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  #5376    
Old June 18th, 2008 (7:45 AM).
Kasekopf Kasekopf is offline
     
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    Does anyone know how to edit how much money trainers give after you beat them?

    Thanks.

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      #5377    
    Old June 18th, 2008 (9:19 AM).
    colcolstyles's Avatar
    colcolstyles colcolstyles is offline
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    Quote:
    Originally Posted by Kasekopf View Post
    Does anyone know how to edit how much money trainers give after you beat them?

    Thanks.
    I think the game does it automatically but what you could do is use #raw 0x90 (givemoney) or #raw 0x91 (takemoney) to change the amount. However, the normal amount would display at the end of the battle but you would (secretly) get more (or less) money. Keep in mind that I haven't tested this yet.
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      #5378    
    Old June 18th, 2008 (9:40 AM).
    ℜªℳ's Avatar
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      I think PET has that feature.
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        #5379    
      Old June 18th, 2008 (10:37 AM).
      Jonny Buuz's Avatar
      Jonny Buuz Jonny Buuz is offline
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        script issue...

        Spoiler:
        #Dynamic 0x800050

        #org @start
        lock
        faceplayer
        checkflag 0x200
        if 0x1 goto @end
        msgbox @msg
        boxset 0x5
        compare lastresult 0x1
        if 0x1 goto @give
        msgbox @no
        boxset 0x6
        release
        end

        #org @give
        lock
        msgbox @givemsg
        boxset 0x6
        #define givepokemon 0x85 0xA 0x0
        setflag 0x200
        release
        end

        #org @end
        lock
        faceplayer
        msgbox @done
        boxset 0x6
        release
        end

        #org @msg
        = Will you take this from me?

        #org @no
        = Oh...

        #org @givemsg
        = You received an EEVEE!

        #org @done
        = Good luck.


        text works, but not the givepokemon command. what's wrong? using XSE.
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          #5380    
        Old June 18th, 2008 (11:19 AM).
        Tyrantrum's Avatar
        Tyrantrum Tyrantrum is offline
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        Quote:
        Originally Posted by Jonny Buuz View Post
        script issue...

        Spoiler:
        #Dynamic 0x800050

        #org @start
        lock
        faceplayer
        checkflag 0x200
        if 0x1 goto @end
        msgbox @msg
        boxset 0x5
        compare lastresult 0x1
        if 0x1 goto @give
        msgbox @no
        boxset 0x6
        release
        end

        #org @give
        lock
        msgbox @givemsg
        boxset 0x6
        #define givepokemon 0x85 0xA 0x0
        setflag 0x200
        release
        end

        #org @end
        lock
        faceplayer
        msgbox @done
        boxset 0x6
        release
        end

        #org @msg
        = Will you take this from me?

        #org @no
        = Oh...

        #org @givemsg
        = You received an EEVEE!

        #org @done
        = Good luck.


        text works, but not the givepokemon command. what's wrong? using XSE.
        Um, Jonny Buzz?
        This isn't the script help thread, it's the simple questions thread.
        Post this in the script help thread in the scrapbox.
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          #5381    
        Old June 18th, 2008 (1:05 PM).
        Melash's Avatar
        Melash Melash is offline
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          I only got one question answered! I don't mean to spam, but could someone answer these questions:
          1. How do I add more maps with EliteMap
          2. The Pokescript link is dead in the toolbox. I need a link for the program.
          3. Whenever I try to open a script in DiamondCutter, I get the following error message:
          Run time error '6'
          Subcript out of range
          or something like that.
          4. You said that the titlescreen is compressed so I can't edit it in TLP. So how do I edit it? I also need the TLP Hex numbers for a LOT of stuff, most importantly these:
          Pokemon in-battle picutres
          each tileset

          Thanks!
            #5382    
          Old June 18th, 2008 (1:17 PM).
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            Quote:
            Originally Posted by Melash View Post
            I only got one question answered! I don't mean to spam, but could someone answer these questions:
            1. How do I add more maps with EliteMap
            2. The Pokescript link is dead in the toolbox. I need a link for the program.
            3. Whenever I try to open a script in DiamondCutter, I get the following error message:
            Run time error '6'
            Subcript out of range
            or something like that.
            4. You said that the titlescreen is compressed so I can't edit it in TLP. So how do I edit it? I also need the TLP Hex numbers for a LOT of stuff, most importantly these:
            Pokemon in-battle picutres
            each tileset

