The PokéCommunity Forums Fan Games ROM Hacking
[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

ROM Hacking Need a helping hand? You can get help on any ROM Hacking-related problems or questions you have here.


Closed Thread
 
Thread Tools
  #25901    
Old August 5th, 2013 (9:47 AM). Edited August 5th, 2013 by uliekztrollface?.
uliekztrollface?'s Avatar
uliekztrollface? uliekztrollface? is offline
U MAD BRO?
     
    Join Date: Jul 2013
    Gender: Male
    Posts: 17
    Quote:
    Go to Settings, then Choose Script Editor. Next, go to the folder where your .exe for PKSV is and select it.
    Sorry, my advance map is version 1.92 and thus does not have an option in "settings" called "script editor".
    Also, because I couldn't do that, I attempted to copy/paste drake's script offset into PKSV and clicked decompile, but all that came up was gibberish stuff that I couldn't understand(no [email protected] or any dialogue) :/

    Relevant Advertising!

      #25902    
    Old August 5th, 2013 (9:59 AM). Edited August 5th, 2013 by Deokishisu.
    Deokishisu's Avatar
    Deokishisu Deokishisu is offline
    Mr. Magius
       
      Join Date: Feb 2006
      Location: If I'm online, it's a safe bet I'm at a computer.
      Gender: Male
      Nature: Relaxed
      Posts: 859
      uliekztrollface?, it most certainly does have an option in the drop-down settings to define a script editor. Second one up from the bottom, "choose script editor". You then browse through your folders, locate PKSV (why? XSE is better!) and choose it.


      Quote:
      Originally Posted by kearnseyboy6 View Post
      Does anyone know in XSE with buffernumber 0x(number) LAST_RESULT how many different buffers can be stored in 1 script?
      I believe it's three. I ran into the problem of not having enough buffers when scripting up a contest that needed to generate and store the names of the NPC's catches in the buffers. If you do something like this:

      Code:
      ...
      bufferstring 0x3 @dratini'sname
      ...
      #org @message
      = I love my [buffer4]!
      Ingame it'll look like this:

      Code:
      I love my  !
      With a space where the buffered string would be.

      I came up with a creative solution to bypass the limit, using only one buffer that I was constantly overwriting right before the respective text was called, but it wouldn't be applicable to storing numbers.

      LUCKILY, you can buffer your numbers straight from variables! That way, you can store however many numbers you want in variables, and then use your three available buffers creatively to display them. Such a method, using example variables and values, would look like this:

      Code:
      ...
      setvar 0x4000 0x1           'This is the first variable I'm using. The number I'm storing here is "1".
      buffernumber 0x0 0x4000  'I'm setting buffer1 up so that it gets its number from my first variable, 0x4000
      setvar 0x4001 0x2           'Second variable, setting it to store "2".
      buffernumber 0x1 0x4001  'Setting up buffer2
      setvar 0x4002 0x3           'Third variable, setting it to store "3".
      buffernumber 0x2 0x4002  'Setting up buffer3
      msgbox @firstsetofnumbers MSG_NORMAL   'Displaying the first message box, with my first 3 numbers.
      setvar 0x4003 0x4           'Fourth variable, setting it to store "4".
      buffernumber 0x0 0x4003  'Setting up buffer1 again, this time to store our fourth variable, 4003. The original value that we stored here earlier has now been overwritten.
      setvar 0x4004 0x5           'Fifth variable, setting it to store "5".
      buffernumber 0x1 0x4004  'Setting up buffer2 again, this time to store our fifth variable, 4004. The original value that we stored here earlier has now been overwritten.
      msgbox @secondsetofnumbers MSG_NORMAL   'Displaying the second message box, with the final 2 numbers.
      ...
      #org @firstsetofnumbers 'First textbox
      = This is the first set of numbers!\n[buffer1], [buffer2], and [buffer3]!
      
      #org @secondsetofnumbers 'Second textbox
      = This is the second set of numbers!\n[buffer1] and [buffer2]!
      Ingame, with the code boxes being textboxes, it'll appear like this:
      Code:
      This is the first set of numbers!
      1, 2, and 3!
      Code:
      This is the second set of numbers!
      4 and 5!
        #25903    
      Old August 5th, 2013 (10:07 AM).
      sCr45h's Avatar
      sCr45h sCr45h is offline
      The Littleroot Champ
         
        Join Date: Jun 2012
        Location: Littleroot Town
        Gender: Male
        Nature: Relaxed
        Posts: 138
        Does anyone know a good hack for me to play? I've played many of them but I cant seem to find one that catches my eye. I like hacks with: no fakemon, good storyline, 4th gen tiles, no remakes. Any suggestions?

