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  #2276    
Old September 14th, 2007 (5:43 PM).
♠εx's Avatar
♠εx ♠εx is offline
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    Quote:
    Originally Posted by linkandzelda View Post
    Hi. I hope this question hasnt been answered before and if it has i'm sorry. When i use pet to edit the trainers pokemon most of the time if i give the first trainer 2 pokemon and the second trainer 1 pokemon most of the time the second trainers first pokemon is the first trainers second pokemon. if sombody can help with this it would be very good.

    thanks in advance.
    Link
    I don't understand what you said, but if you're talking about having one trainer and then another trainer, you just need to edit the trainers pokemon and save them. If it's a double battle it doesn't really matter does it?

    Could you refrase your question?
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      #2277    
    Old September 14th, 2007 (7:23 PM).
    spenceroone3's Avatar
    spenceroone3 spenceroone3 is offline
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      Uh, I just compiled a script that gives you charmander as a starter,
      and i noticed that after i pressed start to check the stats of Charmander, but there was no POKEMON menu.However, when i went into battle, i had charmander.Does anyone know what flag i have to add to the following code to be able to use that menu???

      #org $begin
      lock
      faceplayer
      checkflag 0x232
      if B_true goto $gotit
      message $q
      boxset 6
      message $mygod
      boxset 6
      givepokemon 4 5 0
      message $NameCharm
      setflag 0x232
      release
      end

      #org $gotit
      message $hi
      boxset 6
      release
      end

      #org $hi
      $hi 1 = How's my old CHARMANDER?

      #org $q
      $q 1 = To get past here, you'll\nneed a pokemon.\pTake this CHARMANDER.

      #org $mygod
      $mygod 1 = You received the CHARMANDER!

      message $NameCharm
      $NameCharm 1 = Would You like to give \nCHARMANDER a name?
      boxset 5
      compare LASTRESULT 1
      if b_False goto $seeya
      Namepokemon
      setflag 0x203

      message $seeya
      $seeya 1 = Thanks!
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        #2278    
      Old September 14th, 2007 (7:38 PM).
      thethethethe thethethethe is offline
         
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        Quote:
        Originally Posted by spenceroone3 View Post
        Uh, I just compiled a script that gives you charmander as a starter,
        and i noticed that after i pressed start to check the stats of Charmander, but there was no POKEMON menu.However, when i went into battle, i had charmander.Does anyone know what flag i have to add to the following code to be able to use that menu???

        Try asknig this in the script discussion thread next time. It's different for FR/LG and R/S and emerald. I'll list them below. You can find other flags in the flags tutorial.
        FR/LG setflag 0x828
        R/S 0x800
        Emerald 0x860
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          #2279    
        Old September 14th, 2007 (11:38 PM).
        linkandzelda's Avatar
        linkandzelda linkandzelda is offline
        n00b desu ka?
           
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          Quote:
          Originally Posted by ♠εx View Post
          I don't understand what you said, but if you're talking about having one trainer and then another trainer, you just need to edit the trainers pokemon and save them. If it's a double battle it doesn't really matter does it?

          Could you refrase your question?
          i have 2 trainers. 1 after the other. i give the first trainer 2 level 6 bellsprout. when i try to give the second trainer a level 5 magikarp it changes the first trainers second pokemon to a level five magikarp. and when i change it back to bellsprout it gives my second trainer a bellsprout. this happens iall over the place and is really annoying.

          i hope you can understand this.
          Link
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            #2280    
          Old September 15th, 2007 (12:47 AM).
          Concorde Concorde is offline
             
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            Quote:
            Originally Posted by linkandzelda View Post
            i have 2 trainers. 1 after the other. i give the first trainer 2 level 6 bellsprout. when i try to give the second trainer a level 5 magikarp it changes the first trainers second pokemon to a level five magikarp. and when i change it back to bellsprout it gives my second trainer a bellsprout. this happens iall over the place and is really annoying.

            i hope you can understand this.
            Link
            I understand you, I had the same problem. Just open your rom in any hexeditor (I use XVI32), search for free space (a lot of FF bytes, like here: http://img297.imageshack.us/img297/5582/scrrnb6.png ). When you find it, write new address in P.E.T. (pokemon offset) and save.
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              #2281    
            Old September 15th, 2007 (1:27 AM).
            Dark_porygon Dark_porygon is offline
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              Any1 knows howto edit the background of titlescreens for FR/LG?
                #2282    
              Old September 15th, 2007 (4:15 AM).
              MHERO's Avatar
              MHERO MHERO is offline
              Pokemon Master/ Novice Hacker
                 
