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  #8026    
Old January 24th, 2009 (4:22 PM). Edited January 24th, 2009 by Destrozone.
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    Quote:
    Originally Posted by Cy-Chan View Post
    Coolboyman made a guide on how to do it. Just repoint the weaknesses/resistances table and go to town on that bad boy.

    My patch is here.

    Without assembly, the ??? is useless offensively, as it is neither physical nor special. As far as I'm aware, it's also impossible to add new Physical types without ASM.

    And finally, the weakness/resistance chart is full of operands, hex, digits... variables are completely different things. Sorry to nitpick.

    While I'm here, is NO$GBA worth buying? I'm getting increasingly annoyed with VBA-SDL-H and it's asinine interface. Or is there any other alternatives? A VBA with a simple "add breakpoint" button added to the disassembler would be awesome.
    Okay, thanks for that. Now, one last stupidquestion before I am probably gone from this thread forever. What are the numbers in UNLZ for the type pictures in Pokemon Fire Red? Like, where do I find the picture FIRE which is displayed in a pokemons information section?
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      #8027    
    Old January 24th, 2009 (6:25 PM).
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      Quote:
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      In ruby how do I change the poochyena that you fight when you get your first pokemon to a different pokemon?
      Quote:
      Originally Posted by Andryandrew View Post
      you have to analyze that script and search for the "wildbattle" command. Then change its first parametre with the number of the pokemon you want
      I tried that...

      There is no "wildbattle" for that script. I think it's one of the specials. I need to change poocheyena to a pidgey.




      Also does anyone know how to deit the battle tower trainers because I looked at the script and they dont have the trainer battle thing.

      I know that I have to be getting anoying but please I need to change the poocheyena
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      Old January 24th, 2009 (9:31 PM).
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        Excuse me,
        How do you change the name of the game for example if you like to change pokemon fire red to
        Pokemon fire within.
        and how to make a warp place for example where can you change or put warps and sprites..
        plsss help me...
        If you can TY..
          #8029    
        Old January 24th, 2009 (9:41 PM).
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          Quote:
          Originally Posted by asaboy View Post
          Excuse me,
          How do you change the name of the game for example if you like to change pokemon fire red to
          Pokemon fire within.
          and how to make a warp place for example where can you change or put warps and sprites..
          plsss help me...
          If you can TY..
          for the name thing you can edit the title screen with unzl. If you mean change the actual rom header there is a tool somewhere that does it. As for the warp thing I have no clue what you mean but you would probably have to use advance map and a scripting tool. (xse is the best right now)
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          Old January 24th, 2009 (11:15 PM).
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            Quote:
            Originally Posted by Destrozone View Post
            Okay, thanks for that. Now, one last stupidquestion before I am probably gone from this thread forever. What are the numbers in UNLZ for the type pictures in Pokemon Fire Red? Like, where do I find the picture FIRE which is displayed in a pokemons information section?
            They're right at the end of the rom, 08E-something.
              #8031    
            Old January 25th, 2009 (10:46 AM).
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              Quote:
              Originally Posted by Cy-Chan View Post
              They're right at the end of the rom, 08E-something.
              I couldn't find it. is there a thread where I could find the numbers?
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                #8032    
              Old January 25th, 2009 (12:51 PM).
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                Quote:
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                I couldn't find it. is there a thread where I could find the numbers?
                Yes, there happens to be one of those right here
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                  #8033    
                Old January 25th, 2009 (2:08 PM).
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                  How do I make an obedient Mew in Fire Red??
                    #8034    
                  Old January 25th, 2009 (3:16 PM).
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                    How do I make an obedient Mew in Fire Red??
                    Doesn't catching it make it obedient? O.o Or getting it in a givepokemon script?

                    If it's in AR, I can't help you there. >:[
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                      #8035    
                    Old January 25th, 2009 (3:28 PM).
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                      Quote:
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                      Doesn't catching it make it obedient? O.o Or getting it in a givepokemon script?

                      If it's in AR, I can't help you there. >:[
                      Depending on what level it is, I think. If it's traded, you'll have to get the badge that makes it obedient.
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                        #8036    
                      Old January 25th, 2009 (5:18 PM).
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                        Does anyone know why FR keeps restarting every time I check player stats? I inserted new sprites but checked the 'abort if too big' option. Any other reason why it may restart?