        I've played:
        Pokemon Flora Sky
        Pokemon Light Platinum
        Pokemon Fuligin
        Pokemon Dark Rising
        Pokemon Ash Grey
        Pokemon Liquid Crystal
        Pokemon Naranja
        Pokemon Red Adventure
        Pokemon Apollo...
        Any suggestions?
        __________________
        "The more you stare, the funnier it gets"
        -sCr45h 2k16
          #25904    
        Old August 5th, 2013 (10:13 AM). Edited August 5th, 2013 by uliekztrollface?.
        uliekztrollface?'s Avatar
        uliekztrollface? uliekztrollface? is offline
        U MAD BRO?
           
          Join Date: Jul 2013
          Gender: Male
          Posts: 17
          @Deokishisu I've had to change my avatar to show u that there is no choose script editor command on my advance map . Sorry its small; try zooming in.
          Edit: Sorry, I've changed my avatar back now( cus no1's replied and i'm impatient. I'm telling the truth about the lack of the choose script editor option tho)
            #25905    
          Old August 5th, 2013 (10:22 AM).
          Deokishisu's Avatar
          Deokishisu Deokishisu is offline
          Mr. Magius
             
            Join Date: Feb 2006
            Location: If I'm online, it's a safe bet I'm at a computer.
            Gender: Male
            Nature: Relaxed
            Posts: 859
            Quote:
            Originally Posted by uliekztrollface? View Post
            @Deokishisu I've had to change my avatar to show u that there is no choose script editor command on my advance map . Sorry its small; try zooming in.
            Are you sure you're using 1.92? I have it open as we speak and have the option.

            Open your Advancemap .ini and scroll down to the bottom. There should be a header labelled "[Einstellungen]". I'm not sure if it will have this field if you haven't defined it yet, but add these lines (or edit the existing lines):

            Code:
            ScriptEditor=C:\Users\Name\Folder\PKSV.exe
            ScriptSpaceSeperator=0
            Of course, for that first line, change it so that it points to where your PKSV is located on your computer.

            Also, check to make sure you truly are using 1.92. You can use that question mark button to find out, the window will minimize and you'll get an about window that will spit out the version number.
              #25906    
            Old August 5th, 2013 (11:08 AM).
            karatekid552's Avatar
            karatekid552 karatekid552 is offline
            What happens if I push it?....
               
              Join Date: Nov 2012
              Location: Do you really want to know? Really?
              Gender: Male
              Nature: Bold
              Posts: 1,766
              Quote:
              Originally Posted by Deokishisu View Post
              Are you sure you're using 1.92? I have it open as we speak and have the option.

              Open your Advancemap .ini and scroll down to the bottom. There should be a header labelled "[Einstellungen]". I'm not sure if it will have this field if you haven't defined it yet, but add these lines (or edit the existing lines):

              Code:
              ScriptEditor=C:\Users\Name\Folder\PKSV.exe
              ScriptSpaceSeperator=0
              Of course, for that first line, change it so that it points to where your PKSV is located on your computer.

              Also, check to make sure you truly are using 1.92. You can use that question mark button to find out, the window will minimize and you'll get an about window that will spit out the version number.
              Code:
              
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              -
              This is A-Map 1.92. The option does exist. @uliekztrollface I have no idea what version you have if it doesn't.
              Attached Images
              File Type: jpg image.jpg‎ (191.7 KB, 107 views) (Save to Dropbox)
              __________________

              Paired with Simba
                #25907    
              Old August 5th, 2013 (12:51 PM).
              Crocky's Avatar
              Crocky Crocky is offline
              SuperScarlet!
                 
                Join Date: Feb 2009
                Posts: 95
                Is there an easy to understand tutorial on how to change the world map in Fire Red (BPRE0)?
                I tried a few, but they didn't work out for me :(
                Also, how would I change the map in the pokedex to my edited map?
                  #25908    
                Old August 5th, 2013 (5:46 PM).
                NealCaffrey's Avatar
                NealCaffrey NealCaffrey is offline
                   
                  Join Date: Jun 2013
                  Gender: Male
                  Posts: 11
                  I'm having a lot of trouble downloading Advance Text. From what I can tell, the usual problem is that an error message pops up when you try to run the Advance-Text.exe application. But when I try to extract the files from a-Text_311, the Advance-Text.exe appears in the new folder, but immediately disappears afterwards. If I click on it before it can disappear, it simply says that Windows cannot find the file (because it no longer exists in the folder.)

