Aemirch is offline
    Hobbler
       
      Join Date: May 2013
      Location: Greece
      Posts: 28
      Quote:
      Originally Posted by robin22gongon View Post
      Yes the script type is [02] and my map doesn't have other level scripts. I'm using JPAN's Engine.
      Ouch. Weird stuff happens sometimes there. Can you do this? Compile the script into another, clean ROM and see what happens. If it works then it's JPAN's engine. If it doesn't... then we still have an issue with the variable you're using.
      __________________
      WIP
        #25103    
      Old May 19th, 2013 (11:52 PM).
      Shadowraze's Avatar
      Shadowraze Shadowraze is offline
      ur mum
         
        Join Date: Apr 2013
        Location: ur mum
        Age: 18
        Gender: Other
        Nature: Lonely
        Posts: 798
        Quote:
        Originally Posted by Aemirch View Post
        Ouch. Weird stuff happens sometimes there. Can you do this? Compile the script into another, clean ROM and see what happens. If it works then it's JPAN's engine. If it doesn't... then we still have an issue with the variable you're using.
        No, JPAN's engine doesn't have any conflict with level scripts I have tried it myself and it works.

        @robin22gongon

        It's most probably the var that you're using or you may have not done this in the proper way.

        http://www.pokecommunity.com/showthread.php?t=279345

        Follow the guide I made there if you follow it right I'm sure that level script of yours will work.
          #25104    
        Old May 20th, 2013 (12:10 AM).
        BlackWhiteRobin's Avatar
        BlackWhiteRobin BlackWhiteRobin is offline
           
          Join Date: Sep 2012
          Age: 19
          Gender: Male
          Nature: Quirky
          Posts: 534
          Quote:
          Originally Posted by Shadowraze View Post
          No, JPAN's engine doesn't have any conflict with level scripts I have tried it myself and it works.

          @robin22gongon

          It's most probably the var that you're using or you may have not done this in the proper way.

          http://www.pokecommunity.com/showthread.php?t=279345

          Follow the guide I made there if you follow it right I'm sure that level script of yours will work.
          Actually that's what I followed throughout making the script. It really, actually works. It's just that I don't want it repeated again and again every time I enter the map.
          __________________

            #25105    
          Old May 20th, 2013 (12:57 AM).
          Shadowraze's Avatar
          Shadowraze Shadowraze is offline
          ur mum
             
            Join Date: Apr 2013
            Location: ur mum
            Age: 18
            Gender: Other
            Nature: Lonely
            Posts: 798
            Quote:
            Originally Posted by robin22gongon View Post
            Actually that's what I followed throughout making the script. It really, actually works. It's just that I don't want it repeated again and again every time I enter the map.
            Didn't you saw my previous post do not use 0x4000 as your var if you don't want your script to be repeated again and again everytime you enter the map.
              #25106    
            Old May 20th, 2013 (3:18 AM).
            BlackWhiteRobin's Avatar
            BlackWhiteRobin BlackWhiteRobin is offline
               
              Join Date: Sep 2012
              Age: 19
              Gender: Male
              Nature: Quirky
              Posts: 534
              Quote:
              Originally Posted by Shadowraze View Post
              Didn't you saw my previous post do not use 0x4000 as your var if you don't want your script to be repeated again and again everytime you enter the map.
              So what should I do? Can I use 4050?
              __________________

                #25107    
              Old May 20th, 2013 (3:50 AM).
              karatekid552's Avatar
              karatekid552 karatekid552 is offline
              What happens if I push it?....
                 
