[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION) Page 327

Started by Prof. 9 January 31st, 2007 7:25 AM
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Sunnybeam

when the sky is bright

Age 27
Female
Seen June 9th, 2011
Posted September 21st, 2009
544 posts
14.8 Years
So I'm leading a hack project. No, it doesn't have a thread on PC, but it might eventually, when we have enough done to start advertising.

There are a couple issues I need cleared up early on in the project. Here are my questions...

Is it possible to add a new element? If not, is it possible to overwrite the ??? type?

Is it possible to add new attacks?

Is it possible to edit the graphics used in attack animations?

Is it possible to add new abilities with the effects of existing abilities?

Is it possible to edit the screwy FRLG Pokedex system so that it reads "Kailou Dex" rather than "Kanto Dex"? For that matter, are there any Pokemon-data-editing programs that can change a Pokemon's assigned habitat?

Is it possible to edit the Gengar/Nidorino fight scene in the FRLG intro?

Those pictures of Prof. Oak and the rival in Oak's intro - is it possible to edit them? For that matter, is it possible to change the intro beyond the text and Pokemon?

What is the cheapest and most plausible way to go about creating Pokemon cries?

Where can I get Cyclone?

Where can I find a ROM map, or whatever document outlines the location of certain data, for FRLG?

If anyone could answer any of these questions, I would be eternally grateful.
My fanfiction: Rune of Water


Little sister of Bay
Twin of SailorShadow
Devoted underling of Midnight Jasper

Darthatron

巨大なトロール。

Age 31
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
17.4 Years
Which means that I can copy it from that image and paste it, correct?
What do you mean "copy it from that image"? What did you want to do?
あなた は しきしゃ です
わたし は ばか です
Seen April 1st, 2021
Posted May 26th, 2020
4 posts
14.3 Years
Is there a trainer editer for Pokemon Red and Pokemon Gold? Because I want to make a Pokemon hack.
My question is kind of the same. I changed the main hero of Pokemon Red into Silver (The rival in Gold/Silver) However, I'd like to change the trainer picture itself in Pokemon Red to reflect him. It can be the exact look from Pokemon Gold. How can I copy it over without doing anything too complicated. I have a hex editor and if I knew what to find in Pokemon Gold and what to replace in Pokemon Red, I think I'd be okay.

Haz

Haz ya seen my hack?

Female
Australia- Aussie, Aussie, Aussie!, Oi, Oi, Oi!
Seen August 16th, 2011
Posted October 21st, 2010
698 posts
14.5 Years
I'm hacking Pokemon Blue cause my FR rom got deleted and the site I get roms from is down, so I need a program to edit Blue. Pokemap wont work on my computer (I've got vista)
If anyone has another program I'll be grateful.

Oh, I also need a Scripting program (also for Blue) and a text editor (again for Blue)

Btw, how many tools are out for Blue?

Thanks in advance
DeviantART: Haz-Za

Fanfiction.net: Ha-Za-A


Credits to Galukxy for this awesome banner :)
Age 29
Seen July 4th, 2015
Posted August 18th, 2009
117 posts
16.1 Years
I'll just try replacing another Pokemon, then.


How do you change this:
by deleting this level script and adding a new one... A.map search the offset for the level script bank automatically

Hope this is a valid question.

Is there any way to have another character follow you throughout a map? Through scripting, or hex editing, perhaps?
uhm... pheraps by resizing pg's overworld and adding the person you want to follow you behind pg...

Sorry for my bad English... I'm Italian :embarrass
Anybody that is a GBA ASM hacker is cool!
I'm a GBA ASM hacker --> I'm cool :D

Made Day-Night Routine! You can find the thread HERE
Seen September 8th, 2013
Posted March 11th, 2013
402 posts
15.6 Years
Is there a trainer editer for Pokemon Red and Pokemon Gold? Because I want to make a Pokemon hack.
I don’t know of any trainer editing programs available for those games. However, they can be modified with a hex editor—see this trainer editing tutorial.
My question is kind of the same. I changed the main hero of Pokemon Red into Silver (The rival in Gold/Silver) However, I'd like to change the trainer picture itself in Pokemon Red to reflect him. It can be the exact look from Pokemon Gold. How can I copy it over without doing anything too complicated. I have a hex editor and if I knew what to find in Pokemon Gold and what to replace in Pokemon Red, I think I'd be okay.
Gold, Silver, and Crystal use a different compression format for images, so you cannot simply copy bytes from ROM to ROM and get a usable image.

Trainer and Pokémon images can be extracted from Red, Blue, and Yellow ROMs with rbgfx.c, but there is no tool available to compress new images. Pokémon Brown gets around this by using assembly to bypass the decompression routine in the ROM, making it load uncompressed images instead.
I'm hacking Pokemon Blue cause my FR rom got deleted and the site I get roms from is down, so I need a program to edit Blue. Pokemap wont work on my computer (I've got vista)
If anyone has another program I'll be grateful.
Redmap? You can get it from Presea’s archive.
Oh, I also need a Scripting program (also for Blue) and a text editor (again for Blue)
No scripting program exists for Pokémon Red, Blue, and Yellow, because those games do not have a scripting engine. In‐game events must be edited in ASM.

