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  #27401    
Old November 11th, 2013 (4:25 AM).
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What happens if I push it?....
     
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    Quote:
    Originally Posted by awipe1 View Post
    I am using JPANs hack applier for my ROM and for setting a new healing place, I use this script


    setvar 0x405A 0x405
    setvar 0x405B 0x7
    setvar 0x405C 0x4


    However, now I need to make a healing place that isn't a POKeMON center. Cause right now when I set my healing place to anything, it will show the pokeballs and nurse joy will say her thing, anyway I can change it so when I respawn no one says anything? Please let me know! Thanks!
    Quote:
    Originally Posted by gogojjtech View Post
    Nope sorry man. Type one of your own genius XD



    Nope no way. It will go and read the location, but the script will happen. So you will need a Joy and a PC tv there somewhere to pull it off
    I answered this.......... Go read JPAN's documentation. It explains this.
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      #27402    
    Old November 11th, 2013 (7:49 AM).
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      how do you make it that a sprite follows where you walk for a short amount of time?
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        #27403    
      Old November 11th, 2013 (8:14 AM).
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      Quote:
      Originally Posted by Rezordaxx View Post
      how do you make it that a sprite follows where you walk for a short amount of time?
      Use ASM to make sprites follow each other. Other than that use applymovement in an event, but the player can't control the other.
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        #27404    
      Old November 11th, 2013 (8:31 AM).
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        Quote:
        Originally Posted by gogojjtech View Post
        Use ASM to make sprites follow each other. Other than that use applymovement in an event, but the player can't control the other.
        how to do that in asm is there tutorial can you explain it to me? 'use ASM' isnt going to help me any further.
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          #27405    
        Old November 11th, 2013 (9:03 AM).
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          Hey guys I have been playing Pokemon hacks lately on VBA-M, but I have been wanting to play the hacks on my Android. Does anyone know a good emulator for an Android that also has filters such as HQx or SuperEagle?
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            #27406    
          Old November 11th, 2013 (9:06 AM).
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            Quote:
            Originally Posted by XandYPeekaMon View Post
            Hey guys I have been playing Pokemon hacks lately on VBA-M, but I have been wanting to play the hacks on my Android. Does anyone know a good emulator for an Android that also has filters such as HQx or SuperEagle?
            Me-boy is a good one dont know about the filters..
            but you should try me-boy
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              #27407    
            Old November 11th, 2013 (9:27 AM).
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              Rezordaxxx...
              Just take one ASM tutorial to learn the simple commands of thumb.

              ldr/ldrh/ldrb, str/strh/strb, push, pop, mov, mul, add, sub, .. and take
              GBAtek for BIOS functions (swi 0b for example, useful for writing)
              Be creative with this knowledge and eventually research some stuff and ure done.

              I dont know why people always try to request ASM-codes.. its too creative to
              give one single direction.
                #27408    
              Old November 11th, 2013 (9:48 AM).
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                Quote:
                Originally Posted by ep!c View Post
                Rezordaxxx...
                Just take one ASM tutorial to learn the simple commands of thumb.

                ldr/ldrh/ldrb, str/strh/strb, push, pop, mov, mul, add, sub, .. and take
                GBAtek for BIOS functions (swi 0b for example, useful for writing)
                Be creative with this knowledge and eventually research some stuff and ure done.

                I dont know why people always try to request ASM-codes.. its too creative to
                give one single direction.
                i dont request a code i am asking how to make a code a good asm tutorial with commands explained
                i know the basics but dont know the commands and i dont know how to insert the codes
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                  #27409    
                Old November 11th, 2013 (2:15 PM).
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                karatekid552 karatekid552 is offline
                What happens if I push it?....
                   
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                  Quote:
                  Originally Posted by Rezordaxx View Post
                  i dont request a code i am asking how to make a code a good asm tutorial with commands explained
                  i know the basics but dont know the commands and i dont know how to insert the codes
                  Read this: http://www.pokemonhackersonline.com/showthread.php?t=14109

                  Then, at the bottom, are the links to every ASM tutorial I have ever used.
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                    #27410    
                  Old November 12th, 2013 (3:23 AM).
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                    Hi, when I try to implement day & night system or change the title screen and
                    when I try to start the game, it loads but when I start the actual thing, OAK's introduction doesn't load and it hangs. Oak's bgcolor is edited. Does that has
                    something to do with it? Also I have JPAN's patch.
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                      #27411    
                    Old November 12th, 2013 (4:09 AM).
                    ep!c ep!c is offline
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                      Maybe you just insert the titlescreen wrongly?
                      I would also recommend you searching for freespace in your ROM, before you enter offsets into the DNS tool or unlz gba.
                        #27412    
                      Old November 12th, 2013 (4:31 AM).
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                        Quote:
                        Originally Posted by ep!c View Post
                        Maybe you just insert the titlescreen wrongly?
                        I would also recommend you searching for freespace in your ROM, before you enter offsets into the DNS tool or unlz gba.
                        I always do. Most of the things I do, that free space is required for search.
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                          #27413    
                        Old November 12th, 2013 (8:13 AM).
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                          Quote:
                          Originally Posted by Sagittarius View Post
                          I always do. Most of the things I do, that free space is required for search.
                          I think you inserted the titlescreen wrong I always used the fuzzyketchuptuts way but he got a ban on youtube so i cant send you the link
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                            #27414    
                          Old November 12th, 2013 (4:57 PM).
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                            Hi, I am having problem with the exit door arrow thingy. As you can see from this picture, it glitches. I've checked the arrow sprites, and there's no problem with it.

