ROM Hacking Need a helping hand? You can get help on any ROM Hacking-related problems or questions you have here.

Closed Thread
 
Thread Tools
  #8126    
Old February 2nd, 2009 (2:54 AM).
GoldFlareon's Avatar
GoldFlareon GoldFlareon is offline
Biotic Flareon
     
    Join Date: Oct 2008
    Location: The world of pokemon.
    Age: 23
    Gender: Female
    Nature: Naive
    Posts: 53
    Quote:
    Originally Posted by Jerros View Post
    I have a problem with giving a sprite to the 25 empty slots in emerald...

    The sprite simply doesn't work for me...
    I've done everything you've said EXACTLY, but I still encounter a "??" sprite called Togekiss (the one i'm trying to insert).

    This is what I do:

    First I have my Togekiss sprite.
    It has 64x64 pixels and 16 colours.

    Next, I go to unLZ, import the sprite, and click on "Write to Rom".
    I only tick the "Image" box, since that's what i'm only caring for now.
    I enter my empty offset in the "image offset" box in unZL (The offset is 00E5D080).
    Now i click on "OK" in unLZ.

    Next I open my rom in PEP, i go to the first questionmark (called Togekiss).
    Now I enter E5D080 in the top box, called "Sprite offset".
    I hit the save button, open the rom, and I still encounter a Togekiss with the ?? sprite.

    What am I doing wrong!?


    Also, something completely else, what is the number in unLZ for the badges in emerald?
    There's a topic about that, but they give only the frontier symbol offsets.
    Maybe you should click on "Export Palette" as well. And make sure you click: "Automatically Repoint" or whatever it says. That's all the help I can give you. :O
    And, just like with Pokemon Types, I don't think UnLZ can change the badges. Unless I forgot. x3

    Anyways, I'm having trouble inserting backsprites. I've inserted one before, but I don't remember how to do it again. The palette is messed up. The colours are really weird. D: And I tried to re-organise the order of the palette to match the front sprite, but it didn't work.
    Help, please?

    ~Flareon.
    __________________


    Relevant Advertising!

      #8127    
    Old February 2nd, 2009 (4:48 AM).
    Jerros's Avatar
    Jerros Jerros is offline
    TloS FTW!!!
       
      Join Date: Feb 2008
      Location: Alkmaar, Netherlands
      Age: 25
      Gender:
      Nature: Quiet
      Posts: 72
      Quote:
      Originally Posted by GoldFlareon View Post
      Maybe you should click on "Export Palette" as well. And make sure you click: "Automatically Repoint" or whatever it says. That's all the help I can give you. :O
      And, just like with Pokemon Types, I don't think UnLZ can change the badges. Unless I forgot. x3

      Anyways, I'm having trouble inserting backsprites. I've inserted one before, but I don't remember how to do it again. The palette is messed up. The colours are really weird. D: And I tried to re-organise the order of the palette to match the front sprite, but it didn't work.
      Help, please?

      ~Flareon.
      Use PEP to change the offset of your backsprite palette.
      Try exporting the palette to an empty offset with unLZ, and then enter your offset in PEP.
      Also, is the backsprite indexed?



      Does anyone know what I'm doing wrong with inserting my pokemon frontsprites? (Read a couple posts up)
      __________________
        #8128    
      Old February 2nd, 2009 (6:06 AM).
      Destrozone's Avatar
      Destrozone Destrozone is offline
      Finally Flyin' Solo
         
        Join Date: Apr 2008
        Location: Narnia Hills, California.
        Age: 22
        Gender: Male
        Nature: Adamant
        Posts: 290
        Send a message via AIM to Destrozone Send a message via Windows Live Messenger to Destrozone
        Quote:
        Originally Posted by Destrozone View Post
        Ok I will remember that! But, is there a way to expand it, so that there are more pallettes for all of the icons?