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                I want to import the tilesets of Firered to Ruby. All of them. I want Ruby to look like Firered. Please, could you tell me how to do it? Thank you.
                  #2283    
                Old September 15th, 2007 (4:39 AM).
                cottonpants232 cottonpants232 is offline
                   
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                  I looked and couldn't find anything about this.. how would I go about adding another mart in the game, then changing the items that you can get there? Is that possible to do with a program, or would I have to hex edit it?
                    #2284    
                  Old September 15th, 2007 (4:47 AM).
                  thethethethe thethethethe is offline
                     
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                    Quote:
                    Originally Posted by cottonpants232 View Post
                    I looked and couldn't find anything about this.. how would I go about adding another mart in the game, then changing the items that you can get there? Is that possible to do with a program, or would I have to hex edit it?
                    Well, I'm not sure if there is any program that will do this but you can script the pokemart event. What I mean is you can write a script for the pokemart salesman. That way you could put whatever items you want.
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                      #2285    
                    Old September 15th, 2007 (10:10 AM).
                    cottonpants232 cottonpants232 is offline
                       
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                      okay, thanks, I'll go through and do that.
                        #2286    
                      Old September 15th, 2007 (11:33 AM).
                      MHERO's Avatar
                      MHERO MHERO is offline
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                        Quote:
                        Originally Posted by MHERO View Post
                        I want to import the tilesets of Firered to Ruby. All of them. I want Ruby to look like Firered. Please, could you tell me how to do it? Thank you.
                        Please, somebody answer me.:\
                          #2287    
                        Old September 15th, 2007 (11:55 AM).
                        Quilava's Master's Avatar
                        Quilava's Master Quilava's Master is offline
                        Shattered Dreams '13
                           
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                          I wanna change the color of the grass & water in my hack can anybody tell me the APE offsets for em
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                            #2288    
                          Old September 15th, 2007 (12:08 PM).
                          Milanor's Avatar
                          Milanor Milanor is offline
                             
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                            @MHERO:
                            Use Way 2 or 3.
                            pokecommunity.com/showthread.php?t=79825

                            @Quilava's Master:
                            Shure its easy with APE but i dont I think as only pressing funny buttons are noobish...
                            Open Your Hack with VBA go to a place where your tiles are.
                            Than use the "Palette Viewer", you find it in "Extras"
                            Pick your Palette and klick on the first color and switch the bytes and write it down (example: ABCD = CDAB).
                            You must do this with alle colors of the palette.
                            Now open your Rom with a Hex Editor and Search your palette(sometimes there are more than 1 match).
                            Now you can use APE to get your colors in GBA.APE switch the byts automatic that means you dont have to do it yourself.
                            When you are done save.
                            Now Open your Rom again with VBA and look if the palette is now right.
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                              #2289    
                            Old September 15th, 2007 (1:55 PM).
                            heyheyhey heyheyhey is offline
                               
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                              1. Dunno if I can ask questions about Gold and Silver, but what are the hex addresses for the rival traner's starter pokemon?
                              2. Any script editors for gold and silver? I remember using one a long time ago, but I do not remember the name of it nor can I find it on my computer anymore...
                                #2290    
                              Old September 15th, 2007 (3:03 PM).
                              thethethethe thethethethe is offline
                                 
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                                Of course you can ask GSC related questions here, in fact I've got one. Does anybody know here I can find an item list for scripting and a pokemon list for GSC. I want to try and learn to script for GSC. If you don't understand I mean like in FR there are masterball 0x1, ultraball 0x2, greatball 0x3. THanks
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                                  #2291    
                                Old September 15th, 2007 (3:48 PM).
                                heyheyhey heyheyhey is offline
                                   
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                                  Quote:
                                  Originally Posted by thethethethe View Post
                                  Of course you can ask GSC related questions here, in fact I've got one. Does anybody know here I can find an item list for scripting and a pokemon list for GSC. I want to try and learn to script for GSC. If you don't understand I mean like in FR there are masterball 0x1, ultraball 0x2, greatball 0x3. THanks
                                  You mean the hex values for them?