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                              #27415    
                            Old November 12th, 2013 (5:05 PM).
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                            Quote:
                            Originally Posted by rockmanmegaman View Post
                            Hi, I am having problem with the exit door arrow thingy. As you can see from this picture, it glitches. I've checked the arrow sprites, and there's no problem with it.

                            Maybe because you are in a script?
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                              #27416    
                            Old November 12th, 2013 (5:39 PM).
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                              Hello guys~
                              Can someone direct me to a "decapitolization patch" for Fire Red? I keep finding complete ROM bases for it, but no actual patches that I can apply to my already-edited ROM.
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                                #27417    
                              Old November 12th, 2013 (5:48 PM).
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                                Quote:
                                Originally Posted by gogojjtech View Post
                                Maybe because you are in a script?
                                But I'm not in a script. What do you mean by the way?
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                                  #27418    
                                Old November 12th, 2013 (5:49 PM). Edited November 12th, 2013 by GoGoJJTech.
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                                Quote:
                                Originally Posted by rockmanmegaman View Post
                                But I'm not in a script. What do you mean by the way?
                                I mean why do you have the ! above your head? Are you in an event or script tile or something?

                                Quote:
                                Originally Posted by CrystalStatic View Post
                                Hello guys~
                                Can someone direct me to a "decapitolization patch" for Fire Red? I keep finding complete ROM bases for it, but no actual patches that I can apply to my already-edited ROM.
                                There are a bunch in the ROM hacking resources thread
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                                  #27419    
                                Old November 12th, 2013 (5:58 PM).
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                                  Quote:
                                  Originally Posted by gogojjtech View Post
                                  I mean why do you have the ! above your head? Are you in an event or script tile or something?
                                  Well after that event, it's still like that. Nothing changed.
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                                    #27420    
                                  Old November 12th, 2013 (5:59 PM).
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                                  Quote:
                                  Originally Posted by rockmanmegaman View Post
                                  Well after that event, it's still like that. Nothing changed.
                                  Maybe it's because you didn't repoint it or you misaligned it in the pic
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                                    #27421    
                                  Old November 12th, 2013 (6:05 PM).
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                                    Quote:
                                    Originally Posted by gogojjtech View Post
                                    Maybe it's because you didn't repoint it or you misaligned it in the pic
                                    But that's the thing, the normal arrow comes up, but then it flashes to the buggy one, then back to the normal one. If I didn't repoint it, wouldn't the whole thing be buggy?
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                                      #27422    
                                    Old November 12th, 2013 (6:07 PM).
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                                    Quote:
                                    Originally Posted by rockmanmegaman View Post
                                    But that's the thing, the normal arrow comes up, but then it flashes to the buggy one, then back to the normal one. If I didn't repoint it, wouldn't the whole thing be buggy?
                                    Same happens with overworlds, sometimes only the top 16 x 16 is shown. The last half is still there, but bugged. Not repointing is bad people
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                                      #27423    
                                    Old November 12th, 2013 (6:25 PM).
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                                      Quote:
                                      Originally Posted by gogojjtech View Post
                                      Same happens with overworlds, sometimes only the top 16 x 16 is shown. The last half is still there, but bugged. Not repointing is bad people
                                      Okay, well, I find out the problem. I was using Jpan hack, and used the sprite change for the hero, and apparently that was what caused the arrow to be buggy.
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                                        #27424    
                                      Old November 12th, 2013 (6:30 PM).
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                                      Quote:
                                      Originally Posted by rockmanmegaman View Post
                                      Okay, well, I find out the problem. I was using Jpan hack, and used the sprite change for the hero, and apparently that was what caused the arrow to be buggy.
                                      Oh pfft lol

                                      Now I have a question (not so simple, not exactly expecting a quick answer).
                                      As you may or may not know or care, I'm in dev of 493 on Fire Red.
                                      I have everything under control as of now except for pokedex loading new pokemon, and cries. Now, I'm focusing on cries. I know that pokemon over 0xfb (251 celebi) Have another order in which they read cries which is why Kecleon's cry is after celebi's in the cry table. Now, I repointed the cry conversion table at 0x82539D4. Since the routine strictly reads cries over 0xfb, I didn't bother putting in numbers under it. However, the cries refuse to read correctly, and most share Turtwig's cry or just play a cry backwards (which is known why). Anyone know anything on this cry conversion thing?
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                                        #27425    
                                      Old November 14th, 2013 (3:26 PM).
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                                        Hello, I'm trying to add pokemon music to my Pokemon FireRed hack. So I have a Music, and I've converted it into a MIDI file. The MIDI sounded so different but still okay, as it resembles the old file a bit. Then when I use Mid2Agb to convert it to an "S" file, and assemble it into the game with SAPPY, the music is beyond recognition.

                                        What can I do?
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