[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION) Page 727

Started by Prof. 9 January 31st, 2007 7:25 AM
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  • 27748 replies

Pokepal17

More cowbell~

Age 28
Male
Steeltown
Seen July 7th, 2011
Posted May 22nd, 2011
1,517 posts
14.6 Years
Maybe I'll try it when I become an advanced ROM hacker. Also how do you expand a ROM so there's more space.
Go into a hex editor and at the end of the ROM, insert 0xFFFFFF bytes of free space (FF).

Alternatively, you can use XSE to expand the ROM. Just open the ROM in XSE, then go to the tools tab and click on the ROM expansion option. :3
Pokémon Stardrop

jota_rdk

Spanish hacker [Javi4315]

Male
Spain
Seen September 6th, 2016
Posted October 11th, 2014
98 posts
12.8 Years
It depends on the game you're hacking, but yes it's possible using the "readbytefromoffset" command, and getting the level from the RAM.

http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_data_structure_in_Generation_III
Oh, thanks, is perfect!:D

But I have a problem, I need (when I use the special 0xBC to view the pokémon party) to know the position of the chosen pokémon. If I have chosen the first, the second...

Is it possible?
Pokémon Golden Legend // Pokémon Silver Legend


My tutorials:

__________________
My english is very bad, I know. Sorry! xD

Pokepal17

More cowbell~

Age 28
Male
Steeltown
Seen July 7th, 2011
Posted May 22nd, 2011
1,517 posts
14.6 Years
Oh, thanks, is perfect!:D

But I have a problem, I need (when I use the special 0xBC to view the pokémon party) to know the position of the chosen pokémon. If I have chosen the first, the second...

Is it possible?
I believe you do special2 LASTRESULT 0xBC
And then I believe LASTRESULT holds the position of the pokémon - 1. :3
Pokémon Stardrop

deoxys121

White Kyurem Cometh

Age 31
Male
Flat Rock, MI, United States
Seen September 25th, 2016
Posted May 27th, 2012
1,254 posts
12.4 Years
I know this probably isn't very simple if possible, but is there any way to edit the battle animations in Ruby? Mainly, I want to edit signature moves only used by one Pokemon which, in my hack, have been replaced. I already know how to edit everything but the animations. Specifically, I want to edit the animations for Mist Ball, Luster Purge, Doom Desire, and Ice Ball.

Olli

I am still bathing in a summer's afterglow

Male
Skyloft
Seen 6 Days Ago
Posted July 24th, 2021
2,583 posts
12.8 Years
I believe that you were able to get it in R/S/E, as though you could put it on that white stone in mosdeep city.
But I'm not sure, since it's not noted on the items list comming with XSE.
Not removing this from my signature!

Male
Seen April 4th, 2016
Posted April 3rd, 2016
351 posts
15.6 Years
I believe that you were able to get it in R/S/E, as though you could put it on that white stone in mosdeep city.
But I'm not sure, since it's not noted on the items list comming with XSE.
Ahh, were you watching this video? Or speaking of this. http://www.youtube.com/watch?v=6JbmJJmbDds

If so, that item is just something that a rom hacker made for a created event in the game. It doesnt exist in a real pokemon game.
I laugh looking at this.

But sometimes I want to come back to it...

Olli

I am still bathing in a summer's afterglow

Male
Skyloft
Seen 6 Days Ago
Posted July 24th, 2021
2,583 posts
12.8 Years
No, I've never even seen that video.
But I guess you're right. It's so long since I've played R/S/E.
The reason is just that I need it for a script, so that I can use it for a Jirachi event.
I guess I need to make that item myself then x3.
Not removing this from my signature!

colcolstyles

Yours truly

Male
The Bay Area
Seen May 18th, 2019
Posted August 13th, 2012
1,588 posts
15 Years
I searched and couldn't find the answer.

