[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION) Page 607

Started by Prof. 9 January 31st, 2007 7:25 AM
  • 1958403 views
  • 27748 replies

Flandre Scarlet

Free your mind.

Age 27
Male
Australia
Seen 3 Weeks Ago
Posted November 18th, 2017
356 posts
15.3 Years
I'm not sure whether this has been asked or not, but how do I change the X and Y locations of where you go into the Pokemon Center if you're out of Pokemon? (does that even make sense?)
Just bumping this question.

Orinjmate

The Orinj of the Mate

Male
England
Seen September 13th, 2011
Posted September 1st, 2011
120 posts
12.9 Years


Just bumping this question.
I think that white-out is part of the engine, you would need to ASM hack it. Unless it is actually the 'sethealingplace' command in XSE, I'm not sure...
Currently working on a new hack named Hollow.
Pokemon Sky SD Creator
Age 29
Male
Amerika
Seen August 21st, 2010
Posted July 28th, 2010
44 posts
13 Years
1. Does anyone know how to insert the train from fr into ruby (and make it work)?

2. If I move a building in a-map/elitemap will I still be able to enter it with the inside looking like it would in it's original position?
90% of teens today would die if Myspace had a system failure and was completely destroyed...If you are one of the 10% that would be laughing, put this in your signature.




DBZ Signature by x Necromorph x

Resultz

All- round Poke-Whizz

Male
Yorkshire, England
Seen September 2nd, 2011
Posted August 22nd, 2011
583 posts
13.8 Years
1. Does anyone know how to insert the train from fr into ruby (and make it work)?

2. If I move a building in a-map/elitemap will I still be able to enter it with the inside looking like it would in it's original position?
If you move the corresponding warp (in the events tab) to where the new door or entry point should be then yes.



Also, Orinjmate, Thanks, a lot. Ive been trying for weeks to insert sprites and its finally worked now.
MY HACK:
LOOKING FOR HELP MAKING POKEMON HYACINTH:
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colcolstyles

Yours truly

Male
The Bay Area
Seen May 18th, 2019
Posted August 13th, 2012
1,588 posts
15 Years
Is there another tool that is like Sappy? I don't want to use the ELF method because it's a bit too complicated for my brain. And Sappy crashed when I assemble. Also, in pixels, what's the amount of pixels that are displayed when the player is standing in the middle of a empty map?
# of Pixels X
|----------------------------------------------|
| |
| | # of Pixels
| |
| |
|_________________________________|

Artist's Replication.
The GBA screen is 240px by 160px. In terms of mapping, this means that there will be seven blocks to the left and right of the player and 4.5 blocks above and below the player (each block is composed of 4 tiles (arranged 2x2) which are each 8px by 8px).

Brother of Vrai
Age 29
Male
Amerika
Seen August 21st, 2010
Posted July 28th, 2010
44 posts
13 Years
1 How would you go about changing the main characters sprite in an elite four type battle scene?

2 How do you make the time-traveling looking device (cylinder with red top) in the professor's lab to heal your pokemon (like in shinygold, only in ruby)?
90% of teens today would die if Myspace had a system failure and was completely destroyed...If you are one of the 10% that would be laughing, put this in your signature.




DBZ Signature by x Necromorph x

Shiny Quagsire

I'm Still Alive, Elsewhere

Age 25
Male
Hoenn Safari Zone
Seen August 7th, 2020
Posted April 17th, 2017
697 posts
14 Years
1 How would you go about changing the main characters sprite in an elite four type battle scene?

2 How do you make the time-traveling looking device (cylinder with red top) in the professor's lab to heal your pokemon (like in shinygold, only in ruby)?
1. It does it automatically I believe depending on it's sprite

2. I believe there's a special for that

*edit*
Ok, I can't stand it anymore!! How do you add animated tiles! I've seen it everywhere, but I just can't figure it out!
ATL
Seen June 9th, 2015
Posted October 3rd, 2010
397 posts
14.2 Years
1 How would you go about changing the main characters sprite in an elite four type battle scene?

2 How do you make the time-traveling looking device (cylinder with red top) in the professor's lab to heal your pokemon (like in shinygold, only in ruby)?
Not sure about the first one, for the second one just make a signpost or a person event and create a script. Look at Hackmew's guide in XSE for the special command that heals your Pokemon and add other stuff if you want XD

---

For me, I'm still working on getting VBA-SDL-H.exe to work. I've tried many different things, different versions of it, different roms, etc. but it keeps giving me a white screen and crashes whenever I load a rom. Can someone please help me with this? Or if you could give me a download link to the free No$GBA debugger, that would be much appreciated :)





Please warm my eggs...I'll be sure to return the favor

From now one, if you haven't contacted me yet....I will not accept hacks unless they are at least in progressing hacks. So if you want my help, get some screenshots first.