                  Any suggestions on how to fix this, or how to stop the Advance-Text.exe from disappearing?
                    #25909    
                  Old August 5th, 2013 (6:00 PM).
                  Wobbu's Avatar
                  Wobbu Wobbu is offline
                  Drag a needle on the good today
                     
                    Join Date: Mar 2012
                    Location: Stardew Valley
                    Gender: Male
                    Nature: Relaxed
                    Posts: 2,793
                    Quote:
                    Originally Posted by NealCaffrey View Post
                    I'm having a lot of trouble downloading Advance Text. From what I can tell, the usual problem is that an error message pops up when you try to run the Advance-Text.exe application. But when I try to extract the files from a-Text_311, the Advance-Text.exe appears in the new folder, but immediately disappears afterwards. If I click on it before it can disappear, it simply says that Windows cannot find the file (because it no longer exists in the folder.)

                    Any suggestions on how to fix this, or how to stop the Advance-Text.exe from disappearing?
                    Do you have any antivirus software? For some reason antivirus software hates anything associated with Pokémon hacking.
                    __________________

                    My Favorite Song
                      #25910    
                    Old August 5th, 2013 (6:20 PM).
                    NealCaffrey's Avatar
                    NealCaffrey NealCaffrey is offline
                       
                      Join Date: Jun 2013
                      Gender: Male
                      Posts: 11
                      Quote:
                      Originally Posted by jsziede View Post
                      Do you have any antivirus software? For some reason antivirus software hates anything associated with Pokémon hacking.
                      I have McAfee Anti-Virus and Anti-Spyware. Is there a way to get Advance Text working?
                        #25911    
                      Old August 5th, 2013 (6:52 PM). Edited August 5th, 2013 by Wobbu.
                      Wobbu's Avatar
                      Wobbu Wobbu is offline
                      Drag a needle on the good today
                         
                        Join Date: Mar 2012
                        Location: Stardew Valley
                        Gender: Male
                        Nature: Relaxed
                        Posts: 2,793
                        Quote:
                        Originally Posted by NealCaffrey View Post
                        I have McAfee Anti-Virus and Anti-Spyware. Is there a way to get Advance Text working?
                        You have to temporarily turn off the antivirus software whenever you want to use A-Text. It's been over a year since I last had McAfee, so I can't remember what to do exactly. I remember disabling real time scanning for 15 minutes every time I wanted to use A-Trainer.
                        __________________

                        My Favorite Song
                          #25912    
                        Old August 5th, 2013 (7:14 PM).
                        egdailyfan egdailyfan is offline
                           
                          Join Date: Apr 2012
                          Location: Burbank, CA
                          Gender: Female
                          Nature: Relaxed
                          Posts: 8
                          I'm having an issue with NPC sprites after battles, both wild and trainer.

                          After the battle I switch to their sprite and can't move, is there a way to prevent this or fix it?

                          Thanks in advance for the help!

                          -Eg
                            #25913    
                          Old August 5th, 2013 (7:16 PM).
                          NealCaffrey's Avatar
                          NealCaffrey NealCaffrey is offline
                             
                            Join Date: Jun 2013
                            Gender: Male
                            Posts: 11
                            Quote:
                            Originally Posted by jsziede View Post
                            You have to temporarily turn off the antivirus software whenever you want to use A-Text. It's been over a year since I last had McAfee, so I can't remember what to do exactly. I remember disabling real time scanning for 15 minutes every time I wanted to use A-Trainer.
                            Thanks, that seems to have solved the problem!
                              #25914    
                            Old August 5th, 2013 (9:35 PM).
                            TheRayquaza's Avatar
                            TheRayquaza TheRayquaza is offline
                               
                              Join Date: Jun 2013
                              Posts: 15
                              This question is about playing a hack, not doing the actual hacking. I know that I need to patch the original clean rom with say an ips file, but after doing so, say a new version of that havk is released. Can I patch the rom that has already been patched with the previous version's ips file?
                                #25915    
                              Old August 5th, 2013 (10:56 PM).
                              Satoshi Ookami's Avatar
                              Satoshi Ookami Satoshi Ookami is offline
                              Memento Mori
                               
