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  #6226    
Old September 8th, 2008 (1:21 AM).
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    Hey, I'm doing a Fire Red hack and I want to know if anyone knows how to take the rival out of the introduction.

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      #6227    
    Old September 8th, 2008 (2:18 AM). Edited September 8th, 2008 by pokedude565.
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      Is there anyway to start off in a new map you made in Advance Map with SMCA (Start Map Chooser Advance)?
      Also is there a way to change the numbers after the name (in Advance Map) ?
      And is it possible to replace an existing map (like the proper Pallet Town) with a map you made (in Advance Map)?

      Tell me if you don't know what I mean.
        #6228    
      Old September 8th, 2008 (2:25 AM).
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      Quote:
      Originally Posted by Gold Tom View Post
      Hey, I'm doing a Fire Red hack and I want to know if anyone knows how to take the rival out of the introduction.
      AFAIK that would be extremely difficult. It obviously requires some very advanced ASM, I'm sure if it could be done zel would have removed it in SG.

      Quote:
      Originally Posted by pokedude565 View Post
      Is there anyway to start off in a new map you made in Advance Map with SMCA (Start Map Chooser Advance)?
      Also is there a way to change the numbers after the name (in Advance Map) ?
      And is it possible to replace an existing map (like the proper Pallet Town) with a map you made (in Advance Map)?

      Tell me if you don't know what I mean.
      1) Aaah yeah, thats what its for... You just need to know the map bank and number. [Map Bank].[Map Number] (ie. 3.0 is pallete town) is how it is recorded in AMap.
      2) What numbers?
      3) Yes. Open the map you want to replace. Go to File -> Load Map. Open the map you made in AMap. Go to File -> Insert Map. Choose the map you want to replace. No offense but that should have been obvious.
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        #6229    
      Old September 8th, 2008 (2:37 AM).
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        Oh, okay then. Thanks for at least answering my question!
          #6230    
        Old September 8th, 2008 (2:48 AM). Edited September 8th, 2008 by pokedude565.
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          Quote:
          Originally Posted by dshayabusa View Post
          AFAIK that would be extremely difficult. It obviously requires some very advanced ASM, I'm sure if it could be done zel would have removed it in SG.


          1) Aaah yeah, thats what its for... You just need to know the map bank and number. [Map Bank].[Map Number] (ie. 3.0 is pallete town) is how it is recorded in AMap.
          2) What numbers?
          3) Yes. Open the map you want to replace. Go to File -> Load Map. Open the map you made in AMap. Go to File -> Insert Map. Choose the map you want to replace. No offense but that should have been obvious.
          Thanks alot! I accidently saved it to the wrong folder under "from header". Is there anyway to delete it from there?

          EDIT: WTH! When I load the game on VisualBoyAdvance and leave the house, i end up on this glitched sea and can't move excepty from turning! What am I doing wrong? Its all glitched sea tiles. I'll be back tomorow.
            #6231    
          Old September 8th, 2008 (10:18 AM).
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            How do I insert or edit a sprite? in pokemon diamond?
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              #6232    
            Old September 8th, 2008 (11:02 AM).
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              All right, I downloaded PCSV and it will compile unlike my XSE for some reason. But now I have another question...

              In a map I created, when you go to a certain part of it, it randomly restarts the rom. There isn't any thing near it and the blocks are the same...

              Also when I connect my map to an northern route, there are a few random blocks that aren't on the route but appear before you enter the route. Is there a solution to this?
                #6233    
              Old September 8th, 2008 (11:13 AM).
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                HI! I know this is a little noobish..but..can someone tell me:
                1. you made a banner
                2.How do you make the link to the thread?
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                  #6234    
                Old September 8th, 2008 (11:25 AM).
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                  can anyone answer my question
                  And Gambit you make it in paint i think
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                    #6235    
                  Old September 8th, 2008 (11:33 AM).
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                    Yes I know how to make the banner...I just don't know how to make a link to a thread!
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                      #6236    
                    Old September 8th, 2008 (11:38 AM).
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                      In your sig put the link in between the banner
                      Now Answer my question SOMEONE!!!!
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                        #6237    
                      Old September 8th, 2008 (11:44 AM).
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                      Quote:
                      Originally Posted by mrhiyuck View Post
                      All right, I downloaded PCSV and it will compile unlike my XSE for some reason. But now I have another question...