                Join Date: Nov 2012
                Location: Do you really want to know? Really?
                Gender: Male
                Nature: Bold
                Posts: 1,766
                Quote:
                Originally Posted by robin22gongon View Post
                So what should I do? Can I use 4050?
                Use 0x40F8. There is soooo little chance it has been used, it isn't funny.
                __________________

                Paired with Simba
                  #25108    
                Old May 20th, 2013 (3:56 AM). Edited May 20th, 2013 by BlackWhiteRobin.
                BlackWhiteRobin's Avatar
                BlackWhiteRobin BlackWhiteRobin is offline
                   
                  Join Date: Sep 2012
                  Age: 19
                  Gender: Male
                  Nature: Quirky
                  Posts: 534
                  Quote:
                  Originally Posted by karatekid552 View Post
                  Use 0x40F8. There is soooo little chance it has been used, it isn't funny.
                  Is there still a chance some vars are still not safe even if I use JPAN's Engine?

                  Oh and also how do I make that automatically black? The screen. When I use the script I used with fadescreen 0x1, it still shows the screen before it fades to black. What I wanted to do is automatically black. Let me know if I don't make sense.
                  __________________

                    #25109    
                  Old May 20th, 2013 (4:04 AM).
                  GoGoJJTech's Avatar
                  GoGoJJTech GoGoJJTech is offline
                  (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
                  • Gold Tier
                   
                  Join Date: Nov 2012
                  Location: Earth
                  Age: 18
                  Gender: Female
                  Nature: Jolly
                  Posts: 2,477
                  Anyone know the location of the ruby and emerald special tables? I got FR already.
                  __________________
                  I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
                  The HGSS Music Patch - The BW/2 Music Patch - ASM: Switch Music Based on Seasons
                  Romhack.me Profile - Pokecommunity Profile - Youtube Channel

                  Support me at my site!
                  Pokémon Platinum Red and Blue
                    #25110    
                  Old May 20th, 2013 (4:22 AM). Edited May 20th, 2013 by karatekid552.
                  karatekid552's Avatar
                  karatekid552 karatekid552 is offline
                  What happens if I push it?....
                     
                    Join Date: Nov 2012
                    Location: Do you really want to know? Really?
                    Gender: Male
                    Nature: Bold
                    Posts: 1,766
                    Quote:
                    Originally Posted by robin22gongon View Post
                    Is there still a chance some vars are still not safe even if I use JPAN's Engine?

                    Oh and also how do I make that automatically black? The screen. When I use the script I used with fadescreen 0x1, it still shows the screen before it fades to black. What I wanted to do is automatically black. Let me know if I don't make sense.
                    The restrictions on vars are the same with his engine. So, only vars up 0x40FF are safe.

                    Ummm, I do understand you. I looked through the command list and I don't see anything that will do it without a fade. You may need to write a small ASM routine for it.

                    Or, I just had another idea, you could create a completely black room and hide the player. Then you could warp and show the player when you are done with your messages.

                    Quote:
                    Originally Posted by gogojjtech View Post
                    Anyone know the location of the ruby and emerald special tables? I got FR already.
                    The easiest way to do this is to go to the location of the special 0x0 (heal pokemon) in a FR rom and copy the bytes at the beginning of the routine up to the first pointer. (16 bytes should be a good length) Then go search in an RSE rom for that line (make sure you only get one result) and then turn the location of the data into a pointer and search for that. The only location of this pointer should be the beginning of the table.
                    __________________

                    Paired with Simba
                      #25111    
                    Old May 20th, 2013 (4:41 AM).
                    kearnseyboy6's Avatar
                    kearnseyboy6 kearnseyboy6 is offline
                    Aussie's Toughest Mudder
                       
                      Join Date: Dec 2008
                      Posts: 300
                      Quote:
                      Originally Posted by karatekid552 View Post
                      Or, I just had another idea, you could create a completely black room and hide the player. Then you could warp and show the player when you are done with your messages.
                      This is an awesome idea ^. I have made mini videos by warping a player to a black tile and moving the camera. The possibilities are endless.

