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  #5301    
Old June 14th, 2008 (5:10 PM).
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nemesish nemesish is offline
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    My question:
    Pokemon GSC - Can I change the gender of the Blackthorn City trade pokemon (the girl who says: Do you have a "Xpokemon" (female), do you wanna trade it for my "Xpokemon"?)

    I want it to be a normal trade, to trade any pokemon with her.

    here´s a screenshot


    (btw, yes i hacked a machoke on that trade. i havent noticed it was here until i played the rom. There was a mewtwo before the machoke.)

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      #5302    
    Old June 14th, 2008 (5:47 PM).
    Blazichu's Avatar
    Blazichu Blazichu is offline
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      Firstly Pokefan 2000 stop spamming just to get your question answered, secondly Cy-Chan please keep your scripting questions to the Script Help thread in the Scrapbox.

      Quote:
      Originally Posted by hypermonkey
      Can someone please help me. I am working on a hack for Leaf Green, and was wondering if some of the things I need help on is even possible because I searched everywhere and couldn't find a single post on any of this.
      I need help on a few things but first I need help on how to edit the player's sprite and back sprite. Other things I also need help on is how to add, not edit, overworld sprites. And lastly, I need help on how to add tiles from other tilesets to the one I need.
      Please reply to me if you can at least answer one of these problems.
      The players sprites can be edit from unLZ-GBA, the back pictures are towards the end of a tile editor, such as TLP or Tile Molester. You can add in OW sprites using a tile editor and then giving them pointers in a hex editor. To add tiles you can export and import the tileset in Advance Map using the Block Editor.

      Quote:
      Originally Posted by nemesish View Post
      My question:
      Pokemon GSC - Can I change the gender of the Blackthorn City trade pokemon (the girl who says: Do you have a "Xpokemon" (female), do you wanna trade it for my "Xpokemon"?)

      I want it to be a normal trade, to trade any pokemon with her.

      here´s a screenshot


      (btw, yes i hacked a machoke on that trade. i havent noticed it was here until i played the rom. There was a mewtwo before the machoke.)
      [Dialog no.][Give Pokémon][Trade Pokémon][0x0A for PKMNNAME][2xDV][Item][2xID][0x0A for TRAINERNAME][Gender][00]

      Gender: 00 = Random
      01 = Male
      02 = Female

      You just need to change the byte before the 00 to the gender of your choice. But that will change the gender they give you not the gender you give them. Also there is no Pokemon gender check code. The other option to do would be raise the gender amount of the certain Pokemon so you find more of that gender for that Pokemon.
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        #5303    
      Old June 14th, 2008 (6:40 PM).
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      Lord_Sesshoumaru Lord_Sesshoumaru is offline
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        How can I change the appearance of the world map in LG/FR....?
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          #5304    
        Old June 14th, 2008 (6:44 PM).
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        Rikuthemaster Rikuthemaster is offline
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          I have 2 questions. Both with Fire Red Hacking

          1. How do I transfer Events Between Cities? For example, how would I transfer the warp event of Saffron City's Gym (When you go into the door) to Pallet Town?

          2. With unLZ-GBA, I attempt to replace Trainer's Sprites. For example, I insert Prof Oak's Sprite to the Champion's Sprite. But when I write it to the rom, I get an error saying "Compressed Size is: 36C. Which Is too Big. Aborting." How do I fix this error?
            #5305    
          Old June 14th, 2008 (6:45 PM).
          destinedjagold's Avatar
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          Quote:
          Originally Posted by Rikuthemaster View Post
          I have 2 questions. Both with Fire Red Hacking

          1. How do I transfer Events Between Cities? For example, how would I transfer the warp event of Saffron City's Gym (When you go into the door) to Pallet Town?

          2. With unLZ-GBA, I attempt to replace Trainer's Sprites. For example, I insert Prof Oak's Sprite to the Champion's Sprite. But when I write it to the rom, I get an error saying "Compressed Size is: 36C. Which Is too Big. Aborting." How do I fix this error?
          1...
          fix the warps.., I guess... :\

          2...
          it means that the new image is too big, and so, either you have to repoint, or shrink your prof. sprite.
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            #5306    
          Old June 14th, 2008 (6:48 PM).
          Megiddo-san's Avatar
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            Lord_Sesshoumaru - there's a tut on that in the docs & tuts section.

            Rikuthemaster - 1. A-map tut for beginners in the docs & tuts section
            2. Find free space, enter that as your image offset, and check automatically fix pointers.
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              #5307    
            Old June 14th, 2008 (6:51 PM).
            destinedjagold's Avatar
            destinedjagold destinedjagold is offline
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            Quote:
            Originally Posted by megiddo View Post
            2. Find free space, enter that as your image offset, and check automatically fix pointers.
            oh, this reminds me...
            how much free space should we need to repoint a bigger image to be inserted..? :\
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              #5308    
            Old June 14th, 2008 (6:53 PM).
            Megiddo-san's Avatar
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              I think that depends on how much bigger the image is. I usually just open up a hex editor and find a lot of FF in a row.
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                #5309    
              Old June 14th, 2008 (6:55 PM).
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              destinedjagold destinedjagold is offline
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              Quote:
              Originally Posted by megiddo View Post
              I think that depends on how much bigger the image is. I usually just open up a hex editor and find a lot of FF in a row.
              oh, I see... :\
              then if I do the same, is there by any chance we can leave an unused offset..?
              sorry to ask, I'm saving offsets though...
              I try not to waste precious offsets. :D
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                #5310    
              Old June 14th, 2008 (6:58 PM).
              Megiddo-san's Avatar
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                Do you mean have part of the image data, then a gap, and then the rest of the data? If so, I don't think it is.
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                  #5311    
                Old June 14th, 2008 (7:02 PM).
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                destinedjagold destinedjagold is offline
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                Quote:
                Originally Posted by megiddo View Post
                Do you mean have part of the image data, then a gap, and then the rest of the data? If so, I don't think it is.
                nope...
                I meant was, example I inserted a huge sprite, find an offset which is free through a hex editor, use the offset, bang! It works, horay, and then a new sprite is coming to town unlz-gba, once again I do the same, successful...