        Also, can someone tell me what the offset in Unlz (fire red) the I can find the question mark sprite?? You know, the one that is for a pokemon that doesn't exist?
        Umm........yeah,......Im pretty sure you know something about the question mark guys, or how to expand the pallette capacity for icons.
        __________________
        I have Returned!
          #8129    
        Old February 2nd, 2009 (4:15 PM).
        manoloxd19 manoloxd19 is offline
           
          Join Date: Jan 2009
          Gender:
          Posts: 1
          hi this is a simple question how i know how many bites i need to search in free space finder im trying to do a wild fight but idk how much bites i need o doesnt matter? because de fsf ever put 64 bytes pls help
            #8130    
          Old February 2nd, 2009 (4:43 PM).
          Bigdog Bigdog is offline
             
            Join Date: Oct 2008
            Gender:
            Posts: 275
            How can you change the trainer class names in a fire red rom? And how do you change what HM you can use like Surf so you can be able to use it after you get the first badge ?
              #8131    
            Old February 2nd, 2009 (4:50 PM).
            TB Pro's Avatar
            TB Pro TB Pro is offline
            Old-timer
               
              Join Date: Nov 2004
              Location: Midwestern USA
              Age: 22
              Gender: Male
              Posts: 2,739
              Quote:
              Originally Posted by Bigdog View Post
              How can you change the trainer class names in a fire red rom? And how do you change what HM you can use like Surf so you can be able to use it after you get the first badge ?
              1. PET 2. Well, that's a tough one. You would have to search all instances of the flag in a Hex editor, then open those addresses in XSE, and see if it's the right script. If it is, then you'll have to change it to what you want.
              __________________
              --I'm a creepin'..
                #8132    
              Old February 2nd, 2009 (5:59 PM).
              Robert Conley's Avatar
              Robert Conley Robert Conley is offline
              GPXPlus.net/user/Robert+Conley
                 
                Join Date: Oct 2008
                Location: The Anti Spiral Homeworld
                Gender: Male
                Nature: Docile
                Posts: 330
                Where do i find the numbers for pokemon when scripting? I know pikachu is 0x19 from a tutorial, but where can I find the rest? Also how come in a script when I put 0x10 as the level value the pokemon comes out level 16 instead of level 10?
                  #8133    
                Old February 2nd, 2009 (6:05 PM). Edited February 2nd, 2009 by destinedjagold.
                destinedjagold's Avatar
                destinedjagold destinedjagold is offline
                Oh Hai Thar~
                • Silver Tier
                 
                Join Date: May 2007
                Location: Philippines
                Age: 26
                Gender: Male
                Nature: Careful
                Posts: 8,512
                Quote:
                Originally Posted by hildetorr View Post
                Where do i find the numbers for pokemon when scripting? I know pikachu is 0x19 from a tutorial, but where can I find the rest? Also how come in a script when I put 0x10 as the level value the pokemon comes out level 16 instead of level 10?
                look up in thethethethe's scripting tutorial and search thoroughly there, for it has the list of all PKMN in hex.

                also, it's lvl 16 'cause you put in the script 0x10, which is in hex value. the script converts that hex into binary, so 0x10 is 16.

                you can just put 10 instead of 0x10.

                also next time, if you have a script question, ask in the Script Help Thread.

                ---oOo---

                elow everyone.
                I got a question here...

                I have a map which when I enter, my RUNNING SHOES vanish. :\
                does anyone know why this is happening?

                I tried changing the music, don't show name, weather, cave type, fight type, level script removed, but nothing seems to work.


                edit...

                never mind. I figured it out but another question...
                how many warps, scripts and persons and signs can one map handle? :\
                __________________


                FC: 0061-1111-6462
                TSV: 1364(X), 0790(OR)

                  #8134    
                Old February 3rd, 2009 (2:18 AM).
                Larsie13 Larsie13 is offline
                Gone
                • Crystal Tier
                 
                Join Date: Oct 2006
                Location: The Netherlands
                Age: 26
                Nature: Modest
                Posts: 159
                Quote:
                Originally Posted by destinedjagold View Post


                look up in thethethethe's scripting tutorial and search thoroughly there, for it has the list of all PKMN in hex.

                also, it's lvl 16 'cause you put in the script 0x10, which is in hex value. the script converts that hex into binary, so 0x10 is 16.

                you can just put 10 instead of 0x10.

                also next time, if you have a script question, ask in the Script Help Thread.

                ---oOo---

                elow everyone.
                I got a question here...

                I have a map which when I enter, my RUNNING SHOES vanish. :\
                does anyone know why this is happening?