                      A question though, sometime simple talking scripts on people don't work, instead using talking scripts from another person in the map. Even though the script offsets are different they still run the same commands... Anyone else had this problem?
                        #25112    
                      Old May 20th, 2013 (9:53 AM).
                      marcus_dom marcus_dom is offline
                         
                        Join Date: May 2013
                        Gender: Male
                        Posts: 4
                        Hi there,
                        This is my first time posting here, so I hope I'm asking in the right place.
                        I am a complete noob regarding Pokemon hacking, but I'm trying to learn and this is what I'm doing:

                        I grabbed an original FireRed ROM and with WindHex I am translating dialogue to a different language. I have found a table to translate hex values to normal letters and have been doing great with it, because it lets me pretty much edit every word and title in the game.
                        My question is: I would like to make every Pokemon from the first 150 catchable in FireRed. Is this doable?
                        For example, I'd like to make Bellsprouts and other LeafGreen exclusives to appear as wild Pokemon (let's say in Route 10 and Safari Zone). Is there a way to do this?
                        I've searched a lot here on the forum, but I couldn't find an answer. Maybe I'm not looking in the right places though, I bet this is asked a lot.
                          #25113    
                        Old May 20th, 2013 (10:17 AM).
                        GoGoJJTech's Avatar
                        GoGoJJTech GoGoJJTech is offline
                        (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
                        • Gold Tier
                         
                        Join Date: Nov 2012
                        Location: Earth
                        Age: 18
                        Gender: Female
                        Nature: Jolly
                        Posts: 2,477
                        You could use advance map, you make maps edit wild pokemon data, create events, all sorts of stuff. It's also very user friendly so you should have no problem witb it. If you need help send me a message and ill help you, no problem
                        __________________
                        I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
                        The HGSS Music Patch - The BW/2 Music Patch - ASM: Switch Music Based on Seasons
                        Romhack.me Profile - Pokecommunity Profile - Youtube Channel

                        Support me at my site!
                        Pokémon Platinum Red and Blue
                          #25114    
                        Old May 20th, 2013 (10:18 AM).
                        miksy91's Avatar
                        miksy91 miksy91 is offline
                        Dark Energy is back in action! ;)
                           
                          Join Date: Oct 2008
                          Location: A small country in the North
                          Gender: Male
                          Nature: Relaxed
                          Posts: 1,435
                          Quote:
                          Originally Posted by marcus_dom View Post
                          Hi there,
                          This is my first time posting here, so I hope I'm asking in the right place.
                          I am a complete noob regarding Pokemon hacking, but I'm trying to learn and this is what I'm doing:

                          I grabbed an original FireRed ROM and with WindHex I am translating dialogue to a different language. I have found a table to translate hex values to normal letters and have been doing great with it, because it lets me pretty much edit every word and title in the game.
                          My question is: I would like to make every Pokemon from the first 150 catchable in FireRed. Is this doable?
                          For example, I'd like to make Bellsprouts and other LeafGreen exclusives to appear as wild Pokemon (let's say in Route 10 and Safari Zone). Is there a way to do this?
                          I've searched a lot here on the forum, but I couldn't find an answer. Maybe I'm not looking in the right places though, I bet this is asked a lot.
                          Hey there,

                          Well so far, you've been doing an exactly similar thing - working out with data with a hex editor. You could easily re-write the wild pokemon data for every area the exact same way but there are in-game specific tools for that so you don't have to hex edit everything.

                          In fact, you can do almost any beginner-friendly thing with a game specific tool (not that you'd learn much by doing it that way...). Anyway, AdvanceMap is the tool you'd be looking for.
                          __________________
                          My Rom Hack



                          Fixing bugs in a ROM hack
                          CP of encountered pokemon in GO

                          Learn how to hack GB/C games:

                          Check my GameBoy/Color hacking videos in Youtube
                          -The video set uses Pokemon Silver (U) rom for demonstrations
                            #25115    
                          Old May 20th, 2013 (10:29 AM).
                          Kurapika's Avatar
                          Kurapika Kurapika is offline
                          Grudgebearer
                             