I was testing my rom hack and I remembered that you don't have the pokemon or pokedex part of the menu bar right away. (Leafgreen hack)

How do you make those menu bar options appear? (edit: probably a scripting question)
Use either or both of the following commands:
setflag FR_PKMNMENU
setflag FR_POKEDEX

Brother of Vrai
Age 31
Male
Seen August 29th, 2014
Posted March 20th, 2012
124 posts
15.1 Years
For ROM Hacking programs, I suggest using Windows XP, anything over 1GB of RAM will be plenty, and a 320GB Hard drive will be WAY more than you need.

ROM Hacking apps don't need very heavy system requirements. But if you want to emulate DS games, you'll need a better system.
Thanks. I'll keep that in mind for the future.

Well Darthatron answered the first part of your question good enough so about the second, Im guessing your having problems with patching Flora Sky because you dont have the right base. You need the "Pokemon Emerald TrashMan" rom. Google would be your best friend for that matter.
I appreciate the clarification. I'll look that up.

You need to emulate Windows to get XSE or Advance Map working. WINE can do the job perfectly well.
I'm looking at the WINE site, but I'm a little confused as to which one I should be downloading for Mac. Can you tell me specifically which version I should be looking for?
3DS: 0130-1895-5521

+ + ?

Darthatron

巨大なトロール。

Age 31
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
17.4 Years
I'm looking at the WINE site, but I'm a little confused as to which one I should be downloading for Mac. Can you tell me specifically which version I should be looking for?
Sorry, I can't. I really wouldn't know. I don't use a Mac.
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わたし は ばか です

Darthatron

巨大なトロール。

Age 31
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
17.4 Years
How many different grassy patch animations can I put into my hack?

Actually, I want to have the same animation, but three different palettes for the grass (snowy, normal etc...). Can I do this, and if so, how?

Thanks.
You can only use one palette without hacking the games engine with ASM. Needless to say, it's no easy task. Though it has been done before. I think it was colcolstyles, though I don't think he will give out the code.

http://www.youtube.com/watch?v=7PuhblRrXqw
あなた は しきしゃ です
わたし は ばか です

Darthatron

巨大なトロール。

Age 31
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
17.4 Years
I've been trying to find an Editor for the Footprints you see in the Pokédex.
'Can't find one. Help please?
It must work with Emerald.
There's a footprint editor that comes with EliteMap. I'm not 100% sure it supports Emerald, though.
あなた は しきしゃ です
わたし は ばか です
Male
Netherlands (Holland)
Seen September 25th, 2011
Posted August 3rd, 2011
12 posts
13 Years
There's a footprint editor that comes with EliteMap. I'm not 100% sure it supports Emerald, though.
I can't find it.
Could you give me an url please?
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Darthatron

巨大なトロール。

Age 31
Male
Melbourne, Australia
Seen February 2nd, 2015
Posted October 28th, 2014
1,152 posts
17.4 Years
I can't find it.
Could you give me an url please?
http://helmet.kafuka.org/filebin/elitemap37.zip
あなた は しきしゃ です
わたし は ばか です
Male
Seen April 26th, 2011
Posted April 25th, 2011
6 posts
12.1 Years
Out of curiosity, how did you try to use those commands?
#org $script
lock
faceplayer
checkflag 0x1200
if 0x01 goto $done
message $talk
$talk 1 = I got you an Eevee for your\n birthday. Be responsible!
boxset 6
givepokemon 133 5 0x8B
setflag 0x1200
setflag FR_PKMNMENU
setflag FR_POKEDEX
applymovement 1 $move
$move 1 ; #binary 0x12 0xFE
pausemove 0x0000

I'm kinda newbie. KINDA.
But that's the only script I can't get right. Do I have to put in boxset or something?
Seen August 28th, 2022
Posted November 17th, 2014
694 posts
15.8 Years
#org $script
lock
faceplayer
checkflag 0x1200
if 0x01 goto $done
message $talk
$talk 1 = I got you an Eevee for your\n birthday. Be responsible!
boxset 6
givepokemon 133 5 0x8B
setflag 0x1200
setflag FR_PKMNMENU
setflag FR_POKEDEX
applymovement 1 $move
$move 1 ; #binary 0x12 0xFE
pausemove 0x0000

I'm kinda newbie. KINDA.
But that's the only script I can't get right. Do I have to put in boxset or something?
What script compiler are you using? XSE?
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