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  #7601    
Old December 28th, 2008 (2:27 AM).
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    Quote:
    Originally Posted by Ichiro Kazuki View Post
    How can I Add Tiles in A-map?

    Some own?
    Plies i wan't to know

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      #7602    
    Old December 28th, 2008 (4:10 AM).
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      Quote:
      Originally Posted by Ichiro Kazuki View Post
      Some own?
      Plies i wan't to know
      Check the Docs and Tutorials sction. If not, PM me, I'll tell you.

      My own question: How does the map connections work? I made a connection, but its a little off... How do I edit the connection ie how to make the connection to the right a tile or two higher or lower?
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        #7603    
      Old December 28th, 2008 (4:45 AM).
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      Quote:
      Originally Posted by Turtwigtoon View Post
      Check the Docs and Tutorials sction. If not, PM me, I'll tell you.

      My own question: How does the map connections work? I made a connection, but its a little off... How do I edit the connection ie how to make the connection to the right a tile or two higher or lower?
      Edit the "Connection Offset"

      Dependinng on your maps, and your connection type, you may need to add or subtract from the connection offset... (If the connection is off by 3 tiles, add or subtract 3 from your current map offset. (If the number would be a negative number, write a negative number.))
      lets say a connection is off by 3 tiles. You would add or subtract from the map's connection offset that you want to move... 3 to move 3 spaces over, -3 to move backward. (For up/down) For Left right it would be 3 for 3 tiles down, -3 for 3 tiles up. Experiment with the Connection Offset in the Connection manager in A-Map.
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        #7604    
      Old December 28th, 2008 (6:22 AM).
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      Some own?
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      a tutorial in the Documents and Tutorials was created with a purpose...
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        #7605    
      Old December 28th, 2008 (7:55 AM).
      Hoshiko Aki's Avatar
      Hoshiko Aki Hoshiko Aki is offline
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        HElp


        How can i find the
        map bank and map number
        form a map i have create?
          #7606    
        Old December 28th, 2008 (10:27 AM).
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          what is the best program for tileset editing?
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            #7607    
          Old December 28th, 2008 (11:27 AM).
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            HI! I have a prob in A-map!
            I was editing palettes and tiles in my hack( only starting)
            I saved the tiled and palettes so...that shouldent be a problem...
            but when I tryed to test it...the game was with original tiles and palettes...
            how can I fix this?
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              #7608    
            Old December 28th, 2008 (11:36 AM).
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              You save pallettes differently. In Block Editor, there is under the Pallettes menu, "Write Pallette Changes to ROM". That saves the pallette, not ordinary save.
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                #7609    
              Old December 28th, 2008 (11:45 AM).
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                Quote:
                Originally Posted by Turtwigtoon View Post
                You save pallettes differently. In Block Editor, there is under the Pallettes menu, "Write Pallette Changes to ROM". That saves the pallette, not ordinary save.
                BUT I did!
                LooK: I have A clean rom of FR
                I imported the syn zeikku's rombase
                I edited the tiles and I save them
                I eddited the palettes and I rewrote them...
                But when I tested it...it only showed the tiles from the rombase...
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                  #7610    
                Old December 28th, 2008 (1:09 PM).
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                  can anybody help me in changing the palette of the "Dragon's Bane"

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                    #7611    
                  Old December 28th, 2008 (2:29 PM).
                  King Mario King Mario is offline
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                    Hello!

                    I doesn't know if this question should be put in this thread or not, but I couldn't find any more "relevant" thread to put the question in.

                    Anyway, I can't get Advance Text to work. I doesn't know what the problems is since I've tried to fix it by doenloading that .OCX file, and it's just a "send a error report" thing message I get.

                    Anybody who might know how to solve it?
                    Thanks in advance.
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                      #7612    
                    Old December 28th, 2008 (3:38 PM). Edited December 28th, 2008 by FLOOTENKERP.
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                      does anyone know what the best tileset editor is?

                      oh and can anyone tell me how to use the tileset editor too, that would be great.
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                        #7613    
                      Old December 28th, 2008 (4:07 PM).
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                        I've searched all over for this but can't find it.

                        Anyway, how do you (or can you) successfully decompile scripts?
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                          #7614    
                        Old December 28th, 2008 (4:13 PM).
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                          You select the script editor in AM (in a dropdown menu) and you double click a script. :\ You can only open scripts properly in XSE and PKSV, though.
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                            #7615    
                          Old December 29th, 2008 (3:18 AM).
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                          Banjora Marxvile Banjora Marxvile is offline
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                            In wild battles, how can you disable the Pokedex after the battle if you caught the pokemon? EG if I battle on of the 25 empty spaces and I catch it, it freezes as it wants to check data that isn't there. How can I stop this?
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                              #7616    
                            Old December 29th, 2008 (3:19 AM).
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                              Quote:
                              Originally Posted by Turtwigtoon View Post
                              In wild battles, how can you disable the Pokedex after the battle if you caught the pokemon? EG if I battle on of the 25 empty spaces and I catch it, it freezes as it wants to check data that isn't there. How can I stop this?
                              Clearflag 0x829 before that place. :\
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                                #7617    
                              Old December 29th, 2008 (3:21 AM).
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                                What if I put the pokemon with Advance Map to appear in Grass? Same principal? Or can't you?
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                                  #7618    
                                Old December 29th, 2008 (3:23 AM).
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                                  Uh, then it isn't so practical. :\
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                                    #7619    
                                  Old December 29th, 2008 (3:24 AM).
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                                    Right... Is it possible at all? All I need is to disable the Pokedex entries in all wild battles.
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                                      #7620    
                                    Old December 29th, 2008 (9:55 AM).
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                                      When I insert this sprite in my Ruby rom the colors are messed up. Here it is:

                                      Help?
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                                        #7621    
                                      Old December 29th, 2008 (10:06 AM).
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                                      Quote:
                                      Originally Posted by Binary View Post
                                      When I insert this sprite in my Ruby rom the colors are messed up. Here it is:

                                      Help?
                                      Did you check the palette on the ROM after inserting it? You may want to manually adjust it eventually. I'd suggest you APE for that work.
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                                        #7622    
                                      Old December 29th, 2008 (3:00 PM).
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                                        Is there a way to edit the attacks/Pokemon of gymleaders without PEt because it always screws up for me.
                                          #7623    
                                        Old December 29th, 2008 (3:08 PM).
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                                        Quote:
                                        Originally Posted by Pokedra View Post
                                        Is there a way to edit the attacks/Pokemon of gymleaders without PEt because it always screws up for me.
                                        Have you tried HackMew's A-Trainer? It's similar to PET but newer and supported by its author (HackMew).
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                                          #7624    
                                        Old December 29th, 2008 (3:31 PM).
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                                          Quote:
                                          Originally Posted by Pokedra View Post
                                          Is there a way to edit the attacks/Pokemon of gymleaders without PEt because it always screws up for me.
                                          A-Trainer is way, way better than PET, and it won't screw up some places PET did, because A-Trainer has research into it that involves me and my Chinese computer. xD Wait, and it has lots of other features, even if it's only a beta.
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                                            #7625    
                                          Old December 29th, 2008 (4:03 PM).
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                                            anyone know where i can find APE palettes for D/P pokemon?

                                            cuz i'm working on putting the D/P pokemon in ruby, but if i were to put like TURTWIG as treeko, the palletes are messed up...

                                            so i was wondering if anyone could help me
                                            (APE palettes are .gpl files)
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