In general, the best option for editing text is to use a table file with a hex editor.
Btw, how many tools are out for Blue?
Not many. You can do quite a lot with a hex editor, but that has a learning curve (although it is far from impossible for beginners).

I would recommend hacking Pokémon Gold instead if you’re a novice. It has a similar format to Pokémon Blue, but is organized more cleanly—and yes, it does have more tools available for it.
iimarck.us / hax.iimarck.us

If you want me, please contact me by email. [email protected]

If you want to hack Pokémon RBY or GSC, read, read, and read some more. This has tons of valuable information.

Pokémon Red disassembly project

Rules that should be rethought: 25charlimit, bumping.
Bad posts are bad posts, regardless of how many words are in them or how old the thread is.
Good posts are good posts, regardless of how old the thread is—and brevity is underrated.

HackMew

Mewtwo Strikes Back

Seen October 26th, 2011
Posted October 15th, 2010
1,314 posts
16.9 Years
Is there a way to use the behaviour hidden without making the game restart?
There are different options. If you need to hide a person who is far away, then a setflag [PersonID] will work fine. If the person is in the near, then you can still use setflag but you need an hidesprite command too. And eventually a fadescreen.


Hope this is a valid question.
Is there any way to have another character follow you throughout a map? Through scripting, or hex editing, perhaps?
The only way to do so would be ASM hacking. Scripting wasn't designed to support follow-me-like scripts.


I'll just try replacing another Pokemon, then.


How do you change this:
Simply by editing the level script. Enable the Professional Header View, then go to the Header Tab, copy the Map Script Offset there and paste it into XSE. Check the Level Script option (the button near the Decompile one in the toolbar) and voilà.


So I'm leading a hack project. No, it doesn't have a thread on PC, but it might eventually, when we have enough done to start advertising.

There are a couple issues I need cleared up early on in the project. Here are my questions...

1. Is it possible to add a new element? If not, is it possible to overwrite the ??? type?

2. Is it possible to add new attacks?

3. Is it possible to edit the graphics used in attack animations?

4. Is it possible to add new abilities with the effects of existing abilities?

5. Is it possible to edit the screwy FRLG Pokedex system so that it reads "Kailou Dex" rather than "Kanto Dex"? For that matter, are there any Pokemon-data-editing programs that can change a Pokemon's assigned habitat?

6. Is it possible to edit the Gengar/Nidorino fight scene in the FRLG intro?

7. Those pictures of Prof. Oak and the rival in Oak's intro - is it possible to edit them? For that matter, is it possible to change the intro beyond the text and Pokemon?

8. What is the cheapest and most plausible way to go about creating Pokemon cries?

9. Where can I get Cyclone?

10. Where can I find a ROM map, or whatever document outlines the location of certain data, for FRLG?

If anyone could answer any of these questions, I would be eternally grateful.
1-7: Yes, everything is possible. But I guess you were more interested about how to do such things, aren't you?
8. Using a sound editor/recorder that can produce 8bit Wave files at 11KHz.
9. Here for example.
10. I doubt anything like that was ever made honestly...

I've got some glitchy images in my pause menu:


[...]

If this is the biggest problem my hack has, I'll be perfectly happy, since this is relatively minor, and I think that any players who are searching for ROM hacks have a pretty good knowledge of what the items in the Start menu do. Still, if it's indicative of a bigger glitch just waiting to kick in, I'd rather know now.
What about a backup? Do you have some of them?
The menu graphics got corrupted, maybe after inserting a tileset?


I've got a glitch in my game, I'm not sure what caused it, but here goes:

It's a script that involves a battle between two team Rocket grunts, after the battle everything looks glitched.

Spoiler:


The things with circles around them shouldn't be there. Can anyone tell me what the problem is? The script goes on though... but the glitched stuff stays there.
Got backups? If not, what about posting the script? Also, is that the only way to get the glitch? Or you've got similar problems other times perhaps? Please provide more details.


I change a pallete in APE, then I check in UnLZ.GBA. The pallete is corrupted. How do I fix those kind of things?

I imported a 16-color pal.

This is how it looks in UnLZ.GBA:
Well... you should be aware of the fact not all LZ77-compressed palette use 16 colors.
Like that Pineco, for example. In this case you need to find a 16-color palette to edit and repoint the Pineco one to the one you found. Then you edit the colors as usual and you're done.


I'm sorry.
I can't compile a script.
Help me, please.
See my post in the Tools Factory.
Age 31
UK, England.
Seen May 9th, 2015
Posted April 17th, 2009
152 posts
18.3 Years
By quoting Sunnybeam, I lead the masses, hurrah!

Is it possible to add a new element? If not, is it possible to overwrite the ??? type?
It is. Quite easily too (at least in FireRed). The problem lies with the Physical/Special split. By default, any new types you add past the ???-type will be Special. Is this hardcoded in ASM guys? Is it possible to adjust it?

