The PokéCommunity Forums Fan Games ROM Hacking
[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

ROM Hacking Need a helping hand? You can get help on any ROM Hacking-related problems or questions you have here.

Closed Thread
 
Thread Tools
  #26501    
Old September 5th, 2013 (5:50 PM).
dudebot's Avatar
dudebot dudebot is offline
Glowing Yellow
     
    Join Date: Sep 2012
    Location: Nomnom Town
    Gender: Male
    Nature: Bold
    Posts: 127
    Having trouble transitioning from the starter town to Route 1. Game freezes the moment you leave the starter town.

    To verify, I've changed the dimensions and landscape of the starter town as well as the Route. I've deleted the Oak script along with every script that took place outside. Movement permissions are changed and the connection is not to the original Route 1, but a new map altogether. I changed the new map's scripts and header to match up to the old one, however.
    __________________

    Relevant Advertising!

      #26502    
    Old September 5th, 2013 (6:17 PM).
    Le pug's Avatar
    Le pug Le pug is offline
    Creator of Pokémon: Discovery / Fat Kid
    • Crystal Tier
     
    Join Date: Aug 2013
    Location: Le bed
    Age: 24
    Gender: Male
    Nature: Bold
    Posts: 783
    Is there a way to change the preset names for Pokemon Ruby?
    __________________







    /// Pokémon: Discovery
    /// Pokémon: Fat Kid
    /// Tile Insertion Tutorial For AdvanceMap
    /// Pokémon Emerald Specials Resource Thread
    /// Pokémon Emerald Decapitalization Patch
    /// Emerald Titlescreen Cloud Removal Tutorial
    /// Tutorial For Fixing Any ROM-related Bug
      #26503    
    Old September 5th, 2013 (6:52 PM). Edited September 5th, 2013 by awipe1.
    awipe1's Avatar
    awipe1 awipe1 is offline
       
      Join Date: Aug 2012
      Gender: Male
      Posts: 215
      Hello!

      So I am new to tileset insertion and I have been trying to insert this tileset! This is how it looks in advanced map.



      And this is how it looks in my game!



      Anyone know what i'm doing wrong? I'm editing tileset0 and I have changed some palettes around. With most tilesets, I have changed the behavior byte and background byte to 0 (because I thought that made it neutral)

      I also haven't messed around with door animations or animated tilesets yet.

      (NOTE: That the waves in the ROM are actually 'waving' so I don't know why it's doing that even after I changed the behaviour byte and background byte to 0)
      __________________
      Check out my Pokemon Rom! Click the Image Below!
        #26504    
      Old September 5th, 2013 (7:19 PM).
      destinedjagold's Avatar
      destinedjagold destinedjagold is offline
      Oh Hai Thar~
      • Silver Tier
       
      Join Date: May 2007
      Location: Philippines
      Age: 26
      Gender: Male
      Nature: Careful
      Posts: 8,507
      Quote:
      Originally Posted by awipe1 View Post
      Hello!

      So I am new to tileset insertion and I have been trying to insert this tileset! This is how it looks in advanced map.



      And this is how it looks in my game!

      Nothing seems to be wrong if your game successfully displays a black image with white texts. =/

      ...seriously though, fix you image links.


      Quote:
      Originally Posted by awipe1 View Post
      (NOTE: That the waves in the ROM are actually 'waving' so I don't know why it's doing that even after I changed the behaviour byte and background byte to 0)
      That is probably because that the tiles you replaced are used by the ROM for animation. If you want to remove the 'waves', then you have to remove the animations that were applied on those tiles.

      I suggest you use the Tileset Animation Editor by LU-HO.
      __________________


      FC: 0061-1111-6462
      TSV: 1364(X), 0790(OR)

        #26505    
      Old September 5th, 2013 (7:29 PM).
      awipe1's Avatar
      awipe1 awipe1 is offline
         
        Join Date: Aug 2012
        Gender: Male
        Posts: 215
        Quote:
        Originally Posted by destinedjagold View Post
        That is probably because that the tiles you replaced are used by the ROM for animation. If you want to remove the 'waves', then you have to remove the animations that were applied on those tiles.

        I suggest you use the Tileset Animation Editor by LU-HO.

