ROM Hacking Need a helping hand? You can get help on any ROM Hacking-related problems or questions you have here.

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  #11276    
Old August 26th, 2009 (1:43 AM).
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Gamer2020 Gamer2020 is offline
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    Quote:
    Originally Posted by Banjora Marxvile View Post
    I'm sorry if this has been answered, but how do you change the Door Animations in Ruby? I cannot find the answer to that anywhere, and I would like to know which tools I would need to use.
    Well that's easy.

    1.Export the palletes with vba.

    2.Then open the ROM in tile molester.

    3. For english ruby go to 003094FC. (If this is ruby for another language then look for them)

    4. use the +, -, <, > to fix the image.

    5. import the pallete.

    6. Edit like you normally would with tile molester...




    EVERYONE WHO WAS ASKING FOR STUFF FOR RUBY THAT I ANSWERED PREVIOUSLY.

    Offsets for stuff in Tile Molester (Use Alternate cause it better. Can be found on Snag'em.)

    AXVE:
    Door Animations - 0x3094FC
    Badges - 0x3B59D8
    Text Font - 0xEA2B68
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      #11277    
    Old August 26th, 2009 (10:26 AM).
    jarcon jarcon is offline
       
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      Quote:
      Originally Posted by narutoactor View Post
      what you can do is decrease the exp gain so level uping takes longer
      How do I do that exactly?
        #11278    
      Old August 26th, 2009 (10:55 AM).
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      OperationEevee OperationEevee is offline
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        So, in my team's ROM hack, you get Eevee as your starter. And, we were wondering how we could possibly make the Eevee follow the trainer through out the game.

        Someone help please.
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          #11279    
        Old August 26th, 2009 (12:01 PM).
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          Quote:
          Originally Posted by OperationEevee View Post
          So, in my team's ROM hack, you get Eevee as your starter. And, we were wondering how we could possibly make the Eevee follow the trainer through out the game.

          Someone help please.
          That would take a while-You'll need to script EVERY tile EVERYWHERE, plus it will look very glichy...
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            #11280    
          Old August 26th, 2009 (12:21 PM).
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          TehBazzard TehBazzard is offline
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            Quote:
            Originally Posted by 0m3GA ARS3NAL View Post
            First off, you simply insert the ASM where the guide tells you with a Hex Editor, and that 'corrupt text' is ASCII, don't worry about it.
            I searched the toolbox and I couldn't find any programs that edit Hex. Does anyone know of one I can use?
            Also, in regards to space in a FireRed ROM, how much additional space would there be in a typical, untouched FireRed ROM?
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              #11281    
            Old August 26th, 2009 (12:42 PM).
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            Vince_27 Vince_27 is offline
               
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              How can I rom hack with a computer (netbook) with Mandriva Linux (I will use Ubuntu soon) on this.
              I tried with wine but it can't open.
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                #11282    
              Old August 26th, 2009 (2:03 PM).
              d3c0d3d d3c0d3d is offline
                 
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                Hey, I ran into a problem with AdvanceMap:
                I want to create my maps from scratch, but when I click on the header tab, it only shows "used tilesets" and "map dimensions", instead of music and the name of the map and everything else. How do I make those show up as well?
                  #11283    
                Old August 26th, 2009 (2:32 PM).
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                EeveeBreeder EeveeBreeder is offline
                   
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                  hello, i was trying to get it so i can start the game in Saffron instead of Pallet Town. and i wanted to have a pokeball on a table with a pokemon inside it. how can i do this?
                    #11284    
                  Old August 26th, 2009 (2:34 PM).
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                  NarutoActor NarutoActor is offline
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                  why make them from scrath just edit the maps that are already in the game
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                    #11285    
                  Old August 26th, 2009 (3:34 PM).
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                    Quote:
                    Originally Posted by d3c0d3d View Post
                    Hey, I ran into a problem with AdvanceMap:
                    I want to create my maps from scratch, but when I click on the header tab, it only shows "used tilesets" and "map dimensions", instead of music and the name of the map and everything else. How do I make those show up as well?
                    For that you have to insert the map you made.