                my question, is there by any chance, be any free offsets between those two images I inserted..? :\
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                  #5312    
                Old June 14th, 2008 (7:05 PM).
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                  Oh, that depends on how much space you leave between the first and 2nd images. Though how is that different from just using the offset after the 2nd? Either way you are using all the bytes. The other thing is just in a different spot.
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                    #5313    
                  Old June 14th, 2008 (7:09 PM).
                  Rikuthemaster's Avatar
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                    Quote:
                    Originally Posted by megiddo View Post
                    Lord_Sesshoumaru - there's a tut on that in the docs & tuts section.

                    Rikuthemaster - 1. A-map tut for beginners in the docs & tuts section
                    2. Find free space, enter that as your image offset, and check automatically fix pointers.
                    Thanks, this did help, but, how do I create new warps? That way I can have 4 Warps in Pallet Town, instead of 3
                      #5314    
                    Old June 14th, 2008 (7:11 PM).
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                      Goto number of warps and change it to 4, then click change events.
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                        #5315    
                      Old June 14th, 2008 (7:31 PM).
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                        Quote:
                        Originally Posted by megiddo View Post
                        Goto number of warps and change it to 4, then click change events.
                        Thanks a ton bro. It works perfectly!
                          #5316    
                        Old June 14th, 2008 (8:35 PM).
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                        Lord_Sesshoumaru Lord_Sesshoumaru is offline
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                          Quote:
                          Originally Posted by megiddo View Post
                          Lord_Sesshoumaru - there's a tut on that in the docs & tuts section.

                          Rikuthemaster - 1. A-map tut for beginners in the docs & tuts section
                          2. Find free space, enter that as your image offset, and check automatically fix pointers.
                          I mean, there's a world map editor in A-map but I can't change the world map.... I wanted to change the Kanto map into my world map, how can I do it....?
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                            #5317    
                          Old June 14th, 2008 (8:53 PM).
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                            Look at changing the world map completely by Mastermind_X in the documents and tutorials section. It is done with other programs. A-map will only let you change the data.
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                              #5318    
                            Old June 14th, 2008 (9:00 PM).
                            X-Buster X-Buster is offline
                               
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                              Quote:
                              Originally Posted by Lord_Sesshoumaru View Post
                              I mean, there's a world map editor in A-map but I can't change the world map.... I wanted to change the Kanto map into my world map, how can I do it....?
                              if you mean changing the image of Kanto.. Heres a Short Tutorial Made By Mastermind_X..
                              http://www.pokecommunity.com/showthread.php?t=114526
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                                #5319    
                              Old June 14th, 2008 (9:05 PM).
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                                Quote:
                                Originally Posted by megiddo View Post
                                Look at changing the world map completely by Mastermind_X in the documents and tutorials section. It is done with other programs. A-map will only let you change the data.
                                whew! there's alot of reading there, but do you know how to do it...? I'm a little confused there.... Is there any shortcuts to this...?
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                                  #5320    
                                Old June 15th, 2008 (1:24 AM).
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                                Cy-Chan Cy-Chan is offline
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                                  Quote:
                                  Originally Posted by Cy-Chan View Post
                                  Two questions.

                                  How do I change the starting intro in FireRed/LeafGreen? (The bit with Professor Oak?)

                                  And more importantly, how do I change the X/Y co-ordinates on the first map you warp to (like, what address are the co-ordinates located in the hex?)
                                  Could someone please help?
                                    #5321    
                                  Old June 15th, 2008 (1:41 AM).
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                                    I want some scripts for my hack game.

                                    1-I want a man give a Charmander and run away map (Ever)

                                    2-I want an another man give Pokedex and run away map (Ever)

                                    3-I want a door close until catch a Mareep. (No level range needed)
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                                      #5322    
                                    Old June 15th, 2008 (1:46 AM).
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                                    destinedjagold destinedjagold is offline
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                                    refer to the script workshop in the scrapbox as Blazichu stated in the previous page.
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                                      #5323    
                                    Old June 15th, 2008 (4:38 AM).
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                                    BakingBluePotatoe BakingBluePotatoe is offline
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                                      Quote:
                                      Originally Posted by Cy-Chan View Post
                                      Could someone please help?
                                      1) What part do you want to change?

                                      2) A Program called "SMCA" or "Starter Map Changer Advance" can do that for you! =3
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                                        #5324    
                                      Old June 15th, 2008 (7:42 AM).
                                      Megiddo-san's Avatar
                                      Megiddo-san Megiddo-san is offline
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                                        Nope, not at this time. Changing the world map takes awhile.
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                                          #5325    
                                        Old June 15th, 2008 (7:43 AM).
                                        Gramisaur Gramisaur is offline
                                           
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                                          I've been trying to sort this problem out for about 3 hours straight and I'm well really fed up
                                          I've been trying to insert some D/P Pokemon into my FR rom but fgor some reason even though they're indexed and 64x64 it says 'Too big to be compressed' when I try to write them to the rom. I've tried to resize but that just messes it up even more :/

                                          I only want Buizel/Floatzel, Shinx/Luxio/Luxray and the two new Eevee evoloutions.
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