                            Join Date: Feb 2013
                            Location: Lavendar Town - Morocco
                            Gender: Male
                            Nature: Naughty
                            Posts: 406
                            Yeah, do as miksy said and download some tools from the tools forum. Rom hacking using tools is already time consuming, so doing everything in hex will be just life consuming!
                            __________________
                              #25116    
                            Old May 20th, 2013 (10:32 AM).
                            marcus_dom marcus_dom is offline
                               
                              Join Date: May 2013
                              Gender: Male
                              Posts: 4
                              Well gogojjtech and miksy91, I feel dumb now x)
                              I read that tool's name so many times and I never actually downloaded it because I thought it was only to modify map sprites and appearance.
                              Thanks for the tip, apparently the answer was right in front of me. Cheers!
                                #25117    
                              Old May 20th, 2013 (10:34 AM).
                              red5677 red5677 is offline
                              Non-Existent Elite Four Champ
                                 
                                Join Date: Jun 2008
                                Location: California, United States
                                Gender: Male
                                Nature: Brave
                                Posts: 20
                                Quote:
                                Originally Posted by DeltaSalamence View Post
                                You can create a sequence in which givepokemon is utilized.

                                As for the originally programmed choosing of Pokemon, you'd have to Hex Edit/A-Text the special.
                                Would I have to do a multi-choice thing? (Like would you like This..This..or this?) I've already edited what pokemon there are, and I changed the text using A-Text....soo now what?
                                  #25118    
                                Old May 20th, 2013 (10:35 AM).
                                GoGoJJTech's Avatar
                                GoGoJJTech GoGoJJTech is offline
                                (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
                                • Gold Tier
                                 
                                Join Date: Nov 2012
                                Location: Earth
                                Age: 18
                                Gender: Female
                                Nature: Jolly
                                Posts: 2,477
                                Quote:
                                Originally Posted by marcus_dom View Post
                                Well gogojjtech and miksy91, I feel dumb now x)
                                I read that tool's name so many times and I never actually downloaded it because I thought it was only to modify map sprites and appearance.
                                Thanks for the tip, apparently the answer was right in front of me. Cheers!
                                Yeah, Advance Map is pretty cool. Well, you should download as many tools as possible to make your life easier!
                                __________________
                                I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
                                The HGSS Music Patch - The BW/2 Music Patch - ASM: Switch Music Based on Seasons
                                Romhack.me Profile - Pokecommunity Profile - Youtube Channel

                                Support me at my site!
                                Pokémon Platinum Red and Blue
                                  #25119    
                                Old May 20th, 2013 (11:00 AM).
                                Uikri's Avatar
                                Uikri Uikri is offline
                                   
                                  Join Date: May 2013
                                  Gender: Male
                                  Posts: 23
                                  Is it possible to implement the physical/special split in Gen III ROMs?
                                    #25120    
                                  Old May 20th, 2013 (11:06 AM).
                                  GoGoJJTech's Avatar
                                  GoGoJJTech GoGoJJTech is offline
                                  (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
                                  • Gold Tier
                                   
                                  Join Date: Nov 2012
                                  Location: Earth
                                  Age: 18
                                  Gender: Female
                                  Nature: Jolly
                                  Posts: 2,477
                                  There is already a patch made, its here somewhere because i already put it in my games.
                                  __________________
                                  I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
                                  The HGSS Music Patch - The BW/2 Music Patch - ASM: Switch Music Based on Seasons
                                  Romhack.me Profile - Pokecommunity Profile - Youtube Channel

                                  Support me at my site!
                                  Pokémon Platinum Red and Blue
                                    #25121    
                                  Old May 20th, 2013 (11:15 AM).
                                  Uikri's Avatar
                                  Uikri Uikri is offline
                                     
