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  #25351    
Old June 2nd, 2013 (9:35 AM).
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Go into VBA and look for the image in the oam viewer tool.
It says an offset like 0x07000000
in the memory viewer go there. Search for those bytes in a hex editor and if theres a match, theres your image. Then in NSE go to the offset of it in your rom and you can bookmark it. If you dont find it in a hex editor, then its LZ-77 compressed, and you need unlz gba.
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  #25352    
Old June 2nd, 2013 (9:55 AM).
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    Quote:
    Originally Posted by gogojjtech View Post
    you need unlz gba.
    Where would I find the weather in unlz thats all I need And I will be set and thanks for the Info?
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      #25353    
    Old June 2nd, 2013 (10:04 AM). Edited June 2nd, 2013 by GoGoJJTech.
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    Well it would be hard since its a small image so try searching withthe grayscale option so it's easier to find.

    Ok, how would I make a song play from the songtable in ASM?

    Are animated sprites like in BW possible? That could be the next community project.
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      #25354    
    Old June 2nd, 2013 (12:07 PM).
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      Quote:
      Originally Posted by gogojjtech View Post
      No.1.95 is the newest. Check the version of your ROM. It only supports version 1.0 of FR and LG.
      well i use the JPAN hack engine of FR, does that have any effect on the mapping process? because ive constantly had problems with advanced map while hacking which has made me have to start over. like this time around all ive done is block edit and map edit, and it still messes up somehow.
        #25355    
      Old June 2nd, 2013 (12:18 PM).
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        Quote:
        Originally Posted by SpadeEdge16 View Post
        well i use the JPAN hack engine of FR, does that have any effect on the mapping process? because ive constantly had problems with advanced map while hacking which has made me have to start over. like this time around all ive done is block edit and map edit, and it still messes up somehow.
        That is because 1.95 is buggy as hell. It was a pre-release unfinished beta version.
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          #25356    
        Old June 2nd, 2013 (1:50 PM).
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          Quote:
          Originally Posted by karatekid552 View Post
          That is because 1.95 is buggy as hell. It was a pre-release unfinished beta version.
          is there anything less buggy? :/
            #25357    
          Old June 2nd, 2013 (1:58 PM).
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            Hello, I have a problem installing advance map/pokescript

            I didn't have any problem getting to compile scripts on my old laptop, but my new one (Windows 7) won't allow me to compile scripts, I know my main problem is that when I install Advance map, it won't allow me to chose a file save destination, it simply asks me which language I would like, and opens Advance map without letting me put it with pokewitch :/

            Would anyone be able to help with this?
            Thank you.
              #25358    
            Old June 2nd, 2013 (2:21 PM).
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            Go to settings then choose script editor.
            But you should really use XSE.
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              #25359    
            Old June 2nd, 2013 (2:58 PM).
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              Hi all, I'm new (to this site and to hacking/scripting).
              I've made a basic msgbox script, using a YouTube tutorial, and also diegoisawesome's tutorial. I've followed everything to the absolute letter.

              When I put the offset into Advance Map (v1.95), save the rom and test it, it doesn't work.
              All that happens is the npc looks at the player.

              I've looked everywhere for a solution. Any help would be great.
                #25360    
              Old June 2nd, 2013 (3:01 PM).
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                Quote:
                Originally Posted by gogojjtech View Post
                Go to settings then choose script editor.
                But you should really use XSE.
                I did that but it still doesn't want to let me compile, :/ also, when I try to open a game on Advance map, it tells me Access denied.
                  #25361    
                Old June 2nd, 2013 (3:05 PM).
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                You probably don't have administrative rights.

                @jumminy jam
                use xse from gamer2020's toolbox then do it. It's the newest version
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                  #25362    
                Old June 2nd, 2013 (3:15 PM).
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                  Quote:
                  Originally Posted by gogojjtech View Post
                  You probably don't have administrative rights.

                  @jumminy jam
                  use xse from gamer2020's toolbox then do it. It's the newest version
                  Is that versiin 1.1.1, or higher?
                  Ive only got 1.0.0, so that may be the problem. Ha.
                    #25363    
                  Old June 2nd, 2013 (4:21 PM).
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                  Of course it's the problem! XSE 1.0 wasn't compatible with most scripts.
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                    #25364    
                  Old June 2nd, 2013 (5:04 PM).
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                    I tried a copy of 1.1.1but that kept crashing, so Ill try the one you suggested when i get home!
                    Pre-emptiveThanks!
                      #25365    
                    Old June 2nd, 2013 (6:15 PM). Edited June 2nd, 2013 by destinedjagold.
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                    Quote:
                    Originally Posted by jiminy_jam View Post
                    I tried a copy of 1.1.1but that kept crashing, so Ill try the one you suggested when i get home!
                    Pre-emptiveThanks!
                    I heard that you should edit the Settings file of XSE and change the AutoUpdateCheck to 0.
                    Spoiler:


                    edit...
                    I replied quicker than the two below me.
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                      #25366    
                    Old June 2nd, 2013 (6:17 PM).
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                    What happens if I push it?....
                       
