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  #11001    
Old August 15th, 2009 (8:50 AM).
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3dd13 3dd13 is offline
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    i still need yape!!! if someone is running windows x, and is running yape, email me the program that is on your computer. the download is always corrupted for me...
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      #11002    
    Old August 15th, 2009 (9:31 AM).
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    Quote:
    Originally Posted by peter5566 View Post
    I'm sorry, but where can I find those text/script to edit in XSE? I tried to load up the ROM, but i can't seem to find the dex part?

    Thanks again
    go to adavance map and click chose script editor and then chose the xse program then a message will apear yes,no click no then go to oks lab and click on oke and then click on the box that sais upen script
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      #11003    
    Old August 15th, 2009 (11:13 AM).
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      Can somebody please tell me the right way on how to delink 2 maps? Because everytime I delink one, the other one will become messed up and vice versa.
        #11004    
      Old August 15th, 2009 (11:18 AM).
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      on map conections click remove and make sure you remove the other the other conection with the other map
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        #11005    
      Old August 15th, 2009 (12:21 PM).
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        No, delinking is when you enter a map via warp through a door and it has the events of the map you want, but the map is switched with a different one.
          #11006    
        Old August 15th, 2009 (1:03 PM). Edited August 15th, 2009 by monkeyman2092.
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          Quote:
          Originally Posted by diegoisawesome View Post
          Reposting, as it's on the last page AND 20 posts back.
          The problem may be because of too much data. Try selecting the map in Paint and shrink it down to "90x90".
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            #11007    
          Old August 15th, 2009 (1:17 PM).
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          Quote:
          Originally Posted by Xatoku View Post
          No, delinking is when you enter a map via warp through a door and it has the events of the map you want, but the map is switched with a different one.
          oh that happened with me with ruby but never with firered try expanding the map and 7tiles of blocked out trees(if outside)(or darkness if inside) then make your map so it will be like there are two in one
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            #11008    
          Old August 15th, 2009 (4:25 PM).
          cpkspikyhair cpkspikyhair is offline
             
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            Do any of Fire Red's tiles actually use palette 12?
              #11009    
            Old August 15th, 2009 (5:22 PM).
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            I am not sure but i am sure it dosent use platelet 7(if we are talking about tiles)
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              #11010    
            Old August 15th, 2009 (6:09 PM). Edited August 15th, 2009 by RyanRay.
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              Hi,

              Sorry if these has already been asked... I tried searching several times but all the results where either irrelevant or came with no answers.
              I started reading up on hacking yesterday and I'm learning a lot at a alarming rate, but I do have a few questions:

              1.) Opening Credits
              How do I go about replacing/removing the original fire red gamefreak/gengar vs nidoran cutscene with my own custom made stuff?
              From what I read I use unLZ, but could someone possibly clarify this for me and tell me if it's possible?

              2.) Pokedex
              I see where there are programs to edit the lineup of pokemon in the pokedex, but is it possible to edit the layout?
              I imagine I'll be using unLZ for this too, if possible.

              3.) Loading scripts?
              I have multiple programs that allow me to write pokescript. I get how to save them and apply them to maps, but I don't see where I can possibly load/edit scripts that are in fire red already... or is that not possible?
              I ask this because I want to edit the opening cut scene where Oak asks for your name/gender.

              Thanks
                #11011    
              Old August 16th, 2009 (2:40 AM).
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                Quote:
                Originally Posted by RyanRay View Post
                3.) Loading scripts?
                I have multiple programs that allow me to write pokescript. I get how to save them and apply them to maps, but I don't see where I can possibly load/edit scripts that are in fire red already... or is that not possible?
                I ask this because I want to edit the opening cut scene where Oak asks for your name/gender.

                Thanks
                Hmm... People have changed that. The only way I can think of is using Advance Text, search with that tool for his speech, and edit it with that. I'm not a scripter, but that should work.
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                  #11012    
                Old August 16th, 2009 (3:39 AM).
                RyanRay RyanRay is offline
                   
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                  Quote:
                  Originally Posted by Banjora Marxvile View Post


                  Hmm... People have changed that. The only way I can think of is using Advance Text, search with that tool for his speech, and edit it with that. I'm not a scripter, but that should work.
                  Thanks for your response! After spending a lot of time reading tutorials I saw a bunch of people mentioning A-Text and what it did exactly. That plus unLZ is what I need in order to change that scene I imagine. Which I want to change the background and everything.

                  Thanks again for your response.
                    #11013    
                  Old August 16th, 2009 (4:03 AM).
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                  Thrace Thrace is offline
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                  Quote:
                  Originally Posted by diegoisawesome View Post
                  Reposting, as it's on the last page AND 20 posts back.
                  Try repointing the data of both tilemaps.

                  What do you mean its corrupt? You'll need to download the .NET framework to get it to work.

                  Quote:
                  Originally Posted by RyanRay View Post
                  Hi,

                  Sorry if these has already been asked... I tried searching several times but all the results where either irrelevant or came with no answers.
                  I started reading up on hacking yesterday and I'm learning a lot at a alarming rate, but I do have a few questions:

                  1.) Opening Credits
                  How do I go about replacing/removing the original fire red gamefreak/gengar vs nidoran cutscene with my own custom made stuff?
                  From what I read I use unLZ, but could someone possibly clarify this for me and tell me if it's possible?

                  2.) Pokedex
                  I see where there are programs to edit the lineup of pokemon in the pokedex, but is it possible to edit the layout?
                  I imagine I'll be using unLZ for this too, if possible.

