Kingdom Hearts: A New Approach

Started by KingdomHeartsKid February 14th, 2007 5:44 AM
  • 1927 views
  • 10 replies
Seen May 24th, 2007
Posted April 4th, 2007
9 posts
16.3 Years
Hi This is my first project and im making it in rmxp

it's called kingdom hearts a new approach it's between kingdom hearts 2/3

Intro- You are a heartless to start with and you don't remember anything about your past but as you proceed through darkness you start remembering what happened to you and you start hearing voices you come to the DTD and you're asked "do you remember who you are" and you regain your voice and you answer "roxas" then you proceed through the door and fight a swarm of heartless which roxas doesn't know what they are so he's confused and you fight eighty heartless (8 per battle) after you are teleported to mystic island where your adventure takes a turn for the worst as you get crushed by a rock

Story: Sora goes missing and he keyblade gets passed down yet again but it isn't in a good shape its all rusty and harder to use but you are a new character ryuun and you must continue sora's journey and finish off the heartless the intercentre is basically the world map for all of the worlds. Now you need to go around inding keys to open up the paths to each of these worlds it's kind of easy at the beginning but it gets harder as the farther you go through the game the harder it is to get munny and you get a little less experience as you proceed. In this kingdom hearts game you can access KIngdom Hearts freely after a certain part of the game

features: New characters, New worlds, different playable characters like riku and cloud,
Kingdom Hearts can be accessed freely after the interlude, new keyblades, different charcters have different ultimate weapons

Screenshots:

The Dash

Hurr.

Age 31
Lurking in the shadows of the Games Development fourms.
Seen June 12th, 2021
Posted July 29th, 2018
1,858 posts
17.7 Years
RTP games always suck, no doubt about it.
Unless you get custom graphics as Xiv said this game will fail.
You need to seriously improve your mapping aswell.
Also, you joined PC just to advertise your game?

Age 31
Seen August 10th, 2014
Posted November 4th, 2013
51 posts
16.5 Years
Like it was previously said your mapping skills need some work. Even though you said you're only working on mapping now it just strikes me as odd to have Kingdom Hearts style enemies and then having your main character looking like that. Though I do wish you luck with this, and hope to see that it becomes better with time.

Avatar

Age 33
He/him
Denmark
Seen April 3rd, 2023
Posted March 11th, 2022
2,405 posts
19.7 Years
I've deleted any unnecessary post. Break up the fight.

RTP games always suck, no doubt about it.
Instantly proclaiming that a game sucks because it uses the RTP graphics is a very ignorant statement.
A good game can be made using only the RTP graphics.

Alistair

Age 32
Male
United States
Seen 3 Weeks Ago
Posted October 3rd, 2021
2,243 posts
18.2 Years
Dash, there is not much he can do about that. (Keywords: RM2k3)

Anyway, maps could stand a lot of improvement. They are large and bare, and sometimes just confusing (First screenshot, I can't tell whether that is an island or a crater). You know, you don't need to use the entire map (Since the minimum map size is 20x15, you can put black borders around the inside of buildings).
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