                        Also, is it possible to find a script offset from a text pointer? I replaced the wrong script in A-map and saved over it because of my outstanding intellect.
                          #8037    
                        Old January 25th, 2009 (6:16 PM).
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                          Quote:
                          Originally Posted by iPro. View Post
                          Yes, there happens to be one of those right here
                          Okay, that may be a thread with the numbers, but not the numbers that I want. Can anyone anywhere find the numbers for the little type boxes that show up in a pokemons box? if you can I would never need any more advice ever again. I need to find those type boxes!!!
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                            #8038    
                          Old January 25th, 2009 (6:18 PM).
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                            Quote:
                            Originally Posted by Destrozone View Post
                            Okay, that may be a thread with the numbers, but not the numbers that I want. Can anyone anywhere find the numbers for the little type boxes that show up in a pokemons box? if you can I would never need any more advice ever again. I need to find those type boxes!!!
                            Just look through it with unzl. its there somewhere.
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                              #8039    
                            Old January 25th, 2009 (8:47 PM).
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                              Quote:
                              Originally Posted by Gamer2020 View Post
                              Just look through it with unzl. its there somewhere.
                              I have looked 3 times now. No types. Theres statuses, like burn and poison, but no types. Any ideas?
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                                #8040    
                              Old January 25th, 2009 (10:09 PM).
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                                Quote:
                                Originally Posted by Destrozone View Post
                                I have looked 3 times now. No types. Theres statuses, like burn and poison, but no types. Any ideas?
                                I believe all the types are held within one image. Use Tile Molester instead.

                                You are hacking Fire Red, right? I recall that I couldn't find them when looking through RSE.
                                  #8041    
                                Old January 26th, 2009 (2:36 AM).
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                                  Ok I already have YAPE but I need a program that will let me change the order pokemon apperar in the pokedex can any one recomend one.
                                    #8042    
                                  Old January 26th, 2009 (4:23 AM). Edited January 26th, 2009 by Andryandrew.
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                                    Quote:
                                    Originally Posted by ShakawBR View Post
                                    How do I make an obedient Mew in Fire Red??
                                    setobedience 0x[pkmn party's number]

                                    Quote:
                                    Originally Posted by zazazazazazaza View Post
                                    Also, is it possible to find a script offset from a text pointer? I replaced the wrong script in A-map and saved over it because of my outstanding intellect.
                                    mmm... yes, you can: do a research in the rom for the pointer of the text (if you doesn't know what's a POINTER, its simply the offset flipped adding 08 at the end, Ex: ABCDEF is a Offset, EFCDAB08 is its pointer). So, you find the istruction msgbox. Then, substract 2 and you find the offset of the msgbox instruction in your script.
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                                      #8043    
                                    Old January 26th, 2009 (6:20 AM).
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                                      Quote:
                                      Originally Posted by Cy-Chan View Post
                                      I believe all the types are held within one image. Use Tile Molester instead.

                                      You are hacking Fire Red, right? I recall that I couldn't find them when looking through RSE.
                                      Okay, I have looked. I may have missed something, as there is a whole lot of garbage in there, but still no types =( I will check again.......
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                                        #8044    
                                      Old January 26th, 2009 (6:29 AM). Edited January 26th, 2009 by Tropical Sunlight.
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                                        Is there a way to edit the attacks of HMs?
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                                        Old January 26th, 2009 (6:46 AM).
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                                          Quote:
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                                          Is there a way to edit the attacks of HMs?
                                          Yes, you can do it by using attack editor pro, by Darthatron, which you can find here.
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                                            #8046    
                                          Old January 26th, 2009 (7:46 AM).
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                                            Does anyone know the unLZ numbers for the Badges in Emerald?
                                            I know there's a thread about that, but it gives the number for the Frontier Symbols only...

                                            so.. any1 knows?
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                                            Old January 26th, 2009 (7:52 AM).
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                                              Quote:
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                                              Yes, you can do it by using attack editor pro, by Darthatron, which you can find here.
                                              No, I meant to replace (e.g. Flash with Shadow Ball)
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                                                #8048    
                                              Old January 26th, 2009 (8:30 AM).
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                                                Quote:
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                                                No, I meant to replace (e.g. Flash with Shadow Ball)
                                                The closest things I can think of would be to simply go to Flash, rename it, and set all of the effects equal to shadow ball. any other way would involve hex editing. One of these tutorials, by Cy-Chan, you can find here.
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                                                Old January 26th, 2009 (8:57 AM).
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                                                  No, Mew won't obey you if catched in the wild, or with the givepokemon script, I think there is a flag that has to be set on to make him obey...
                                                    #8050    
                                                  Old January 26th, 2009 (9:06 AM).
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                                                    i have a question:
                                                    i made this titlescreen:

                                                    i just wanted to know the error by the 2005 is spomething the game did and i wanna know why T_T it cant be an offset related error if everything else is fine. also the the word it blocked was sega O.O
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