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  #22451    
Old August 13th, 2012 (6:36 PM).
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    oh ok but how do you edit the text in the beginning where it says gamefreak? in firered.
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      #22452    
    Old August 13th, 2012 (6:40 PM).
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    Again, there are tutorials for that :3
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      #22453    
    Old August 13th, 2012 (7:11 PM).
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      Quote:
      Originally Posted by mrjimi16
      It depends on what exactly you want the script to do. For example, there is already a script to make the player face up in his room. That is just a simple level script. Of course, you are limited in what you can do with it; what do you want to do with it? Also, how do I change the palette that my world map is using?
      Well, I was thinking about a "cut scene" sort of thing. So if I put a level script on the hero start map, will it activate as soon as the game starts?
        #22454    
      Old August 13th, 2012 (7:25 PM).
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        Can someone tell me how, or where there's a tutorial, to/on inserting new hero sprites into the opening of the game where you choose your name and all that? I don't mean OWs, and I don't mean regular trainer sprites, I need to know how to change the 256 colors one that's in the intro, and preferably using nse. Thank you.
          #22455    
        Old August 13th, 2012 (7:31 PM).
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        PokemonMasters PokemonMasters is offline
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          Quote:
          Originally Posted by Spherical Ice View Post
          no not the bootscreen. the one where it says gamefreak with the stars.
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            #22456    
          Old August 13th, 2012 (9:22 PM). Edited August 13th, 2012 by mrjimi16.
          mrjimi16 mrjimi16 is offline
             
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            Quote:
            Originally Posted by shinyabsol1 View Post
            Well, I was thinking about a "cut scene" sort of thing. So if I put a level script on the hero start map, will it activate as soon as the game starts?
            Hmm. I am unsure of whether or not that would work. To be sure, I don't see a reason why you couldn't, but unforeseen troubles have a habit of sneaking up on you. I am by no means an expert in level scripts. I know that the third type of level script is the kind that is used to make the player face up before being shown on the screen. The second type is probably the one you want to use and is triggered by a variable that has a specific value. I am going to assume that your cut scene is separated from the main timeline of the game as apposed to one that gives the player control directly after it is over (meaning without moving to a different map - for example, my sister had an idea of using some sort of past event as the reason the hero goes on his adventure and that event would have to be presented as a flashback). If it is not something like that, you could just use a regular script.

            Still, if you are set on doing a level script, it is kind of hard for me to determine without knowing exactly what you want to do, almost down to the commands you want to use. The commands you can use depends on which type of level script you use which determines when the script will be started. If it were me, I would just create my script, verify that it works as a regular script, and then try the different types of level scripts. If I can't get it to work, I then try to find a way that I can get it to work. For example, in my flashback script, if I couldn't get it to work, I might try expanding the player room map and use a move camera script to use a different sprite as the hero until I was done. There is a lot of stuff that you can do with scripting. Your creativity with the commands you have is the best tool you have. I would be willing to help you out further with this if you need some help.

            There was a guy earlier trying to figure a way to take away a person's Pokemon that I gave some direction to and I'll post this in that post as well, but I found a special that "checks for a pokemon species in the party. pokemon number wanted is stored in 0x8004, returns to given variable 0x1 if there is one," special 0x17c. I am not sure what numbers correspond to which Pokemon, but a few minutes of testing should help with that. To use it, you would set the number of the Pokemon you need to variable 0x8004 (setvar 0x8004 0xXXXX, not sure how many numbers, make sure it is in hex) then follow it up with special2 0xXXXX 0x17C replacing the XXXX with the variable. You would then make the special to remove the Pokemon only continue/activate when that variable has a value of 0x1.
              #22457    
            Old August 14th, 2012 (1:03 AM).
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              How can I make it so I can have all 600 something Pokemon in my Ruby hack? Instead of just Gen 3 and below.
                #22458    
              Old August 14th, 2012 (2:43 AM).
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              Satoshi Ookami Satoshi Ookami is offline
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              Quote:
              Originally Posted by EHero70 View Post
              How can I make it so I can have all 600 something Pokemon in my Ruby hack? Instead of just Gen 3 and below.
              Wait for JPAN/Jambo to complete his patch.
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                #22459    
              Old August 14th, 2012 (2:52 AM).
              Banjora Marxvile's Avatar
              Banjora Marxvile Banjora Marxvile is offline
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                Quote:
                Originally Posted by Ash493 View Post

                Wait for JPAN/Jambo to complete his patch.
                If I recall, that's only for Firered at the moment. It's Chaos Rush that's doing it for Ruby, and he's started it again so it will take a while.

                EDIT: He's refocused to Firered too, so as of this moment, Ruby is an unknown as to whether it will have a patch like this.
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                  #22460    
                Old August 14th, 2012 (9:24 AM).
                The_Show The_Show is offline
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                  Two questions:

                  1. What is the Ruby unLZ number for the "HOENN" you see when looking at a pokecenter map? I know 1598 changes the Pokenav "HOENN", but I need a number to change the one on the regular map.

                  2. If you've played LoG, you know that there are 'signposts' that show you the regular map. I want to duplicate this, but there is no script for the maps you use inside the pokemon center. How would I 'transfer' the pokemon maps inside the center onto certain signposts?
                    #22461    
                  Old August 14th, 2012 (11:37 AM).
                  Satoshi Ookami's Avatar
                  Satoshi Ookami Satoshi Ookami is offline
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                  Quote:
                  Originally Posted by Banjora Marxvile View Post
                  If I recall, that's only for Firered at the moment. It's Chaos Rush that's doing it for Ruby, and he's started it again so it will take a while.

                  EDIT: He's refocused to Firered too, so as of this moment, Ruby is an unknown as to whether it will have a patch like this.
                  I see... well I kinda thought they could try to do it for Ruby as well...
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                    #22462    
                  Old August 14th, 2012 (11:39 AM).
                  Banjora Marxvile's Avatar
                  Banjora Marxvile Banjora Marxvile is offline
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                    Quote:
                    Originally Posted by Ash493 View Post

                    I see... well I kinda thought they could try to do it for Ruby as well...
                    They might, but I think that it is unknown as to when it is ready. I'm unsure as to whether the Pokedex's are the same, but all I know is - no one is at the moment doing anything for Ruby involving 649 Pokemon, only Firered has been confirmed.
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                      #22463    
                    Old August 14th, 2012 (1:38 PM).
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                    Meowing Mewtwo Meowing Mewtwo is offline
                       
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                      What is the script for "Would you like to give a nickname to this [Pokemon]?"

                      Thanks,
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                        #22464    
                      Old August 14th, 2012 (2:26 PM).
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                        Please Give Me Solution. I Was Download NSE from Pokecommunity. I Test NSE Not work. whereas I'd Install Net Framework 3.5 SP1 with all. YAPE also not Work. Please Give Me Solution. My Laptop type is cen aur with centrine duo processor. Microsoft Windows XP SP 3
                          #22465    
                        Old August 14th, 2012 (2:28 PM).
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                        Jambo51 Jambo51 is offline
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                          Quote:
                          Originally Posted by Ash493 View Post

                          I see... well I kinda thought they could try to do it for Ruby as well...
                          Ruby is not impossible to do, but it is highly impractical. In FireRed and Emerald, the Pokédex's memory space is allocated by a Malloc, which you pass the length needed, and it automatically assigns enough memory for the length you need. All the reads/writes to it are calculated by using the Malloc, meaning it automatically reads/writes to the correct places.

