ROM Hacking Need a helping hand? You can get help on any ROM Hacking-related problems or questions you have here.

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  #19826    
Old October 22nd, 2011 (3:07 PM).
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    How do the GBA Pokemon games determine when to use which battle background? Like the water one when a battle occurs while surfing and the sand one when a battle occurs on a beach? I'm using BPRE if that makes any difference.

    Thanks.

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      #19827    
    Old October 22nd, 2011 (4:19 PM).
    dudedude1 dudedude1 is offline
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      Hey Is it possible too make an Overworld larger that 64 by 64 in FR. I know #153 is 128 by 64 but I planning to add a very large Overworld that you can walk around that's 180 long and 64 tall. Thanks.
        #19828    
      Old October 22nd, 2011 (10:36 PM).
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      Quote:
      Originally Posted by dudedude1 View Post
      Hey Is it possible too make an Overworld larger that 64 by 64 in FR. I know #153 is 128 by 64 but I planning to add a very large Overworld that you can walk around that's 180 long and 64 tall. Thanks.
      The only possibility I see is to make one OW of 2 or even 4...
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        #19829    
      Old October 23rd, 2011 (5:33 AM).
      dudedude1 dudedude1 is offline
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        Quote:
        Originally Posted by Ash493 View Post

        The only possibility I see is to make one OW of 2 or even 4...
        Well I guess that'll work. Thanks anyways.
          #19830    
        Old October 23rd, 2011 (10:38 AM). Edited October 24th, 2011 by Bilaterus.
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          Hey hackers I was wondering if someone could show me a link to a tutorial of some sort which shows how to change Oak and the background bit. I mean the part at the beginning where he's making an epic speech but can't tell whether your'e a boy or girl :s

          Thanks in advance :D
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            #19831    
          Old October 23rd, 2011 (2:06 PM).
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            Quote:
            Originally Posted by DavidJCobb View Post
            If you're hacking FireRed, then you can apply JPAN's Hacked Engine to it. It contains functionality that allows you to change the player's OW from scripts. Be careful if applying it to a hack already in progress, however.
            What do you mean "Be careful," exactly? Is there specifically something that I can do to prevent it from going wrong, or is there just a possibility that it will mess stuff up? Plus, where do I get the scripts for that if it only works when a person's used that?
              #19832    
            Old October 23rd, 2011 (3:57 PM).
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              Um, hi I have a question. I am a beginner hacker and I am just barely getting through with my first hack. I was doing good with Advance Map until a problem occurred. I changed a Bulbasaur front sprite into something else with unlz GBA and then, when I walked out of the house in Pallet Town, the screen went black. I wasn't having any problems until now. Whenever I go into Advance map and click on Pallet Town a window pops up twice saying "The Script Value of People 255 is not a pointer! Data seems to be Corrupted." he AdvanceMap also says that there are a total of three warps on it, but all I see is the "F" for flying position. I'm pretty sure that this may have something to do with the black screen, but I'm not sure about the data corruption. Two other programs that I consistently use are Advance Text and Pokescripter (pksvui). What do I do? The game can't be tested until it's fixed, and I really don't want to remap everything I did in the past two months. If there's a way to help, please tell me!
                #19833    
              Old October 23rd, 2011 (6:11 PM).
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              Quote:
              Originally Posted by Cowsocks View Post
              Um, hi I have a question. I am a beginner hacker and I am just barely getting through with my first hack. I was doing good with Advance Map until a problem occurred. I changed a Bulbasaur front sprite into something else with unlz GBA and then, when I walked out of the house in Pallet Town, the screen went black. I wasn't having any problems until now. Whenever I go into Advance map and click on Pallet Town a window pops up twice saying "The Script Value of People 255 is not a pointer! Data seems to be Corrupted." he AdvanceMap also says that there are a total of three warps on it, but all I see is the "F" for flying position. I'm pretty sure that this may have something to do with the black screen, but I'm not sure about the data corruption. Two other programs that I consistently use are Advance Text and Pokescripter (pksvui). What do I do? The game can't be tested until it's fixed, and I really don't want to remap everything I did in the past two months. If there's a way to help, please tell me!
              It seems like you overwrote some important data when changing the Bulbasaur sprite. Your best bet is to find the location of the new Bulbasuar image and replace the bytes there with bytes from a clean ROM.