                                  I know a file for them but since I can't post links I'll have show the lists.

                                  Pokemon:
                                  Code:
                                  01 - Bulbasaur 
                                  02 - Ivysaur 
                                  03 - Venusaur 
                                  04 - Charmander 
                                  05 - Charmeleon 
                                  06 - Charizard 
                                  07 - Squirtle 
                                  08 - Wartortle 
                                  09 - Blasttoise 
                                  0A - Caterpie 
                                  0B - Metapod 
                                  0C - Butterfree 
                                  0D - Weedle 
                                  0E - Kakuna 
                                  0F - Beedrill 
                                  10 - Pidgey 
                                  11 - Pidgeotto 
                                  12 - Pidgeot 
                                  13 - Rattata 
                                  14 - Raticate 
                                  15 - Spearow 
                                  16 - Fearow 
                                  17 - Ekans 
                                  18 - Arbok 
                                  19 - Pikachu 
                                  1A - Raichu 
                                  1B - Sandshrew 
                                  1C - Sandslash 
                                  1D - Nidoran (F) 
                                  1E - Nidorina 
                                  1F - Nidoqueen 
                                  20 - Nidoran male 
                                  21 - Nidorino 
                                  22 - Nidoking 
                                  23 - Clefairy 
                                  24 - Clefable 
                                  25 - Vulpix 
                                  26 - Ninetails 
                                  27 - Jigglypuff 
                                  28 - Wigglytuff 
                                  29 - Zubat 
                                  2A - Golbat 
                                  2B - Oddish 
                                  2C - Gloom 
                                  2D - Vileplume 
                                  2E - Paras 
                                  2F - Parasect 
                                  30 - Venonat 
                                  31 - Venomoth 
                                  32 - Diglett 
                                  33 - Dugtrio 
                                  34 - Meowth 
                                  35 - Persian 
                                  36 - Psyduck 
                                  37 - Golduck 
                                  38 - Mankey 
                                  39 - Primeape 
                                  3A - Growlithe 
                                  3B - Arcanine 
                                  3C - Poliwag 
                                  3D - Poliwhirl 
                                  3E - Poliwrath 
                                  3F - Abra 
                                  40 - Kadabra 
                                  41 - Alakazam 
                                  42 - Machop 
                                  43 - Machoke 
                                  44 - Machamp 
                                  45 - Bellsprout 
                                  46 - Weepinbell 
                                  47 - Victreebell 
                                  48 - Tentacool 
                                  49 - Tentacruel 
                                  4A - Geodude 
                                  4B - Graveler 
                                  4C - Golem 
                                  4D - Ponyta 
                                  4E - Rapidash 
                                  4F - Slowpoke 
                                  50 - Slowbro 
                                  51 - Magnemite 
                                  52 - Magneton 
                                  53 - Farfetch'd 
                                  54 - Doduo  
                                  55 - Dodrio 
                                  56 - Seel 
                                  57 - Dewgong 
                                  58 - Grimer 
                                  59 - Muk 
                                  5A - Shellder 
                                  5B - Cloyster 
                                  5C - Gastly 
                                  5D - Haunter 
                                  5E - Gengar 
                                  5F - Onix 
                                  60 - Drowzee 
                                  61 - Hypno 
                                  62 - Krabby 
                                  63 - Kingler 
                                  64 - Voltorb 
                                  65 - Electrode 
                                  66 - Exeggcute 
                                  67 - Exeggcutor 
                                  68 - Cubone 
                                  69 - Marowak 
                                  6A - Hitmonlee 
                                  6B - Hitmonchan 
                                  6C - Lickitung 
                                  6D - Koffing 
                                  6E - Weezing 
                                  6F - Rhyhorn 
                                  70 - Rhydon 
                                  71 - Chansey 
                                  72 - Tangela 
                                  73 - Kangaskhan 
                                  74 - Horsea 
                                  75 - Seadra 
                                  76 - Goldeen 
                                  77 - Seaking 
                                  78 - Staryu 
                                  79 - Starmie 
                                  7A - Mr. Mime 
                                  7B - Scyther 
                                  7C - Jynx 
                                  7D - Electabuzz 
                                  7E - Magmar 
                                  7F - Pinsir 
                                  80 - Tauros 
                                  81 - Magikarp 