                          In Ruby, the Pokédex has a set memory location. All the data which is required for the dex to run is placed after the end of the Pokémon data, which is precisely long enough for 386 species. In order to extend the dex, you need to manually repoint every reference to the Dex data which follows the Pokémon data.

                          Do you see why this is impractical? It may be possible, but it's extremely difficult to get every single pointer.

                          When I had a look at it for Chaos Rush, I found some 30 or so pointers (and even then, it still didn't work!)
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                            #22466    
                          Old August 14th, 2012 (2:53 PM). Edited August 14th, 2012 by Zezariz.
                          Zezariz Zezariz is offline
                             
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                            I have two quick questions.

                            1 I have been trying edit the back sprites of the emerald male hero to make it look like Red (from FR) I've found them in Tile Molester (00D6F980 in case anyone wants to avoid the 9 hours of searching the web that it took me to find it). But to my horror after shifting them around and editing them, the changes don't stick when put into game. Any advice? I've spent hours trying to change this... its infuriating -.-

                            2 I I've taken the sprites and palettes from FR and placed them into emerald using Overworld Editor Re. However i noticed a little graphical glitch where the right eye on the character is bigger than the other. I've checked my sprites they shouldn't look like that. any ideas?

                            ===========================================================================================================
                            Pokemon Emerald Back Sprites

                            Just leaving a trail for any Newbs (like myself ) to follow in case they are trying to edit the back sprites for Emerald
                            it was a nightmare trying to find this information

                            In TMA the offset to locate the sprite for Brendan was 00d66480
                            and the palette in APE is 00D61A30
                            I followed this thread (revived this morning lucky me )
                            [Graphics] How To Edit the Backsprite of Pokemon Fire Red (Picture AND Palette)
                            sorry cant use hyper links yet just search the tutorial forums. it is for FR, however it will work with Emerald good luck guys! Happy hacking!
                              #22467    
                            Old August 14th, 2012 (3:39 PM).
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                            MrSandman64 MrSandman64 is offline
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                              can someone help?
                              I just correctly inserted my hack's intro sprites (professor, hero, and rival)
                              and it worked fine except after i give the rival a name it distorts the sprite's colors.
                              I also inserted the rival's overworld sprite and it apears in the actual game but it diddnt chang the spite that appears when you are naming the rival (the walking OW sprite).
                              Can anyone tell me how i can fix this?
                                #22468    
                              Old August 14th, 2012 (10:30 PM).
                              Satoshi Ookami's Avatar
                              Satoshi Ookami Satoshi Ookami is offline
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                              Quote:
                              Originally Posted by Jambo51 View Post
                              Ruby is not impossible to do, but it is highly impractical. In FireRed and Emerald, the Pokédex's memory space is allocated by a Malloc, which you pass the length needed, and it automatically assigns enough memory for the length you need. All the reads/writes to it are calculated by using the Malloc, meaning it automatically reads/writes to the correct places.

                              In Ruby, the Pokédex has a set memory location. All the data which is required for the dex to run is placed after the end of the Pokémon data, which is precisely long enough for 386 species. In order to extend the dex, you need to manually repoint every reference to the Dex data which follows the Pokémon data.

                              Do you see why this is impractical? It may be possible, but it's extremely difficult to get every single pointer.

                              When I had a look at it for Chaos Rush, I found some 30 or so pointers (and even then, it still didn't work!)
                              Yeah, now I get it... now that really IS impractical...
                              I did not expect Game Freak to have different styles for Ruby and FR Pokedex.
                              But repointing every pointer would be total waste of time, I agree with that.
                              But if Emerald is like FR then we don't need Ruby =)
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                                #22469    
                              Old August 15th, 2012 (3:27 AM).
                              Yoshi-kun Yoshi-kun is offline
                                 
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                                Quote:
                                Originally Posted by Zezariz View Post
                                I have two quick questions.

                                1 I have been trying edit the back sprites of the emerald male hero to make it look like Red (from FR) I've found them in Tile Molester (00D6F980 in case anyone wants to avoid the 9 hours of searching the web that it took me to find it). But to my horror after shifting them around and editing them, the changes don't stick when put into game. Any advice? I've spent hours trying to change this... its infuriating -.-
                                I always had this kind of problem, no matter what tool I used. The only exception was if I used NSE and directly edited the artwork in the program. My answer is to try useing the Nameless Sprite Editor, and depending on how that works, you may have to get a hex editor, and directly edit graphics changes into the game's code like I do.

                                Quote:
                                2 I I've taken the sprites and palettes from FR and placed them into emerald using Overworld Editor Re. However i noticed a little graphical glitch where the right eye on the character is bigger than the other. I've checked my sprites they shouldn't look like that. any ideas?
                                Once again NSE may be your friend. You may have to have Fire Red and Emerald open in two different windows, and edit the Emerald one pixel by pixel. It might be tedious, but it may fix it.
                                  #22470    
                                Old August 15th, 2012 (7:06 PM).
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                                madarawolf madarawolf is offline
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                                  Every time I try to use Item Editor or XSE on a Fire Red ROM the text is just random.
                                  So my script that starts out as this:
                                  Spoiler:
                                  '-----------------------
                                  #org 0x800000
                                  trainerbattle 0x0 0x2 0x0 0x8800017 0x8800068
                                  msgbox 0x8800073 '"I'm hungery, do you know\nwhere I c..."
                                  release
                                  end


                                  '---------
                                  ' Strings
                                  '---------
                                  #org 0x800017
                                  = Hi, I'm Monkey D. Luffy.\nI'm gonna be king of the pirates\land find One Piece.

                                  #org 0x800068
                                  = Meat!!!!!

                                  #org 0x800073
                                  = I'm hungery, do you know\nwhere I can find some meat?

                                  becomes this after I compile it:
                                  Spoiler:
                                  '-----------------------
                                  #org 0x800000
                                  trainerbattle 0x0 0x2 0x0 0x8800017 0x8800068
                                  msgbox 0x8800073 '"\h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h..."
                                  release
                                  end


                                  '---------
                                  ' Strings
                                  '---------
                                  #org 0x800017
                                  = \h3F\h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F

                                  #org 0x800068
                                  = \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F

                                  #org 0x800073
                                  = \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F

                                  Is there any way I can fix this or do I need a new ROM?
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                                    #22471    
                                  Old August 15th, 2012 (7:30 PM).
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                                  EHero70 EHero70 is offline
                                     
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                                    Ok this happened to me before and SOmeone told me how to fix it but this time doing the thing he told me doesn't work. Basically my problem is that I put a warp at the exit of my cave but when i try to exit the cave in my game it doesn't work. Any help?
                                      #22472    
                                    Old August 15th, 2012 (10:29 PM). Edited August 15th, 2012 by mrjimi16.
                                    mrjimi16 mrjimi16 is offline
                                       
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                                      Quote:
                                      Originally Posted by Meowing Mewtwo View Post
                                      What is the script for "Would you like to give a nickname to this [Pokemon]?"

                                      Thanks,
                                      Meowing Mewtwo :cer_boogie:
                                      Do you mean how to say that or how to get the game to do that? If it is the first, I would point you over to diegoisawesome's megahuge xse scripting tutorial, because it is a really good tool for entry-level scripting. If not, and you need to do the actual name changing, I would still point you to that tutorial, because it is useful, but that won't exactly help you here. The thread that will really help you is a thread by JPAN on specials.