            Thanks!
            1.- You don't. Use AM
            2.- someone else reply this one...
            3.- Probably it's a problem with the parameters. Be sure of the number of parameters and its length. (for example, if you use a pointer instead of a byte, you get that error-
            4.- Always remember: uncompressed = TLP, tilemolester and similars; compressed: Unlzgba. Pokemons and tilesets are compressed. Actually, you only see overworld sprites, pokemon icons and not much else in uncompressed format.
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              #5383    
            Old June 18th, 2008 (1:25 PM).
            Megiddo-san's Avatar
            Megiddo-san Megiddo-san is offline
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              Does anyone know if it's necessary to use the original palette of the badges when inserting new ones? I imported my palette and got this. http://s255.photobucket.com/albums/hh139/oddigem/?action=view&current=f.png
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                #5384    
              Old June 18th, 2008 (2:57 PM).
              ℜªℳ's Avatar
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                Sorry if someone thinks I'm spamming when bringing up the same question twice but I need an answer since this is urgent and a day late. When I write a new sprite in B/W 256 mode over the original Male hero sprite of firered seen in the introduction why does the sprite not show een though there was nothing wrong with the Unlz and it reported nothing? Any help is appreciated and thnx in advance to the answerer.
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                Let's play a requiem for reality, the most beautiful melody, for reality is dead like what you used to be...

                Still spriting behind the curtains. I've tried splicing, I've tried scratching, I've tried pixel overs, I've tried revamps and am 90%+ awesome at it. Now its time for the devamps
                  #5385    
                Old June 18th, 2008 (4:59 PM). Edited June 18th, 2008 by Austinia.
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                Austinia Austinia is offline
                   
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                  Anyone know if its possible to have more than one grass animation (i.e. one animation for each different tileset with different ground color) :/
                    #5386    
                  Old June 18th, 2008 (5:14 PM).
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                    Well, I`ve downloaded the "pokemon HFD editor" or something like that, its a MSdos
                    application that its used to edit a lot of things of Pokemon Gold and Silver, The problem
                    is that i dont know how to use it, when I open it, it says " Write the path and the name of
                    the rom" and when I write it and press enter, it closes...
                    Every time I press enter or intro it closes TT_TT
                    Please can someone tell me how do i use it??

                    In addition I would like to know if I can add more maps, using Advance Map, for
                    GBA games, Pokemap or Goldmap, for GB and GBC games, or other map editor.

                    Sorry if my english is a bit bad, im not English, Im Argentinian n_ñ

                    Thank you very much!
                      #5387    
                    Old June 18th, 2008 (5:47 PM).
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                    Pikmin_7890 Pikmin_7890 is offline
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                      Sorry for asking, but what programs do I need to download to put these sprite and tiles into my Emerald ROM?
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                        #5388    
                      Old June 18th, 2008 (5:51 PM).
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                      What's the number for tileset 0,1 on unLZ?
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                        #5389    
                      Old June 18th, 2008 (6:58 PM).
                      Bebop's Avatar
                      Bebop Bebop is offline
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                      Quote:
                      Originally Posted by Pikmin_7890 View Post
                      Sorry for asking, but what programs do I need to download to put these sprite and tiles into my Emerald ROM?
                      Moved your post into the simple questions thread. ^^; (I hope this goes here. >___>; ROM Hacking can be so confusing sometimes. XD)
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                        #5390    
                      Old June 18th, 2008 (7:58 PM).
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                      Melash Melash is offline
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                        Quote:
                        Well, I`ve downloaded the "pokemon HFD editor" or something like that, its a MSdos
                        application that its used to edit a lot of things of Pokemon Gold and Silver, The problem
                        is that i dont know how to use it, when I open it, it says " Write the path and the name of
                        the rom" and when I write it and press enter, it closes...
                        Every time I press enter or intro it closes TT_TT
                        Please can someone tell me how do i use it??

                        In addition I would like to know if I can add more maps, using Advance Map, for
                        GBA games, Pokemap or Goldmap, for GB and GBC games, or other map editor.

                        Sorry if my english is a bit bad, im not English, Im Argentinian n_ñ

                        Thank you very much!
                        Okay, here's what to do with HFD: Put your ROM in the same folder as HFD. Then, when you start it up, use the up and down arrows to select the ROM. It's pretty simple!
                        Okay, and here are my questions:
                        I only got one question answered! I don't mean to spam, but could someone answer these questions:
                        1. How do I add more maps with EliteMam? A-Map doesn't work with Windows 98...
                        2. The Pokescript link is dead in the toolbox. I need a link for the program.
                        3. You said that the titlescreen is compressed so I can't edit it in TLP. So how do I edit it? I also need the TLP Hex numbers for a LOT of stuff, most importantly these:
                        Pokemon in-battle picutres
                        each tileset
                        Okay, here's the deal: Isn't Unlz GBA only for the GBA ROM's? If it doesn't work with GS, can you give me a link to a program that does?
                          #5391    
                        Old June 19th, 2008 (8:22 AM).
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                        Blaziken626 Blaziken626 is offline
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                          Is there a way to add new types with a hex editor? I've looked all around for help on this, but I couldn't find anything. I'd really appreciate the help.
                            #5392    
                          Old June 19th, 2008 (9:21 AM).
                          Hat? Hat? is offline
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                            Quote:
                            Originally Posted by Melash View Post
                            Okay, here's what to do with HFD: Put your ROM in the same folder as HFD. Then, when you start it up, use the up and down arrows to select the ROM. It's pretty simple!
                            Okay, and here are my questions:
                            I only got one question answered! I don't mean to spam, but could someone answer these questions:
                            1. How do I add more maps with EliteMam? A-Map doesn't work with Windows 98...
                            2. The Pokescript link is dead in the toolbox. I need a link for the program.
                            3. You said that the titlescreen is compressed so I can't edit it in TLP. So how do I edit it? I also need the TLP Hex numbers for a LOT of stuff, most importantly these:
                            Pokemon in-battle picutres
                            each tileset
                            Okay, here's the deal: Isn't Unlz GBA only for the GBA ROM's? If it doesn't work with GS, can you give me a link to a program that does?
                            The ones I can answer...
                            2) http://pokehacks.dabomstew.com/index.php?token=downloads is a place you can get PokeScript