        Wouldn't that not matter if I had already changed the tileset behaviour? Are you saying any tileset that has an animation assosiated with it, won't work until I fix the animation?
        __________________
        Check out my Pokemon Rom! Click the Image Below!
          #26506    
        Old September 6th, 2013 (12:55 AM).
        destinedjagold's Avatar
        destinedjagold destinedjagold is offline
        Oh Hai Thar~
        • Silver Tier
         
        Join Date: May 2007
        Location: Philippines
        Age: 26
        Gender: Male
        Nature: Careful
        Posts: 8,507
        Quote:
        Originally Posted by awipe1 View Post
        Wouldn't that not matter if I had already changed the tileset behaviour? Are you saying any tileset that has an animation assosiated with it, won't work until I fix the animation?
        Yes. I experienced this with my cancelled hack: SkyLine.
        __________________


        FC: 0061-1111-6462
        TSV: 1364(X), 0790(OR)

          #26507    
        Old September 6th, 2013 (3:37 AM).
        karatekid552's Avatar
        karatekid552 karatekid552 is offline
        What happens if I push it?....
           
          Join Date: Nov 2012
          Location: Do you really want to know? Really?
          Gender: Male
          Nature: Bold
          Posts: 1,766
          Send a message via AIM to karatekid552 Send a message via Windows Live Messenger to karatekid552
          Quote:
          Originally Posted by destinedjagold View Post
          Yes. I experienced this with my cancelled hack: SkyLine.
          Animations are really easy. NarutoActor wrote a tutorial on it.

          Awipe1: What you are seeing there, is called the bg. If all three layers of a map are empty, that is the default. Bg. Lets say you make a 100% transparent tile. That is what you will see. Now, I have no idea why this would be appearing, since your tiles are fine in A-map.
          __________________

          Paired with Simba
            #26508    
          Old September 6th, 2013 (8:36 AM). Edited September 6th, 2013 by GoGoJJTech.
          GoGoJJTech's Avatar
          GoGoJJTech GoGoJJTech is offline
          (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
          • Gold Tier
           
          Join Date: Nov 2012
          Location: Earth
          Age: 18
          Gender: Female
          Nature: Jolly
          Posts: 2,477
          Quote:
          Originally Posted by dudebot View Post
          Having trouble transitioning from the starter town to Route 1. Game freezes the moment you leave the starter town.

          To verify, I've changed the dimensions and landscape of the starter town as well as the Route. I've deleted the Oak script along with every script that took place outside. Movement permissions are changed and the connection is not to the original Route 1, but a new map altogether. I changed the new map's scripts and header to match up to the old one, however.
          Saving with states on the map you are editing makes it go nuts. You'll have to restart the save game (not editing the game)

          Quote:
          Originally Posted by Le pug View Post
          Is there a way to change the preset names for Pokemon Ruby?
          What preset names? Be specific.
          __________________
          I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
          The HGSS Music Patch - The BW/2 Music Patch - ASM: Switch Music Based on Seasons
          Romhack.me Profile - Pokecommunity Profile - Youtube Channel

          Support me at my site!
          Pokémon Platinum Red and Blue
            #26509    
          Old September 6th, 2013 (3:33 PM).
          dudebot's Avatar
          dudebot dudebot is offline
          Glowing Yellow
             
            Join Date: Sep 2012
            Location: Nomnom Town
            Gender: Male
            Nature: Bold
            Posts: 127
            Quote:
            Originally Posted by gogojjtech View Post
            Saving with states on the map you are editing makes it go nuts. You'll have to restart the save game (not editing the game)
            Did it, it didn't work. It freezes completely. The music, the movement, everything. Really not trying to start with a new ROM or anything.
            __________________
              #26510    
            Old September 6th, 2013 (6:15 PM).
            Teh Blazer's Avatar
            Teh Blazer Teh Blazer is offline
            Divider of Zero
               
              Join Date: Feb 2009
              Location: 'MERICA
              Age: 21
              Gender: Male
              Nature: Relaxed
              Posts: 767
              Quote:
              Originally Posted by dudebot View Post
              Did it, it didn't work. It freezes completely. The music, the movement, everything. Really not trying to start with a new ROM or anything.
              Happens to me all the time. What I've found helpful is to remove all of the map connections in Advance Map and then add them back in, that usually fixes the problem for me. But you'll still have to exit the map via warp or something and then come back to allow the map to change to its new modified settings.
              __________________
              Being a hero is overrated anyways
                #26511    
              Old September 6th, 2013 (6:23 PM).
              GoGoJJTech's Avatar
              GoGoJJTech GoGoJJTech is offline
              (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
              • Gold Tier
               