              But in all honesty, there's no guarantee this will work. You really should have been making back-ups. At the very least, one per day. Because if something like this happens, you'll only have to redo a days worth of work, not two months.
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                #19834    
              Old October 23rd, 2011 (8:14 PM).
              Missingyep Missingyep is offline
                 
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                Quote:
                Originally Posted by AlexMonroe View Post
                What do you mean "Be careful," exactly? Is there specifically something that I can do to prevent it from going wrong, or is there just a possibility that it will mess stuff up? Plus, where do I get the scripts for that if it only works when a person's used that?
                Well, the caution comes from how you apply the engine. There are two ways to add it to a ROM, and each has its own strengths and drawbacks.

                Using JPAN's patch
                • Deletes all event data, level scripts, etc., from all maps, except for warps
                  • Could cause issues if substantial edits have been made to maps, or if maps have been deleted/rearranged/etc.?
                  • Accidentally deletes Pallet Town warps -- you must re-add them
                • Deletes nearly all default scripts (and, therefore, any data you may have overwritten them with)
                Using JPAN's tool
                • Should leave most data intact
                  • But scripts using changed features will end up broken
                • Allows you to choose which variables and RAM/ROM offsets are used for most features
                  • You'll need to look at the instructions and maybe do a bit of research if you want consistency with the vars/offsets that the patch version (and therefore that nearly everybody) uses
                The benefits of using the hacked engine generally outweigh the negatives, though.
                  #19835    
                Old October 24th, 2011 (8:50 AM).
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                  Quote:
                  Originally Posted by romancandle View Post
                  Are there any tools or easy way to edit the habitat pokedex in Fire Red? I'd like to be able to move around some of the fakemon I'm making so they make more sense--a Saber-Tooth Cat wouldn't be found in the sea.

                  It's not a big issue to warrant a lot of work on my part, so that's why I'm only asking if there is a tool.
                  I don't think anyone has made such a tool. However with proper documentation I could add it to PGE so just find that documentation and I'll add it to my to-do list.
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                    #19836    
                  Old October 24th, 2011 (1:28 PM).
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                  Nate VonGrimm Nate VonGrimm is offline
                     
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                    Hey guys.
                    I am trying to create a new Pokemon game using Ruby as a template.
                    I am still new to the scripting side of the game but I am slowly making progress.

                    But I need to know if it is at all possible to remove the Prof. Birch speech introducing you to the world of Pokemon after you select new game (where you choose your Gender and Name).
                    I want to add my own introduction but can't find any information on the web about it.

                    Any help you can give me will be much appreciated and I will add you to the credits. (I don't take credit for anything I didn't find out or do).
                      #19837    
                    Old October 24th, 2011 (6:45 PM).
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                    Gamer2020 Gamer2020 is offline
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                      Quote:
                      Originally Posted by Nate VonGrimm View Post
                      Hey guys.
                      I am trying to create a new Pokemon game using Ruby as a template.
                      I am still new to the scripting side of the game but I am slowly making progress.

                      But I need to know if it is at all possible to remove the Prof. Birch speech introducing you to the world of Pokemon after you select new game (where you choose your Gender and Name).
                      I want to add my own introduction but can't find any information on the web about it.

                      Any help you can give me will be much appreciated and I will add you to the credits. (I don't take credit for anything I didn't find out or do).
                      It is editable but it isn't a script. It's all ASM. The only easy things to edit there are the images and the text.
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                        #19838    
                      Old October 25th, 2011 (10:23 AM).
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                        Does anyone know how to format .PNG into Battle Backgrounds for FRLG?
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                          #19839    
                        Old October 25th, 2011 (12:53 PM). Edited October 25th, 2011 by SupahNinja.
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                          Quote:
                          Originally Posted by Gamer2020 View Post
                          Quote:
                          Originally Posted by Nate VonGrimm View Post
                          Hey guys.
                          I am trying to create a new Pokemon game using Ruby as a template.
                          I am still new to the scripting side of the game but I am slowly making progress.

                          But I need to know if it is at all possible to remove the Prof. Birch speech introducing you to the world of Pokemon after you select new game (where you choose your Gender and Name).
                          I want to add my own introduction but can't find any information on the web about it.

                          Any help you can give me will be much appreciated and I will add you to the credits. (I don't take credit for anything I didn't find out or do).
                          It is editable but it isn't a script. It's all ASM. The only easy things to edit there are the images and the text.
                          What about the Pokémon in the professor's speech (I think Nidoran in FRLG, Azurill in RSE)?
                          I've been trying to figure that out for a while, but I'm not sure if the game uses a separate image, or if the game just specifies which Pokémon number will pop out of the Pokéball.
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                          My feelings on
                          ROM hacking:

                          -I like scripting a lot.
                          -Mapping is almost as fun.
                          -Hex editing isn't bad at all.
                          -I do NOT enjoy spriting.
                          -I've been meaning to start learning ASM for a while, but I don't ever seem to have enough time.