                                      Since I am such a great guy, I will give you a few specials to get you started. These are labelled as Name Rater specials in that thread:
                                      07B checks pokemon nickname, buffers it and put 01 in given variable if it was never nicknamed
                                      07C buffers pokemon name indicated at 0x8004 (nickname)
                                      07D obtained in a trade checker
                                      09E nickname pokemon in party indicated by 0x8004

                                      Naturally, as it can be a bit difficult to describe a function in such a short space, it isn't immediately obvious how to use those specials, for me at least, except for 07D. I would imagine that 07B saves a Pokemon's name to a buffer, noting if it is already nicknamed (not sure the purpose for buffering the name, but checking if it is nicknamed can be utilized in some way if you want to) - I am not sure how this special selects the Pokemon to check. 07C is obvious, except for how it picks the Pokemon. My experience with specials means I know that there are more than a few specials that allow you to select a Pokemon, you'd probably want to use 09F which is obviously meant to be paired with 09E. 07D is obvious and obviously intended to be used with special2 and not special (so that it has somewhere to note the Pokemon's trade status) - all that means is that, in XSE, you have to put "special2 0xXXXX" with XXXX being the variable you want to store whatever it is that it returns, presumably 1 for "traded."

                                      Of course, if I were you, I's say, 'forget that' and just copy whatever script the name rater uses and perhaps changing the offsets for what he says. That is typically my first step whenever scripting something new and robust like this, following it up with a quick look at JPAN's post previously mentioned.

                                      Quote:
                                      Originally Posted by EHero70 View Post
                                      Ok this happened to me before and SOmeone told me how to fix it but this time doing the thing he told me doesn't work. Basically my problem is that I put a warp at the exit of my cave but when i try to exit the cave in my game it doesn't work. Any help?
                                      First, of course, make sure that your warps are pointing to warps. But I think you have already done that. The only thing I can think of right off is that for doors the Unknown value above the 'To warp no:' box is 3. For some unknown reason (heh) that should be 3 when warping through doorways and the like and 4 when you are going 'up' or 'down' like on stairs or ladders.

                                      Hope that fixes your problem because if not, I am out of ideas.

                                      Quote:
                                      Originally Posted by madarawolf View Post
                                      Every time I try to use Item Editor or XSE on a Fire Red ROM the text is just random.
                                      So my script that starts out as this:
                                      Spoiler:
                                      Spoiler:
                                      '-----------------------
                                      #org 0x800000
                                      trainerbattle 0x0 0x2 0x0 0x8800017 0x8800068
                                      msgbox 0x8800073 '"I'm hungery, do you know\nwhere I c..."
                                      release
                                      end


                                      '---------
                                      ' Strings
                                      '---------
                                      #org 0x800017
                                      = Hi, I'm Monkey D. Luffy.\nI'm gonna be king of the pirates\land find One Piece.

                                      #org 0x800068
                                      = Meat!!!!!

                                      #org 0x800073
                                      = I'm hungery, do you know\nwhere I can find some meat?

                                      becomes this after I compile it:
                                      Spoiler:
                                      '-----------------------
                                      #org 0x800000
                                      trainerbattle 0x0 0x2 0x0 0x8800017 0x8800068
                                      msgbox 0x8800073 '"\h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h..."
                                      release
                                      end


                                      '---------
                                      ' Strings
                                      '---------
                                      #org 0x800017
                                      = \h3F\h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F

                                      #org 0x800068
                                      = \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F

                                      #org 0x800073
                                      = \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F

                                      Is there any way I can fix this or do I need a new ROM?
                                      I can't see how that would be a ROM issue, it looks a lot like a write issue and it is decidedly not random text. What does it look like in game, when you run the script? It could also be a read issue by XSE, or at least until you answer that question. I find it weird that it seems to write spaces, at times, correctly. If it were me, I would say to myself, 'Hmm, weird,' and then go redownload XSE from a different place than the first one and then retry. If I still had problems, then I would try getting a new ROM, but I can't imagine why that would help. Of course, every once in a while the solutions that make no sense at all somehow work.

                                      I Googled XSE \h3F and somebody had a vaguely similar problem and someone suggested it might be due to dynamic pointers that used spaces. I am not sure if you used dynamic pointers or not, and even if you did they decided that that did not fix the issue, but that could be an issue (of course, I can't imagine that XSE would let you compile with too many arguments since it has never let me compile with too few) and it is too easy to fix to skip.

                                      EDIT: Actually, I was just looking at your script, and I can't imagine why this would be the reason, and I don't have much experience yet with scripting trainer battles, but you don't have a message-type argument for the msgbox command. I have never left out an argument and been able to compile, but if it automatically writes something in that byte, your first message offset would start a byte too soon. Of course that means that it wouldn't display so that can't be it.
                                        #22473    
                                      Old August 16th, 2012 (1:19 AM).
                                      Satoshi Ookami's Avatar
                                      Satoshi Ookami Satoshi Ookami is offline
                                      Memento Mori
                                      • Gold Tier
                                       
                                      Join Date: Jul 2008
                                      Location: Abyss of Time, Great Seal
                                      Age: 25
                                      Gender: Male
                                      Nature: Calm
                                      Posts: 14,504
                                      Quote:
                                      Originally Posted by madarawolf View Post
                                      Every time I try to use Item Editor or XSE on a Fire Red ROM the text is just random.
                                      So my script that starts out as this:
                                      Spoiler:
                                      '-----------------------
                                      #org 0x800000
                                      trainerbattle 0x0 0x2 0x0 0x8800017 0x8800068
                                      msgbox 0x8800073 '"I'm hungery, do you know\nwhere I c..."
                                      release
                                      end


                                      '---------
                                      ' Strings
                                      '---------
                                      #org 0x800017
                                      = Hi, I'm Monkey D. Luffy.\nI'm gonna be king of the pirates\land find One Piece.

                                      #org 0x800068
                                      = Meat!!!!!

                                      #org 0x800073
                                      = I'm hungery, do you know\nwhere I can find some meat?

                                      becomes this after I compile it:
                                      Spoiler:
                                      '-----------------------
                                      #org 0x800000
                                      trainerbattle 0x0 0x2 0x0 0x8800017 0x8800068
                                      msgbox 0x8800073 '"\h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h..."
                                      release
                                      end


                                      '---------
                                      ' Strings
                                      '---------
                                      #org 0x800017
                                      = \h3F\h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F

                                      #org 0x800068
                                      = \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F

                                      #org 0x800073
                                      = \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F\h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F\h3F \h3F \h3F\h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F \h3F\h3F\h3F\h3F\h3F

                                      Is there any way I can fix this or do I need a new ROM?
                                      You are not using dynamic offsets.
                                      Since you are using static offsets, you are rewriting what was there.

