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Pokémon Strategies & Movesets (archive) Post your team lineups, get your team rated or rate other teams, talk about lineups, talk about moves/movesets, strategies, etc. For general talk about the games, go to the respective Pokémon game forums. (Requires moderator validation before new threads are displayed)

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Old February 5th, 2007 (11:11 PM).
n3croart n3croart is offline
 
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Gengar (M) @ Leftovers
Trait: Levitate
EVs: 252 Atk / 176 Spd / 80 SAtk
Lonely Nature (+Atk, -Def)
- Explosion
- Shadow Ball
- Sludge Bomb
- Thunderbolt

Mixed Sweeper. Just to get rid of leads.

Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 8 Spd / 248 SAtk
Jolly Nature (+Spd, -SAtk)
- Calm Mind
- Rest
- Roar
- Surf

Basically a few Calm Minds and a surf.

Skarmory (M) @ Leftovers ** Flying.Tin.Can
Trait: Keen Eye
EVs: 252 HP / 4 Def / 252 Spd
Impish Nature (+Def, -SAtk)
- Drill Peck
- Rest
- Roar
- Spikes

Spikes help Suicune.

Heracross (M) @ Salac Berry
Trait: Swarm
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Megahorn
- Rock Slide
- Substitute
- Swords Dance

MoP's set. Some people say this set fails.

Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 100 Def / 56 Spd / 100 SDef
Timid Nature (+Spd, -Atk)
- Fire Blast
- Protect
- Toxic
- Wish

Wishmence. A support poke.

Swampert (M) @ Lum Berry ** Hi.Salamence
Trait: Torrent
EVs: 240 HP / 68 Atk / 40 Def / 56 SAtk / 104 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Roar
- Surf

This? Just to attack and block electric moves.


I'd like to put in a poke which can erase sat changes like Speed Boost, Bulk Up, etc. Regice or Weezing are fine, but I'm asking for your help.
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Old February 6th, 2007 (4:59 AM).
shanecdavis shanecdavis is offline
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Fixes in bold: (unless you unfortunately installed the latest Windows Update in which EVERYTHING is now bold #@[email protected]#%##)
Quote:
Originally Posted by Lugialord View Post
Gengar (M) @ Leftovers
Trait: Levitate
EVs: 252 Atk / 176 Spd / 80 SAtk
Lonely Nature (+Atk, -Def)
- Explosion
- Shadow Ball
- Sludge Bomb
- Thunderbolt

Mixed Sweeper. Just to get rid of leads.

More speed please.

Suicune @ Leftovers
Trait: Pressure
EVs: 240 HP / 212 Def / 24 Spd / 32 SAtk
Bold Nature (+Def, -Atk)

- Calm Mind
- Rest
- Roar
- Surf

Basically a few Calm Minds and a surf.

Skarmory (M) @ Leftovers ** Flying.Tin.Can
Trait: Keen Eye
EVs: 252 HP / 88 Atk / 162 Def / 8 Spd
Impish Nature (+Def, -SAtk)
- Drill Peck
- Rest
- Roar
- Spikes

Spikes help Suicune.

Not sure what all the speed is for.

Heracross (M) @ Salac Berry
Trait: Swarm
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Megahorn
- Rock Slide
- Substitute
- Swords Dance

MoP's set. Some people say this set fails.

Most people say Stalkercross succeeds.

Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 100 Def / 56 Spd / 100 SDef
Timid Nature (+Spd, -Atk)
- Fire Blast
- Protect
- Toxic
- Wish

Wishmence. A support poke.

Swampert (M) @ Leftovers ** Hi.Salamence
Trait: Torrent
EVs: 240 HP / 68 Atk / 40 Def / 56 SAtk / 104 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Roar
- Surf

This? Just to attack and block electric moves.

Just say yes to Leftovers.


I'd like to put in a poke which can erase sat changes like Speed Boost, Bulk Up, etc. Regice or Weezing are fine, but I'm asking for your help.
You do know that you currently have THREE Pokes on your team that can erase stat changes, right? Personally, that is a bit excessive. Makes you rely a bit too much on the metal bird.
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Old February 6th, 2007 (8:56 AM).
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Fixes in bold. Can only deal with a few of those.