              Join Date: Nov 2012
              Location: Earth
              Age: 18
              Gender: Female
              Nature: Jolly
              Posts: 2,477
              Quote:
              Originally Posted by Teh Blazer View Post
              Happens to me all the time. What I've found helpful is to remove all of the map connections in Advance Map and then add them back in, that usually fixes the problem for me. But you'll still have to exit the map via warp or something and then come back to allow the map to change to its new modified settings.
              Oh yeah, another reason to read this: http://www.pokecommunity.com/showpost.php?p=7781039&postcount=304
              __________________
              I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
              The HGSS Music Patch - The BW/2 Music Patch - ASM: Switch Music Based on Seasons
              Romhack.me Profile - Pokecommunity Profile - Youtube Channel

              Support me at my site!
              Pokémon Platinum Red and Blue
                #26512    
              Old September 6th, 2013 (7:54 PM).
              dudebot's Avatar
              dudebot dudebot is offline
              Glowing Yellow
                 
                Join Date: Sep 2012
                Location: Nomnom Town
                Gender: Male
                Nature: Bold
                Posts: 127
                Quote:
                Originally Posted by Teh Blazer View Post
                Happens to me all the time. What I've found helpful is to remove all of the map connections in Advance Map and then add them back in, that usually fixes the problem for me. But you'll still have to exit the map via warp or something and then come back to allow the map to change to its new modified settings.
                Could you go into a little more detail, if possible?
                __________________
                  #26513    
                Old September 6th, 2013 (10:45 PM).
                Teh Blazer's Avatar
                Teh Blazer Teh Blazer is offline
                Divider of Zero
                   
                  Join Date: Feb 2009
                  Location: 'MERICA
                  Age: 21
                  Gender: Male
                  Nature: Relaxed
                  Posts: 767
                  Quote:
                  Originally Posted by dudebot View Post
                  Could you go into a little more detail, if possible?
                  Yeah, like gogojjtech said, you should be using advance map 1.92 before anything else because 1.95 is 2cray2handle.

                  When you're in the map in advance map, in the upper area there should be a button with four arrows pointing in opposite directions, that button is the map connections. It's right next to the block editor, the button that looks like a puzzle piece. Found it yet? Good, click on it.

                  It should open another window with your map and the map it's connected to. Go down to the three bars that say "Add" "Remove" and "Save". They obviously mean what they're titled. Now, remove all of the map connections associated with that map. Kill it. All. Leave no survivors.

                  Then, press the "Add" button to add back all of those connections you just severed. There should be a little preview so you can see how your connection is gonna look in-game.

                  Direction is obvious, it's what direction your map is going to be connected to another map (ex: at the top of the map, left of the map, bottom of the map, or right of the map). Offset is, as far as I know, how much your map moves to the left or the right. I'm terrible at explaining things, but basically the connection most likely won't perfectly align the two maps and so you tinker with the offset to know how much to move one map to the left or the right so that they connect smoothly. Map bank and map number are obvious. And the zero out escapes me at the moment, maybe someone can clear that up for me.

                  Once you've remade all of the connections, you're done!... just kidding. You've done the connection on one side, but now you have to do it on the other map. If you don't, you'll be able to cross over one way but the game will freeze when you try to cross back. So just go to the next map that you wanted it connected to and do the same process.

                  That should do it, but tell me if it still isn't working. And don't forget, 1.92 not 1.95.
                  __________________
                  Being a hero is overrated anyways
                    #26514    
                  Old September 7th, 2013 (8:06 PM).
                  dudebot's Avatar
                  dudebot dudebot is offline
                  Glowing Yellow
                     
                    Join Date: Sep 2012
                    Location: Nomnom Town
                    Gender: Male
                    Nature: Bold
                    Posts: 127
                    Quote:
                    Originally Posted by Teh Blazer View Post
                    Yeah, like gogojjtech said, you should be using advance map 1.92 before anything else because 1.95 is 2cray2handle.

                    When you're in the map in advance map, in the upper area there should be a button with four arrows pointing in opposite directions, that button is the map connections. It's right next to the block editor, the button that looks like a puzzle piece. Found it yet? Good, click on it.

                    It should open another window with your map and the map it's connected to. Go down to the three bars that say "Add" "Remove" and "Save". They obviously mean what they're titled. Now, remove all of the map connections associated with that map. Kill it. All. Leave no survivors.

                    Then, press the "Add" button to add back all of those connections you just severed. There should be a little preview so you can see how your connection is gonna look in-game.

                    Direction is obvious, it's what direction your map is going to be connected to another map (ex: at the top of the map, left of the map, bottom of the map, or right of the map). Offset is, as far as I know, how much your map moves to the left or the right. I'm terrible at explaining things, but basically the connection most likely won't perfectly align the two maps and so you tinker with the offset to know how much to move one map to the left or the right so that they connect smoothly. Map bank and map number are obvious. And the zero out escapes me at the moment, maybe someone can clear that up for me.