                  3.) Loading scripts?
                  I have multiple programs that allow me to write pokescript. I get how to save them and apply them to maps, but I don't see where I can possibly load/edit scripts that are in fire red already... or is that not possible?
                  I ask this because I want to edit the opening cut scene where Oak asks for your name/gender.

                  Thanks
                  1) Yes, theres a few tutorials around that tell you how to do it.
                  2) Yes, but you'll probably only be able to edit the graphics and not the actual layout.
                  3) XSE and pksvui allow you to do this.
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                    #11014    
                  Old August 16th, 2009 (4:43 AM).
                  RyanRay RyanRay is offline
                     
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                    Quote:
                    Originally Posted by Thrace View Post
                    1) Yes, theres a few tutorials around that tell you how to do it.
                    2) Yes, but you'll probably only be able to edit the graphics and not the actual layout.
                    3) XSE and pksvui allow you to do this.
                    Many thanks for your response, i'm learning a lot!
                    Taking what you said and looking around in XSE and pksvui I found that it wasn't an actual code file I needed to load, it was it's offset which I could find on maps in advanced map all along. :D

                    I do have two more tiny questions before I'll stop being a n00b and get to work:

                    1.) Tilesets
                    Is it possible to delete or overwrite already existing tilesets?
                    I don't plan on using many of fire reds tiles, if any at all. Just public sets provided by others and some of my own tiles.

                    2.) Offsets
                    In FSF, i searched from the beggining of the rom and came up with 456794.
                    My question; This is the offset number that I used while scripting?
                      #11015    
                    Old August 16th, 2009 (5:09 AM).
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                    Banjora Marxvile Banjora Marxvile is offline
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                      Quote:
                      Originally Posted by RyanRay View Post
                      1.) Tilesets
                      Is it possible to delete or overwrite already existing tilesets?
                      I don't plan on using many of fire reds tiles, if any at all. Just public sets provided by others and some of my own tiles.

                      2.) Offsets
                      In FSF, i searched from the beggining of the rom and came up with 456794.
                      My question; This is the offset number that I used while scripting?
                      1. You have to Copy and Paste Tiles over the Tiles in the Tileset, it is a process of Tile Inserting, read tuts on Tile Inserting for more details.
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                        #11016    
                      Old August 16th, 2009 (5:31 AM).
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                        How do I edit the Trainer Backsprites on Firered?
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                          #11017    
                        Old August 16th, 2009 (6:08 AM).
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                        Banjora Marxvile Banjora Marxvile is offline
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                          Quote:
                          Originally Posted by monkeyman2092 View Post
                          How do I edit the Trainer Backsprites on Firered?
                          Search the Documents and Tutorials section, I am sure there is a tutorial there (Use the Search Feature though).
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                            #11018    
                          Old August 16th, 2009 (8:08 AM).
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                            Ahh.... having problems with my overworld...
                            First evrythin looks oK... http://i31.tinypic.com/25hdg5u.png
                            Then when i come out of that truck my overworld turns transparent.... http://i27.tinypic.com/25zguf9.png
                            Then when i come into the house the same thing... http://i27.tinypic.com/2ivzfyx.png
                            When i come into the room evrythin turns normall.... http://i31.tinypic.com/n7md.png
                            Then in the beggining of the Proffesor script wer he gets chased by that dog my sprite turns into another couler again... < http://i29.tinypic.com/dg3rko.png

                            1. Yes i tried changin the coulers..... dont work<
                            2. Dis happens only to the boy sprite... caz probally i didnt change the girls sprite yet...
                            3. Tried changing the trucks palletes

                            Plz help.... tried lots of things but it jus dont work..
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                              #11019    
                            Old August 16th, 2009 (9:24 AM).
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                              Quote:
                              Originally Posted by narutoactor View Post
                              oh that happened with me with ruby but never with firered try expanding the map and 7tiles of blocked out trees(if outside)(or darkness if inside) then make your map so it will be like there are two in one
                              Perfect, thanks a whole lot. I can't believe I didn't think of this sooner.
                                #11020    
                              Old August 16th, 2009 (9:32 AM).
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                              Quote:
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                              Perfect, thanks a whole lot. I can't believe I didn't think of this sooner.
                              haha no problem I got this idea a long time a go from mt.moon :D
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                                #11021    
                              Old August 16th, 2009 (9:54 AM).
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                                On Ruby, how do you edit what Wally says when he's catching his Ralts?
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                                  #11022    
                                Old August 16th, 2009 (10:11 AM).
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                                  Quote:
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                                  On Ruby, how do you edit what Wally says when he's catching his Ralts?
                                  Just search it in Advance Text I believe.
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                                    #11023    
                                  Old August 16th, 2009 (10:21 AM).
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                                    Quote:
                                    Originally Posted by sasquatchd00d View Post
                                    Just search it in Advance Text I believe.
                                    IS there a place on this site where I can download Advance Text?
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                                      #11024    
                                    Old August 16th, 2009 (10:26 AM).
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                                      Quote:
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                                      IS there a place on this site where I can download Advance Text?
                                      I'm not sure about here on this site, but it can be downloaded here.
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                                        #11025    
                                      Old August 16th, 2009 (11:09 AM).
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                                      Quote:
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                                      IS there a place on this site where I can download Advance Text?
                                      No, but you can find it on Whack-A-Hack
                                      Look it up...
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