Quote:
Gengar (M) @ Leftovers
Trait: Levitate
EVs: 252 Atk / 176 Spd / 80 SAtk
Lonely Nature (+Atk, -Def)
- Explosion
- Shadow Ball
- Sludge Bomb
- Thunderbolt
I, myself, feel more comfortable using an Elemental Gengar with Destiny Bond. But this works.

Skarmory (M) @ Leftovers ** Flying.Tin.Can
Trait: Keen Eye
EVs: 252 HP / 192 Def / 64 Atk
Impish Nature (+Def, -SAtk)
- Hidden Power Flying
- Substitute
- Whirlwind
- Spikes
Woahwoahwoahwoah. I was told this too; Skarmory does NOT need that much speed unless it's taunting. Def EVs may seem uneccisary but 400 def is killer. If I were you I'd go with Whirlwind instead of Roar because the odd Soundproofer like Mr. Mime could nip you in the butt. If only Drill Peck could legally be used with Whrilwind...
Substitute for predicted magnets or something like that.


Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 100 Def / 56 Spd / 100 SDef
Timid Nature (+Spd, -Atk)
- Fire Blast
- Protect
- Toxic
- Wish
Suit yourself, but that's kind of a downer on Salamence's potental. I've sweeped lots of times with a DDmence... but I guess you'd need a supporter for this team.
Yeah, that's all I really have to offer. =P Exept with Skarmory's speed all you got were my opinions.
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Old February 6th, 2007 (9:07 AM). Edited February 6th, 2007 by Alter Ego.
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Meh, if Gar is meant to counter popular leads then shouldn't that be more like Ice punch than Sludge Bomb? I can't really think of any lead that Sludge Bomb would get rid off, but you still see Mence leads quite often. If not then at least give it a CB. Seeing as how you are already running maximum Atk EVs and lonely you might as well go with a proper CBgar. You might also want to consider Rest or Counter over Roar on Swampert. Between Suicune and Skarm you've got your phazing needs well covered, anyway. For the EVs...just go with Shane's suggestions. But take it from me: you really, REALLY need to lay off the 252/252/4 spreads, they aren't good for you. :O

Oh, and Superkid11: Wishmence is a royal pain in the bronx when played right. Now you might debate whether or not Lugialord knows how to play it as well as a DDmence, but it certainly isn't crippling Mence's potential. xP Besides, everyone expects the standard DD set, so Wishmence often gets you the element of surprise.
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Old February 6th, 2007 (10:48 AM).
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Swampert's EVs are whack. Needs way more Defense to take CBed hits and more SAtk to guarantee an OHKO on CBMence

EVs: 236 HP / 16 Atk / 120 Def / 116 SAtk / 20 SDef

Also, use Hydro Pump over Surf for the 2KO on Skarm and Gengar. Protect over Roar.


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Old February 6th, 2007 (2:14 PM).
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If your gengar wants to counter popular leads, it'll probably want a Special Sweeper set with Explosion/Hypnosis/Will-o-Wisp/Destiny Bond in the 4th slot.
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Old February 6th, 2007 (2:38 PM).
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Quote:
Originally Posted by Synchronize View Post
If your gengar wants to counter popular leads, it'll probably want a Special Sweeper set with Explosion/Hypnosis/Will-o-Wisp/Destiny Bond in the 4th slot.
Specifically:
Gengar (M) @ Leftovers ** Gen
Trait: Levitate
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Destiny Bond/W-o-W/Hypnoses/Explosion (I'd recomend Destiny Bond.)
- Fire Punch
- Ice Punch
- Thunderbolt (or Thunder if you're crazy and hate bulky waters with a passion)

You could also try an MC Gar.

