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  #2726    
Old October 31st, 2007 (12:17 PM).
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Hellsing Hellsing is offline
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    I tried to use coolboyman's tutorial on hexecute (which was very thorough) but when I tried to find text, I came up with scrambled symbols and letters. When I tried to edit it, nothing happened. What did I do wrong?

    Thanks in advance

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      #2727    
    Old October 31st, 2007 (1:48 PM).
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      Quote:
      Originally Posted by spenceroone3 View Post
      that is because u must assign it a warp number so it follows to the warp it is leading to.

      I tried, but It still does the same thing?
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      Someone to insert this image onto the title screen of my hack: k/MewTwo.png[/url]
        #2728    
      Old October 31st, 2007 (2:17 PM).
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      Quote:
      Originally Posted by Rabid_Lime View Post
      I tried to use coolboyman's tutorial on hexecute (which was very thorough) but when I tried to find text, I came up with scrambled symbols and letters. When I tried to edit it, nothing happened. What did I do wrong?

      Thanks in advance
      Are you sure you are using Hexacute?

      My question: What is the APE palette offset for the venasaur on the titlescreen?
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        #2729    
      Old October 31st, 2007 (2:39 PM).
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        Quote:
        Originally Posted by Darke Hawke View Post
        I tried, but It still does the same thing?
        Try watching here to see what he means.

        My question: How can I edit battle texts? If I would use A-Text, that would cause trouble to me.
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          #2730    
        Old October 31st, 2007 (3:49 PM).
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        You can't basically. You are limited when you're using a-Text, but when using
        A hex editor you can edit any text in the game.
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          #2731    
        Old October 31st, 2007 (7:20 PM).
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          Quote:
          Originally Posted by cooley View Post
          You can't basically. You are limited when you're using a-Text, but when using
          A hex editor you can edit any text in the game.
          But how can I edit texts with hex? I have Hexecute as my hex editor.
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            #2732    
          Old October 31st, 2007 (9:11 PM).
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            Oh yes you can! :D You just have to go to "search" and search for "appeared" with "Beginning of text" checked in its checkbox.

            Darke Hawke: Keep assigning it numbers! You should eventually find the correct number that will lead to your destination. You may even have to change the numbers of where you are going to! :D
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              #2733    
            Old October 31st, 2007 (10:14 PM).
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              Quote:
              Originally Posted by spenceroone3 View Post
              Oh yes you can! :D You just have to go to "search" and search for "appeared" with "Beginning of text" checked in its checkbox.
              I really don't get what you're saying.

              EDIT: I also don't know how to edit in hex.
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                #2734    
              Old October 31st, 2007 (10:39 PM).
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                I mean in A-Text! That is definitely the best way.
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                  #2735    
                Old October 31st, 2007 (10:52 PM).
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                  Quote:
                  Originally Posted by spenceroone3 View Post
                  I mean in A-Text! That is definitely the best way.
                  Sorry. I don't work with A-Text anymore because it cause glitches in the game(it once removed all events I worked hard in a map). A-Text works before but due to some glitches I made using another program, I used a backup ROM. That's when the text glitch starts.

                  EDIT: Ok. I get what you're saying

                  EDIT2: But I want to edit battle texts.
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                    #2736    
                  Old October 31st, 2007 (11:09 PM).
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                    Quote:
                    EDIT2: But I want to edit battle texts.
                    That is what I mean!! Here is my posts again:
                    Oh yes you can! You just have to go to "search" and search for "appeared" with "Beginning of text" checked in its checkbox. Then "Wild A Appeared"! Will appear in A-Text. Change this to whatever.
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                      #2737    
                    Old November 1st, 2007 (1:03 AM). Edited November 1st, 2007 by light_trainer921.
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                      Quote:
                      Originally Posted by spenceroone3 View Post
                      That is what I mean!! Here is my posts again:
                      Oh yes you can! You just have to go to "search" and search for "appeared" with "Beginning of text" checked in its checkbox. Then "Wild A Appeared"! Will appear in A-Text. Change this to whatever.
                      I actually editing the trainer battle like [CLASS] [TRAINER] would like to battle. I found the text but I can't edit it.

                      EDIT: Now I can. Thanks.

                      EDIT2: The other texts I changed in the past few months(like some texts of Oak at the lab, rival intro, etc.) are now glitch makers. How can I fix them?
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                        #2738    
                      Old November 1st, 2007 (8:01 AM).
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                      Haile Selassie IV Haile Selassie IV is offline
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                        Quote:
                        Originally Posted by cooley View Post
                        So what does that tell you? ASK THE CREATOR OF NARANJA/ORANGE!
                        Well, I couldn't find it. Can you tell me who it is?
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                        Cna yuo raed tihs? Olny 55% of plepoe can.