Resultz

All- round Poke-Whizz

Male
Yorkshire, England
Seen September 2nd, 2011
Posted August 22nd, 2011
583 posts
13.8 Years
I'm hacking Pokemon Ruby and I want to put a man in front of a door who won't move until you give him an item. When you do give it to him, he steps away and you can enter the door. I have PKSV and their is a script generator for "Need Item To Proceed" but I don't know how to use it.
It'd be like a normal talking script with a yes no option wich changes if you have the item ?

Basically theres a part in the script which changes according to the item,
The offset at the top refers to the sprite, so needs to correspond to the guy that youre scripting.

I dont know a lot about scripting, but i think thats right
MY HACK:
LOOKING FOR HELP MAKING POKEMON HYACINTH:
APPLY IN THE THREAD!;
MANY POSITIONS AVAILABLE!

Age 31
Male
Seen August 29th, 2014
Posted March 20th, 2012
124 posts
15.1 Years
Are there any hacks of the original games that are exactly like the original games but take into account the Pokémon evolutions that need trading in order to be achieved?

Golem, Alakazam, Kingdra, Porygon2, etc. come to mind.

My brother has been playing an Emerald ROM for some time and although he doesn't do much catching, he's around the point in the game where he's almost done catching all the legendaries he can without cheating, but he's not quite good enough at raising Pokémon to beat all the Frontier Brains. (He basically beat the Elite 4 with lv. 70 Rayquaza and lv. 60 or 70 something Blaziken. The rest of his team is high 40s and below) To me, this means he's probably going to give up or restart soon, and if he decides to change ROMs, I want to give him one that has the trade/trade-hold evolutions available to him.
3DS: 0130-1895-5521

+ + ?
Age 27
Male
Slovenia
Seen March 30th, 2015
Posted July 24th, 2013
3,475 posts
15.2 Years
Are there any hacks of the original games that are exactly like the original games but take into account the Pokémon evolutions that need trading in order to be achieved?

Golem, Alakazam, Kingdra, Porygon2, etc. come to mind.

My brother has been playing an Emerald ROM for some time and although he doesn't do much catching, he's around the point in the game where he's almost done catching all the legendaries he can without cheating, but he's not quite good enough at raising Pokémon to beat all the Frontier Brains. (He basically beat the Elite 4 with lv. 70 Rayquaza and lv. 60 or 70 something Blaziken. The rest of his team is high 40s and below) To me, this means he's probably going to give up or restart soon, and if he decides to change ROMs, I want to give him one that has the trade/trade-hold evolutions available to him.
The best bet to do that is to hack it on your own.
You can change the evolution methods by using YAPE, download in the Toolbox. And, just in case if you don't know how to uise it, there's also a tutorial for it in the Tutorials section.

I'm reposting my question just in case:
I have a question to ask as well. What's the index number of the normal wild Pokemon battle song in FireRed?

Shiny Quagsire

I'm Still Alive, Elsewhere

Age 25
Male
Hoenn Safari Zone
Seen August 7th, 2020
Posted April 17th, 2017
697 posts
14 Years
@tropical sunlight
It's 298 in sappy, 12A for a script.

Now, you can ignore my previous question, but listen to this embarassing n00b question:

Whenever I use A-Ptch, it says:
"The file you are trying to patch is not a valid one"

What's up with that?

Sierraffinity

Retiring from Pokémon ROM hacking

Age 26
she/her
Somewhere the rains of Africa can be blessed
Seen January 8th, 2023
Posted December 26th, 2022
1,071 posts
15.4 Years
@tropical sunlight
It's 298 in sappy, 12A for a script.

Now, you can ignore my previous question, but listen to this embarassing n00b question:

Whenever I use A-Ptch, it says:
"The file you are trying to patch is not a valid one"

What's up with that?
A-Ptch makes a lot of checks to see if the rom you're patching an aps file to matches he original one used to make it.
Ex. Make patch of your game using APS
Somebody edits your base game a little bit and tries to patch your aps to it, it won't work because the original ones aren't the same
Get what I'm saying? I hope you do, because I don't. :P
Restarted and revamped.

Public alpha out now!

Resultz

All- round Poke-Whizz

Male
Yorkshire, England
Seen September 2nd, 2011
Posted August 22nd, 2011
583 posts
13.8 Years
Ive inserted 2 sprites, but their backsprites, (the original ones were all messed up colour wise, so i tried to edit them in unlz, and they arent there.. its just the regular sprite and the SHINY backsprite, so theres no normal shiny or normal backsprite...
MY HACK:
LOOKING FOR HELP MAKING POKEMON HYACINTH:
APPLY IN THE THREAD!;
MANY POSITIONS AVAILABLE!