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 196 Atk / 184 Spd / 128 SAtk
Lonely/Hasty Nature
- Focus Punch
- Ice Punch
- Substitute
- Thunder/bolt
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Old February 6th, 2007 (6:10 PM).
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More like Giga Drain over Fire Punch, and less Speed to make more room for HP and some Def.
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Old February 7th, 2007 (12:06 PM).
n3croart n3croart is offline
 
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I have tried Mc(Ice)Gar before, I didn't like it as a shadow ball from another gengar / ghost type owns me.
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Old February 7th, 2007 (1:31 PM).
shanecdavis shanecdavis is offline
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How exactly is the moveset your Gengar using now changing that? You have less than standard Spd and no +Spd nature either. It is still going to go down against a Shadow Ball-yielding Gengar or other Ghost, meaning you probably are switching out, which is what you should do with McGar anyway.
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Old February 7th, 2007 (2:04 PM).
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Any type of Shadow Ball owns Gengar, unless you do something like this which is the set that I use most of the time.

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 216 Def / 176 Spd / 116 SAtk
Timid Nature (+Spd, -Atk)
- Fire Punch
- Ice Punch
- Thunderbolt
- Will-O-Wisp

I sometimes use Hypnosis over WoW but it really helps the rest of my team out to cripple Metagross / Tyranitar.
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Old February 7th, 2007 (2:16 PM).
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Quote:
Originally Posted by Synchronize View Post
More like Giga Drain over Fire Punch, and less Speed to make more room for HP and some Def.
Would HP Grass not be more effective?
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Old February 7th, 2007 (5:59 PM).
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Definitely not. Giga Drain helps gengar survive longer, and it's just a 10 BP difference from HP Grass anyway, so any 2HKO will most likely still be a 2HKO. Giga Drain > HP Grass on Gar.
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Old February 7th, 2007 (11:53 PM).
n3croart n3croart is offline
 
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Edited:

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 252 Atk / 176 Spd / 80 SAtk
Lonely Nature (+Atk, -Def)
- Explosion
- Ice Punch
- Shadow Ball
- Thunderbolt

Suicune @ Leftovers
Trait: Pressure
EVs: 240 HP / 212 Def / 24 Spd / 32 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Rest
- Roar
- Surf

Skarmory (M) @ Leftovers ** Flying.Tin.Can
Trait: Keen Eye
EVs: 252 HP / 88 Atk / 162 Def / 8 Spd
Impish Nature (+Def, -SAtk)
- Drill Peck
- Rest
- Roar
- Spikes

Heracross (M) @ Salac Berry
Trait: Guts
EVs: 252 HP / 12 Atk / 244 Spd
Adamant Nature (+Atk, -SAtk)
- Megahorn
- Rest
- Rock Slide
- Sleep Talk

Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 100 Def / 56 Spd / 100 SDef
Timid Nature (+Spd, -Atk)
- Fire Blast
- Protect
- Toxic
- Wish

Swampert (M) @ Leftovers
Trait: Torrent
EVs: 240 HP / 68 Atk / 40 Def / 56 SAtk / 104 SDef
Relaxed Nature (+Def, -Spd)
- Counter
- Earthquake
- Ice Beam
- Surf
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Old February 8th, 2007 (1:38 AM).
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swampert and suicune on the same team are kind of redundant.
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Old February 8th, 2007 (12:39 PM).
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Actually no, Suicune and Swampert both do two completley different tasks. As for the team itself, your Gengar is a little bit worthless. If you want to use a mix set, then you should generally use Sludge Bomb somwhere on it, so consider making it a CBer. Salac Berry RestTalk Heracross will fail so badly. Once you get the boost you have a 50% chance of actually doing something because you cant always use an attacking move. Pick either the Salac version, or the RestTalk, not both. On Salamence that set works really well, but consider HP Grass over Protect to hit the annoying Swamperts. Modest Nature works better also. Swampert is good.

Gengar
~Ice Punch
~Fire Punch
~Thunderbolt
~Explosion/Hypnosis/Will-O-Wisp

Gengar really messes you up if you have that set.
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Old February 8th, 2007 (1:22 PM).
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I honestly can't see what Fire Punch does that Thunderbolt can't handle.
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