                    Quote:
                    Originally Posted by TehBazzard View Post
                    I searched the toolbox and I couldn't find any programs that edit Hex. Does anyone know of one I can use?
                    Also, in regards to space in a FireRed ROM, how much additional space would there be in a typical, untouched FireRed ROM?
                    You can find several hex editors on the team snag'em website. (check my sig)
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                      #11286    
                    Old August 26th, 2009 (3:48 PM).
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                    Quote:
                    Originally Posted by TehBazzard View Post
                    I searched the toolbox and I couldn't find any programs that edit Hex. Does anyone know of one I can use?
                    Also, in regards to space in a FireRed ROM, how much additional space would there be in a typical, untouched FireRed ROM?
                    hex workshop is my favorite
                    and cheers to gamer2020 I rele like the website you made I was able to edit the first screen with nintendo great job
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                      #11287    
                    Old August 26th, 2009 (7:04 PM).
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                      Quote:
                      Originally Posted by narutoactor View Post
                      hex workshop is my favorite
                      and cheers to Gamer2020 I rele like the website you made I was able to edit the first screen with nintendo great job
                      No prob.

                      Hex Workshop is the best but you must obtain a license somehow *Cough*

                      If not you can only use it for 30-days. I am not allowed to link to illegal content on Snag'em and of course here neither.

                      I recommend Transhexlation. Even though it's a bit buggy it works.
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                        #11288    
                      Old August 26th, 2009 (7:43 PM).
                      pspdude95 pspdude95 is offline
                         
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                        Im not asking for a ROM just an ips file so i think this post is ok. Has anyone ever made a diamond/pearl for gba? I cant find one anywhere so i thought id ask you guys.
                          #11289    
                        Old August 26th, 2009 (8:22 PM).
                        SuperFlanker SuperFlanker is offline
                           
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                          So I'm relatively new to hacking and I don't intend to become a serious hacker, but I've been trying to create a Pokemon in a Pokemon Pearl version.

                          I've used many tools to edit the Pokemons Sprite, moves, and evolution successfully, but the one thing I haven't managed to do was edit a Pokemons name. I know it's possible, I've seen it on youtube and such, but I would like to know how to do it and what tool I should use.

                          Thanks in advance!
                            #11290    
                          Old August 27th, 2009 (1:47 AM).
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                            Is there a tool like unLZ.gba for G/S/C or even R/B/Y? If not, how do I change Pokemon sprites in those games?
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                              #11291    
                            Old August 27th, 2009 (4:19 AM).
                            Eternal Finality Eternal Finality is offline
                               
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                              Hello,

                              I know there have been topics about this, but I've never found one with a definite answer, and I'm sure that it's bothering more people. (Im also quite sure that this isnt the right board to ask but...)

                              When I insert a new map or create a new map, The map gets automatically named Pallet Town, this way when you rename the map, the original pallet town also gets renamed.

                              I think this leads to the problem that you can use only a limited amount of names since every map that is made, is instantly renamed.

                              Is there a solution for this problem?

                              Thank you.
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                                #11292    
                              Old August 27th, 2009 (4:31 AM).
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                              trebornosliw trebornosliw is offline
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                                Quote:
                                Originally Posted by pspdude95 View Post
                                Im not asking for a ROM just an ips file so i think this post is ok. Has anyone ever made a diamond/pearl for gba? I cant find one anywhere so i thought id ask you guys.
                                Yes, I think there are two. Look for Diamond Crystals, for one.

                                @SuperFlanker-Technically, you should be able to do that with YAPE (which is awesome), or Poke Edit Pro.
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                                  #11293    
                                Old August 27th, 2009 (5:54 AM).
                                SuperFlanker SuperFlanker is offline
                                   
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                                  Quote:
                                  Originally Posted by trebornosliw View Post
                                  Yes, I think there are two. Look for Diamond Crystals, for one.