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                      Quote:
                      Originally Posted by jiminy_jam View Post
                      I tried a copy of 1.1.1but that kept crashing, so Ill try the one you suggested when i get home!
                      Pre-emptiveThanks!
                      The crashing issue was fixed in Gamer2020s release. It was caused by the autoupdate function trying to reach HackMew's website which had been taken down.
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                        #25367    
                      Old June 2nd, 2013 (6:21 PM).
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                      Thats because in the ini file find autoupdatecheck
                      It should equal one, so put =0
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                        #25368    
                      Old June 2nd, 2013 (7:00 PM).
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                        does anybody know which movement permission value it was to make the player still stand behind trees while on a second level of ground? when the player stands behind a tree on normal leveled ground hes behind it, but on another level after going upstairs, they appear to be on top of the tree/over it
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                          #25369    
                        Old June 2nd, 2013 (7:58 PM).
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                          So, anyone know whats going on here? i havent used xse in a few months, then the second i open it up, this happens... o-o
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                            #25370    
                          Old June 2nd, 2013 (11:04 PM).
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                          Quote:
                          Originally Posted by SpadeEdge16 View Post
                          So, anyone know whats going on here? i havent used xse in a few months, then the second i open it up, this happens... o-o
                          Read previous posts The issue was the same.
                          Do what DJG wrote in his post.
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                            #25371    
                          Old June 2nd, 2013 (11:12 PM).
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                            Questions!

                            1) How do I determine the start and the end of an ASM code? (Hex Editor)
                            2) How do I determine the start and the end of a script? (Hex Editor)
                            3) Wait. I'll try to remember them....
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                              #25372    
                            Old June 2nd, 2013 (11:27 PM).
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                              Quote:
                              Originally Posted by Ash493 View Post
                              Read previous posts The issue was the same.
                              Do what DJG wrote in his post.
                              Do you have an idea of which page its on? or the username so i can search he post? x3
                                #25373    
                              Old June 2nd, 2013 (11:32 PM).
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                              Quote:
                              Originally Posted by SpadeEdge16 View Post
                              Do you have an idea of which page its on? or the username so i can search he post? x3
                              On this very same page, a few posts above yours... =/

                              Quote:
                              Originally Posted by destinedjagold View Post
                              I heard that you should edit the Settings file of XSE and change the AutoUpdateCheck to 0.
                              Spoiler:


                              edit...
                              I replied quicker than the two below me.
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                                #25374    
                              Old June 3rd, 2013 (2:30 AM).
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                              What happens if I push it?....
                                 
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                                Quote:
                                Originally Posted by robin22gongon View Post
                                Questions!

                                1) How do I determine the start and the end of an ASM code? (Hex Editor)
                                2) How do I determine the start and the end of a script? (Hex Editor)
                                3) Wait. I'll try to remember them....
                                1) You have to open it up with a debugger that can view all of the code and then follow it everywhere. It is impossible with just a hec editor.

                                2) This one is easier. You open up the script in XSE or PKSV and go to your first offset. You will have to have a hex <-> command structure reference for this (there is one in XSE if you hit F1) and you can follow each command and how many bytes it uses to see where the script is.
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                                  #25375    
                                Old June 3rd, 2013 (3:02 AM).
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                                  Quote:
                                  Originally Posted by karatekid552 View Post
                                  1) You have to open it up with a debugger that can view all of the code and then follow it everywhere. It is impossible with just a hec editor.

                                  2) This one is easier. You open up the script in XSE or PKSV and go to your first offset. You will have to have a hex <-> command structure reference for this (there is one in XSE if you hit F1) and you can follow each command and how many bytes it uses to see where the script is.
                                  Hmmm.... Okay.

                                  So how about this one?

                                  Does something like this exist in a clean FR ROM?
                                  Code:
                                  applymovement MOVE_CAMERA @offset
                                  I was digging up Chaos Rush's Hack; DarkViolet and I came across it. I'm confused if it exists in the game itself because if not, XSE's not going to accept it right? (Or just replace it with nop right?)
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