                            3) I think Mean Mr Mustad (aka The Dude) or someone made a patch that makes it so you can just edit the titlescreen in TLP etc

                            I know for sure you can edit the Pokemon in-battle pictures with AGIXP, Skeetendo made a translation of it to English, but alot of people can't get it working, including me now...
                              #5393    
                            Old June 19th, 2008 (9:47 AM).
                            elcangri787 elcangri787 is offline
                               
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                              1. Is it posible to change the main hero to someone else for ex like goku, gohan ect.
                              2. If yes i would like if i can get some help changing it

                              thanx in advance
                                #5394    
                              Old June 19th, 2008 (10:21 AM).
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                              What's the number for tileset 0,1 on unLZ?
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                                #5395    
                              Old June 19th, 2008 (1:24 PM).
                              tristan471 tristan471 is offline
                                 
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                                is there a program like pokepic that fire red can run on?
                                i need to change around and edit some pics for a hack im working on,
                                would be of great help thanks;

                                sorry if its somewhere else already just that ive looked around a bit and havnt found anything.
                                  #5396    
                                Old June 19th, 2008 (1:36 PM).
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                                destinedjagold destinedjagold is offline
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                                pics..?
                                you mean sprites, right? like trainer sprites and pokemon images?
                                if so, then use Unlz-GBA.
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                                  #5397    
                                Old June 19th, 2008 (3:14 PM).
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                                Melash Melash is offline
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                                  1. Hey, I'm using WindHex for my hack of Gold, but I'm not sure how to edit the wild pokemon that appear on a route. GoldMap doesn't help me out on this.
                                  2. How do I edit map links with GoldMap/MegaMap?
                                  3. Is there anyway to 'script' with GS? So how could I make someone come up to you, give you an item, or something like that?
                                    #5398    
                                  Old June 19th, 2008 (6:36 PM).
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                                    I need a list. Could someone give me a list of the important flags in Leafgreen? Please?
                                      #5399    
                                    Old June 19th, 2008 (6:38 PM).
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                                    colcolstyles colcolstyles is offline
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                                    Quote:
                                    Originally Posted by Nostalgia View Post
                                    I need a list. Could someone give me a list of the important flags in Leafgreen? Please?
                                    Credit goes to thethethethe for these:
                                    0x820 - First Badge
                                    0x821 - Second Badge
                                    0x822 - Third Badge
                                    0x823 - Fourth Badge
                                    0x824 - Fifth Badge
                                    0x825 - Sixth Badge
                                    0x826 - Seventh Badge
                                    0x827 - Eighth Badge
                                    0x828 - Pokemon Menu
                                    0x829 - Pokedex Menu
                                    0x82F - Running Shoes
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                                      #5400    
                                    Old June 19th, 2008 (6:42 PM).
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                                      Quote:
                                      Originally Posted by Melash View Post
                                      1. Hey, I'm using WindHex for my hack of Gold, but I'm not sure how to edit the wild pokemon that appear on a route. GoldMap doesn't help me out on this.
                                      02AB35 starts a list of wild Pokemon and their locations, in the following format:
                                      [2-byte map number]
                                      [wild Pokemon ratio morn][wild Pokemon ratio day][wild Pokemon ratio nite]
                                      [level][species][level][species][level][species][level][species][level][species][level][species][level][species] (morn)
                                      [level][species][level][species][level][species][level][species][level][species][level][species][level][species] (day)
                                      [level][species][level][species][level][species][level][species][level][species][level][species][level][species] (nite)

                                      The list continues this way until you reach a FF for the first byte, which signifies the end of the list.
                                      Quote:
                                      Originally Posted by Melash View Post
                                      3. Is there anyway to 'script' with GS? So how could I make someone come up to you, give you an item, or something like that?
                                      Yes. Take a look in the Documents/Tutorials section and read cooley's tutorial on that subject.
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