                    Once you've remade all of the connections, you're done!... just kidding. You've done the connection on one side, but now you have to do it on the other map. If you don't, you'll be able to cross over one way but the game will freeze when you try to cross back. So just go to the next map that you wanted it connected to and do the same process.

                    That should do it, but tell me if it still isn't working. And don't forget, 1.92 not 1.95.
                    So, it turns out that 1.95 was the problem. Someone on the team was using it.

                    . . . It was me.

                    Still, I didn't think it would be such a glitchy program. The features are even smoother on it. I was using it in conjunction with 1.92, but it looks like that all stops here.

                    Anywho, I really appreciate you and gogojjtech helping me out.
                    __________________
                      #26515    
                    Old September 7th, 2013 (9:21 PM).
                    gameguru's Avatar
                    gameguru gameguru is offline
                       
                      Join Date: Nov 2009
                      Location: Your Mind
                      Gender: Male
                      Nature: Careful
                      Posts: 43
                      When I use movesprite and movesprite2 on the player the camera doesn't follow. Is there a way to use movesprite on the camera? Or is there another way to make the player jump to a position?
                      P.S. applymovement will not work in this instance, I need the player to instantaneously move to a spot on the other side of the map.
                        #26516    
                      Old September 7th, 2013 (9:40 PM).
                      nabesean nabesean is offline
                         
                        Join Date: Oct 2012
                        Posts: 3
                        I need some help with changing a types name in firered. specifically these:
                        psychic -> holy
                        flying -> air
                        bug -> beast

                        i am not adding types, i just need to change the names. i tried looking for the type icons in unlz with no luck. so if i could get some offsets or maybe a tool that i missed, the help would be appreciated.
                          #26517    
                        Old September 8th, 2013 (2:03 AM).
                        QuartierGenerale QuartierGenerale is offline
                           
                          Join Date: Oct 2012
                          Posts: 53
                          Hello,

                          i need to insert into my rom a certain number of trainers (leaders, elite 4, magma, ...).

                          Searching the site i've found two tutorial about this.

                          1. Using NSE: http://www.pokecommunity.com/showthread.php?t=285168
                          2. Using UNZL: http://www.pokecommunity.com/showthread.php?t=170502

                          In my past experience using UNZL had led some trouble...although I was careful about pointers, repoint every time is needed, some time a crash occour; obviously i had take a backup first, but some time is not so simple to realize that a crash has occoured.

                          So i'm really interested in the NSE solution, cause NSE (1.7) works very well with overworld.

                          In this killing of English language my question is: Is it a good way to insert trainer sprites and palettes with NSE? Or is still better using UNZL? Or is there another better way to do this?

                          Thanks a lot
                            #26518    
                          Old September 8th, 2013 (6:15 AM).
                          Wobbu's Avatar
                          Wobbu Wobbu is offline
                          Drag a needle on the good today
                             
                            Join Date: Mar 2012
                            Location: Stardew Valley
                            Gender: Male
                            Nature: Relaxed
                            Posts: 2,797
                            NSE is the best way to go when inserting trainer sprites. Although I recommend any version 2.X. Here's a tutorial on using 2.X
                            __________________

                            Boyboy - Vices
                              #26519    
                            Old September 8th, 2013 (8:44 AM).
                            HyperXhydra's Avatar
                            HyperXhydra HyperXhydra is offline
                               
                              Join Date: Oct 2011
                              Gender: Male
                              Posts: 331
                              Hello, the reason I don't like hacking FR/LG because they have only trainer, gym leader and champion music only, is there a way to make a battle theme for certain trainer class? like team rocket or elite four? hopefully it would be easy....
                                #26520    
                              Old September 8th, 2013 (9:46 AM).
                              Renegade's Avatar
                              Renegade Renegade is offline
                              Time for real life...
                                 