                              Join Date: Jul 2008
                              Location: Abyss of Time, Great Seal
                              Age: 25
                              Gender: Male
                              Nature: Calm
                              Posts: 14,530
                              Quote:
                              Originally Posted by TheRayquaza View Post
                              This question is about playing a hack, not doing the actual hacking. I know that I need to patch the original clean rom with say an ips file, but after doing so, say a new version of that havk is released. Can I patch the rom that has already been patched with the previous version's ips file?
                              That... varies... if the creator is REALLY sure that he did not change anything to previous variables/scripts/flags/etc... then you pretty much can but... it's not advisable.
                              In most cases it causes many unseen bugs.
                              __________________
                              ROM hacking FAQ - Read before asking how to play a hack.

                              Anime List | PSN Trophy List
                                #25916    
                              Old August 6th, 2013 (2:12 AM).
                              AtecainCorp.'s Avatar
                              AtecainCorp. AtecainCorp. is offline
                              Rejishan awake...
                                 
                                Join Date: Jun 2008
                                Location: Takoabe Town (Region Thonsu)
                                Age: 25
                                Gender: Male
                                Nature: Hardy
                                Posts: 1,284
                                Quote:
                                Originally Posted by sCr45h View Post
                                Does anyone know a good hack for me to play? I've played many of them but I cant seem to find one that catches my eye. I like hacks with: no fakemon, good storyline, 4th gen tiles, no remakes. Any suggestions?

                                I've played:
                                Pokemon Flora Sky
                                Pokemon Light Platinum
                                Pokemon Fuligin
                                Pokemon Dark Rising
                                Pokemon Ash Grey
                                Pokemon Liquid Crystal
                                Pokemon Naranja
                                Pokemon Red Adventure
                                Pokemon Apollo...
                                Any suggestions?
                                My Pokemon Ruby Renev? In there to Hoenn Quest I add Johto region with own quest and extra 27 pokemon from Unova, Sinnoh and Kalos regions. Also I implement GOGAT RIDING. I know how.
                                __________________
                                - My new Project comming Soon
                                  #25917    
                                Old August 6th, 2013 (7:36 AM).
                                karatekid552's Avatar
                                karatekid552 karatekid552 is offline
                                What happens if I push it?....
                                   
                                  Join Date: Nov 2012
                                  Location: Do you really want to know? Really?
                                  Gender: Male
                                  Nature: Bold
                                  Posts: 1,766
                                  Quote:
                                  Originally Posted by egdailyfan View Post
                                  I'm having an issue with NPC sprites after battles, both wild and trainer.

                                  After the battle I switch to their sprite and can't move, is there a way to prevent this or fix it?

                                  Thanks in advance for the help!

                                  -Eg
                                  This has been answered many times. First, make sure they do no have the "Look Down" movement type in A-Map. Then, take the sprite you switch too and change it's person ID to 828. This will hide the sprite permanently. Now move it somewhere else on the map. Next, create a new sprite exactly alike to the old one, just with a different event number. DO NOT remove the old sprite. Then the issue will just shift to a new sprite.
                                  __________________

                                  Paired with Simba
                                    #25918    
                                  Old August 6th, 2013 (10:08 AM).
                                  egdailyfan egdailyfan is offline
                                     
                                    Join Date: Apr 2012
                                    Location: Burbank, CA
                                    Gender: Female
                                    Nature: Relaxed
                                    Posts: 8
                                    Quote:
                                    Originally Posted by karatekid552 View Post
                                    This has been answered many times. First, make sure they do no have the "Look Down" movement type in A-Map. Then, take the sprite you switch too and change it's person ID to 828. This will hide the sprite permanently. Now move it somewhere else on the map. Next, create a new sprite exactly alike to the old one, just with a different event number. DO NOT remove the old sprite. Then the issue will just shift to a new sprite.
                                    Great, thanks!

                                    I didn't know the technical term for the glitch, so I have had immense trouble finding it by searching anywhere.