                                  82 - Gyarados 
                                  83 - Lapras 
                                  84 - Ditto 
                                  85 - Eevee 
                                  86 - Vaporeon 
                                  87 - Jolteon 
                                  88 - Flareon 
                                  89 - Porygon 
                                  8A - Omanyte 
                                  8B - Omastar 
                                  8C - Kabuto 
                                  8D - Kabutops 
                                  8E - Aerodactyl 
                                  8F - Snorlax 
                                  90 - Articuno 
                                  91 - Zapdos 
                                  92 - Moltres 
                                  93 - Dratini 
                                  94 - Dragonair 
                                  95 - Dragonite 
                                  96 - Mewtwo 
                                  97 - Mew 
                                  98 - Chikorita 
                                  99 - Bayleef 
                                  9A - Meganium 
                                  9B - Cyndaquil 
                                  9C - Quilava 
                                  9D - Typhlosion 
                                  9E - Totodile 
                                  9F - Croconaw 
                                  A0 - Feraligatr 
                                  A1 - Sentret 
                                  A2 - Furret 
                                  A3 - Hoothoot 
                                  A4 - Noctowl 
                                  A5 - Ledyba 
                                  A6 - Ledian 
                                  A7 - Spinarak 
                                  A8 - Ariados 
                                  A9 - Crobat 
                                  AA - Chinchou 
                                  AB - Lanturn 
                                  AC - Pichu 
                                  AD - Cleffa 
                                  AE - Igglybuff 
                                  AF - Togepi 
                                  B0 - Togetic 
                                  B1 - Natu 
                                  B2 - Xatu 
                                  B3 - Mareep 
                                  B4 - Flaaffy 
                                  B5 - Ampharos 
                                  B6 - Bellossom 
                                  B7 - Marill 
                                  B8 - Azumarill 
                                  B9 - Sudowoodo 
                                  BA - Politoed 
                                  BB - Hoppip 
                                  BC - Skiploom 
                                  BD - Jumpluff 
                                  BE - Aipom 
                                  BF - Sunkern 
                                  C0 - Sunflora 
                                  C1 - Yanma 
                                  C2 - Wooper 
                                  C3 - Quagsire 
                                  C4 - Espeon 
                                  C5 - Umbreon 
                                  C6 - Murkrow 
                                  C7 - Slowking 
                                  C8 - Misdreavus 
                                  C9 - Unown 
                                  CA - Wobbuffet 
                                  CB - Girafarig 
                                  CC - Pineco 
                                  CD - Forretress 
                                  CE - Dunsparce 
                                  CF - Gligar 
                                  D0 - Steelix 
                                  D1 - Snubbull 
                                  D2 - Granbull 
                                  D3 - Qwilfish 
                                  D4 - Scizor 
                                  D5 - Shuckle 
                                  D6 - Heracross 
                                  D7 - Sneasel 
                                  D8 - Teddiursa 
                                  D9 - Ursaring 
                                  DA - Slugma 
                                  DB - Magcargo 
                                  DC - Swinub 
                                  DD - Piloswine 
                                  DE - Corsola 
                                  DF - Remoraid 
                                  E0 - Octillery 
                                  E1 - Delibird 
                                  E2 - Mantine 
                                  E3 - Skarmory 
                                  E4 - Houndour 
                                  E5 - Houndoom 
                                  E6 - Kingdra 
                                  E7 - Phanpy 
                                  E8 - Donphan 
                                  E9 - Porygon2 
                                  EA - Stantler 
                                  EB - Smeargle 
                                  EC - Tyrogue 
                                  ED - Hitmontop 
                                  EE - Smoochum 
                                  EF - Elekid 
                                  F0 - Magby 
                                  F1 - Miltank 
                                  F2 - Blissey 
                                  F3 - Raikou 
                                  F4 - Entei 
                                  F5 - Suicune 
                                  F6 - Larvitar 
                                  F7 - Pupitar 
                                  F8 - Tyranitar 
                                  F9 - Lugia 
                                  FA - Ho-oh 
                                  FB - Celebi
                                  Items:
                                  Code:
                                  01 - Master Ball 
                                  02 - Ultra Ball 
                                  03 - Bright Powder 
                                  04 - Great Ball 
                                  05 - poke Ball 
                                  06 - N/A 
                                  07 - Bicycle 
                                  08 - Moon Stone 
                                  09 - Antidote 