                                    Join Date: May 2013
                                    Gender: Male
                                    Posts: 23
                                    Quote:
                                    Originally Posted by gogojjtech View Post
                                    There is already a patch made, its here somewhere because i already put it in my games.
                                    Any chance you could provide a link? "Here somewhere" is just kind of vague, is all.
                                      #25122    
                                    Old May 20th, 2013 (11:26 AM).
                                    Kurapika's Avatar
                                    Kurapika Kurapika is offline
                                    Grudgebearer
                                       
                                      Join Date: Feb 2013
                                      Location: Lavendar Town - Morocco
                                      Gender: Male
                                      Nature: Naughty
                                      Posts: 406
                                      Uikri, you can find one in the Research & Developement forum.
                                      __________________
                                        #25123    
                                      Old May 20th, 2013 (12:00 PM).
                                      GoGoJJTech's Avatar
                                      GoGoJJTech GoGoJJTech is offline
                                      (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
                                      • Gold Tier
                                       
                                      Join Date: Nov 2012
                                      Location: Earth
                                      Age: 18
                                      Gender: Female
                                      Nature: Jolly
                                      Posts: 2,477
                                      http://www.pokecommunity.com/showthread.php?t=234550
                                      right there
                                      __________________
                                      I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
                                      The HGSS Music Patch - The BW/2 Music Patch - ASM: Switch Music Based on Seasons
                                      Romhack.me Profile - Pokecommunity Profile - Youtube Channel

                                      Support me at my site!
                                      Pokémon Platinum Red and Blue
                                        #25124    
                                      Old May 20th, 2013 (12:06 PM).
                                      Uikri's Avatar
                                      Uikri Uikri is offline
                                         
                                        Join Date: May 2013
                                        Gender: Male
                                        Posts: 23
                                        Quote:
                                        Originally Posted by Kurapika View Post
                                        Uikri, you can find one in the Research and Development Forum.
                                        Thanks bro. Now for the final question. If I patched a R/S/E ROM with the Physical/Special split, could I then use pokehacks(DOT)dabomstew(DOT)com(SLASH)randomizer(SLASH)acks(DOT)php
                                        to randomize the ROM, or would the ROM not be compatible after P/S patching? What if I used the randomizer first?
                                          #25125    
                                        Old May 20th, 2013 (12:10 PM).
                                        kablam kablam is offline
                                           
                                          Join Date: May 2013
                                          Gender: Male
                                          Posts: 21
                                          I'm sorry if the answer should be obvious but are there actually hidden scripts on the Littleroot map that I can't see in AdvanceMap? What I meant earlier was that I have already deleted all apparent events/signposts/scripts/etc on the main LittleRoot map along with Route 1 but the "invisible mom" still happens. I guess that might be taken care of by SMCA and Truck Remover tools?

                                          Also, I have read through a lot of the tile editing guides etc and can edit tiles fine. The problem is that when I edit tiles in one map they also change on the other. For example, if I edit the gym tiles in Viridian City to make it so that the grass toward the bottom is rocky terrain instead (because I want the gym to be raised on rock, it will also edit the gym in Fuschia City making that look rocky as well. I guess there must be a way to copy over an identical tileset and just treat them separately but I can't figure out how.

                                          Is there anyway to export the actual tileset instead of the palette? As in, when you have block editor open on advance map is there a way to export the image on the left, edit it, and then import it back in rather than export the palette image.

                                          Also how would one create an ENTIRELY new tileset? For example, if you have options from zero to twenty three, how would you create your own tileset twenty four?
                                          Closed Thread
                                          Quick Reply

                                          Sponsored Links
                                          Thread Tools

                                          Posting Rules
                                          You may not post new threads
                                          You may not post replies
                                          You may not post attachments
                                          You may not edit your posts

                                          BB code is On
                                          Smilies are On
                                          [IMG] code is On
                                          HTML code is Off

                                          Forum Jump


                                          All times are GMT -8. The time now is 6:59 PM.