                      In a map I created, when you go to a certain part of it, it randomly restarts the rom. There isn't any thing near it and the blocks are the same...

                      Also when I connect my map to an northern route, there are a few random blocks that aren't on the route but appear before you enter the route. Is there a solution to this?
                      Chech if there are any people on the map with Look Down or Hidden as their movement type. The second problem is because the two maps are using different tilesets, they must be the same when walking between maps.
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                        #6238    
                      Old September 8th, 2008 (11:55 AM).
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                        anyone know pleases! i hav wicked sprites
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                          #6239    
                        Old September 8th, 2008 (12:10 PM).
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                          You don't need to go demanding that people tell you. And I already told you how to.
                            #6240    
                          Old September 8th, 2008 (1:45 PM).
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                          Where?
                             
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                            i guess this is the right place to post this so does anyone know how to dual boot?
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                              #6241    
                            Old September 8th, 2008 (2:08 PM).
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                              Quote:
                              Originally Posted by dshayabusa View Post
                              Chech if there are any people on the map with Look Down or Hidden as their movement type. The second problem is because the two maps are using different tilesets, they must be the same when walking between maps.
                              Thank you much.

                              One more, sorry; what's the bank for grass in APE? I would like to change the color of the grass.
                                #6242    
                              Old September 8th, 2008 (3:47 PM).
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                                Does anyone know the hex # of the weedle in Pokemon Firered Old man's catching tut?
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                                  #6243    
                                Old September 8th, 2008 (3:49 PM).
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                                Does anyone know the hex # of the weedle in Pokemon Firered Old man's catching tut?
                                I remember the very same question being asked here for a while now...
                                you can search around or use the search function, if it'll work, that is. :\
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                                  #6244    
                                Old September 8th, 2008 (3:51 PM).
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                                  Quote:
                                  Originally Posted by Time View Post


                                  I remember the very same question being asked here for a while now...
                                  you can search around or use the search function, if it'll work, that is. :\
                                  Well, I don't exactly have a hex editor yet, so I have no idea how to use a hex editor
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                                    #6245    
                                  Old September 8th, 2008 (3:55 PM). Edited September 8th, 2008 by destinedjagold.
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                                  Quote:
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                                  Well, I don't exactly have a hex editor yet, so I have no idea how to use a hex editor

                                  I think.., never mind...
                                  this is weedle's hex value...
                                  Code:
                                  0x0D
                                  or
                                  0D
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                                    #6246    
                                  Old September 8th, 2008 (4:10 PM).
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                                    Quote:
                                    Originally Posted by Time View Post


                                    I think.., never mind...
                                    this is weedle's hex value...
                                    Code:
                                    0x0D
                                    or
                                    0D
                                    I've got a hex editor...
                                    I'll start searching!
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                                      #6247    
                                    Old September 8th, 2008 (4:16 PM).
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                                      This has too much info... I can't search through the whole thing. What is the permission that lets you walk under it but also walk over it. Like Neti's bridge.
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                                        #6248    
                                      Old September 8th, 2008 (5:11 PM).
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                                        Quote:
                                        Originally Posted by .:God:. View Post
                                        This has too much info... I can't search through the whole thing. What is the permission that lets you walk under it but also walk over it. Like Neti's bridge.
                                        3C
                                        I need to put more words, so here they are ;)
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                                          #6249    
                                        Old September 8th, 2008 (5:14 PM).
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                                          How come Advance Text doesn't work? When I open it, it gives me this message:

                                          "Component 'comctl32.ocx' or noe of its dependencies not correctly registered: a file is missing or invalid"
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                                            #6250    
                                          Old September 8th, 2008 (5:16 PM).
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                                            I have been working on a hack for sometime now and I was wondering how to add new pokemon in without replacing old ones.
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