                        I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
                        fi yuo cna raed tihs, palce it in yuor siantugre.
                          #2739    
                        Old November 1st, 2007 (11:34 AM). Edited November 1st, 2007 by cooley.
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                        Sergio. That is the creator of Naranja.

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                          #2740    
                        Old November 1st, 2007 (11:57 AM).
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                        linkandzelda linkandzelda is offline
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                          hi. i need help with eggs. does anybody know how long it takes for an egg in fire red to hatch? the reason is i get an egg in my hack which is a gsc emake so the egg is togepi and i get it in violet city. on the orginal the egg hatches by goldenrod. i'm in goldenror in my hack and the the egg still says it will take along time to hatch. i don't think it will hatch.

                          thanks in advance
                          link
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                            #2741    
                          Old November 1st, 2007 (12:00 PM).
                          spenceroone3's Avatar
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                            You must of scripted a bad-egg into it. You never know if your script is ever going to work!
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                              #2742    
                            Old November 1st, 2007 (12:10 PM).
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                            linkandzelda linkandzelda is offline
                            n00b desu ka?
                               
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                              how do i script a good egg then?
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                                #2743    
                              Old November 1st, 2007 (12:30 PM). Edited November 2nd, 2007 by Geeked.
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                              Pokemon Crimson Version
                                 
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                                anyone know how to fix this?
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                                Coming soon I guess?
                                  #2744    
                                Old November 1st, 2007 (12:53 PM).
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                                  Quote:
                                  Originally Posted by linkandzelda View Post
                                  how do i script a good egg then?
                                  I'm not sure if this is right, but here you go:
                                  Quote:
                                  #binary 31 72 00 67 EA C2 16 08 32 66 7A Pk2 Pk1



                                  Replace the pk1&2 with the pokemon's hex number.

                                  OR

                                  Raw 0x31
                                  Raw 0x72
                                  Raw 0x00
                                  Raw 0x67
                                  Raw 0xEA
                                  Raw 0xC2
                                  Raw 0x16
                                  Raw 0x08
                                  Raw 0x32
                                  Raw 0x66
                                  Raw 0x7A
                                  Raw 0xPK2
                                  Raw 0xPK1
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                                    #2745    
                                  Old November 1st, 2007 (3:47 PM).
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                                    I repeated my OW question but more detailed.

                                    I tried importing this sprite:

                                    Then I do this:


                                    And here's the result:


                                    If the sprite is bigger or over 16 colors, please tell me.
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                                      #2746    
                                    Old November 1st, 2007 (8:52 PM).
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                                      What program are you using? If you are using Xeons OW editor RE, I can help you, otherwise I can't.
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                                        #2747    
                                      Old November 2nd, 2007 (1:40 AM).
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                                        Quote:
                                        Originally Posted by spenceroone3 View Post
                                        What program are you using? If you are using Xeons OW editor RE, I can help you, otherwise I can't.
                                        I have both HackMew's OW and Xeon's OW RE. But I'm suing Xeon's the most.
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                                          #2748    
                                        Old November 2nd, 2007 (3:02 AM).
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                                        Quote:
                                        Originally Posted by light_trainer921 View Post
                                        I have both HackMew's OW and Xeon's OW RE. But I'm suing Xeon's the most.
                                        Actually the Rebirth Edition wasn't made by Xeon. It was made by me.
                                        Also, the overworld you tried to import has 19 colors. Definitely too much.
                                        My suggestion is to download the latest version of my Overworld Editor from the toolbox and to try importing the same overworld again to see what happens.
                                        If you get weird errors etc. please let me know so I could eventually debug and fix a possible bug in the bitmap import routine.
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                                          #2749    
                                        Old November 2nd, 2007 (3:20 AM).
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                                          Quote:
                                          Originally Posted by yung stunna View Post
                                          anyone know how to fix this?
                                          I'm assuming that's the border block of a newly inserted map into FR.It always does that,you can gt around it by making the map larger and making it impossible for the player to see the borderblock.
                                            #2750    
                                          Old November 2nd, 2007 (4:05 AM). Edited April 28th, 2009 by Blazichu.
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                                            Quote:
                                            Originally Posted by light_trainer921
                                            But how can I edit texts with hex? I have Hexecute as my hex editor.
                                            Basically you need to convert those numbers into hex format...if they are not done so.

                                            I have attached a 2 documents which should help (the text codes are at the bottom of the 2nd document for R/S/E/FR/LG).
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