[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION) Page 113

Started by Prof. 9 January 31st, 2007 7:25 AM
  • 1958403 views
  • 27748 replies

HackMew

Mewtwo Strikes Back

Seen October 26th, 2011
Posted October 15th, 2010
1,314 posts
16.9 Years
it did not work i was trying to say that only the battle in prof oaks lab he has an evvee all the other battles he does not have an evvee
A-Starter is only designed to edit starters. It's not a trainer editor program.
Male
Seen January 18th, 2021
Posted July 20th, 2011
1,372 posts
17.2 Years
can anyone tell me the offstes in APE for FR OW palletes?
The main OW FR offset is 0x35B968

How can I change Charizard's cry in the FR titlescreen using hex?
Search for 0601 in hex and then do a trial and error until you get another cry ;)
Canada
Seen September 22nd, 2016
Posted August 22nd, 2016
262 posts
15.7 Years
can anyone help me fix a bug/ or glitch im my game please pm me or post it here thank you
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Male
Seen January 18th, 2021
Posted July 20th, 2011
1,372 posts
17.2 Years
I want to manually re-point something in a hex editor. I'm just not sure how would I do that. Could someone please tell me? Thanks.
Well to find the pointer of the offset is simple. Let's say you want to read Text at offset 0x123475, but the last text is at offset 0x859487. To find the pointer you just use byte reversal so the pointer of the last text will be 879485, just put 753412 for the text you want and then it should work ;)
Male
Melbourne, Australia
Seen October 12th, 2010
Posted September 18th, 2010
1,104 posts
15.9 Years
Well to find the pointer of the offset is simple. Let's say you want to read Text at offset 0x123475, but the last text is at offset 0x859487. To find the pointer you just use byte reversal so the pointer of the last text will be 879485, just put 753412 for the text you want and then it should work ;)
That's not really what I meant. AS an example, lets say that... I want to re-point the weedle sprite to a pikachu, how would I go about doing that manually, in a hex editor.
Gone.
Male
Seen January 18th, 2021
Posted July 20th, 2011
1,372 posts
17.2 Years
That's not really what I meant. AS an example, lets say that... I want to re-point the weedle sprite to a pikachu, how would I go about doing that manually, in a hex editor.
It is all the same basically, go to where the Weedle sprite is located(offset). Then reserve the offset to get your pointers, then search. Now that should be the Weedle pointer. The Pikachu sprite is the same, just replace the word "Weedle" in the past text. Ok, after finding the Pikachu pointer just replace it with the Weedle pointer and hopefully that should work :3

Ok i fixed the save thing to flash 128

but when i load it now it comes up with

unknown opcode dd at 0120

any ideas on fixing this?
Sounds like a rom error, maybe find a new one.
Age 31
Aussie
Seen July 17th, 2010
Posted November 11th, 2007
11 posts
15.6 Years
Hi, i have been trying to change the trainer back sprite in Fire Red, but have had no luck! I followed zel's tutorial, by simply just copying his trainer backsprite from Shiney Gold (as a test) and pasted in over the image, but nothing changes when i play the game? is there a way to overwrite it or what? i clicked save but it didn't work?

Also, is there anywhere on this website which has unLZ numbers for Fire Red? I searched but couldn't find anything!

thanks for any help.
Seen June 26th, 2010
Posted November 9th, 2007
15 posts
15.5 Years
It is all the same basically, go to where the Weedle sprite is located(offset). Then reserve the offset to get your pointers, then search. Now that should be the Weedle pointer. The Pikachu sprite is the same, just replace the word "Weedle" in the past text. Ok, after finding the Pikachu pointer just replace it with the Weedle pointer and hopefully that should work :3



Sounds like a rom error, maybe find a new one.


its my hack that isnt working
Age 27
Treasure Town at the human world
Seen December 30th, 2008
Posted February 21st, 2008
137 posts
16.5 Years
What is the pallete offset of the menu textbox(description) and the city entry border(like the once that appear when you enter a map example: when you enter Pallet Town a textbox will appear at the top-left side of the map)?