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  #25926    
Old July 25th, 2013 (11:39 AM).
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JUST DRAG THE MIDI INTO MID2AGB.EXE
That will work. Read my mega-huge Sappy tutorial to understand
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  #25927    
Old July 25th, 2013 (6:04 PM).
leogrecchi leogrecchi is offline
     
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    Quote:
    Originally Posted by gogojjtech View Post
    JUST DRAG THE MIDI INTO MID2AGB.EXE
    That will work. Read my mega-huge Sappy tutorial to understand
    That DIDN'T work, or else I wouldn't be here asking. The window just closes a split second after I drag the mid into mid2agb.exe, and there's no .s file created (nor any file, for that matter)
    I've even tested the example mid that came with it, and nothing.
      #25928    
    Old July 25th, 2013 (6:08 PM).
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    Quote:
    Originally Posted by leogrecchi View Post
    That DIDN'T work, or else I wouldn't be here asking. The window just closes a split second after I drag the mid into mid2agb.exe, and there's no .s file created (nor any file, for that matter)
    I've even tested the example mid that came with it, and nothing.
    I've encountered that same problem with other midis before. Yeah, it means there's something in the midi that the tool can't convert, so there was no .s file created.
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      #25929    
    Old July 25th, 2013 (6:17 PM).
    leogrecchi leogrecchi is offline
       
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      Thanks, that was... helpful?
      Now, time to tamper some more with the mid files...
        #25930    
      Old July 25th, 2013 (6:23 PM).
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        Quote:
        Originally Posted by leogrecchi View Post
        Thanks, that was... helpful?
        Now, time to tamper some more with the mid files...
        Somewhere in the toolbar of Anvil Studio there is a 'Repair Midi' button (I think it's the 'File' one...). Click that and say yes to everything except the program change question. That should fix your Midi and allow for the creation of the S file.
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          #25931    
        Old July 26th, 2013 (5:15 AM).
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          But ASM scripting is very hard. And in all my attemps i crash game.

          Also. What is this F***in adress of ASM controling Wild Battle and Trainer Themes?

          It would be more simpler when someone told me where is this adress.
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            #25932    
          Old July 26th, 2013 (6:12 AM).
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            Quote:
            Originally Posted by Ksiazek Bartlomiej View Post
            But ASM scripting is very hard.
            It is NOT scripting. It is programming. There's a massive difference.

            Quote:
            Originally Posted by Ksiazek Bartlomiej View Post
            And in all my attemps i crash game.
            Yeah, it's hard compared to XSE scripting, but it is NOT that hard. You're better to keep trying until you get it right rather than just give it up like you have.

            Quote:
            Originally Posted by Ksiazek Bartlomiej View Post
            Also. What is this F***in adress of ASM controling Wild Battle and Trainer Themes?

            It would be more simpler when someone told me where is this adress.
            Unfortunately, I'm not a Ruby hacker and I don't know. And you will find there are, unfortunately, very few Ruby ASM hackers (probably none).

            Most people hack FireRed and Emerald because the engine is vastly superior to Ruby's. I have a tutorial on how to do it for FireRed, and Emerald's fairly simple to extend, since it's already in a table-ised format.

            At a guess, I'd say Ruby uses the same table format. Problem is, the table doesn't contain just the music data, it contains pointers to ASM. The ASM it points to loads the music ID.

            Very basic ASM hacking skills are required to do it, but it's certainly not hard.
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              #25933    
            Old July 26th, 2013 (8:10 AM).
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            Quote:
            Originally Posted by leogrecchi View Post


            Help? Can't get mid2agb to work.Can't understand the error message either
            This happens with any mid file...
            I understand the error. If you read my tutorial, you would know not to have spaces or numbers in your file name. That renders the instructions unreadable. It was most likely fine at first before putting in a number. Also, make sure in anvil studio to click export midi format-0, not save.
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              #25934    
            Old July 26th, 2013 (8:42 AM).
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              Hi, I was wondering where would be the best and safest places to get Advance-Trainer and PKSV (The scripting program)? I have checked the toolbox on here, but A-Trainer's mirror link is the same as one posted on Youtube where several people claimed it have a trojan...
              Many people apparently use Whack A Hack, but I've heard many reports of it having viruses.
              This is a rather vexing issue.