                                  0A - Burn heal 
                                  0B - Ice heal 
                                  0C - Awakening 
                                  0D - Paralyze heal 
                                  0E - Full Restore 
                                  0F - Max Potion 
                                  10 - Hyper Potion 
                                  11 - Super Potion 
                                  12 - Potion 
                                  13 - Escape Rope 
                                  14 - Repel 
                                  15 - Max Ether 
                                  16 - Fire Stone 
                                  17 - Thunder Stone 
                                  18 - Water Stone 
                                  19 - N/A 
                                  1A - HP Up 
                                  1B - Protein 
                                  1C - Iron 
                                  1D - Carbos 
                                  1E - Lucky Punch 
                                  1F - Calcium 
                                  20 - Rare Candy 
                                  21 - X Accuracy 
                                  22 - Leaf Stone 
                                  23 - Metal Powder 
                                  24 - Nugget 
                                  25 - pokeDoll 
                                  26 - Full Heal 
                                  27 - Revive 
                                  28 - Max Revive 
                                  29 - Guard Spec. 
                                  2A - Super Repel 
                                  2B - Max Repel 
                                  2C - Dire Hit 
                                  2D - N/A 
                                  2E - Fresh Water 
                                  2F - Soda Pop 
                                  30 - Lemonade 
                                  31 - X - Attack 
                                  32 - N/A 
                                  33 - X - Defend 
                                  34 - X - Speed 
                                  35 - X - Special 
                                  36 - Coin Case 
                                  37 - Item Finder 
                                  38 - N/A 
                                  39 - Exp. Share 
                                  3A - Old Rod 
                                  3B - Good Rod 
                                  3C - Silver Leaf 
                                  3D - Super Rod 
                                  3E - PP UP 
                                  3F - Ether 
                                  40 - Max Ether 
                                  41 - Elixer 
                                  42 - Red Scale 
                                  43 - Secret Potion 
                                  44 - S.S.Aqua Ticket 
                                  45 - Mystery Egg 
                                  46 - N/A 
                                  47 - Silver Wing 
                                  48 - MooMoo Milk 
                                  49 - Quick Claw 
                                  4A - Poison Cure Berry 
                                  4B - Gold Leaf 
                                  4C - Soft Sand 
                                  4D - Sharp Beak 
                                  4E - Paralyze Cure Berry 
                                  4F - Burnt Berry 
                                  50 - Ice Berry 
                                  51 - Poison Barb 
                                  52 - King's Rock 
                                  53 - Bitter Berry 
                                  54 - Mint Berry 
                                  55 - Red Apricorn 
                                  56 - Tiny Mushroom 
                                  57 - Big Mushroom 
                                  58 - Silver Powder 
                                  59 - Blue Apricorn 
                                  5A - N/A 
                                  5B - Amulet Coin 
                                  5C - Yellow Apricorn 
                                  5D - Green Apricorn 
                                  5E - Cleanse Tag 
                                  5F - Mystic Water 
                                  60 - Twisted Spoon 
                                  61 - White Apricorn 
                                  62 - Black Belt 
                                  63 - Black Apricorn 
                                  64 - N/A 
                                  65 - Pink Apricorn
                                  66 - Black Glasses 
                                  67 - Slowpoke Tail 
                                  68 - Pink Bow 
                                  69 - Stick 
                                  6A - Smoke Ball 
                                  6B - Never - Melt Ice 
                                  6C - Magnet 
                                  6D - Miracle Berry 
                                  6E - Pearl 
                                  6F - Big Pearl 
                                  70 - EverStone 
                                  71 - Spell Tag 
                                  72 - Rage Candy Bar 
                                  73 - N/A 
                                  74 - N/A 
                                  75 - Miracle seed 
                                  76 - Thick Club 
                                  77 - Focus Band 
                                  78 - N/A 
                                  79 - Energy Powder 
                                  7A - Energy Root 
                                  7B - Heal Powder 
                                  7C - Revival Herb 
                                  7D - Hard Stone 
                                  7E - Lucky Egg 
                                  7F - Card Key 
                                  80 - Machine Part 
                                  81 - N/A 
                                  82 - Lost Item 
                                  83 - Star Dust 
                                  84 - Star Piece 
                                  85 - Basement key 
                                  86 - Pass 
                                  87 - N/A 
                                  88 - N/A 
                                  89 - N/A 