                                      Compile this
                                      Code:
                                      #dynamic 0x800000
                                      #org @start
                                      trainerbattle 0x0 0x2 0x0 @before @after
                                      msgbox @aftermath '"I'm hungery, do you know\nwhere I c..."
                                      release
                                      end
                                      
                                      
                                      '---------
                                      ' Strings
                                      '---------
                                      #org @before
                                      = Hi, I'm Monkey D. Luffy.\nI'm gonna be king of the pirates\land find One Piece.
                                      
                                      #org @after
                                      = Meat!!!!!
                                      
                                      #org @aftermath
                                      = I'm hungery, do you know\nwhere I can find some meatdevil fruit?
                                      If this doesn't work, then you need to replace your ROM.
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                                        #22474    
                                      Old August 16th, 2012 (6:34 AM).
                                      MrSandman64's Avatar
                                      MrSandman64 MrSandman64 is offline
                                      Pokemon Moon Creator
                                         
                                        Join Date: Jul 2012
                                        Location: Massachusetts
                                        Gender: Male
                                        Posts: 28
                                        I've discovered a solution to my previous question but I'm not sure how to do it or if it is even possible.
                                        Quote:
                                        Originally Posted by MrSandman64 View Post
                                        can someone help?
                                        I just correctly inserted my hack's intro sprites (professor, hero, and rival)
                                        and it worked fine except after i give the rival a name it distorts the sprite's colors.
                                        I also inserted the rival's overworld sprite and it apears in the actual game but it diddnt chang the spite that appears when you are naming the rival (the walking OW sprite).
                                        Can anyone tell me how i can fix this?
                                        In order to fix this problem would it be possible to edit the multi-choice box that apears when naming the rival and remove the new name option from the list?
                                          #22475    
                                        Old August 16th, 2012 (8:19 AM). Edited August 16th, 2012 by DrFuji.
                                        LugiaMZ's Avatar
                                        LugiaMZ LugiaMZ is offline
                                           
                                          Join Date: Dec 2011
                                          Gender: Male
                                          Posts: 74
                                          Quote:
                                          Originally Posted by Banjora Marxvile View Post
                                          You need to find a tutorial about how to add voicegroups to FireRed then. The game uses a specific voicegroup for it's songs, not those that your MIDI uses. I don't know how to add voicegroups into Firered, but search for a tutorial. I don't think you can get your songs to sound 100% right, sadly, but the best you can do in the worst case scenario is try to use the same instruments as Firered in your songs.
                                          Now I just worry how to make the midi voice play at rom to base on my indicate. My assembly song just play the "urgly" ( somethings like ghost theme) sound. I want to change it play as other sound at the voicegroup. How to do it? I attached 2 .s file, try to assembly to your Fire Red Rom for measure if you can, 2 .s file is New Bark Town track of GSC/HGSS, the "000E" is mine convert by mid2agb, I attached my New Bark Town midi of created "000E". And I also attached a New Bark Town .s file get from a tutorial. The New Bark Town .s file from tutorial named "newnark", I tried to assembly the "newbark" .s file, it's sound is no large-scale changed, how to do that with a midi file I want to assembly?

                                          Other question, I tried to make a .s file to repeat the song, but I failed, my .s file name is 00C8, for my example,