                I tried changing the music, don't show name, weather, cave type, fight type, level script removed, but nothing seems to work.


                edit...

                never mind. I figured it out but another question...
                how many warps, scripts and persons and signs can one map handle? :\
                Well, it should be able to handle 255 of each type. I just tried it out, and there seemed to be no problem. So yeah, you should be able to put 255 of each type on a map without the game crashing.
                  #8135    
                Old February 3rd, 2009 (6:57 PM).
                Liquid Shadow's Avatar
                Liquid Shadow Liquid Shadow is offline
                xD
                   
                  Join Date: Mar 2008
                  Gender:
                  Posts: 223
                  Simple Question: Can you run two or three scripts at the same time? Like one level script that is constantly checking a variable while at the same time other scripts in the map running.
                  __________________

                  4 truths of life
                  1. You cannot touch all your teeth with your tongue.
                  2. All idiots, after reading the first truth, will try it.
                  3. And discover that the first truth is a lie.
                  4. You're smiling now because you're an idiot.
                    #8136    
                  Old February 3rd, 2009 (7:21 PM).
                  Gamer2020's Avatar
                  Gamer2020 Gamer2020 is offline
                  Accept no Imitations!
                     
                    Join Date: Jun 2008
                    Location: Distant Land
                    Gender: Male
                    Nature: Bold
                    Posts: 901
                    hello ladies, gentlemen and undecided!

                    I got a question slash request. I want to add more attacks to ruby version. I think I remember a tutorial for fire red but I can't find it. If maybe someone has a link to that then please can you post it?

                    if not then How to i add more attacks to ruby without replacing attacks?
                    __________________

                      #8137    
                    Old February 4th, 2009 (4:38 AM).
                    Andryandrew Andryandrew is offline
                    Italian Asm Hacker
                       
                      Join Date: Mar 2007
                      Age: 23
                      Gender:
                      Nature: Timid
                      Posts: 117
                      Quote:
                      Originally Posted by NeoNemesis View Post
                      Simple Question: Can you run two or three scripts at the same time? Like one level script that is constantly checking a variable while at the same time other scripts in the map running.
                      simply not :D... You cannot run similar scripts... to do something like that, you have to know ASM
                      __________________

                      Sorry for my bad English... I'm Italian
                      Anybody that is a GBA ASM hacker is cool!
                      I'm a GBA ASM hacker --> I'm cool :D

                      Made Day-Night Routine! You can find the thread HERE
                        #8138    
                      Old February 4th, 2009 (8:10 AM).
                      Pokepal17's Avatar
                      Pokepal17 Pokepal17 is offline
                      More cowbell~
                      • Silver Tier
                       
                      Join Date: Oct 2008
                      Location: Steeltown
                      Age: 22
                      Gender: Male
                      Nature: Modest
                      Posts: 1,511
                      Well I just tried out Darthatron's OW resizing tutorial.
                      I re-sized a Ho-oh and put a different sprite in it's place. This is what it looks like.


                      It looked right in OW Editor RE and A-map.
                      But ingame it looked like this.


                      I followed the tutorial word for word.
                      So what's wrong with it?
                      Or is it the ROM?
                      __________________
                      Pokémon Stardrop
                        #8139    
                      Old February 4th, 2009 (9:59 AM).
                      iTeruri's Avatar
                      iTeruri iTeruri is offline
                      iAm
                         
                        Join Date: May 2006
                        Location: The Nederlands
                        Nature: Relaxed
                        Posts: 277
                        In the FR/LG Trainer Tower, the trainers pokémon are the same level as the player's highest leveled pokémon.
                        I searched for those trainers with a-trainer, and I couldn't finde them. I tried to look at their script, but a-map gives an error and their script offset is $000000.

                        So I had no luck fining out how to do this (opponents level = highest player level). However, I 'need' this for a Battle Frontier in Fire Red. If it can't be done, I will sticky with some random levels above 50.
                          #8140    
                        Old February 4th, 2009 (10:19 AM).
                        Goldie's Avatar
                        Goldie Goldie is offline
                        Trainer from the Boonies
                           
                          Join Date: Jun 2008
                          Location: Northern Alberta
                          Nature: Quiet
                          Posts: 80
                          I'm hacking Pokemon Ruby, I'm wondering if there's any way to do this stuff:

                          1. Change the introduction text, the introduction you get when you start a new game.
                          2. Create another May rival event.