                                  8A - Charcoal 
                                  8B - Berry Juice 
                                  8C - Scope Lens 
                                  8D - N/A 
                                  8E - N/A 
                                  8F - Metal Coat 
                                  90 - Dragon Fang 
                                  91 - N/A 
                                  92 - LeftOvers 
                                  93 - N/A 
                                  94 - N/A 
                                  95 - N/A 
                                  96 - Mystery Berry 
                                  97 - Dragon scale 
                                  98 - Berserk Gene 
                                  99 - N/A 
                                  9A - N/A 
                                  9B - N/A 
                                  9C - Sacred Ash 
                                  9D - Heavy Ball 
                                  9E - Flower Mail 
                                  9F - Level Ball 
                                  A0 - Lure Ball 
                                  A1 - Fast Ball 
                                  A2 - N/A 
                                  A3 - Light Ball 
                                  A4 - Friend Ball 
                                  A5 - Moon Ball 
                                  A6 - Love Ball 
                                  A7 - Normal Box 
                                  A8 - Gorgeous Box 
                                  A9 - Sun Stone 
                                  AA - Polkadot Bow 
                                  AB - N/A 
                                  AC - Up - Grade 
                                  AD - Berry 
                                  AE - Gold Berry 
                                  AF - Squirt Bottle 
                                  B0 - N/A 
                                  B1 - Park Ball 
                                  B2 - Rainbow Wing 
                                  B3 - N/A 
                                  B4 - Brick Piece 
                                  B5 - Surf Mail 
                                  B6 - Lite Blue Mail 
                                  B7 - Portrait Mail 
                                  B8 - Lovely Mail 
                                  B9 - Eon Mail 
                                  BA - Morph Mail 
                                  BB - Blue Sky Mail 
                                  BC - Music Mail 
                                  BD - Mirage Mail 
                                  BE - N/A 
                                  BF - TM 1 - Dynamic Punch 
                                  C0 - TM 2 - Headbutt 
                                  C1 - TM 3 - Curse 
                                  C2 - TM 4 - Rollout 
                                  C3 - TM 4 - Rollout (not a typo. It shows up twice.) 
                                  C4 - TM 5 - Roar 
                                  C5 - TM 6 - Toxic 
                                  C6 - TM 7 - Zap Cannon 
                                  C7 - TM 8 - Rock Smash 
                                  C8 - TM 9 - Psych Up 
                                  C9 - TM 10 - Hidden Power 
                                  CA - TM 11 - Sunny Day 
                                  CB - TM 12 - Sweet Scent 
                                  CC - TM 13 - Snore 
                                  CD - TM 14 - Blizzard 
                                  CE - TM 15 - Hyper Beam 
                                  CF - TM 16 - Icy Wind 
                                  D0 - TM 17 - Protect 
                                  D1 - TM 18 - Rain Dance 
                                  D2 - TM 19 - Giga Drain 
                                  D3 - TM 20 - Endure 
                                  D4 - TM 21 - Frustration 
                                  D5 - TM 22 - Solar Beam 
                                  D6 - TM 23 - Iron Tail 
                                  D7 - TM 24 - Dragon Breath 
                                  D8 - TM 25 - Thunder 
                                  D9 - TM 26 - Earthquake 
                                  DA - TM 27 - Return 
                                  DB - TM 28 - Dig 
                                  DC - TM 28 - Dig (not a typo. It shows up twice.) 
                                  DD - TM 29 - Psychic 
                                  DE - TM 30 - Shadow Ball 
                                  DF - TM 31 - Mud - Slap 
                                  E0 - TM 32 - Double Team 
                                  E1 - TM 33 - Ice Punch 
                                  E2 - TM 34 - Swagger 
                                  E3 - TM 35 - Sleep Talk 
                                  E4 - TM 36 - Sludge Bomb 
                                  E5 - TM 37 - Sand Storm 
                                  E6 - TM 38 - Fire Blast 
                                  E7 - TM 39 - Swift 
                                  E8 - TM 40 - Defense Curl 
                                  E9 - TM 41 - Thunder Punch 
                                  EA - TM 42 - Dream Eater 
                                  EB - TM 43 - Detect 
                                  EC - TM 44 - Rest 
                                  ED - TM 45 - Attract 
                                  EE - TM 46 - Thief 
                                  EF - TM 47 - Steel Wing 
                                  F0 - TM 48 - Fire Punch 
                                  F1 - TM 49 - Fury Cutter 
                                  F2 - TM 50 - Nightmare 
                                  F3 - HM 1 - Cut 
                                  F4 - HM 2 - Fly 
                                  F5 - HM 3 - Surf 
                                  F6 - HM 4 - Strength 
                                  F7 - HM 5 - Flash 
                                  F8 - HM 6 - Whirlpool 
                                  F9 - HM 7 - Waterfall 
                                  FF - Nothing
                                    #2292    
                                  Old September 15th, 2007 (5:07 PM).
                                  M i n a t o //'s Avatar
                                  M i n a t o // M i n a t o // is offline
                                  Listen to the Stereo
                                     