                                    -Eg
                                      #25919    
                                    Old August 6th, 2013 (10:48 AM). Edited August 6th, 2013 by Deokishisu.
                                    Deokishisu's Avatar
                                    Deokishisu Deokishisu is offline
                                    Mr. Magius
                                       
                                      Join Date: Feb 2006
                                      Location: If I'm online, it's a safe bet I'm at a computer.
                                      Gender: Male
                                      Nature: Relaxed
                                      Posts: 859
                                      Quote:
                                      Originally Posted by karatekid552 View Post
                                      This has been answered many times. First, make sure they do no have the "Look Down" movement type in A-Map. Then, take the sprite you switch too and change it's person ID to 828. This will hide the sprite permanently. Now move it somewhere else on the map. Next, create a new sprite exactly alike to the old one, just with a different event number. DO NOT remove the old sprite. Then the issue will just shift to a new sprite.
                                      I was under the impression that the problem was the Look Down movement type itself. If you change all your Look Downs to No Movements, you'll not have to go through the process of hiding the offending person event and creating a new one. As an added bonus, No Movement and Look Down are visually identical, so your players won't know the difference.

                                      While hacking, make a conscious effort to never use Look Down and use No Movement instead, and you'll never run into the problem of assuming control of another sprite after a screen refresh and getting stuck.

                                      EDIT: I'm just gonna list some likely search terms in this post so that people can hopefully come across it in their searches.

                                      control sprite switch battle move movement camera stuck help trapped trap controlling switched switching sprite's sprites battles moving
                                        #25920    
                                      Old August 6th, 2013 (11:17 AM). Edited August 6th, 2013 by karatekid552.
                                      karatekid552's Avatar
                                      karatekid552 karatekid552 is offline
                                      What happens if I push it?....
                                         
                                        Join Date: Nov 2012
                                        Location: Do you really want to know? Really?
                                        Gender: Male
                                        Nature: Bold
                                        Posts: 1,766
                                        Quote:
                                        Originally Posted by Deokishisu View Post
                                        I was under the impression that the problem was the Look Down movement type itself. If you change all your Look Downs to No Movements, you'll not have to go through the process of hiding the offending person event and creating a new one. As an added bonus, No Movement and Look Down are visually identical, so your players won't know the difference.

                                        While hacking, make a conscious effort to never use Look Down and use No Movement instead, and you'll never run into the problem of assuming control of another sprite after a screen refresh and getting stuck.

                                        EDIT: I'm just gonna list some likely search terms in this post so that people can hopefully come across it in their searches.

                                        control sprite switch battle move movement camera stuck help trapped trap controlling switched switching sprite's sprites battles moving
                                        On RSE, this doesn't solve the problem. My solution is 100% guaranteed to work, and only takes about 30 seconds if you know what you are doing. I encountered this problem my self when I was hacking Ruby when I first started and I changed everything, and spent hours trying to fix it. In fact, the issue occurred with a sprite using the "Look Up" movement. Which is why, if you look in my response, I included both.

                                        Quote:
                                        Originally Posted by karatekid552
                                        First, make sure they do no have the "Look Down" movement type in A-Map.
                                        Quote:
                                        Originally Posted by egdailyfan View Post
                                        Great, thanks!

                                        I didn't know the technical term for the glitch, so I have had immense trouble finding it by searching anywhere.

                                        -Eg
                                        There is no technical term. Everyone describes it exactly as you did.
                                        __________________

                                        Paired with Simba
                                          #25921    
                                        Old August 6th, 2013 (11:33 AM).
                                        uliekztrollface?'s Avatar
                                        uliekztrollface? uliekztrollface? is offline
                                        U MAD BRO?
                                           
                                          Join Date: Jul 2013
                                          Gender: Male
                                          Posts: 17
                                          Sorry to be off-topic but yeah guys lol sorry I have Advance-Map 1.82 (groan) idk where to get 1.92.
                                          Sorry 4 any inconvenience.
                                          Any alternative ways to edit dialogue on PKSV? I have tried copy/pasting script offsets into PKSV
                                          and decompiling on PKSV but it's a bunch of gibberish to me and I checked the whole thing and found no dialogue.
                                          :/
                                            #25922    
                                          Old August 6th, 2013 (12:58 PM). Edited August 6th, 2013 by Xcisor.
                                          Xcisor's Avatar
                                          Xcisor Xcisor is offline
                                             
                                            Join Date: Jun 2006
                                            Gender:
                                            Nature: Adamant
                                            Posts: 29
                                            Quick 2:

                                            #1 - How can I change the In-Game Trades? - http://mail.pokecommunity.com/showthread.php?p=3468561

                                            #2 - How can I change which version of your Rival you battle after the E4? (Fire starter, Grass Starter, Water Starter ect)
                                            __________________
                                            Pokémon Yellow Advanced Version Team:
                                              #25923    
                                            Old August 6th, 2013 (1:48 PM). Edited August 6th, 2013 by karatekid552.
                                            karatekid552's Avatar
                                            karatekid552 karatekid552 is offline
                                            What happens if I push it?....
                                               