Is it possible to add new attacks?
Yes. There's a table of attacks, it's just a case of repointing the table and adding more onto the end. There's a limit of like, 200 extra attacks before it'll cap out.

Is it possible to edit the graphics used in attack animations?
Yes. The problem comes with new attacks. The animations, of course, are programmed via ASM. These is so they're animated (no duh). When a new attack is added, there's no default animation. What happens?

Game go poof!

Now, any pointers to images used in the animations are in the middle of some ASM. Not useful. Can anyone shed some light on this, either to how the pointer system works for attack animations, or straight-up how to set it up so newly-added attacks will use an animation (new or old)?

Is it possible to add new abilities with the effects of existing abilities?
Yes, but abilities are ASM. It's a tedious process; I personally have no clue how the abilities are organised (bar the names). The only thing one can go off on are pointers near the ability name pointers, possibly leading to the ability code.

Where can I find a ROM map, or whatever document outlines the location of certain data, for FRLG?
Hell yes. Someone make one of these, instead of another XSE or mapping tutorial.
sicret
Seen April 15th, 2017
Posted July 31st, 2016
147 posts
15.8 Years
can someone please tell me the script in fire red in xse where when the prof gives you the pokedex,
it will be in the national pokedex mode already.

sorry,i'm still a beginner.

pls.answer,tnx..
White FC: 5457 8823 3469
My trade thread (not active anymore, just a reference):
Bian's Event Pokémon Sari-Sari Store

ckret2

usually pronounced "secret 2"

Age 32
You Are Here
Seen January 31st, 2010
Posted December 23rd, 2009
518 posts
14.4 Years
What about a backup? Do you have some of them?
The menu graphics got corrupted, maybe after inserting a tileset?
I haven't inserted any tilesets; I've used the Block Editor in AdvanceMap to add a few tiles in the blank tile spaces in a few of the tilesets, the ones up at the top of the set that aren't used for anything else, but that's it. Is that enough to mess up the menu graphics? I've also been using the Overworld Editor to work on the female hero's overworld.

This one is my hack.


This one is the hack I part-time map for.

I got an Illumise?
Pretty awesome.
Glad I grabbed an egg I didn't recognize.
Age 28
Male
Rust
Seen July 30th, 2011
Posted December 29th, 2010
1,196 posts
14.8 Years
Is there a way to make it so pokemon can be sold inside of pokemarts?
Yes it is possible.
But you can't do it in the acctual Pokemon Mart box.
you have to make a seperat event
I'm looking for some good (When I say good,
I mean you can hold your own by yourself)
N**i Zombies players, to form a team or even a
clan, to play with casually.
Send me a PM with your Highest Level and your PSN,
and I'll get back to you.

HackMew

Mewtwo Strikes Back

Seen October 26th, 2011
Posted October 15th, 2010
1,314 posts
16.9 Years
I haven't inserted any tilesets; I've used the Block Editor in AdvanceMap to add a few tiles in the blank tile spaces in a few of the tilesets, the ones up at the top of the set that aren't used for anything else, but that's it. Is that enough to mess up the menu graphics? I've also been using the Overworld Editor to work on the female hero's overworld.
Well... and your backups?


can someone please tell me the script in fire red in xse where when the prof gives you the pokedex,
it will be in the national pokedex mode already.

sorry,i'm still a beginner.

pls.answer,tnx..
Decompile the prof. script and see where it gives you the Pokédex. Then all you have to do is to make a new script and add the proper commands to enabled the National Dex.


Ok, I hate my virus scanner, it says Bewilded.exe, spread.exe, Pokecry.exe and Dexter.exe are all viruses. I know Dexter has or had a Trojan virus but have never heard of the other files being 'dirty'. Is it just a false positive?
Definitely. If you don't trust those programs you could always download the source code and recompile them by yourself (they're written in VB6, except for PokeCry). I'm pretty sure that your anitivirus would recognize them as malware anyway though.
Age 33
she/her/hers
Australia
Seen February 6th, 2023
Posted May 28th, 2018
271 posts
14.3 Years
Definitely. If you don't trust those programs you could always download the source code and recompile them by yourself (they're written in VB6, except for PokeCry). I'm pretty sure that your anitivirus would recognize them as malware anyway though.
Is there anyway to stop them coming up as false positives? (I have Trend Micro Internet Security.)
Mimic me, mimic you

HackMew

Mewtwo Strikes Back

Seen October 26th, 2011
Posted October 15th, 2010
1,314 posts
16.9 Years
Is there anyway to stop them coming up as false positives? (I have Trend Micro Internet Security.)
Eventually, yes. But there isn't a standard procedure or something. If you like, we could try together.

HackMew

Mewtwo Strikes Back

Seen October 26th, 2011
Posted October 15th, 2010
1,314 posts
16.9 Years
We can try tomorrow. :) Got TAFE in the morning. (Which is like Uni but different.)
All right.




Does anyone have the offset for the Pikachu for Tile Molester? I tried to find it but could not.
You won't find it ever using Tile Molester (or any other tile editor). That Pikachu is a LZ77 compressed image. Therefore you'll need to search it using unLZ.