                                  @SuperFlanker-Technically, you should be able to do that with YAPE (which is awesome), or Poke Edit Pro.

                                  Correct me if I'm wrong, but those aren't tools for Pearl.

                                  I'm looking for a way to change the name in D/P.
                                    #11294    
                                  Old August 27th, 2009 (5:56 AM).
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                                    Quote:
                                    Originally Posted by SuperFlanker View Post
                                    So I'm relatively new to hacking and I don't intend to become a serious hacker, but I've been trying to create a Pokemon in a Pokemon Pearl version.

                                    I've used many tools to edit the Pokemons Sprite, moves, and evolution successfully, but the one thing I haven't managed to do was edit a Pokemons name. I know it's possible, I've seen it on youtube and such, but I would like to know how to do it and what tool I should use.

                                    Thanks in advance!
                                    Quote:
                                    Originally Posted by trebornosliw View Post

                                    @SuperFlanker-Technically, you should be able to do that with YAPE (which is awesome), or Poke Edit Pro.
                                    No he can not yape is for GBA...
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                                      #11295    
                                    Old August 27th, 2009 (6:35 AM).
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                                    HackMew HackMew is offline
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                                    Quote:
                                    Originally Posted by sky_queen3 View Post
                                    Is there a tool like unLZ.gba for G/S/C or even R/B/Y? If not, how do I change Pokemon sprites in those games?
                                    I guess they're not compressed in the GB/C games. Anyway, load your favorite tile editor and take a look.
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                                      #11296    
                                    Old August 27th, 2009 (7:09 AM).
                                    SuperFlanker SuperFlanker is offline
                                       
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                                      Quote:
                                      Originally Posted by Gamer2020 View Post
                                      No he can not yape is for GBA...



                                      So then does anyone know of a way to change the name?
                                        #11297    
                                      Old August 27th, 2009 (7:59 AM).
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                                      in rubey and safaier the traner backsprites were in unzls gba but I can find them in fr how do you edit the back sprites in fr
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                                        #11298    
                                      Old August 27th, 2009 (8:43 AM).
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                                      Hedgehogger Hedgehogger is offline
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                                        This is a weird happening I picked up on yesterday:

                                        Remember that guy in Cerulean City on FR/LG, who stands outside of Cerulean Cave, telling you that you can't enter? Well, it seems, according to Advance Map, he's not actually in Cerulean City. He's on Route 4 (The Event Editor will tell you there's an event that's not on the map--This one's referring to him.)

                                        Now the problem I have is that whenever I try to move him, or even change some of his data so that he could at least be "Hidden" on the Map, the game automatically freezes and resets if I step on a tile near him. And to make things worse, most of the game's tiles just won't overlap him. He still stands there, visible from the end of Route 4.

                                        So my problem is: How do I deleted weird person?

                                        Edit: I can't just set the flag to make him disappear, since that flag would be the one set after you install the Sapphire on One Island...Which is WAY further off in the hack than I am. Doing that might cause other events that shouldn't be accessed until later to occur. ):
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                                          #11299    
                                        Old August 27th, 2009 (8:46 AM).
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                                          Quote:
                                          Originally Posted by narutoactor View Post
                                          in rubey and safaier the traner backsprites were in unzls gba but I can find them in fr how do you edit the back sprites in fr
                                          For FR/LG/E they are uncompressed.
                                          So go with tile molester.
                                          Here is a tutorial by Zeikku.

                                          http://snagem.weebly.com/back-sprite-insertion-frlg.html
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                                            #11300    
                                          Old August 27th, 2009 (9:09 AM).
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                                          okay thanks what a pain I hate tile monster it dosent work with my labtop (and I have the nesisary files in system32) I will have to use my old desktop with is so slow vishual boy beraly can do 80%
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