                                          Spoiler:
                                          .include "MPlayDef.s"
                                          .equ 00C8_grp, voicegroup000
                                          .equ 00C8_pri, 0
                                          .equ 00C8_rev, 0
                                          .equ 00C8_mvl, 127
                                          .equ 00C8_key, 0
                                          .equ 00C8_tbs, 1
                                          .equ 00C8_exg, 0
                                          .equ 00C8_cmp, 1
                                          .section .rodata
                                          .global 00C8
                                          .align 2
                                          @**************** Track 1 (Midi-Chn.1) ****************@
                                          00C8_1:
                                          .byte KEYSH , 00C8_key+0
                                          @ 000 ----------------------------------------
                                          .byte TEMPO , 97*00C8_tbs/2
                                          .byte VOICE , 26
                                          .byte VOL , 95*00C8_mvl/mxv
                                          00C8_1_loop:
                                          .byte PAN , c_v+0
                                          .byte MOD , 20
                                          .byte W96
                                          @ 001 ----------------------------------------
                                          .byte W96
                                          @ 002 ----------------------------------------
                                          .byte W96
                                          @ 003 ----------------------------------------
                                          .byte W72
                                          .byte N20 , Gn3 , v088
                                          .byte W21
                                          .byte N02 , Cs4 , v076
                                          .byte W03
                                          @ 004 ----------------------------------------
                                          .byte N32 , Dn4 , v100
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N05 , Cn4
                                          .byte W12
                                          .byte N44
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W07
                                          .byte W05
                                          @ 005 ----------------------------------------
                                          .byte N32 , Fn4
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , En4
                                          .byte W24
                                          .byte N11
                                          .byte W12
                                          .byte Fn4
                                          .byte W12
                                          .byte Gn4
                                          .byte W12
                                          @ 006 ----------------------------------------
                                          .byte En4
                                          .byte W12
                                          .byte N05 , Cn4
                                          .byte W12
                                          .byte N11
                                          .byte W12
                                          .byte N05 , An3
                                          .byte W06
                                          .byte N02 , Fn3
                                          .byte W03
                                          .byte An3
                                          .byte W03
                                          .byte N44 , Cn4
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          @ 007 ----------------------------------------
                                          .byte N11 , En4
                                          .byte W12
                                          .byte N05 , Gn4
                                          .byte W12
                                          .byte N11 , En4
                                          .byte W12
                                          .byte N28 , Dn4
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W03
                                          .byte N24 , Ds4
                                          .byte W24
                                          .byte W03
                                          @ 008 ----------------------------------------
                                          .byte W96
                                          @ 009 ----------------------------------------
                                          .byte W96
                                          @ 010 ----------------------------------------
                                          .byte W96
                                          @ 011 ----------------------------------------
                                          .byte W96
                                          @ 012 ----------------------------------------
                                          .byte W96
                                          @ 013 ----------------------------------------
                                          .byte W96
                                          @ 014 ----------------------------------------
                                          .byte W96
                                          @ 015 ----------------------------------------
                                          .byte W96
                                          @ 016 ----------------------------------------
                                          .byte W96
                                          @ 017 ----------------------------------------
                                          .byte W96
                                          @ 018 ----------------------------------------
                                          .byte W96
                                          @ 019 ----------------------------------------
                                          .byte W96
                                          @ 020 ----------------------------------------
                                          .byte W96
                                          @ 021 ----------------------------------------
                                          .byte W96
                                          @ 022 ----------------------------------------
                                          .byte W96
                                          @ 023 ----------------------------------------
                                          .byte W96
                                          @ 024 ----------------------------------------
                                          .byte W96
                                          @ 025 ----------------------------------------
                                          .byte W96
                                          @ 026 ----------------------------------------
                                          .byte W96
                                          @ 027 ----------------------------------------
                                          .byte FINE
                                          @**************** Track 2 (Midi-Chn.2) ****************@
                                          00C8_2:
                                          .byte KEYSH , 00C8_key+0
                                          @ 000 ----------------------------------------
                                          .byte VOICE , 39
                                          .byte VOL , 100*00C8_mvl/mxv
                                          .byte PAN , c_v+0
                                          00C8_2_loop:
                                          .byte MOD , 0
                                          .byte W60
                                          .byte W03
                                          .byte N02 , Gn4 , v092
                                          .byte W03
                                          .byte Dn5
                                          .byte W03
                                          .byte N24 , En5
                                          .byte W24
                                          .byte W03
                                          @ 001 ----------------------------------------
                                          .byte W60
                                          .byte W03
                                          .byte N02 , An4
                                          .byte W03
                                          .byte En5
                                          .byte W03
                                          .byte N24 , Fn5
                                          .byte W24
                                          .byte W03
                                          @ 002 ----------------------------------------
                                          .byte W60
                                          .byte N11 , Dn5
                                          .byte W12
                                          .byte Cn5
                                          .byte W12
                                          .byte Gs4
                                          .byte W12
                                          @ 003 ----------------------------------------
                                          .byte N23 , Gn4
                                          .byte W24
                                          .byte An4
                                          .byte W24
                                          .byte Bn4
                                          .byte W48
                                          @ 004 ----------------------------------------
                                          .byte W96
                                          @ 005 ----------------------------------------
                                          .byte W96
                                          @ 006 ----------------------------------------
                                          .byte W96
                                          @ 007 ----------------------------------------
                                          .byte W96
                                          @ 008 ----------------------------------------
                                          .byte W96
                                          @ 009 ----------------------------------------
                                          .byte W96
                                          @ 010 ----------------------------------------
                                          .byte W96
                                          @ 011 ----------------------------------------
                                          .byte W96
                                          @ 012 ----------------------------------------
                                          .byte W96
                                          @ 013 ----------------------------------------
                                          .byte W96
                                          @ 014 ----------------------------------------
                                          .byte W96
                                          @ 015 ----------------------------------------
                                          .byte W96
                                          @ 016 ----------------------------------------
                                          .byte W96
                                          @ 017 ----------------------------------------
                                          .byte W96
                                          @ 018 ----------------------------------------
                                          .byte W96
                                          @ 019 ----------------------------------------
                                          .byte W96
                                          @ 020 ----------------------------------------
                                          .byte W96
                                          @ 021 ----------------------------------------
                                          .byte W96
                                          @ 022 ----------------------------------------
                                          .byte W96
                                          @ 023 ----------------------------------------
                                          .byte W96
                                          @ 024 ----------------------------------------
                                          .byte W96
                                          @ 025 ----------------------------------------
                                          .byte W96
                                          @ 026 ----------------------------------------
                                          .byte W96
                                          @ 027 ----------------------------------------
                                          .byte FINE
                                          @**************** Track 3 (Midi-Chn.3) ****************@
                                          00C8_3:
                                          .byte KEYSH , 00C8_key+0
                                          @ 000 ----------------------------------------
                                          .byte VOICE , 24
                                          .byte VOL , 95*00C8_mvl/mxv
                                          .byte PAN , c_v+0
                                          00C8_3_loop:
                                          .byte MOD , 20
                                          .byte N11 , Cn2 , v100
                                          .byte W12
                                          .byte Gn2
                                          .byte W12
                                          .byte Dn3
                                          .byte W12
                                          .byte N56 , En3
                                          .byte W60
                                          @ 001 ----------------------------------------
                                          .byte N11 , Cn2
                                          .byte W12
                                          .byte An2
                                          .byte W12
                                          .byte En3
                                          .byte W12
                                          .byte N56 , Fn3
                                          .byte W60
                                          @ 002 ----------------------------------------
                                          00C8_3_002:
                                          .byte N11 , Cn2 , v100
                                          .byte W12
                                          .byte Gn2
                                          .byte W12
                                          .byte Dn3
                                          .byte W12
                                          .byte N56 , En3
                                          .byte W60
                                          .byte PEND
                                          @ 003 ----------------------------------------
                                          .byte N23 , Gn3 , v068
                                          .byte W24
                                          .byte Fs3
                                          .byte W24
                                          .byte Fn3 , v076
                                          .byte W24
                                          .byte N11 , Bn2 , v100
                                          .byte W12
                                          .byte Gn2
                                          .byte W12
                                          @ 004 ----------------------------------------
                                          .byte PATT
                                          .word 00C8_3_002
                                          @ 005 ----------------------------------------
                                          .byte N11 , Cs2 , v100
                                          .byte W12
                                          .byte Gn2
                                          .byte W12
                                          .byte As2
                                          .byte W12
                                          .byte Dn3
                                          .byte W24
                                          .byte Cs3
                                          .byte W12
                                          .byte Dn3
                                          .byte W12
                                          .byte En3
                                          .byte W12
                                          @ 006 ----------------------------------------
                                          .byte Dn2
                                          .byte W12
                                          .byte N05 , An2
                                          .byte W12
                                          .byte N11 , En3
                                          .byte W12
                                          .byte N05 , Fn3
                                          .byte W12
                                          .byte N44 , Gs3
                                          .byte W48
                                          @ 007 ----------------------------------------
                                          .byte N11 , Gn2
                                          .byte W12