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                                    used the search button but i couldnt find an answer so,
                                    Same question as Short Range:
                                    Does anyone kno or how to find the palette offset for overworld sprites?
                                      #2293    
                                    Old September 15th, 2007 (5:08 PM).
                                    Frostbite's Avatar
                                    Frostbite Frostbite is offline
                                    Ace Trainer
                                       
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                                      Quote:
                                      Originally Posted by Quilava's Master View Post
                                      I wanna change the color of the grass & water in my hack can anybody tell me the APE offsets for em
                                      Trees / Grass:
                                      00EA1B6A

                                      Water:
                                      00EA1BEA
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                                        #2294    
                                      Old September 16th, 2007 (2:19 AM).
                                      Blazer700 Blazer700 is offline
                                         
                                        Join Date: Aug 2007
                                        Posts: 1
                                        Hey guys, uh, I know this probably sounds kinda amateur, but I would like to know the sprite number for an invisible sprite. I did it once, but now I can't do it again. I've been playing around with the numbers but I just can't find it. Please help.
                                          #2295    
                                        Old September 16th, 2007 (6:54 AM).
                                        Supreme Dirt's Avatar
                                        Supreme Dirt Supreme Dirt is offline
                                        used Petal Dance
                                           
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                                          Age: 25
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                                          Posts: 425
                                          8 questions.

                                          1
                                          Alright, I attempted to edit the tilesets of firered version.

                                          I saved the dib, carefully changed the colour of the tiles I was inserting to match those of the pallette, and inserted them. After loading it back to the ROM, all other pallettes of the tileset were messed up horribly.

                                          How do I fix this? It is important for Pokemon Zelda Version.

                                          2
                                          As well, when I edit the main trainer sprites in OverWorldEditor Rebirth Edition, I change the pallette but it doesn't change in the actual game. How to fix this?

                                          3
                                          Where can I find Sappy, and does it run on Vista?

                                          4
                                          How do I import sprites in RSBall?

                                          5
                                          What is the offset of the MonsterDexData in FireRed?

                                          6
                                          How do I change Pokemon Names and what TMs/HMs they learn? I finally managed to change them (all you do is search for the moves in the order of TMs, never would of guessed that...) but now Bulbasaur can learn Bubblebeam.

                                          7
                                          There are a number of moves missing from PAttEd. How do I change moves in hex?

                                          8
                                          How do I add more/less possible level up moves in PAttEd/Hex?
                                            #2296    
                                          Old September 16th, 2007 (7:40 AM).
                                          Milanor's Avatar
                                          Milanor Milanor is offline
                                             
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                                            Quote:
                                            Originally Posted by mandella View Post
                                            8 questions.

                                            1
                                            Alright, I attempted to edit the tilesets of firered version.

                                            I saved the dib, carefully changed the colour of the tiles I was inserting to match those of the pallette, and inserted them. After loading it back to the ROM, all other pallettes of the tileset were messed up horribly.

                                            How do I fix this? It is important for Pokemon Zelda Version.