                                              Join Date: Nov 2012
                                              Location: Do you really want to know? Really?
                                              Gender: Male
                                              Nature: Bold
                                              Posts: 1,766
                                              Quote:
                                              Originally Posted by Xcisor View Post
                                              Quick 2:

                                              #1 - How can I change the In-Game Trades? - http://mail.pokecommunity.com/showthread.php?p=3468561

                                              #2 - How can I change which version of your Rival you battle after the E4? (Fire starter, Grass Starter, Water Starter ect)
                                              Refer to JPAN's Study on the Special and Special2 Commands. In it, there is a special that will get the starter pokemon you picked and place it on a var. Then, you can compare this var and branch to three different battles depending upon your starter.

                                              Quote:
                                              Originally Posted by uliekztrollface? View Post
                                              Sorry to be off-topic but yeah guys lol sorry I have Advance-Map 1.82 (groan) idk where to get 1.92.
                                              Sorry 4 any inconvenience.
                                              Any alternative ways to edit dialogue on PKSV? I have tried copy/pasting script offsets into PKSV
                                              and decompiling on PKSV but it's a bunch of gibberish to me and I checked the whole thing and found no dialogue.
                                              :/
                                              http://filetrip.net/gba-downloads/tools-utilities/download-advance-map-192-f7463.html
                                              ---

                                              That is because it is reading the text as a script, not as raw text. There is no way to just open up text and adjust it, without knowing the script it is called in. However, if you just need a quick change, try this script:

                                              Code:
                                              #Dynamic 0x800000
                                              #org @start
                                              msgbox 0x08XXXXXX
                                              callstd 0x2
                                              end
                                              Where XXXXXX is the offset of you text.

                                              If you compile that, and then open up the script that you compiled, it will pull up the text for you also, which you can then edit and recompile. You can use this script over and over in it's post-compiled state, just by changing the XXXXXX again.

                                              Hacking is all about thinking outside of the box. This is just another way of doing so.
                                              __________________

                                              Paired with Simba
                                                #25924    
                                              Old August 6th, 2013 (2:02 PM). Edited August 6th, 2013 by Xcisor.
                                              Xcisor's Avatar
                                              Xcisor Xcisor is offline
                                                 
                                                Join Date: Jun 2006
                                                Gender:
                                                Nature: Adamant
                                                Posts: 29
                                                Quote:
                                                Originally Posted by karatekid552 View Post
                                                Refer to JPAN's Study on the Special and Special2 Commands. In it, there is a special that will get the starter pokemon you picked and place it on a var. Then, you can compare this var and branch to three different battles depending upon your starter.



                                                Thanks. To expand upon the question, where can I access the script boxes that edit the Champion battle as there don't appear to be any green "S" boxes on Advance Map for that match?!

                                                EDIT: The script for the battle with the Champion in FR can be found @ $8162B76
                                                __________________
                                                Pokémon Yellow Advanced Version Team:
                                                  #25925    
                                                Old August 6th, 2013 (2:38 PM).
                                                karatekid552's Avatar
                                                karatekid552 karatekid552 is offline
                                                What happens if I push it?....
                                                   
                                                  Join Date: Nov 2012
                                                  Location: Do you really want to know? Really?
                                                  Gender: Male
                                                  Nature: Bold
                                                  Posts: 1,766
                                                  Quote:
                                                  Originally Posted by Xcisor View Post
                                                  Thanks. To expand upon the question, where can I access the script boxes that edit the Champion battle as there don't appear to be any green "S" boxes on Advance Map for that match?!

                                                  EDIT: The script for the battle with the Champion in FR can be found @ $8162B76
                                                  Just for future reference, they are map scripts, found in the map Header in A-map.
                                                  __________________

                                                  Paired with Simba
                                                  Closed Thread

                                                  Quick Reply

                                                  Join the conversation!

                                                  Create an account to post a reply in this thread, participate in other discussions, and more!

                                                  Create a PokéCommunity Account

                                                  Sponsored Links
                                                  Thread Tools

                                                  Posting Rules
                                                  You may not post new threads
                                                  You may not post replies
                                                  You may not post attachments
                                                  You may not edit your posts

                                                  BB code is On
                                                  Smilies are On
                                                  [IMG] code is On
                                                  HTML code is Off

                                                  Forum Jump


                                                  All times are GMT -8. The time now is 2:50 PM.