                                          .byte Dn3
                                          .byte W12
                                          .byte Fn3
                                          .byte W12
                                          .byte Gs3
                                          .byte W12
                                          .byte Bn3
                                          .byte W12
                                          .byte N05 , Gn3
                                          .byte W06
                                          .byte N28 , Gs3
                                          .byte W30
                                          @ 008 ----------------------------------------
                                          .byte N11 , Cn2
                                          .byte W12
                                          .byte Gn2
                                          .byte W12
                                          .byte Dn3
                                          .byte W12
                                          .byte En3
                                          .byte W12
                                          .byte Gn3
                                          .byte W12
                                          .byte Cn4
                                          .byte W12
                                          .byte Dn4
                                          .byte W12
                                          .byte En4
                                          .byte W12
                                          @ 009 ----------------------------------------
                                          .byte Cs2
                                          .byte W12
                                          .byte As2
                                          .byte W12
                                          .byte Dn3
                                          .byte W12
                                          .byte Cs3
                                          .byte W12
                                          .byte En3
                                          .byte W12
                                          .byte Dn3
                                          .byte W12
                                          .byte Fn3
                                          .byte W12
                                          .byte N05 , Gn3
                                          .byte W12
                                          @ 010 ----------------------------------------
                                          .byte N44 , Fn2
                                          .byte W48
                                          .byte N11 , An3
                                          .byte W12
                                          .byte N05 , Cn4
                                          .byte W12
                                          .byte N11 , Dn4
                                          .byte W12
                                          .byte N05 , En4
                                          .byte W12
                                          @ 011 ----------------------------------------
                                          .byte N11 , Gn1
                                          .byte W12
                                          .byte Dn2
                                          .byte W12
                                          .byte Gn2
                                          .byte W12
                                          .byte Fs2
                                          .byte W12
                                          .byte An2
                                          .byte W12
                                          .byte Gn2
                                          .byte W12
                                          .byte Bn2
                                          .byte W12
                                          .byte Dn3
                                          .byte W12
                                          @ 012 ----------------------------------------
                                          .byte N23 , Fn2
                                          .byte W36
                                          .byte N05
                                          .byte W12
                                          .byte N23
                                          .byte W36
                                          .byte N05 , Cn2
                                          .byte W12
                                          @ 013 ----------------------------------------
                                          00C8_3_013:
                                          .byte N23 , Fn2 , v100
                                          .byte W36
                                          .byte N05
                                          .byte W12
                                          .byte N05
                                          .byte W12
                                          .byte N11
                                          .byte W24
                                          .byte N05
                                          .byte W12
                                          .byte PEND
                                          @ 014 ----------------------------------------
                                          00C8_3_014:
                                          .byte N23 , En2 , v100
                                          .byte W36
                                          .byte N05 , Bn2
                                          .byte W12
                                          .byte En2
                                          .byte W12
                                          .byte N11
                                          .byte W24
                                          .byte N05 , Bn2
                                          .byte W12
                                          .byte PEND
                                          @ 015 ----------------------------------------
                                          00C8_3_015:
                                          .byte N23 , An2 , v100
                                          .byte W36
                                          .byte N05
                                          .byte W12
                                          .byte Gs2
                                          .byte W12
                                          .byte N05
                                          .byte W12
                                          .byte Gn2
                                          .byte W12
                                          .byte Fs2
                                          .byte W12
                                          .byte PEND
                                          @ 016 ----------------------------------------
                                          00C8_3_016:
                                          .byte N23 , Dn2 , v100
                                          .byte W36
                                          .byte N05 , An2
                                          .byte W12
                                          .byte Dn2
                                          .byte W12
                                          .byte N05
                                          .byte W12
                                          .byte En2
                                          .byte W12
                                          .byte Fn2
                                          .byte W12
                                          .byte PEND
                                          @ 017 ----------------------------------------
                                          .byte N23 , Gn2
                                          .byte W36
                                          .byte N05 , Dn3
                                          .byte W12
                                          .byte Gn2
                                          .byte W12
                                          .byte N05
                                          .byte W12
                                          .byte An2
                                          .byte W12
                                          .byte As2
                                          .byte W09
                                          .byte N02 , Bn2 , v072
                                          .byte W03
                                          @ 018 ----------------------------------------
                                          .byte N23 , Cn3 , v100
                                          .byte W24
                                          .byte En3
                                          .byte W24
                                          .byte Gn3
                                          .byte W24
                                          .byte Bn3
                                          .byte W24
                                          @ 019 ----------------------------------------
                                          .byte As3
                                          .byte W24
                                          .byte Gn3
                                          .byte W24
                                          .byte En3
                                          .byte W24
                                          .byte Cs3
                                          .byte W24
                                          @ 020 ----------------------------------------
                                          .byte Fn2
                                          .byte W36
                                          .byte N05
                                          .byte W12
                                          .byte N23
                                          .byte W36
                                          .byte N05 , Cn2
                                          .byte W12
                                          @ 021 ----------------------------------------
                                          .byte PATT
                                          .word 00C8_3_013
                                          @ 022 ----------------------------------------
                                          .byte PATT
                                          .word 00C8_3_014
                                          @ 023 ----------------------------------------
                                          .byte PATT
                                          .word 00C8_3_015
                                          @ 024 ----------------------------------------
                                          .byte PATT
                                          .word 00C8_3_016
                                          @ 025 ----------------------------------------
                                          .byte N23 , Gn2 , v100
                                          .byte W36
                                          .byte N05 , Dn3
                                          .byte W12
                                          .byte Gn2
                                          .byte W12
                                          .byte N05
                                          .byte W12
                                          .byte An2
                                          .byte W12
                                          .byte Bn2
                                          .byte W09
                                          .byte N02 , Bn2 , v064
                                          .byte W03
                                          @ 026 ----------------------------------------
                                          .byte N23 , Cn3 , v100
                                          .byte W24
                                          .byte Gn2
                                          .byte W24
                                          .byte En2
                                          .byte W24
                                          .byte Dn2
                                          .byte W23
                                          .byte W01
                                          @ 027 ----------------------------------------
                                          .byte FINE
                                          @**************** Track 4 (Midi-Chn.4) ****************@
                                          00C8_4:
                                          .byte KEYSH , 00C8_key+0
                                          @ 000 ----------------------------------------
                                          .byte VOICE , 31
                                          .byte VOL , 100*00C8_mvl/mxv
                                          .byte PAN , c_v+0
                                          00C8_4_loop:
                                          .byte MOD , 0
                                          .byte W60
                                          .byte N32 , Cn4 , v080
                                          .byte W36
                                          @ 001 ----------------------------------------
                                          .byte W60
                                          .byte N32
                                          .byte W36
                                          @ 002 ----------------------------------------
                                          .byte W96
                                          @ 003 ----------------------------------------
                                          .byte N23 , Bn3
                                          .byte W24
                                          .byte Cn4 , v084
                                          .byte W24
                                          .byte Dn4 , v088
                                          .byte W48
                                          @ 004 ----------------------------------------
                                          .byte W96
                                          @ 005 ----------------------------------------
                                          .byte W96
                                          @ 006 ----------------------------------------
                                          .byte W96
                                          @ 007 ----------------------------------------
                                          .byte W96
                                          @ 008 ----------------------------------------
                                          .byte W96
                                          @ 009 ----------------------------------------
                                          .byte W96
                                          @ 010 ----------------------------------------
                                          .byte W96
                                          @ 011 ----------------------------------------
                                          .byte W96
                                          @ 012 ----------------------------------------
                                          .byte W96
                                          @ 013 ----------------------------------------
                                          .byte W96
                                          @ 014 ----------------------------------------
                                          .byte W96
                                          @ 015 ----------------------------------------
                                          .byte W96
                                          @ 016 ----------------------------------------
                                          .byte W96
                                          @ 017 ----------------------------------------
                                          .byte W96
                                          @ 018 ----------------------------------------
                                          .byte W96
                                          @ 019 ----------------------------------------
                                          .byte W96
                                          @ 020 ----------------------------------------
                                          .byte W96
                                          @ 021 ----------------------------------------
                                          .byte W96
                                          @ 022 ----------------------------------------
                                          .byte W96
                                          @ 023 ----------------------------------------
                                          .byte W96
                                          @ 024 ----------------------------------------
                                          .byte W96
                                          @ 025 ----------------------------------------
                                          .byte W96
                                          @ 026 ----------------------------------------
                                          .byte W96
                                          @ 027 ----------------------------------------
                                          .byte FINE
                                          @**************** Track 5 (Midi-Chn.5) ****************@
                                          00C8_5:
                                          .byte KEYSH , 00C8_key+0
                                          @ 000 ----------------------------------------
                                          .byte VOICE , 50
                                          .byte VOL , 102*00C8_mvl/mxv
                                          .byte PAN , c_v+0
                                          00C8_5_loop:
                                          .byte MOD , 20
                                          .byte W96