              P.S-Is there any simple way to:
              a) Access the coded sprites and soundtracks from R/S in Advance Map (I'm using FireRed)
              b) Easily change the soundtrack of a battle? (e.g make your rival use the R/S rival theme)
              Many thanks in advance
                #25935    
              Old July 26th, 2013 (9:49 AM).
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              1. Use XSE as your script editor since it's more widely used.
              2. A-Trainer from me here: https://www.dropbox.com/s/pks5ynlqm3yr8e9/A-Trainer.zip
              3. The themes and sprites from RS aren't all in FR. Only some.
              4. Read my Mega-Huge Sappy tutorial on changing music.
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                #25936    
              Old July 26th, 2013 (10:08 AM).
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                Thanks for the link to get A-Trainer
                However, with regards to XSE, I'm really not good at scripting at all, so I find the user-friendly interface of PKSV more convenient.
                About music-Well, I'm not really bothered with Sappy, and sorry, I didn't
                know that only a select few tracks from R/S were in the coding-my bad.
                Thanks for responding quickly to my post
                  #25937    
                Old July 26th, 2013 (10:16 AM).
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                You could always just export them from ruby to FR, then change the instruments around.
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                  #25938    
                Old July 26th, 2013 (10:23 AM). Edited July 26th, 2013 by uliekztrollface?.
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                  Heh thanks but I'm just going to stick to the basics
                  Oh yeah I've seen some of your FireRed soundtrack insertion vids-they're pretty
                  impressive actually (such as Alder's theme in FireRed)
                  The link to A-Trainer was much appreciated by myself and my brother; thank you very much :D
                    #25939    
                  Old July 26th, 2013 (10:38 AM).
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                    #25940    
                  Old July 26th, 2013 (10:47 AM).
                  leogrecchi leogrecchi is offline
                     
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                    @gogojjtech

                    Sorry. I thought that being a command-line program it shouldn't make a difference, yet it did.
                    It didn't solve the problem, however. Luckily, I could time the printscreen to show the error output (which seems to be with the .mid file)
                    This is the mid file, I hope it helps
                      #25941    
                    Old July 26th, 2013 (11:04 AM).
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                    I don't know why it isn't working. Maybe there's a command in the MIDI that it just can't convert?
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                      #25942    
                    Old July 26th, 2013 (2:15 PM).
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                      Where can I download an old version of XSE? The new one does not have a level script button.
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                        #25943    
                      Old July 26th, 2013 (3:18 PM).
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                      They all have level script buttons, you just need to open a ROM before you can actually view a level script.
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                        #25944    
                      Old July 26th, 2013 (3:46 PM).
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                        Quote:
                        Originally Posted by gogojjtech View Post
                        They all have level script buttons, you just need to open a ROM before you can actually view a level script.
                        I have opened my rom, and still do not see it.
                          #25945    
                        Old July 26th, 2013 (4:38 PM). Edited July 26th, 2013 by Wobbu.
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                          Quote:
                          Originally Posted by leogrecchi View Post
                          @gogojjtech

                          Sorry. I thought that being a command-line program it shouldn't make a difference, yet it did.
                          It didn't solve the problem, however. Luckily, I could time the printscreen to show the error output (which seems to be with the .mid file)
                          This is the mid file, I hope it helps
                          You did the Repair Midi thing, right? Can you upload the midi? I want to take a look at it.

                          Quote:
                          Originally Posted by Ros1e View Post
                          I have opened my rom, and still do not see it.
                          You can view level scripts from Advance Map with XSE, under the headers tab. IIRC there is also a bug with XSE where it may not load certain level scripts.
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                            #25946    
                          Old July 26th, 2013 (5:17 PM).
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                          Actually, it's not just going to load a level script if there's no offset for it to load from. Put in the offset of the level script, click decompile, then try
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                            #25947    
                          Old July 27th, 2013 (3:52 AM).
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                            Guys i'm sorry if this has been asked before. but i don't have the time to check 1039 pages.
                            I use YAPE 0.9 but when i open a rom it says "error reading base stats". does anyone know how to fix this.
                              #25948    
                            Old July 27th, 2013 (4:59 AM). Edited July 27th, 2013 by uliekztrollface?.
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                              Sorry pokerex I'm not really sure about your problem-I have YAPE 0.9 and it works fine.
                              ^
                              My "helpful" reply, sorry I don't know a great deal about hacking.

                              Does anyone have a safe link to XSE? Thanks a great deal
                                #25949    
                              Old July 27th, 2013 (5:11 AM).
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                                Quote:
                                Originally Posted by uliekztrollface? View Post
                                Sorry pokerex I'm not really sure about your problem-I have YAPE 0.9 and it works fine.
                                ^
                                My "helpful" reply, sorry I don't know a great deal about hacking.

                                Does anyone have a safe link to XSE? Thanks a great deal
                                Find Gamer2020's tools thread. There is a link to the most current version.
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                                  #25950    
                                Old July 27th, 2013 (7:33 PM).
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                                  I found a rom base that I wanted to use, but the flower animations were messed up. They look fine in advance map, but in the game they only show half of the flowers.


                                  Does anyone know whats wrong?
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