                          I really want the May event to go like this, the player walks on a certain spot in the map, and May comes walking in from behind you and starts talking, but no battle, then she leaves.
                          I'm just getting the hand of scripting, and have no idea how to use my Hex Workshop. I'm using Advance Map and the XSE scripting thing too.

                          Thanks so much in advance.
                          __________________

                          3DS FC: 5472-7039-8692
                            #8141    
                          Old February 4th, 2009 (10:49 AM).
                          Gamer2020's Avatar
                          Gamer2020 Gamer2020 is offline
                          Accept no Imitations!
                             
                            Join Date: Jun 2008
                            Location: Distant Land
                            Gender: Male
                            Nature: Bold
                            Posts: 901
                            Quote:
                            Originally Posted by Gamer2020 View Post
                            hello ladies, gentlemen and undecided!

                            I got a question slash request. I want to add more attacks to ruby version. I think I remember a tutorial for fire red but I can't find it. If maybe someone has a link to that then please can you post it?

                            if not then How to i add more attacks to ruby without replacing attacks?
                            Someone please if you know answer...
                            __________________

                              #8142    
                            Old February 4th, 2009 (11:48 AM).
                            Andryandrew Andryandrew is offline
                            Italian Asm Hacker
                               
                              Join Date: Mar 2007
                              Age: 23
                              Gender:
                              Nature: Timid
                              Posts: 117
                              I think it's impossible with standard method, and it's very difficult to do using High-level hacking methods... You probably have to find Attack bank, understand the way attacks are stored in, and then repoint the bank...
                              __________________

                              Sorry for my bad English... I'm Italian
                              Anybody that is a GBA ASM hacker is cool!
                              I'm a GBA ASM hacker --> I'm cool :D

                              Made Day-Night Routine! You can find the thread HERE
                                #8143    
                              Old February 4th, 2009 (12:37 PM).
                              mastermudkip's Avatar
                              mastermudkip mastermudkip is offline
                              Pokevalley Owner
                                 
                                Join Date: Jan 2009
                                Location: Holland,Rotterdam
                                Age: 23
                                Gender:
                                Nature: Adamant
                                Posts: 23
                                How insert New Items in Games
                                __________________

                                My Topic`s

                                CHECK IT NOW
                                http://www.fakevalley.webs.com/
                                http://www.youfreeweb.com/Freedownloads/
                                http://www.youfreeweb.com/pokevalley2/
                                  #8144    
                                Old February 4th, 2009 (1:46 PM).
                                Andryandrew Andryandrew is offline
                                Italian Asm Hacker
                                   
                                  Join Date: Mar 2007
                                  Age: 23
                                  Gender:
                                  Nature: Timid
                                  Posts: 117
                                  Quote:
                                  Originally Posted by mastermudkip View Post
                                  How insert New Items in Games
                                  same answer... It's very difficult and maybe impossible
                                  __________________

                                  Sorry for my bad English... I'm Italian
                                  Anybody that is a GBA ASM hacker is cool!
                                  I'm a GBA ASM hacker --> I'm cool :D

                                  Made Day-Night Routine! You can find the thread HERE
                                    #8145    
                                  Old February 4th, 2009 (3:08 PM).
                                  Thrace's Avatar
                                  Thrace Thrace is offline
                                  @tion
                                  • Gold Tier
                                   
                                  Join Date: Jun 2007
                                  Age: 26
                                  Gender: Male
                                  Posts: 1,048
                                  Quote:
                                  Originally Posted by mastermudkip View Post
                                  How insert New Items in Games
                                  Theres a lot of unused ??????? items you can just edit.
                                  __________________
                                    #8146    
                                  Old February 4th, 2009 (5:50 PM).
                                  Gamer2020's Avatar
                                  Gamer2020 Gamer2020 is offline
                                  Accept no Imitations!
                                     