                                          @ 001 ----------------------------------------
                                          .byte W96
                                          @ 002 ----------------------------------------
                                          .byte W96
                                          @ 003 ----------------------------------------
                                          .byte W96
                                          @ 004 ----------------------------------------
                                          .byte W96
                                          @ 005 ----------------------------------------
                                          .byte W96
                                          @ 006 ----------------------------------------
                                          .byte W96
                                          @ 007 ----------------------------------------
                                          .byte W96
                                          @ 008 ----------------------------------------
                                          .byte N02 , Cs5 , v100
                                          .byte W03
                                          .byte N32 , Dn5
                                          .byte W15
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N05 , Cn5
                                          .byte W12
                                          .byte N44
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          @ 009 ----------------------------------------
                                          .byte N32 , Fn5
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , En5
                                          .byte W24
                                          .byte N11
                                          .byte W12
                                          .byte Fn5
                                          .byte W12
                                          .byte N05 , Gn5
                                          .byte W06
                                          .byte N02 , An4
                                          .byte W03
                                          .byte Cn5
                                          .byte W03
                                          @ 010 ----------------------------------------
                                          .byte En5
                                          .byte W03
                                          .byte N08 , An5
                                          .byte W09
                                          .byte N05 , En5
                                          .byte W12
                                          .byte N11
                                          .byte W12
                                          .byte N05 , Cn5
                                          .byte W12
                                          .byte N11
                                          .byte W12
                                          .byte N05 , An4
                                          .byte W12
                                          .byte N11 , Bn4
                                          .byte W12
                                          .byte N05 , Cn5
                                          .byte W06
                                          .byte N02 , Gn4
                                          .byte W03
                                          .byte Bn4
                                          .byte W03
                                          @ 011 ----------------------------------------
                                          .byte Ds5
                                          .byte W03
                                          .byte N32 , En5
                                          .byte W15
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N05 , Dn5
                                          .byte W12
                                          .byte N24
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W18
                                          @ 012 ----------------------------------------
                                          .byte W96
                                          @ 013 ----------------------------------------
                                          .byte W96
                                          @ 014 ----------------------------------------
                                          .byte W96
                                          @ 015 ----------------------------------------
                                          .byte W96
                                          @ 016 ----------------------------------------
                                          .byte W96
                                          @ 017 ----------------------------------------
                                          .byte W96
                                          @ 018 ----------------------------------------
                                          00C8_5_018:
                                          .byte N44 , En5 , v080
                                          .byte W48
                                          .byte Gn5
                                          .byte W48
                                          .byte PEND
                                          @ 019 ----------------------------------------
                                          .byte W96
                                          @ 020 ----------------------------------------
                                          .byte W96
                                          @ 021 ----------------------------------------
                                          .byte W96
                                          @ 022 ----------------------------------------
                                          .byte W96
                                          @ 023 ----------------------------------------
                                          .byte W96
                                          @ 024 ----------------------------------------
                                          .byte W96
                                          @ 025 ----------------------------------------
                                          .byte W96
                                          @ 026 ----------------------------------------
                                          .byte PATT
                                          .word 00C8_5_018
                                          @ 027 ----------------------------------------
                                          .byte FINE
                                          @**************** Track 6 (Midi-Chn.6) ****************@
                                          00C8_6:
                                          .byte KEYSH , 00C8_key+0
                                          @ 000 ----------------------------------------
                                          .byte VOICE , 16
                                          .byte VOL , 100*00C8_mvl/mxv
                                          .byte PAN , c_v+0
                                          00C8_6_loop:
                                          .byte MOD , 20
                                          .byte W96
                                          @ 001 ----------------------------------------
                                          .byte W96
                                          @ 002 ----------------------------------------
                                          .byte W96
                                          @ 003 ----------------------------------------
                                          .byte W96
                                          @ 004 ----------------------------------------
                                          .byte W96
                                          @ 005 ----------------------------------------
                                          .byte W96
                                          @ 006 ----------------------------------------
                                          .byte W96
                                          @ 007 ----------------------------------------
                                          .byte W96
                                          @ 008 ----------------------------------------
                                          .byte W96
                                          @ 009 ----------------------------------------
                                          .byte W96
                                          @ 010 ----------------------------------------
                                          .byte W96
                                          @ 011 ----------------------------------------
                                          .byte W72
                                          .byte N11 , En4 , v100
                                          .byte W12
                                          .byte N08 , Gn4
                                          .byte W09
                                          .byte N02 , Gs4
                                          .byte W03
                                          @ 012 ----------------------------------------
                                          .byte N44 , An4
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , An3 , v096
                                          .byte W12
                                          .byte N05 , Cn4 , v092
                                          .byte W12
                                          .byte N11 , En4 , v100
                                          .byte W12
                                          .byte N32 , Dn4
                                          .byte W12
                                          @ 013 ----------------------------------------
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , Cn4
                                          .byte W24
                                          .byte Bn3
                                          .byte W24
                                          .byte N23 , Fn4
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          @ 014 ----------------------------------------
                                          .byte N32 , Gn4
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N23 , Fn4
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          .byte W12
                                          .byte En4
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          @ 015 ----------------------------------------
                                          .byte N11 , Dn4
                                          .byte W12
                                          .byte N05 , Cn4
                                          .byte W12
                                          .byte N11 , Bn3
                                          .byte W12
                                          .byte N08 , Cn4
                                          .byte W24
                                          .byte N11 , Bn3
                                          .byte W24
                                          .byte Cn4
                                          .byte W12
                                          @ 016 ----------------------------------------
                                          .byte N44 , An3
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W12
                                          .byte N11 , Fn4
                                          .byte W12
                                          .byte En4
                                          .byte W12
                                          .byte Dn4
                                          .byte W12
                                          @ 017 ----------------------------------------
                                          .byte N32 , Cn4
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , Bn3
                                          .byte W24
                                          .byte Cn4
                                          .byte W12
                                          .byte Dn4
                                          .byte W12
                                          .byte Ds4
                                          .byte W12
                                          @ 018 ----------------------------------------
                                          .byte N08 , En4
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W72
                                          @ 019 ----------------------------------------
                                          .byte N23 , Dn4
                                          .byte W24
                                          .byte Cs4
                                          .byte W24
                                          .byte Fn4
                                          .byte W24
                                          .byte N20 , Gn4
                                          .byte W21
                                          .byte N02 , Gs4 , v064
                                          .byte W03
                                          @ 020 ----------------------------------------
                                          .byte N32 , An4 , v100
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N05 , En4
                                          .byte W12
                                          .byte N05
                                          .byte W12
                                          .byte N08
                                          .byte W09
                                          .byte N02 , Gs4
                                          .byte W03
                                          .byte N11 , An4
                                          .byte W12
                                          .byte N05 , En4
                                          .byte W12
                                          @ 021 ----------------------------------------
                                          .byte N11
                                          .byte W12
                                          .byte N05 , Dn4
                                          .byte W12
                                          .byte N11 , Cs4
                                          .byte W12
                                          .byte N32 , Dn4
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , Bn3
                                          .byte W12
                                          .byte Fn4
                                          .byte W12
                                          @ 022 ----------------------------------------
                                          .byte N32 , Gn4
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N05 , Dn4
                                          .byte W12
                                          .byte N05
                                          .byte W12
                                          .byte N08
                                          .byte W12
                                          .byte N11 , Gn4
                                          .byte W12
                                          .byte N05 , Dn4
                                          .byte W09
                                          .byte N02 , As4
                                          .byte W03
                                          @ 023 ----------------------------------------
                                          .byte N32 , Bn4
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , Cn5
                                          .byte W12
                                          .byte N23 , An4
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          .byte N11 , An3
                                          .byte W12
                                          .byte Cn4
                                          .byte W12
                                          @ 024 ----------------------------------------
                                          .byte N56 , Fn4
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , Gn4
                                          .byte W12
                                          .byte Fn4
                                          .byte W12
                                          .byte En4
                                          .byte W12
                                          @ 025 ----------------------------------------
                                          .byte N44 , Dn4
                                          .byte W18
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W12
                                          .byte N11 , Bn3
                                          .byte W12
                                          .byte Cn4
                                          .byte W12
                                          .byte Dn4
                                          .byte W12
                                          @ 026 ----------------------------------------
                                          .byte N32 , En4
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W54
                                          @ 027 ----------------------------------------
                                          .byte FINE
                                          @**************** Track 7 (Midi-Chn.7) ****************@
                                          00C8_7:
                                          .byte KEYSH , 00C8_key+0
                                          @ 000 ----------------------------------------
                                          .byte VOICE , 30
                                          .byte VOL , 94*00C8_mvl/mxv
                                          .byte PAN , c_v+0
                                          00C8_7_loop:
                                          .byte MOD , 0