                                            2
                                            As well, when I edit the main trainer sprites in OverWorldEditor Rebirth Edition, I change the pallette but it doesn't change in the actual game. How to fix this?

                                            3
                                            Where can I find Sappy, and does it run on Vista?

                                            4
                                            How do I import sprites in RSBall?

                                            5
                                            What is the offset of the MonsterDexData in FireRed?

                                            6
                                            How do I change Pokemon Names and what TMs/HMs they learn? I finally managed to change them (all you do is search for the moves in the order of TMs, never would of guessed that...) but now Bulbasaur can learn Bubblebeam.

                                            7
                                            There are a number of moves missing from PAttEd. How do I change moves in hex?

                                            8
                                            How do I add more/less possible level up moves in PAttEd/Hex?
                                            1.Your Tileset is to big (to much kb), use the unLZ GBA way, because its a very safey way and when you click on "Write to Rom"
                                            Type a new free offset in the image offset box (that takes a few offsets that means dont try to put a tileset between other stuff
                                            when im knowing right the repointing takes 180 offsets or so...)

                                            2.Its possible that APE or your Hex Editor finds more than 1 match, make a back up and try each match, when you found the right match write the offset down!

                                            3.Uh dont know but vista sucks (in my eyes )

                                            4.Import or Replace?

                                            6.Use the Amplifier 06 Ae.
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                                              #2297    
                                            Old September 16th, 2007 (12:03 PM).
                                            linkandzelda's Avatar
                                            linkandzelda linkandzelda is offline
                                            n00b desu ka?
                                               
                                              Join Date: Dec 2006
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                                              Posts: 775
                                              i have a few questions.

                                              1. When i make a new map and insert it using advance map somtimes when i try to warp to it the game goes to a black screen. this happens most of the time i make new maps. can this be fixed?

                                              2. can you have a set flag with letters like this: setflag 0x100F

                                              thanks in advance
                                              link
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                                                #2298    
                                              Old September 16th, 2007 (4:40 PM).
                                              Darkrai64's Avatar
                                              Darkrai64 Darkrai64 is offline
                                              Pokemon expert trainer
                                                 
                                                Join Date: Jul 2007
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                                                Posts: 35
                                                zzzzzzzzzzzzzz..................Huh? What? OH! It's been 2 months since I logged on. So anyway...............

                                                How do I change the battle sprites for FR when you are in a battle?

                                                I put a Rayquaza on the UNLZ gba, and I replaced the Charizard with a Rayquaza, but when I checked the title screen on the rom, it was messed up!
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                                                  #2299    
                                                Old September 16th, 2007 (5:29 PM).
                                                Milanor's Avatar
                                                Milanor Milanor is offline
                                                   
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                                                  Quote:
                                                  Originally Posted by Darkrai64 View Post
                                                  zzzzzzzzzzzzzz..................Huh? What? OH! It's been 2 months since I logged on. So anyway...............

                                                  How do I change the battle sprites for FR when you are in a battle?

                                                  I put a Rayquaza on the UNLZ gba, and I replaced the Charizard with a Rayquaza, but when I checked the title screen on the rom, it was messed up!
                                                  It could be the Reason that your rayquaza is to big (from the file size)
                                                  And the Battle Sprites in FR/LG are uncompressed, that means you have to search it with TileMolester/TLP or a other tileviewer.
                                                  __________________
                                                  My English isn't the best, sry
                                                    #2300    
                                                  Old September 17th, 2007 (2:26 AM).
                                                  destinedjagold's Avatar
                                                  destinedjagold destinedjagold is online now
                                                  Oh Hai Thar~
                                                  • Silver Tier
                                                   
                                                  Join Date: May 2007
                                                  Location: Philippines
                                                  Age: 26
                                                  Gender: Male
                                                  Nature: Careful
                                                  Posts: 8,507
                                                  GRAHHH!!!
                                                  This is driving me nuts!

                                                  I need help! How can I fix this tile problem!
                                                  I already restarted my hack three times already, and I don't wanna make a fourth one in a row in one day!

                                                  Spoiler:




                                                  *sigh*... I really need help with this... Every map that I changed the tilesets have those glitches... Wahhh T_T.....
                                                  I know one solution is to transfer my hack to FireRed, but I don't wanna... Please help me...
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