                          Favorites:

                          -My favorite color is green.
                          -My favorite type is fire.
                          -My favorite Pokémon are:
                          Growlithe, Charizard, Mew,
                          Giratina, Haxorus, and Aggron.
                          SupahNinja
                            #19840    
                          Old October 25th, 2011 (1:05 PM).
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                          shinyabsol1 shinyabsol1 is offline
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                            Quote:
                            Originally Posted by SupahNinja
                            What about the Pokémon in the professor's speech (I think Nidoran in FRLG, Azurill in RSE)?
                            I've been trying to figure that out for a while, but I'm not sure if the game uses a separate image, or if the game just specifies which Pokémon number will pop out of the Pokéball.
                            I could be wrong, but I think the game uses the battle Pokemon sprite, not a separate image. This means that you would have to replace the sprite the game originally uses with your own sprite (or use ASM to make it use another).
                              #19841    
                            Old October 25th, 2011 (1:22 PM).
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                            SupahNinja SupahNinja is offline
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                              Quote:
                              Originally Posted by shinyabsol1 View Post
                              I could be wrong, but I think the game uses the battle Pokemon sprite, not a separate image. This means that you would have to replace the sprite the game originally uses with your own sprite (or use ASM to make it use another).
                              Okay, since it's not stored as a separate image, there must be some sort of pointer to Nidoran (in FRLG).
                              After all, something needs to indicate which Pokémon pops out of the Pokéball.
                              So if we could find that pointer (or whatever type of data it's stored as - maybe just the Pokémon's National Dex number) then we could change the Pokémon that comes out.
                              I know people have done it before, but I can't recall any specifics at the moment.
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                              My feelings on
                              ROM hacking:

                              -I like scripting a lot.
                              -Mapping is almost as fun.
                              -Hex editing isn't bad at all.
                              -I do NOT enjoy spriting.
                              -I've been meaning to start learning ASM for a while, but I don't ever seem to have enough time.

                              Favorites:

                              -My favorite color is green.
                              -My favorite type is fire.
                              -My favorite Pokémon are:
                              Growlithe, Charizard, Mew,
                              Giratina, Haxorus, and Aggron.
                              SupahNinja
                                #19842    
                              Old October 25th, 2011 (1:29 PM).
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                              jojo1250 jojo1250 is offline
                                 
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                                hi, i need help/ have a question about inserting pokemon sprites into ruby. whenever i try, i get weird errors like the pallete changes but the original image doesnt, or the the original image just fills to 1 color.
                                can anyone help me as to what i am doing wrong please?
                                  #19843    
                                Old October 25th, 2011 (1:47 PM).
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                                  Quote:
                                  Originally Posted by SupahNinja
                                  Okay, since it's not stored as a separate image, there must be some sort of pointer to Nidoran (in FRLG).
                                  After all, something needs to indicate which Pokémon pops out of the Pokéball.
                                  So if we could find that pointer (or whatever type of data it's stored as - maybe just the Pokémon's National Dex number) then we could change the Pokémon that comes out.
                                  I know people have done it before, but I can't recall any specifics at the moment.
                                  Hm, that sounds like it could be a way. I didn't think about pointers when I answered before

                                  However...

                                  Of all the hacks that I have played, I have seen the intro Pokemon changed, but it always makes the cry of the Pokemon that it was originally. This suggests to me that it was done by overwriting the sprite, not repointing to another sprite. ...Which doesn't make sense to do if you could easily repoint it...

                                  Quote:
                                  Originally Posted by jojo1250
                                  hi, i need help/ have a question about inserting pokemon sprites into ruby. whenever i try, i get weird errors like the pallete changes but the original image doesnt, or the the original image just fills to 1 color.
                                  can anyone help me as to what i am doing wrong please?
                                  What method are you using to insert the sprites? Try using tools from Wichu's Advanced Series (GBA toolbox) if you aren't already.
                                    #19844    
                                  Old October 25th, 2011 (2:03 PM).
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                                    Quote:
                                    Originally Posted by shinyabsol1 View Post

                                    What method are you using to insert the sprites? Try using tools from Wichu's Advanced Series (GBA toolbox) if you aren't already.
                                    i am using Maco's tutorial method. and no am not using those tools, i will look them up.
                                      #19845    
                                    Old October 25th, 2011 (4:58 PM).
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                                      Quote:
                                      Originally Posted by SupahNinja View Post
                                      What about the Pokémon in the professor's speech (I think Nidoran in FRLG, Azurill in RSE)?
                                      I've been trying to figure that out for a while, but I'm not sure if the game uses a separate image, or if the game just specifies which Pokémon number will pop out of the Pokéball.
                                      The Pokemon is easy as well. In Emerald is is one value that you need to edit. In FR and LG there are two pointers that point to the points for Nidoran. Not sure about RS.
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                                        #19846    
                                      Old October 25th, 2011 (5:52 PM).
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                                        Quote:
                                        Originally Posted by Gamer2020 View Post

