Does anybody know the size a learned moveset table needs to be to store 14 moves? I need to know the size to input in FSF to find the space to write and repoint my fakemon move table to.
I think (don't quote me on this, I'm not sure) that you don't need the exact size to insert something, as long as you find enough space so that you aren't overwriting anything. So if in FSF you entered a larger number than was needed, the insertion would still work at that offset and no free space would be wasted.
Sappy and Mid2AGB are your friends here. You need a MIDI format (.mid or .MID) song, and you use Mid2AGB to convert. Than, Sappy reads the Mid2AGB output (.s file) and converts it into something the game can understand. I can't link to Mid2AGB, but search this up on YouTube: Maginus' complete Sappy tutorial. There is a link there for the most current version of Sappy and Mid2AGB.
If you're wondering why I can't link to Mid2AGB, it's the property of Nintendo and therefore, it's stolen and because of that, it's illegal. And I can't link to illegal material.