                                Join Date: Nov 2011
                                Location: United States
                                Gender: Male
                                Nature: Careful
                                Posts: 998
                                Quote:
                                Originally Posted by HyperXhydra View Post
                                Hello, the reason I don't like hacking FR/LG because they have only trainer, gym leader and champion music only, is there a way to make a battle theme for certain trainer class? like team rocket or elite four? hopefully it would be easy....
                                Of course! Here's a tutorial about it:
                                http://www.pokecommunity.com/showthread.php?t=293704
                                  #26521    
                                Old September 8th, 2013 (10:20 AM).
                                GoGoJJTech's Avatar
                                GoGoJJTech GoGoJJTech is offline
                                (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
                                • Gold Tier
                                 
                                Join Date: Nov 2012
                                Location: Earth
                                Age: 18
                                Gender: Female
                                Nature: Jolly
                                Posts: 2,477
                                Quote:
                                Originally Posted by HyperXhydra View Post
                                Hello, the reason I don't like hacking FR/LG because they have only trainer, gym leader and champion music only, is there a way to make a battle theme for certain trainer class? like team rocket or elite four? hopefully it would be easy....
                                ASM BY JAMBO51 PEOPLE! THIS IS WHY HE QUIT, NOBODY APPRECIATES HIS STUFF
                                __________________
                                I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
                                The HGSS Music Patch - The BW/2 Music Patch - ASM: Switch Music Based on Seasons
                                Romhack.me Profile - Pokecommunity Profile - Youtube Channel

                                Support me at my site!
                                Pokémon Platinum Red and Blue
                                  #26522    
                                Old September 8th, 2013 (11:04 AM).
                                HyperXhydra's Avatar
                                HyperXhydra HyperXhydra is offline
                                   
                                  Join Date: Oct 2011
                                  Gender: Male
                                  Posts: 331
                                  Quote:
                                  Originally Posted by gogojjtech View Post
                                  ASM BY JAMBO51 PEOPLE! THIS IS WHY HE QUIT, NOBODY APPRECIATES HIS STUFF
                                  Well if he made a patch for this or a tool I think more people would have appreciate his stuff
                                  not everyone knows how to use asm...
                                  But there's a youtube tutorial at least.
                                    #26523    
                                  Old September 8th, 2013 (11:05 AM).
                                  GoGoJJTech's Avatar
                                  GoGoJJTech GoGoJJTech is offline
                                  (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
                                  • Gold Tier
                                   
                                  Join Date: Nov 2012
                                  Location: Earth
                                  Age: 18
                                  Gender: Female
                                  Nature: Jolly
                                  Posts: 2,477
                                  Quote:
                                  Originally Posted by HyperXhydra View Post
                                  Well if he made a patch for this or a tool I think more people would have appreciate his stuff
                                  not everyone knows how to use hex editor...
                                  But there's a youtube tutorial at least.
                                  It's ASM though. You must have read Hackmew's tutorial on how to insert.
                                  __________________
                                  I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
                                  The HGSS Music Patch - The BW/2 Music Patch - ASM: Switch Music Based on Seasons
                                  Romhack.me Profile - Pokecommunity Profile - Youtube Channel

                                  Support me at my site!
                                  Pokémon Platinum Red and Blue
                                    #26524    
                                  Old September 8th, 2013 (11:31 AM).
                                  nabesean nabesean is offline
                                     
                                    Join Date: Oct 2012
                                    Posts: 3
                                    hey guys, could i get help changing the names of a couple types in firered? do i need to change the type icons via unlz or what? if so can i get some offsets, thanks in advance.
                                      #26525    
                                    Old September 8th, 2013 (11:34 AM).
                                    GoGoJJTech's Avatar
                                    GoGoJJTech GoGoJJTech is offline
                                    (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
                                    • Gold Tier
                                     
                                    Join Date: Nov 2012
                                    Location: Earth
                                    Age: 18
                                    Gender: Female
                                    Nature: Jolly
                                    Posts: 2,477
                                    Quote:
                                    Originally Posted by nabesean View Post
                                    hey guys, could i get help changing the names of a couple types in firered? do i need to change the type icons via unlz or what? if so can i get some offsets, thanks in advance.
                                    Well you need to change the names in text, and the icons too.
                                    Attached Files
                                    File Type: txt Un-lz FR Numbers.txt‎ (2.8 KB, 6 views) (Save to Dropbox)
                                    __________________
                                    I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
                                    The HGSS Music Patch - The BW/2 Music Patch - ASM: Switch Music Based on Seasons
                                    Romhack.me Profile - Pokecommunity Profile - Youtube Channel

                                    Support me at my site!
                                    Pokémon Platinum Red and Blue
                                    Closed Thread
                                    Quick Reply

                                    Sponsored Links
                                    Thread Tools

                                    Posting Rules
                                    You may not post new threads
                                    You may not post replies
                                    You may not post attachments
                                    You may not edit your posts

                                    BB code is On
                                    Smilies are On
                                    [IMG] code is On
                                    HTML code is Off

                                    Forum Jump


                                    All times are GMT -8. The time now is 10:20 PM.