                                        The Pokemon is easy as well. In Emerald is is one value that you need to edit. In FR and LG there are two pointers that point to the points for Nidoran. Not sure about RS.
                                        Really?
                                        Would you mind sharing the pointers?
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                                        SupahNinja

                                        My feelings on
                                        ROM hacking:

                                        -I like scripting a lot.
                                        -Mapping is almost as fun.
                                        -Hex editing isn't bad at all.
                                        -I do NOT enjoy spriting.
                                        -I've been meaning to start learning ASM for a while, but I don't ever seem to have enough time.

                                        Favorites:

                                        -My favorite color is green.
                                        -My favorite type is fire.
                                        -My favorite Pokémon are:
                                        Growlithe, Charizard, Mew,
                                        Giratina, Haxorus, and Aggron.
                                        SupahNinja
                                          #19847    
                                        Old October 25th, 2011 (8:58 PM).
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                                          Quote:
                                          Originally Posted by SupahNinja View Post
                                          Really?
                                          Would you mind sharing the pointers?
                                          I don't have it memorized. I'll add it to PGE eventually.

                                          In Fire Red you search for the location of the pointers of nidoran female. So if the pointer to the image is at 34F424, you search for 24F43408.

                                          Now that I think about it... Look for a tool called Intro Ed. I just never really needed it.
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                                            #19848    
                                          Old October 26th, 2011 (12:47 PM).
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                                          Bilaterus Bilaterus is offline
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                                            Quote:
                                            Originally Posted by shinyabsol1
                                            What method are you using to insert the sprites? Try using tools from Wichu's Advanced Series (GBA toolbox) if you aren't already.
                                            Hey how would you find Wichu's Advance Series? (Sorry if this is a really noobish question but...) I searched Pokecommunity and couldn't find it.

                                            Sorry for the trouble!
                                            __________________
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                                            My (small) site offers help on all things Advance Mapping!
                                            http://advancedfreak.webs.com/

                                            Visit my youtube channel too and check out my tutorials on all things (you guessed it!) Advance Mapping!
                                            http://www.youtube.com/user/AdvancedMapFreak
                                              #19849    
                                            Old October 26th, 2011 (1:32 PM).
                                            shinyabsol1's Avatar
                                            shinyabsol1 shinyabsol1 is offline
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                                              Quote:
                                              Originally Posted by Bilaterus
                                              Hey how would you find Wichu's Advance Series? (Sorry if this is a really noobish question but...) I searched Pokecommunity and couldn't find it.

                                              Sorry for the trouble!
                                              It's in the Toolbox section. You'll see it. You must not have been searching for it correctly (you don't need to search, anyways. It's near the top of the first page right now).
                                                #19850    
                                              Old October 26th, 2011 (3:28 PM).
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                                                Quote:
                                                Originally Posted by Gamer2020 View Post

                                                I don't have it memorized. I'll add it to PGE eventually.

                                                In Fire Red you search for the location of the pointers of nidoran female. So if the pointer to the image is at 34F424, you search for 24F43408.

                                                Now that I think about it... Look for a tool called Intro Ed. I just never really needed it.
                                                Hmm...
                                                IntroEd gives me an error.
                                                So I'll try it manually.
                                                However, searching 24F43408 in a hex editor returns no results, so I'm assuming that's for the sake of example (flipping the bytes, appending 08).
                                                So now my question is: How would I figure out the pointer to search for?

                                                Quote:
                                                Originally Posted by Bilaterus View Post
                                                Hey how would you find Wichu's Advance Series? (Sorry if this is a really noobish question but...) I searched Pokecommunity and couldn't find it.

                                                Sorry for the trouble!
                                                http://www.pokecommunity.com/showthread.php?t=196143
                                                __________________
                                                SupahNinja

                                                My feelings on
                                                ROM hacking:

                                                -I like scripting a lot.
                                                -Mapping is almost as fun.
                                                -Hex editing isn't bad at all.
                                                -I do NOT enjoy spriting.
                                                -I've been meaning to start learning ASM for a while, but I don't ever seem to have enough time.

                                                Favorites:

                                                -My favorite color is green.
                                                -My favorite type is fire.
                                                -My favorite Pokémon are:
                                                Growlithe, Charizard, Mew,
                                                Giratina, Haxorus, and Aggron.
                                                SupahNinja
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