Male
Seen July 22nd, 2012
Posted July 22nd, 2012
13 posts
12.9 Years
I have a problem with editing the scripts of people/signs. I select a sign or a person and press open script (PKSV) so I can edit what they say. I type the new text, compile it, and then go to a new person or sign. However, when I look at this new event's script, it seems to have been spliced with the new one I just typed! For example, if there are two signs and they say "Welcome to our town" and "I am a new trainer" and I edit the first one to say "Thanks for coming to our town", the second one would now read "I am a new traThanks for coming to our town"! If I change THAT sign, it just keeps happening and I can never get anything to say what I want it to say!

Thanks for the help.
Age 29
Male
Seen July 30th, 2012
Posted September 17th, 2010
28 posts
12.9 Years
Okay, I have one question and one thing that i want/need clarified.

The thing I need clarified:
Hero/Heroine sprites in FR. I know the can be edited to be different colors, and can be replaced with hero sprites from other Pokemon games(I.E. Ruby), but can they only be recolors and stuff, or can you add completely scratch made sprites.(The trainer I want to sprite and add looks nothing like any of the existing heroes/heroines) All the tutorials I've seen just use Nintendo's stock Trainer sprites

Question:
The Yellow Version Pikachu cry(the "Pika!" cry), any possible way to get the file into a file format compatible with FR? I know cries can be imported into the game if they're in a .wav(I'd have to re-check the tutorial I found on here) format, but yeah. The Yellow cry is GB(C) quality and FR is a GBA quality game, so, yeah

Darthatron

巨大なトロール。

Age 31
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
17.4 Years
Okay, I have one question and one thing that i want/need clarified.

The thing I need clarified:
Hero/Heroine sprites in FR. I know the can be edited to be different colors, and can be replaced with hero sprites from other Pokemon games(I.E. Ruby), but can they only be recolors and stuff, or can you add completely scratch made sprites.(The trainer I want to sprite and add looks nothing like any of the existing heroes/heroines) All the tutorials I've seen just use Nintendo's stock Trainer sprites
It can be any sprite, as long as it's the right height/width/color-depth.
Question:
The Yellow Version Pikachu cry(the "Pika!" cry), any possible way to get the file into a file format compatible with FR? I know cries can be imported into the game if they're in a .wav(I'd have to re-check the tutorial I found on here) format, but yeah. The Yellow cry is GB(C) quality and FR is a GBA quality game, so, yeah
You can't just increase the quality of the cry, but googling "Pikachu cry wav" should get you some good quality ones.
あなた は しきしゃ です
わたし は ばか です

Resultz

All- round Poke-Whizz

Male
Yorkshire, England
Seen September 2nd, 2011
Posted August 22nd, 2011
583 posts
13.8 Years
How do you remove the rival at the begging of Firered?
Id like to see the rival begging at the start of firered.
do you mean where you name him, or when you battle him etc?

Anyway can anyone answer mine?


Where are pokemon's front shiny and Normal backsprites located in Unlz.gba?
all there is is the normal sprite and the shiny backsprite.
MY HACK:
LOOKING FOR HELP MAKING POKEMON HYACINTH:
APPLY IN THE THREAD!;
MANY POSITIONS AVAILABLE!

Age 27
Male
Best City OCE
Seen October 18th, 2021
Posted April 1st, 2013
5,978 posts
15.1 Years
Id like to see the rival begging at the start of firered.
do you mean where you name him, or when you battle him etc?

Anyway can anyone answer mine?


Where are pokemon's front shiny and Normal backsprites located in Unlz.gba?
all there is is the normal sprite and the shiny backsprite.
I have a feeling they're just palette-swapped versions of the normal front/back?
Everything ends,
and that's always sad.
But everything begins again, too,
and that's always happy.

Resultz

All- round Poke-Whizz

Male
Yorkshire, England
Seen September 2nd, 2011
Posted August 22nd, 2011
583 posts
13.8 Years
I have a feeling they're just palette-swapped versions of the normal front/back?
Would that mean if i inserted the shiny back sprite and the regular sprite, the other two would fix themselves or something?
MY HACK:
LOOKING FOR HELP MAKING POKEMON HYACINTH:
APPLY IN THE THREAD!;
MANY POSITIONS AVAILABLE!

Age 27
Male
Slovenia
Seen March 30th, 2015
Posted July 24th, 2013
3,475 posts
15.2 Years
Id like to see the rival begging at the start of firered.
do you mean where you name him, or when you battle him etc?

Anyway can anyone answer mine?


Where are pokemon's front shiny and Normal backsprites located in Unlz.gba?
all there is is the normal sprite and the shiny backsprite.
While Ninja Caterpie's answer was a bit sarcastic, pointing out the obvious, I'll tell you how it's done. It couldn't be more simple, really.

All you need to do is click Next Pal on the frontsprite and Previous Pal on the backsprite :D