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  #11351    
Old August 29th, 2009 (8:46 AM).
Q-Bone Q-Bone is offline
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    Quote:
    Originally Posted by yusufs1 View Post
    how do u edit the screen where professor birch gives his intoduction?
    is it something u do in unlz.gba?
    If you mean the Sprites, then yes, use UnLZ. If you mean the text, use Advanced-Text.
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      #11352    
    Old August 29th, 2009 (9:57 AM).
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      Quote:
      Originally Posted by yusufs1
      how do u edit the screen where professor birch gives his intoduction?
      is it something u do in unlz.gba?
      Quote:
      Originally Posted by Q-Bone
      If you mean the Sprites, then yes, use UnLZ. If you mean the text, use Advanced-Text.
      No i mean like the background andd stuff.
        #11353    
      Old August 29th, 2009 (10:30 AM).
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        Quote:
        Originally Posted by yusufs1 View Post
        No i mean like the background andd stuff.
        I'm not entirely sure, but if you find the image of the background in UnLZ, and get it's Palette Number, you could edit the Palette in Advanced Palette Editor to make the background the colour(s) of your choice.
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          #11354    
        Old August 29th, 2009 (10:38 AM).
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          Quote:
          I'm not entirely sure, but if you find the image of the background in UnLZ, and get it's Palette Number, you could edit the Palette in Advanced Palette Editor to make the background the colour(s) of your choice.
          i don't think it is in unlz.gba, ive basically gone through the numbers for pokemon ruby already.
          but i'll check again cuz i know you can do it
            #11355    
          Old August 29th, 2009 (10:46 AM).
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          Quote:
          Originally Posted by yusufs1 View Post
          i don't think it is in unlz.gba, ive basically gone through the numbers for pokemon ruby already.
          but i'll check again cuz i know you can do it
          Yes it is in unLZgba... it has been edited before, including a tile map... it is hard to find, I wont help you that much, I'll support your search though!
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            #11356    
          Old August 29th, 2009 (12:56 PM).
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            how do you get the pallete for a pictur like i want to have the pallete for an image
            so i open it in ifran view and i dont have th eoption of export pallete, just to import one
              #11357    
            Old August 29th, 2009 (1:17 PM).
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              Quote:
              Originally Posted by yusufs1 View Post
              how do you get the pallete for a pictur like i want to have the pallete for an image
              so i open it in ifran view and i dont have th eoption of export pallete, just to import one
              Your best bet is to go onto UnLZ, find the image, and just get the Palette from there.
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                #11358    
              Old August 29th, 2009 (1:48 PM).
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                Does anybody know how to edit the japanese letters (font) in FireRed?
                FontEd doesn't seem to support FR ROMs and the japanese letters in Tile Molester look glitchy, no matter how much I try to fix them.
                I don't know if this has been asked before, but it's buging me. I could make use of some help here. Thanks in advance!
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                  #11359    
                Old August 29th, 2009 (1:49 PM).
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                  I noticed that you have to use a Free Space Finder. The concept of "free space" makes me wonder if I have to wonder about using up some unknown amount of space. Is that realistically a problem? Will adding +1 pokemon per trainer suck up all the free space?
                    #11360    
                  Old August 29th, 2009 (1:50 PM).
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                  Quote:
                  Originally Posted by thrilljack1 View Post
                  I noticed that you have to use a Free Space Finder. The concept of "free space" makes me wonder if I have to wonder about using up some unknown amount of space. Is that realistically a problem? Will adding +1 pokemon per trainer suck up all the free space?
                  Nope, don't worry, the ROM has so much free space I can guarantee... you wont be running out of space for QUITE some time...
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                    #11361    
                  Old August 29th, 2009 (2:31 PM).
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                    how can you get the pallet of a diamond and pearl pokemon?
                    like lucario for instance
                      #11362    
                    Old August 29th, 2009 (2:39 PM).
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                    in a ds emulater go to a platlet viewer wile in the pokedex of the pokemon you want then save pal
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                      #11363    
                    Old August 29th, 2009 (4:49 PM).
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                    I have a quick question how do you edit the hed when you view the world map I thought the hed was connected to the overworld sprite but its not
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                      #11364    
                    Old August 29th, 2009 (6:28 PM).
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                    Quote:
                    Originally Posted by narutoactor View Post
                    I have a quick question how do you edit the hed when you view the world map I thought the hed was connected to the overworld sprite but its not
                    It can be found in unLZgba...
                    Try looking around, lol
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                      #11365    
                    Old August 29th, 2009 (6:32 PM).
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                      Quote:
                      Originally Posted by RayquazaLv.X View Post
                      Why can't somebody help me?!Gah,I have to always start a new ROM...
                      Can't somebody help me????I want to just create a hack...:'(
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                        #11366    
                      Old August 29th, 2009 (6:39 PM).
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                        Hey guys, I have an error with XSE 1.1.1:
                        the error is "Run time error 380": Invalid property value
                        How can I fix this?

                        This happens only with XSE 1.1.1 and not with XSE 1.0.1

                        I'm using Linux with Wine.
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                          #11367    
                        Old August 29th, 2009 (6:47 PM).
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                        Quote:
                        Originally Posted by 0m3GA ARS3NAL View Post
                        It can be found in unLZgba...
                        Try looking around, lol
                        I looked around and couldent find it can you tell me the exsact number
                        thanks
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                          #11368    
                        Old August 29th, 2009 (7:04 PM).
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                        Quote:
                        Originally Posted by narutoactor View Post
                        I looked around and couldent find it can you tell me the exsact number
                        thanks
                        No, I wont tell you where it is, I tell everyone everything, you just have too look carefully...
                        THAT, and it DOES depend on what ROM you are using...
                        Are you working in Fr/Lg? Or R/S/E?
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                          #11369    
                        Old August 29th, 2009 (7:31 PM).
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                        i am hacking fire red ...............
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                          #11370    
                        Old August 29th, 2009 (7:54 PM).
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                        Quote:
                        Originally Posted by narutoactor View Post
                        i am hacking fire red ...............
                        And you never found it?
                        Go SLOWLY... look around the Map Data... (The tiles for the world map.... look JUST before them...)
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                          #11371    
                        Old August 29th, 2009 (8:44 PM).
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                          How to change trainer's battle sprite in ruby?
                            #11372    
                          Old August 29th, 2009 (10:10 PM).
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                            Why can't somebody help me?!Gah,I have to always start a new ROM...
                            Quote:
                            Originally Posted by RayquazaLv.X View Post
                            Can't somebody help me????I want to just create a hack...:'(
                            Come on!Somebody answer,before I stick a Ratatta in a metal bucket and kick into a Gulpin's mouth!!!
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                              #11373    
                            Old August 29th, 2009 (10:54 PM).
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                              How to convert address ehich I find in TileViewer (VBA) to normal HEX Address? It's very importatnt for me!
                                #11374    
                              Old August 29th, 2009 (11:11 PM).
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                              Quote:
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                              How to convert address ehich I find in TileViewer (VBA) to normal HEX Address? It's very importatnt for me!
                              The addresses in the TileViewer are the addresses for the tiles in the RAM, not the physical game. Needless to say, it's not easy to find the physical tileset, without ASM.
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                                #11375    
                              Old August 29th, 2009 (11:23 PM).
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                                I want change trainre's battle sprites. Who can help me?
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