                                          .byte W96
                                          @ 001 ----------------------------------------
                                          .byte W96
                                          @ 002 ----------------------------------------
                                          .byte W96
                                          @ 003 ----------------------------------------
                                          .byte W96
                                          @ 004 ----------------------------------------
                                          .byte W96
                                          @ 005 ----------------------------------------
                                          .byte W96
                                          @ 006 ----------------------------------------
                                          .byte W96
                                          @ 007 ----------------------------------------
                                          .byte W96
                                          @ 008 ----------------------------------------
                                          .byte W96
                                          @ 009 ----------------------------------------
                                          .byte W96
                                          @ 010 ----------------------------------------
                                          .byte W96
                                          @ 011 ----------------------------------------
                                          .byte W96
                                          @ 012 ----------------------------------------
                                          00C8_7_012:
                                          .byte N03 , En5 , v092
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte En5
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte En5
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte En5
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte PEND
                                          @ 013 ----------------------------------------
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          @ 014 ----------------------------------------
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Gn4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Gn4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Gn4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Gn4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Fn5
                                          .byte W06
                                          @ 015 ----------------------------------------
                                          00C8_7_015:
                                          .byte N03 , An5 , v092
                                          .byte W06
                                          .byte En5
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte En5
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte En4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte En4
                                          .byte W06
                                          .byte Cn4
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte En4
                                          .byte W06
                                          .byte Cn4
                                          .byte W06
                                          .byte An3
                                          .byte W06
                                          .byte PEND
                                          @ 016 ----------------------------------------
                                          00C8_7_016:
                                          .byte N03 , Fn4 , v092
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte Fn5
                                          .byte W06
                                          .byte Fn4
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte An4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte Fn5
                                          .byte W06
                                          .byte PEND
                                          @ 017 ----------------------------------------
                                          00C8_7_017:
                                          .byte N03 , Gn4 , v092
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Gn5
                                          .byte W06
                                          .byte Gn4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Gn5
                                          .byte W06
                                          .byte PEND
                                          @ 018 ----------------------------------------
                                          .byte W96
                                          @ 019 ----------------------------------------
                                          .byte As5
                                          .byte W06
                                          .byte Gn5
                                          .byte W06
                                          .byte En5
                                          .byte W06
                                          .byte Cs5
                                          .byte W06
                                          .byte Gn5
                                          .byte W06
                                          .byte En5
                                          .byte W06
                                          .byte Cs5
                                          .byte W06
                                          .byte As4
                                          .byte W06
                                          .byte En5
                                          .byte W06
                                          .byte Cs5
                                          .byte W06
                                          .byte As4
                                          .byte W06
                                          .byte Gn4
                                          .byte W06
                                          .byte As4
                                          .byte W06
                                          .byte Gn4
                                          .byte W06
                                          .byte En4
                                          .byte W06
                                          .byte Cs4
                                          .byte W06
                                          @ 020 ----------------------------------------
                                          .byte PATT
                                          .word 00C8_7_012
                                          @ 021 ----------------------------------------
                                          .byte N03 , Dn5 , v092
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte Gs4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte Gs4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte Gs4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte Gs4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          .byte Gs4
                                          .byte W06
                                          .byte Cn5
                                          .byte W06
                                          @ 022 ----------------------------------------
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Gn4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Gn4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Gn4
                                          .byte W06
                                          .byte Bn4
                                          .byte W06
                                          .byte Gn4 , v088
                                          .byte W06
                                          .byte Bn4 , v092
                                          .byte W06
                                          .byte Dn5
                                          .byte W06
                                          .byte Fn5
                                          .byte W06
                                          @ 023 ----------------------------------------
                                          .byte PATT
                                          .word 00C8_7_015
                                          @ 024 ----------------------------------------
                                          .byte PATT
                                          .word 00C8_7_016
                                          @ 025 ----------------------------------------
                                          .byte PATT
                                          .word 00C8_7_017
                                          @ 026 ----------------------------------------
                                          .byte W96
                                          @ 027 ----------------------------------------
                                          .byte FINE
                                          @**************** Track 8 (Midi-Chn.8) ****************@
                                          00C8_8:
                                          .byte KEYSH , 00C8_key+0
                                          @ 000 ----------------------------------------
                                          .byte VOICE , 26
                                          .byte VOL , 88*00C8_mvl/mxv
                                          .byte PAN , c_v+0
                                          00C8_8_loop:
                                          .byte MOD , 15
                                          .byte W96
                                          @ 001 ----------------------------------------
                                          .byte W96
                                          @ 002 ----------------------------------------
                                          .byte W96
                                          @ 003 ----------------------------------------
                                          .byte W96
                                          @ 004 ----------------------------------------
                                          .byte W96
                                          @ 005 ----------------------------------------
                                          .byte W60
                                          .byte N11 , Gn4 , v092
                                          .byte W12
                                          .byte An4
                                          .byte W12
                                          .byte As4
                                          .byte W12
                                          @ 006 ----------------------------------------
                                          .byte W48
                                          .byte Gs4
                                          .byte W12
                                          .byte Gn4
                                          .byte W12
                                          .byte N14 , Fn4
                                          .byte W12
                                          .byte N32 , Cn5
                                          .byte W12
                                          @ 007 ----------------------------------------
                                          .byte W24
                                          .byte N11 , Cs5
                                          .byte W12
                                          .byte N28 , Dn5
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N23 , Bn4
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          @ 008 ----------------------------------------
                                          .byte N02 , As3
                                          .byte W03
                                          .byte N32 , Bn3
                                          .byte W09
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , Cn4
                                          .byte W12
                                          .byte En4
                                          .byte W12
                                          .byte N32 , Gn4
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          @ 009 ----------------------------------------
                                          .byte As4
                                          .byte W12
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , Gn4 , v100
                                          .byte W24
                                          .byte As4 , v092
                                          .byte W12
                                          .byte Cs5
                                          .byte W12
                                          .byte N05 , En5
                                          .byte W12
                                          @ 010 ----------------------------------------
                                          .byte N23 , An3
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte Cn4
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte W06
                                          .byte N11 , Fn4
                                          .byte W48
                                          @ 011 ----------------------------------------
                                          .byte N02 , En4
                                          .byte W03
                                          .byte N32 , Fn4
                                          .byte W32
                                          .byte W01
                                          .byte N05 , Gn4
                                          .byte W12
                                          .byte N11 , An4
                                          .byte W12
                                          .byte Gn4
                                          .byte W36
                                          @ 012 ----------------------------------------
                                          .byte W96
                                          @ 013 ----------------------------------------
                                          .byte W96
                                          @ 014 ----------------------------------------
                                          .byte W96
                                          @ 015 ----------------------------------------
                                          .byte W96
                                          @ 016 ----------------------------------------
                                          .byte W96
                                          @ 017 ----------------------------------------
                                          .byte W96
                                          @ 018 ----------------------------------------
                                          .byte W96
                                          @ 019 ----------------------------------------
                                          .byte W96
                                          @ 020 ----------------------------------------
                                          .byte W96
                                          @ 021 ----------------------------------------
                                          .byte W96
                                          @ 022 ----------------------------------------
                                          .byte W96
                                          @ 023 ----------------------------------------
                                          .byte W96
                                          @ 024 ----------------------------------------
                                          .byte W96
                                          @ 025 ----------------------------------------
                                          .byte W96
                                          @ 026 ----------------------------------------
                                          .byte W96
                                          @ 027 ----------------------------------------
                                          .byte GOTO
                                          .word 00C8_8_loop
                                          .byte W06
                                          .byte FINE
                                          @******************************************************@
                                          .align 2
                                          00C8:
                                          .byte 8 @ NumTrks
                                          .byte 0 @ NumBlks
                                          .byte 00C8_pri @ Priority
                                          .byte 00C8_rev @ Reverb.
                                          .word 00C8_grp
                                          .word 00C8_1
                                          .word 00C8_2
                                          .word 00C8_3
                                          .word 00C8_4
                                          .word 00C8_5
                                          .word 00C8_6
                                          .word 00C8_7
                                          .word 00C8_8
                                          .end



                                          I also attached this .s file, the .s file name is 00C8.s, you can try to assembly for test this .s file. Why I will failed to looping back to the song? All .s file and midi is inside my "MYQuestionPack" at the attachments. Dowload it.
                                          Hope someone can help me.

                                          Thanks.
                                          Attached Files
                                          File Type: rar MyQuestionPack.rar‎ (14.2 KB, 2 views) (Save to Dropbox)
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