                                    Join Date: Jun 2008
                                    Location: Distant Land
                                    Gender: Male
                                    Nature: Bold
                                    Posts: 901
                                    Quote:
                                    Originally Posted by Andryandrew View Post
                                    I think it's impossible with standard method, and it's very difficult to do using High-level hacking methods... You probably have to find Attack bank, understand the way attacks are stored in, and then repoint the bank...
                                    Could it maybe be done the way more overworld sprites are done?
                                    Repointing the attack bank and then adding more attacks. Then you edit the attacks with an attack editor.
                                    Idk im probably thinking wrong. Im not new at rom hacking but I'm not an expert either...
                                    __________________

                                      #8147    
                                    Old February 4th, 2009 (10:26 PM).
                                    Cy-Chan's Avatar
                                    Cy-Chan Cy-Chan is offline
                                    GSC Hacker
                                       
                                      Join Date: Jan 2005
                                      Location: UK, England.
                                      Age: 26
                                      Gender:
                                      Nature: Timid
                                      Posts: 152
                                      Send a message via Windows Live Messenger to Cy-Chan
                                      Quote:
                                      Originally Posted by Gamer2020 View Post
                                      Could it maybe be done the way more overworld sprites are done?
                                      Repointing the attack bank and then adding more attacks. Then you edit the attacks with an attack editor.
                                      Idk im probably thinking wrong. Im not new at rom hacking but I'm not an expert either...
                                      Can be done, easily. It is just repointing the attack bank. Animations are tricky though; I personally have no idea how to work them (and not having an animation will make the game crash when a new attack is used).
                                      __________________
                                      Cy-Chan's Guide to Pointers for Newbies!
                                      Cy-Chan's Guide to Move Hacking for Newbies!
                                      Cy-Chan's Fire Red Sound-type Patch (for Newbies?)
                                      Cy-Chan's God-Awful Pixel Art
                                        #8148    
                                      Old February 4th, 2009 (10:28 PM).
                                      Gamer2020's Avatar
                                      Gamer2020 Gamer2020 is offline
                                      Accept no Imitations!
                                         
                                        Join Date: Jun 2008
                                        Location: Distant Land
                                        Gender: Male
                                        Nature: Bold
                                        Posts: 901
                                        Quote:
                                        Originally Posted by Cy-Chan View Post
                                        Can be done, easily. It is just repointing the attack bank. Animations are tricky though; I personally have no idea how to work them (and not having an animation will make the game crash when a new attack is used).
                                        ah...
                                        well is it possible to point to different attacks to the same animation?
                                        __________________

                                          #8149    
                                        Old February 5th, 2009 (7:23 AM).
                                        Larsie13 Larsie13 is offline
                                        Gone
                                        • Crystal Tier
                                         
                                        Join Date: Oct 2006
                                        Location: The Netherlands
                                        Age: 26
                                        Nature: Modest
                                        Posts: 159
                                        Quote:
                                        Originally Posted by Teruri View Post
                                        In the FR/LG Trainer Tower, the trainers pokémon are the same level as the player's highest leveled pokémon.
                                        I searched for those trainers with a-trainer, and I couldn't finde them. I tried to look at their script, but a-map gives an error and their script offset is $000000.

                                        So I had no luck fining out how to do this (opponents level = highest player level). However, I 'need' this for a Battle Frontier in Fire Red. If it can't be done, I will sticky with some random levels above 50.
                                        That's done with ASM I think. So, unless you know ASM, you'll have a hard time editing them.
                                          #8150    
                                        Old February 5th, 2009 (11:16 AM).
                                        Goldie's Avatar
                                        Goldie Goldie is offline
                                        Trainer from the Boonies
                                           
                                          Join Date: Jun 2008
                                          Location: Northern Alberta
                                          Nature: Quiet
                                          Posts: 80
                                          How can I edit what a someone says in the game with a hex editor? Basically how can I edit text with Hexecute or Hex Workshop but I sort of prefer Hexecute.
                                          __________________

                                          3DS FC: 5472-7039-8692
                                          Closed Thread
                                          Quick Reply

                                          Sponsored Links
                                          Thread Tools

                                          Posting Rules
                                          You may not post new threads
                                          You may not post replies
                                          You may not post attachments
                                          You may not edit your posts

                                          BB code is On
                                          Smilies are On
                                          [IMG] code is On
                                          HTML code is Off

                                          Forum Jump


                                          All times are GMT -8. The time now is 8:16 PM.